"I hope you guys are ready to lose." exclaimed Nick.
"We'll see about that. Let's go!" yelled Landcaron.
Nick selected his cards along with "Chaos Spirit Hydroc, Tsunami, Searon, Lava, Windcon, and Starnos. Even with "Zeo-Nexus The Chaos Warrior" and "The Daughter of Yubel". Hopped on his runner and inserted his Duel Disk to turn the runner on and the Turbo Duel commenced.
"Duel Mode!" "Auto-Pilot Standby!" "Field Spell: Speed World, set on!" said the Duel Runners.
Let's Ride!
Nick/ 5 cards/ LP 8000/ SPC:0
Landcaron/ 5 cards/ LP 8000/ SPC:0
Forester/ 5 cards/ LP 8000/ SPC:0
Field: "Speed World"
Nick: Turn 1 (SPC:1)
I draw. I summon "Rock Synchron"(LV3/EARTH/Rock/Tuner/ATK/1300 DEF/300). When "Rock Synchron" is summoned, I can Special Summon 1 LV4 or below monster from my hand and Deck, so I summon 2 "Gate Blocker"(s)(LV4/EARTH/Rock/Effect/ATK/100 DEF/2000). I play 1 card face-down and end my turn.
Nick/ 3 cards/ LP 8000/ SPC:1
Landcaron/ 5 cards/ LP 8000/ SPC:1
Forester/ 5 cards/ LP 8000/ SPC:1
Landcaron: Turn 2 (SPC:1)
I draw. Thanks to your "Gate Blocker"(s) effect, I can't gain SPC's, but I can play a Speed Spell that doesn't cost me any SPC's, so I play the Continuous Speed Spell "Speed Spell - Spell Gravity", with this on the field, "Speed World"(s) effect of taking 2000 points of damage when activating a Normal Spell is negated. (Nick says: No way!) Yes way, which means I can activate this. The spell "Quick Trap", when this card is activated, I can activate a trap card from my Deck and I choose the Continuous Trap "Stronghold the Moving Fortress" and when this card is activated, it's also treated as a Monster and it's put into my Monster Card Zone. Next, I play the spell "Pot of Greed", which lets me draw 2 cards. (Landcaron: Hand: 5) Now I play the spell "Triple Gadget", when this card is activated, if I control 1 "Stronghold the Moving Fortress" on my field, I can Special Summon monsters from my Deck with "Gadget" in their name, so I summon "Green Gadget"(LV4/EARTH/Machine/Effect/ATK/1400 DEF/600), "Red Gadget"(LV4/EARTH/Machine/Effect/ATK/1300 DEF/1500), and "Yellow Gadget"(LV4/EARTH/Machine/Effect/ATK/1200 DEF/1200). Now I activate "Stronghold the Moving Fortress"(s) effect, if I control 1 "Green Gadget", "Red Gadget", and "Yellow Gadget" on my field, its ATK become 3000. (LV4/EARTH/Machine/Effect/ATK/3000 DEF/2000) (Nick says: Uh-oh.) Now I tribute "Green Gadget" and "Yellow Gadget" to bring forth "Ancient Gear Gadjiltron Dragon"(LV8/EARTH/Machine/Effect/ATK/3000 DEF/2000), then I activate another "Pot of Greed" to draw 2 more cards. (Landcaron: Hand 4) Now I play the spell "Double Summon" to summon a monster you know too well. (Nick says: You don't mean...?) Yes, I summon "Chaos Spirit Landcaron"(LV4/EARTH/Spirit/Effect/ATK/900 DEF/850) Thanks to "Stronghold the Moving Fortress"(s) effect, since not all "Gadget" monsters are on the field, its ATK go down to 0, but not after I activate the Continuous Spell "Fixed Gadget", when this card is activated, all "Gadget" monsters in my Graveyard, are treated like they're on the field, which means its ATK go back up! (ATK: 3000) Now "Chaos Spirit Landcaron" attack both of his "Gate Blocker"(s) (Nick says: But both of their DEF are... Oh right, I forgot. When "Chaos Spirit Landcaron" attacks, it can attack twice and by skipping damage calculation...) He can return 2 monsters from the field to your Deck. Now I attack your "Rock Synchron" with "Ancient Gear Gadjiltron Dragon". (Nick: LP 6300 (SPC:2 - 1 = 1 SPC) (Nick counters: I activate a trap I like to call a "Speed Trap" called "Speed Trap - Damage Booster", when this card is activated, it can only be activated if "Speed World" is on the field and when it's activated, if a monster was destroyed and sent to the Graveyard, I can draw cards equal to the level of the destroyed monster, gain LP times the level of the destroyed monster x500, double the damage I took and inflict it to you, (Landcaron says: What!?) (Landcaron: LP 4600 (SPC:0) and gain SPC's equal to the level of the destroyed monster, so let's put them in order. (Nick: Hand: 6, LP 7800 (SPC:3 + 1 = 4 SPC). (Landcaron counters: I chain your "Speed Trap - Damage Booster" with "Ancient Gear Gadjiltron Dragon"(s) effect, when it destroys a monster on your field, you take 600 points of damage.) (Nick: LP 7200) Now I attack with "Stronghold the Moving Fortress". (Nick: LP 4200 (SPC:4 - 3 = 1 SPC). I play 1 card face-down and end my turn. (Landcaron thinks: No one can beat my speed. Come next turn, if Forester can pull off a win, Nick's gonna regret ever challenging us on our turf.)
Nick/ 6 cards/ LP 4200/ SPC:1
Landcaron/ 0 cards/ LP 4600/ SPC:0
Forester/ 5 cards/ LP 8000/ SPC:1
Forester: Turn 3 (SPC:2)
I draw. I summon "Climate Warrior"(LV3/EARTH/Warrior/Tuner/ATK/1200 DEF/1200), then activate the spell "Emergency Tuning", by sending 1 Tuner from my field and 1 non-Tuner monster from my Deck to the Graveyard, I can Special Summon 1 Synchro Monster from my Extra Deck and this summon is treated as a Synchro Summon, so I send "Climate Warrior"(LV3) and "Turret Warrior"(LV5/EARTH/Warrior/Effect/ATK/1200 DEF/2000) to the Graveyard.
"Across the mountains, lies a power so great. Break your seal!" Synchro Summon! Break loose, "Hidden Earth Dragon"(LV8/EARTH/Dragon/Synchro/Effect/ATK/2700 DEF/2000). When this card is Synchro Summoned, I can select and send to the Graveyard 1 EARTH monster on the field and 1 EARTH monster from my Deck and this card gains half of the combined ATK of the selected monsters, so I choose "Chaos Spirit Landcaron" from the field and "Chaos Spirit Forester"(LV4/EARTH/Spirit/Effect/ATK/1200 DEF/2000) from my Deck, so "Hidden Earth Dragon" gains 1050 ATK. (2700 + 1050 = 3750 ATK) Now by removing "Chaos Spirit Landcaron" and "Chaos Spirit Forester" from play, I can Special Summon "Chaos Spirit Gaia Soul"(LV8/EARTH/Spirit/Effect/ATK/2800 DEF/2100) (Landcaron says: Check out our most powerful monster.) (Nick says: Why did I create him again?) So that us EARTH Chaos Spirits have a ruler inside this card and we thank you for that. Now "Hidden Earth Dragon" attack him directly. (Nick: LP 450 (SPC:0) Now "Chaos Spirit Gaia Soul" END THIS!! (Nick counters: By discarding "Shining Kuriboh"(LV1/LIGHT/Fairy/Effect/ATK/300 DEF/200) from my hand, all Battle Damage and Effect Damage done to me becomes 0.) I guess you saved yourself this time. I end my turn.
Nick/ 5 cards/ LP 450/ SPC:0
Landcaron/ 0 cards/ LP 4600/ SPC:1
Forester/ 3 cards/ LP 8000/ SPC:2
Nick: Turn 4 (SPC:1)
I draw. (Nick thinks: Z, Yubel. I thank you.) By sending 2 DARK monsters from my Deck to the Graveyard, I Special Summon "The Daughter of Yubel"(LV10/DARK/Fiend/Effect/ATK/0 DEF/0) and I activate her effect, she gains 1000 ATK for every DARK monster in my Graveyard and I have 2, so she gains 2000 ATK. (ATK: 2000) Now I play the spell "Urgent Fusion", I select 1 Fusion Monster from my Fusion Deck and send to the Graveyard its Fusion Material Monster, so I send "The Daughter of Yubel" and "Zeo-Nexus The Chaos Warrior"(LV4/LIGHT/Warrior/Effect/ATK/1900 DEF/1500) from my Deck to the Graveyard to summon the symbol of our friendship! Come forth, "Zeo The Nightmare Chaos Warrior"(LV8/DARK/Warrior/Effect/ATK/2800 DEF/2500) (Landcaron says: Ha! your monster doesn't even come close to ours.) But it has 4 special abilities your monsters can't possibly comprehend. First, I play "Gift of Forgiveness", which means you discard 3 cards Forester, (Forester: Hand: 0) while I draw 3 cards. (Nick: Hand: 6) And since I have 6 cards in my hand, "Zeo The Nightmare Chaos Warrior" gains 400 points for every card in my hand, so he gains 2400 ATK. (2800 + 2400 = 5200 ATK) Now I play the spell "Double Attack", though it might lower his ATK (5200 - 400 = 4800 ATK), he's still strong enough to take both of you out thanks to "Double Attack" he can attack twice. And by discarding 1 card, thus lowering his ATK (4800 - 400 = 4400 ATK), he can attack you two directly. (Landcaron counters: I activate the trap "Cut in Half", meaning I take half your damage.) Which means I can activate "Limitless Courage", though it yet again lowers his ATK, (4400 - 400 = 4000 ATK) it doubles his ATK too. (4000 x 2 = 8000 ATK) and by removing "Shining Kuriboh" from play, I can double his ATK again. (8000 x 2 = 16000 ATK) (Landcaron & Forester says: NO!!) Nothing can break our friendship! "Zeo The Nightmare Chaos Warrior" END THIS!!!
Nick: LP 450/ Winner
Landcaron: LP 0/ Defeated
Forester: LP 0/ Defeated
"Thanks guys. I owe you one." thought Nick.
As he rode off in the sunset, two cards flew right in front of him. He catches them and looked at them and notices that he acquired "Chaos Spirit Landcaron" and "Chaos Spirit Forester" knowing he passed his fourth test. Soon the area flashed into a white light, transporting Nick to his 5th test.
"Wow its really bright here." said Nick.
"This is where we live." said Magnum & Mirage.
"I can see why." said Nick. "So Magnum & Mirage, what surprise do you have for me for this test?"
"Whenever any of use loses LP, we get struck by a bolt of lightning." explained Magnum.
"WHAT!?" yelled Nick.
"But if you're not up to it, I guess...." said Mirage.
"Bring it on!" yelled Nick.
Nick selected his cards along with "Chaos Spirits Hydroc, Tsunami, Searon, Lava, Windcon, Starnos, Landcaron, and Forester", "Zeo-Nexus The Chaos Warrior", and "The Daughter of Yubel". And the duel commenced.
Duel!
Nick/ 5 cards/ LP 8000
Magnum/ 5 cards/ LP 8000
Mirage/ 5 cards/ LP 8000
Nick: Turn 1
I draw. I summon "Twin-Bolt Dragon"(LV4/LIGHT/Thunder/Effect/ATK/1700 DEF/1400), then I play the spell "Double Summon" to summon "Lightning Screw"(LV3/LIGHT/Machine/Effect/ATK/1200 DEF/300). Now i'm tuning "Lightning Screw"(LV3) with "Twin-Bolt Dragon"(LV4) to Synchro Summon "Lightning Gargoyle"(LV7/LIGHT/Winged-Beast/Synchro/Effect/ATK/2600 DEF/1600). This card gains 400 ATK equal to the combined level of every monster on the field except him. I play 1 card face-down and end my turn.
Nick/ 2 cards/ LP 8000
Magnum/ 5 cards/ LP 8000
Mirage/ 5 cards/ LP 8000
Magnum: Turn 2
I draw. I play the spell "Double Lightning", when this card is activated, I can select 1 monster on the field and Special Summon 2 "Lightning Token"(s)(LV?/LIGHT/Thunder/Token/ATK/? DEF/?) with the same level as the selected monster and half of the selected ATK & DEF, so I choose your "Lightning Gargoyle". ("Lightning Token"(LV7/LIGHT/Thunder/Effect/ATK/1300 DEF/800) Now I tribute my 2 "Lightning Token"(s) to summon "Zraxx, the Judge of Lightning"(LV8/LIGHT/Thunder/Effect/ATK/? DEF/2000) and when this card is summoned, it gains the combined ATK of the monsters that were used to Tribute Summon it, so he gains 2600 ATK. (ATK: 2600) Now I activate its 2nd effect, by discarding 1 Thunder-type monster from my Deck to my Graveyard, this card increases its ATK by the discarded monsters ATK and gains the effect of the discarded monster, so I discard "Raging Electric Beast"(LV4/LIGHT/Thunder/Effect/ATK/1600 DEF/1200) from my Deck, so "Zraxx, the Judge of Lightning" gains 1600 ATK. (2600 + 1600 = 4200 ATK) Now I activate "Raging Electric Beast"(s) effect, by halving it ATK, it can attack you directly twice. (4200 - 2100 = 2100 ATK) Now "Zraxx, the Judge of Lightning" attack him directly. (Nick counters: I activate the Continuous Trap "Positive Charge", when this card is activated, I gain LP equal to half the damage I take and you take half the damage I take.) (Nick: LP 10100) (Magnum: LP 5900) I play 1 card face-down and end my turn.
Nick/ 2 cards/ LP 10100
Magnum/ 3 cards/ LP 5900
Mirage/ 5 cards/ LP 8000
Mirage: Turn 3
I draw. I play "Double Summon" to summon two monsters this turn, so I summon myself, "Chaos Spirit Mirage"(LV4/LIGHT/Spirit/Effect/ATK/1700 DEF/1500) and "Elemental Hero Voltic"(LV4/LIGHT/Thunder/Effect/ATK/1000 DEF/1500) (Nick says: Not good.) Now I activate "Chaos Spirit Mirage"(s) effect, I select 1 Fusion Monster from my Fusion/Extra Deck and show it to you and I discard 1 monster from my Deck that is listed in the text of the Fusion Monster and this card's name is treated as the discarded monster's name, so I discard "Thunder King Rai-Oh"(LV4/LIGHT/Thunder/Effect/ATK/1900 DEF/800) from my Deck. Next, I play the spell "Thunder Fusion", when this card is activated, I can select 2 Thunder-type monsters on my field and Special Summon 1 Thunder-type Fusion Monster from my Fusion Deck and this summon is treated as a Fusion Summon, so I fuse "Elemental Hero Voltic" and "Thunder King Rai-Oh" to Fusion Summon "Elemental Hero Voltic Thunder"(LV8/LIGHT/Thunder/Fusion/Effect/ATK/2800 DEF/1500) and when this card is Fusion Summon I can remove from play 1 monster on the field and I choose "Elemental Hero Voltic Thunder". (Nick says: But why?!) Because when "Elemental Hero Voltic Thunder" is removed from play by its own effect, I can take control of 1 monster on the field and I choose your "Lightning Gargoyle" and I can destroy 1 card on the field and I choose your "Positive Charge". Now "Lightning Gargoyle" attack your former master. (Nick: LP 7500) I play 2 cards face-down and end my turn and your monster goes back to you.
Nick/ 2 cards/ LP 7500
Magnum/ 3 cards/ LP 5900
Mirage/ 0 cards/ LP 8000
Nick: Turn 4
I draw. (Mirage counters: I activate the Continuous Trap "Magnetic Discharge", when this card is activated, I can select 1 monster on the field and my opponent takes damage equal to the combined ATK & DEF of the selected monster. Next, I activate the Continuous Trap "Negative Magnum", when this card is activated, it becomes a monster and is put in my Monster Card Zone and its ATK & DEF are a different story, you see, I can select 1 monster on the field and "Negative Magnum"(s) ATK become the selected monsters DEF and its DEF become the selected monsters ATK. (Negative Magnum(LV4/LIGHT/Thunder/Effect/ATK/1600 DEF/2600) (Nick: LP 3300) (Nick thinks: Ah... Thanks guys.) I play the spell "Gift of Forgiveness", so Magnum discards 3 cards, (Magnum: Hand: 0) while I draw 3 cards. (Nick: Hand: 5) Now, I summon "Chaos Spirit Starnos"(LV4/WIND/Spirit/Effect/ATK/1800 DEF/1500) and I activate his effect, when he's summoned to the field, I can activate 1 of 2 effects and I choose his 1st effect, I can add a number of "Chaos Spirit" or "Death Spirit" monsters to my hand equal to the number of cards I already have in my hand and that's 4, so I add to my hand "Chaos Spirit Lava"(LV4/FIRE/Spirit/Effect/ATK/1600 DEF/1000), "Chaos Spirit Landcaron"(LV4/EARTH/Spirit/Effect/ATK/900 DEF/850), "Chaos Spirit Searon"(LV3/FIRE/Spirit/Effect/ATK/600 DEF/800), and "Chaos Spirit Forester"(LV4/EARTH/Spirit/Effect/ATK/1200 DEF/2000). Next, I play the spell "Spirit Summoning", I select 1 "Chaos Spirit" or "Death Spirit" on my side of the field and I can Special Summon "Chaos Spirit" or "Death Spirit" monsters from my hand equal or less than the level of the selected "Chaos Spirit" or "Death Spirit" monster and since "Chaos Spirit Starnos" is a LV4, I can Special Summon the "Chaos Spirit" monsters I just added to my hand, so come on out everyone. "Chaos Spirits Lava"(LV4/FIRE/Spirit/Effect/ATK/1600 DEF/1000) "Searon"(LV3/FIRE/Spirit/Effect/ATK/600 DEF/800), "Landcaron"(LV4/EARTH/Spirit/Effect/ATK/900 DEF/850), and "Forester"(LV4/EARTH/Spirit/Effect/ATK/1200 DEF/2000). (Magnum says: 5 monsters in 1 turn?!) Next, I play the spell "Quick Trap", with this, I can activate a trap card from my Deck, so I choose the trap "Pot of Forgiveness", which lets me draw 3 cards. (Nick: Hand: 5) Next, I play the spell "Given Power", I can select 1 monster on my field and tribute monsters on my field to increase the ATK of the selected monster by the original ATK of the tributed monsters, so I choose "Chaos Spirit Starnos" and tribute all my monsters except him to give him a grand total of... (2600 + 1800 + 1600 + 1200 + 900 + 600 = 8700 ATK) (Magnum & Mirage says: 8700 ATK?!) Now I play my 3 favorite spell cards, "Direct Attack", "Double Attack", and "Limitless Courage" and I bet you realized what they do, so there's no time to explain. (8700 x 2 = 17400 ATK) (Magnum counters: I activate the trap "Multi-Negative" it halves the damage we take up to the number of cards we all control.) Its still not enough, so "Chaos Spirit Starnos" attack and end this duel!
Nick: LP 3300/ Winner
Magnum: LP 0/ Defeated
Mirage: LP 0/ Defeated
"Thanks guys, you're the best." Nick said to his cards.
"Wow! That was some duel we had." yelled Magnum. "Since you defeated us, here you go."
Nick acquired "Chaos Spirit Magnum" and "Chaos Spirit Mirage".
"Thank you." said Nick.
Nick was then transported to his next test and the whole area was a deep, dark, black.
"How come I can't see anything?" asked Nick.
The area lit up a little enough for him to see.
"Now that's better." said Nick. "And I guess my next challengers are..."
"Us." said Necron & Darklight while sitting on their Duel Runners.
"So I guess this another Turbo Duel." guessed Nick.
"You guessed right." said Necron.
"And if any one of us loses LP, you will be covered by a shadow and you won't know what to do or what to play in order to win." said Darklight. "So Nick. Are you up to it?"
"Let's Ride!" yelled Nick.
Nick selected his cards along with the cards he already won. He turned on his Duel Runner. (Note: His Duel Runner is blue with white streaks and has the ability to fly like Crow's Duel Runner in the series.) And the duel commenced.
"Duel Mode! Auto-pilot Standby! Field Spell! Speed World! Set on!" said the Duel Runners.
Let's Ride!
Nick/ 5 cards/ LP 8000/ SPC:0
Necron/ 5 cards/ LP 8000/ SPC:0
Darklight/ 5 cards/ LP 8000/ SPC:0
Nick: Turn 1 (SPC:1)
I draw. I play "Speed Spell - Spell Gravity", which means we can activate Spell cards without suffering damage from "Speed World"(s) effect. (Necron thinks: He must've won it from Landcaron.) Next, I play the spell "Pot of Greed", which lets me draw 2 cards. (Nick: Hand: 6) Now I play the Continuous Spell "Dark Magician - Flarious", when this card is activated, it becomes a monster in my Monster Card Zone. (LV4/FIRE/Spellcaster/Effect/ATK/1600 DEF/1200) And thanks to its effect, it's treated as a Speed Spell and thanks to its other effect, when this card is activated, I gain 3 SPC's. (Nick: SPC:4) Next, I play "Speed Spell - Summon Speeder", which lets me Special Summon 1 LV4 monster from my hand, so I summon "Chaos Spirit Lava"(LV4/FIRE/Spirit/Effect/ATK/1600 DEF/1000), then I play the spell "Ancient Rules", which lets me Special Summon 1 LV5 or higher Normal Monster from my hand, so I summon the King of Games favorite card, "Dark Magician"(LV7/DARK/Spellcaster/ATK/2500 DEF/2100) Now here comes the fun part. I activate "Dark Magician - Flarious"(s) effect, if I control 1 face-up "Dark Magician" on my field, I can return this card along with "Dark Magician" to my Deck to Special Summon from my Fusion Deck 1 "Dark Flare Magician"(LV7/FIRE/Spellcaster/Fusion/Effect/ATK/2500 DEF/2100) (Necron says: Is this a...) (Darklight says: A Contact Fusion?!) Sort of. Just call it "Magician's Fusion". So without further delay, I summon "Dark Flare Magician"(LV7/FIRE/Spellcaster/Fusion/Effect/ATK/2500 DEF/2100) Now I activate "Dark Flare Magician"(s) effect, this card is also treated as a Speed Spell and during each of my opponent's Standby Phase, it gains 1 SPC if "Speed World" is on the field. I play 2 cards face-down and end my turn.
Nick/ 0 cards/ LP 8000/ SPC:4
Necron/ 5 cards/ LP 8000/ SPC:1
Darklight/ 5 cards/ LP 8000/ SPC:1
Necron: Turn 2 (SPC:2) (Dark Flare Magician: SPC:1)
I draw. I play the Quick-Play Spell "Trap Booster", which lets discard 1 card from my hand (Necron: Hand: 4) to activate a trap card from my hand, so I play the Continuous Trap "Metal Reflect Slime" and just like your "Dark Magician - Flarious", it too becomes a monster in my Monster Card Zone. (LV10/WATER/Aqua/ATK/0 DEF/3000) Now I play the spell "Pot of Greed", which lets me draw 2 cards. (Necron: Hand: 4) Next, I play another "Pot of Greed", so I draw 2 more cards. (Necron: Hand: 5) Now I activate "The Ultimate Ritual of the Forbidden Lord" spell card. If its in my Graveyard, I can activate it if I have 5 "Forbidden One" cards in my hand. I discard 2 "Forbidden One" cards in my hand to the Graveyard so I can bring out "Exodius the Ultimate Forbidden Lord"(LV10/DARK/Spellcaster/Effect/ATK/? DEF/0) And thanks to its effect, it gains 1000 ATK for every Normal Monster in my Graveyard and since I have 2, it gains 2000 ATK. (ATK: 2000) And when it attacks, I have to discard 1 card in order for it to do so, but if I discard a Normal Monster, it gains another 1000 ATK. (Nick counters: I activate the trap "Threatning Roar", which means you can't attack this turn.) I play 1 card face-down and end my turn.
Nick/ 0 cards/ LP 8000/ SPC:5
Necron/ 3 cards/ LP 8000/ SPC:2
Darklight/ 5 cards/ LP 8000/ SPC:2
Darklight: Turn 3 (SPC:3) (Dark Flare Magician: SPC:2)
I draw. I summon "Destiny Hero - Diamond Dude"(LV4/DARK/Warrior/Effect/ATK/1400 DEF/1600), then I play "Double Summon", so I can summon "Destiny Synchron"(LV3/DARK/Warrior/Tuner/ATK/1400 DEF/1200) Now i'm tuning "Destiny Hero - Diamond Dude"(LV4) with "Destiny Synchron"(LV3) to Synchro Summon "Destiny Warrior - Shadow"(LV8/DARK/Warrior/Synchro/Effect/ATK/3000 DEF/2400) Thanks to "Destiny Synchron"(s) effect, if it is used in a Synchro Summoning with a "Destiny Hero" monster, it becomes a LV4 monster. Now I activate "Destiny Warrior - Shadow"(s) effect, if a "Destiny Hero" monster was used to Synchro Summon this card, if "Speed World" is on the field, my opponent loses SPC's equal to the level of the "Destiny Hero" monster that was used to Synchro Summon this card, so you lose 4 SPC's (Nick: SPC:2) Now "Destiny Warrior - Shadow" destroy his "Chaos Spirit Lava". (Nick counters: I activate...) Save it, because "Destiny Warrior - Shadow" is unaffected by traps. (Nick: LP 6600) Now I activate the Quick-Play Spells "Secondary Strike" and "Direct Attack". (Nick says: Hey! That's my card.) Its another copy of it. And thanks to "Secondary Strike"(s) effect, it can attack again, but it can attack you directly thanks to "Direct Attack"(s) effect. (Nick: LP 3600) And thanks to "Speed World"(s) effect, you lose all of your SPC's. (Nick: SPC:0) I play 1 card face-down and end my turn. And thanks to "Destiny Warrior - Shadow"(s) other effect, you take damage equal to half of its ATK. (Nick: LP 2100)
Nick/ 0 cards/ LP 2100/ SPC:0
Necron/ 3 cards/ LP 8000/ SPC:3
Darklight/ 0 cards/ LP 8000/ SPC:3
Nick: Turn 4 (SPC:1)
I draw. (Necron counters: I activate "Sacred Greed", by paying 1000 LP, (Necron: LP 7000) I can draw 3 cards and discard 2. And since there are 2 more "Forbidden One" cards in my Graveyard, "Exodius the Ultimate Forbidden Lord" gains another 2000 ATK. (ATK: 4000) Just one more "Forbidden One" card and we win the Duel.) I activate "Dark Flare Magician"(s) effect, by getting rid of his SPC's. I can draw cards and gain SPC's equal to the number of SPC's I removed from "Dark Flare Magician" (Nick: Hand: 3/ SPC:3) Alright, this is my last I got to make it count. I play "Gift of Forgiveness", by paying 1000 LP (Nick: LP 1100) Necron discards 3 cards, (Necron: Hand: 0) while I draw 3 cards. (Nick: Hand: 5) I play "Polymerization", so I fuse "Zeo-Nexus The Chaos Warrior"(LV4/LIGHT/Warrior/Effect/ATK/1900 DEF/1500) with "The Daughter of Yubel" to Fusion Summon "Zeo The Nightmare Chaos Warrior"(LV8/DARK/Warrior/Fusion/Effect/ATK/2800 DEF/2500) Now I activate the spell "Level Draw", I can select 1 monster on my field and draw cards equal to half the level of the selected monster. All I have to do is pay 500 LP. (Nick: LP 600) So I choose "Zeo The Nightmare Chaos Warrior", so I draw 4 cards. (Nick: Hand: 5) Next, I play another "Level Draw", so I pay 500 LP (Nick: LP 100) and choose "Zeo The Nightmare Chaos Warrior". (Nick: Hand: 8) Now I activate "Zeo The Nightmare Chaos Warrior"(s) effect, he gains 400 ATK for every card in my hand and since I have 8, he gains 3200 ATK. (3200 + 2800 = 6000 ATK) Next, I activate "Limitless Courage", though it lowers his ATK, (6000 - 400 = 5600 ATK) it doubles his ATK power. (5600 x 2 = 11200 ATK) Next, I activate "Double Attack" and "Direct Attack", it lowers his ATK power again, (11200 - 800 = 10400 ATK) it's enough to take you both out, attack! (Darklight counters: I activate the trap "Dimension Wall", which means all damage that's inflicted to us goes straight to you.) That won't happen. (Darklight says: What?) By removing "Effect Breaker"(LV2/DARK/Machine/Effect/ATK/800 DEF/900) from my hand from play, I can negate the effect of 1 Spell, Trap, or Monster Effect and I choose your "Dimension Wall". (Darklight says: NO!!!) It's time for you to see the light!
Nick: LP 100/ Winner
Necron: LP 0/ Defeated
Darklight: LP 0/ Defeated
"Finally, i'm done." said Nick. "And now here comes the hard part of the test."
"You weren't thinking of leaving without these were you?" asked Necron as he was handing Nick 2 cards.
Nick acquired "Chaos Spirit Necron" and "Chaos Spirit Darklight".
"I'll use these wisely." said Nick. "Thank you."
Nick was then transported back to the beach where he first got here for the final test.
"I see you won against everyone." said Zeo. "Good Work, but you'll find me more than just a challenge."
"Hey. Your Duel Disk is..." said Nick as he looked at Zeo's Duel Disk.
"Exactly like yours?" asked Zeo. "Yes, it is. I thought it wouldn't be fair for you to be the only one with that Duel Disk, so I made this. Question is, are ready to Duel?" asked Zeo.
"I never back down. I'll Duel my heart out if I have to!" yelled Nick.
"LET'S DUEL!!" yelled Nick & Zeo.
Card of the Day: "Zeo The Nightmare Chaos Warrior"