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Death Gods
07-04-2009, 08:55 PM (This post was last modified: 07-04-2009 08:56 PM by yugioh432.)
Post: #21
RE: Death Gods
well i can say if there good or not imean where's the image dude the card is not great with out the image no efends
but i'll still give you 5 ratings
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07-05-2009, 04:39 AM
Post: #22
RE: Death Gods
(07-04-2009 08:55 PM)yugioh432 Wrote:  well i can say if there good or not imean where's the image dude the card is not great with out the image no efends
this forum is supossed to have the picture less cards, hence its name is "written cards".
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07-05-2009, 01:32 PM (This post was last modified: 07-05-2009 01:33 PM by Bringerofcake.)
Post: #23
RE: Death Gods
This set has potential. It's got an underlying theme (field clearing and MASSIVE burn). There are a few queries that I have:

~The field clearing. Maybe make it a "Michizure" type of deal, in that when they're destroyed, they take out a couple of cards (note I said cards, not monsters. Spells and Traps are just as important as monsters)
~The fact that Prime Material Dragon can undo your entire Deck, as well as Necrovalley. I'm not saying that to be mean, I'm saying that to alert you to this so that you can make support for it.
~The Levels/ATK ratio. Five stars for a 3200 ATK? Four for 2700? These levels need to be higher, which will then cause them to not only be considerably less OP, but then you can craft Level 4 monster support around it. For example:

Vengeful Kami-Shikko
DARK
Fiend
4/1800/1200
When this card is destroyed by the effect of a monster you control, you can Special Summon this card from your Graveyard during the End Phase.

See? Then you can get a major strategy going. Again, I mean no offense, only to alert you to this. How many Skill Drain decks WOULDN'T run Pydalom if it existed?
All in all, this could use some cleanup and more support, but you have a good foundation. Improve upon it.
8/10
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07-05-2009, 04:51 PM
Post: #24
RE: Death Gods
(07-05-2009 04:39 AM)dragem Wrote:  
(07-04-2009 08:55 PM)yugioh432 Wrote:  well i can say if there good or not imean where's the image dude the card is not great with out the image no efends
this forum is supossed to have the picture less cards, hence its name is "written cards".

Yeah. He's right. This is the section for card with NO PICS.

(07-05-2009 01:32 PM)Bringerofcake Wrote:  This set has potential. It's got an underlying theme (field clearing and MASSIVE burn). There are a few queries that I have:

~The field clearing. Maybe make it a "Michizure" type of deal, in that when they're destroyed, they take out a couple of cards (note I said cards, not monsters. Spells and Traps are just as important as monsters)
~The fact that Prime Material Dragon can undo your entire Deck, as well as Necrovalley. I'm not saying that to be mean, I'm saying that to alert you to this so that you can make support for it.
~The Levels/ATK ratio. Five stars for a 3200 ATK? Four for 2700? These levels need to be higher, which will then cause them to not only be considerably less OP, but then you can craft Level 4 monster support around it. For example:

Vengeful Kami-Shikko
DARK
Fiend
4/1800/1200
When this card is destroyed by the effect of a monster you control, you can Special Summon this card from your Graveyard during the End Phase.

See? Then you can get a major strategy going. Again, I mean no offense, only to alert you to this. How many Skill Drain decks WOULDN'T run Pydalom if it existed?
All in all, this could use some cleanup and more support, but you have a good foundation. Improve upon it.
8/10

Very good advice and smart n00b post.
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07-05-2009, 08:32 PM
Post: #25
RE: Death Gods
The high ATKs and DEFs come with a price. BIG prices.
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07-05-2009, 10:33 PM
Post: #26
RE: Death Gods
ya thats the problem they r too big y would u want to summon a monster with a great atk and def and kill it that just potentialy skrews u over


and btw guys i posted this forum for him i told him that he shouldnt post the cards period i even pointed out the written card thing.
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07-05-2009, 11:52 PM
Post: #27
RE: Death Gods
You never mentioned the written card thing!! Evil or Very Mad
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07-06-2009, 02:51 AM
Post: #28
RE: Death Gods
(07-05-2009 04:51 PM)Lrovani Wrote:  Very good advice and smart n00b post.
Thank you for the compliment.
(07-05-2009 08:32 PM)SeanSean3 Wrote:  The high ATKs and DEFs come with a price. BIG prices.
If the price is constantly having your field open to direct attacks, which make you lose, then that is indeed a heavy price.
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07-06-2009, 02:56 AM
Post: #29
RE: Death Gods
so use Skill Drain/ Spirit Realm.
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07-06-2009, 06:22 AM
Post: #30
RE: Death Gods
Still, wouldn't you rather make cards with balanced ATK and DEF, then give them good effects?
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07-06-2009, 06:29 AM
Post: #31
RE: Death Gods
Nice!6/10
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07-06-2009, 10:54 AM
Post: #32
RE: Death Gods
i told u that was the wrong section cause it said written cards but u wouldnt listen
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07-06-2009, 02:30 PM
Post: #33
RE: Death Gods
U NEVER SAID THAT!!!!
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07-06-2009, 03:14 PM
Post: #34
RE: Death Gods
There technically isn't a correct section for this.
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07-06-2009, 08:42 PM
Post: #35
RE: Death Gods
(07-06-2009 02:56 AM)SeanSean3 Wrote:  so use Skill Drain/ Spirit Realm.

But then they would only BE skill drain fodder. Which really defeats the purpose of making support for the archetype. Which defeats the purpose of posting it.
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07-07-2009, 12:53 AM
Post: #36
RE: Death Gods
i say make the atks lower the effects a bit more fair so it doesnt skrew u up royaly and also make sure it makes sense it dont have to be ocd just proper langueg lol
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