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		<title><![CDATA[Yugioh Card Maker Forum - Role playing]]></title>
		<link>http://forum.yugiohcardmaker.net/</link>
		<description><![CDATA[Yugioh Card Maker Forum - http://forum.yugiohcardmaker.net]]></description>
		<pubDate>Sun, 22 Nov 2009 00:15:40 -0600</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[Encadia-This Is Where You Start-5% complete [PG-13&#93;[Basic&#93;[Accepting&#93;[Not Started&#93;]]></title>
			<link>http://forum.yugiohcardmaker.net/thread-170083.html</link>
			<pubDate>Sat, 21 Nov 2009 23:57:26 -0600</pubDate>
			<guid isPermaLink="false">http://forum.yugiohcardmaker.net/thread-170083.html</guid>
			<description><![CDATA[Encadia The land of all sorts of beings. Once ruled by the Tyrant Oridoi is now a free land. Though wars happen they are not as great as the War of Just in which all nations fought for land and when lands were fought on civilizations disappeared. Only a scarce amount of beings live in Encadia now but travelers longing for a home live here because of the small amount of war and rich soil for farming. New villages. New population.....but Encadia remains.......<br />
<br />
&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;<span style="font-weight: bold;">Villages</span>&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;<br />
<span style="font-weight: bold;">Soverta</span><br />
the homes of the gods and goddess of Encadia<br />
<div><div class="spoiler_header">occupants <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">NO AVAILIABLE SPACE YET</div></div><span style="font-weight: bold;">Havenfourth</span><br />
the place where all beings trade and interact<br />
<div><div class="spoiler_header">occupants <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">N/A</div></div><span style="font-weight: bold;">Land Between</span><br />
the home of the Once Was this isn't a perfect place <br />
<div><div class="spoiler_header">occupants <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">N/A</div></div><span style="font-weight: bold;">Vivifthas</span><br />
Vivirthan rules this land with brutality<br />
<div><div class="spoiler_header">occupamts <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">N/A</div></div><span style="font-weight: bold;">Sky Hearth</span><br />
the place of perfection 'a piece of heaven' as said by on Aile Angelo<br />
<div><div class="spoiler_header">occupants <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">N/A</div></div>
<div><div class="spoiler_header">the beings of Encadia <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">there are several types of beings and specializations of each of which they have the privilage to "transform".<br />
<div><div class="spoiler_header">Humans <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">These beings occupy most of Encadia and are best at creating tools of support for wars.</div></div><div><div class="spoiler_header">Vivithon knights <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">these are the living aura of Vivithon himself they take over a solid canistar to which is refered by Vivithon(Body)once their souls are touched by him.these beings always interfere with human life. </div></div><div><div class="spoiler_header">Aile Angeloes <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">These are the living "wings" of Aile created by the history of thier ancestors these beings remain untainted with human life in the Sky Hearth.</div></div><div><div class="spoiler_header">Once Was <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">Incomplete beings always looking for a body to house in</div></div>Classes:<br />
Freelancer:remains in village doing work in his/her's shop and/or farmland.<br />
<br />
Noble:The gift of healing is in trusted with these priests spend most of their time healing or reviving the war heroes.<br />
<br />
Knight:Guards the gates of the village he/she is assigned to.<br />
<br />
Tamer:Tames the nearby animals to preform tasks or participates in wars.<br />
<br />
Dark knight:the most brutal kind of knight always in wars but Vevithon the spirit of chaos is the one who converts beings into these monsters has signed a peace treaty to all lands that these warriors never disintegrate a living soul.  <br />
<br />
Celtic knight: The power of Aile the spirit of 1 is with these knights with the ability to be reborn into another living body these knights are souls of a "Once Was".<br />
<br />
Palidan:These are the knights of light and darkness and the only ones who can tame the great Palid Dragons always remain on their dragon to attack from the sky.<br />
<br />
Hevwaids:these warriors have the power of all races but once the knight releases his/her blade the whole land is disintegrated along with his soul transforming him into a "Once Was".</div></div><div><div class="spoiler_header">Form to join <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;"><div class="codeblock">
<div class="title">Code:<br />
</div><div class="body" dir="ltr"><code>[b&#93;Username:[/b&#93;<br />
[b&#93;Race:[/b&#93;(human,Aile Angelo)<br />
[b&#93;starting Class:[/b&#93;(you may change classes any time;Celtic knight,Palidan)<br />
[b&#93;Village to live in:[/b&#93;(you may change village anytime;Vivifthas,Sky Hearth)<br />
(please remove all () and the content within them thx!)</code></div></div>
</div></div><div><div class="spoiler_header">Form to make a village <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;"><div class="codeblock">
<div class="title">Code:<br />
</div><div class="body" dir="ltr"><code>[b&#93;Village name:<br />
Description:[/b&#93;</code></div></div>
</div></div><div><div class="spoiler_header">NPC's <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">N/A<div><div class="spoiler_header">NPC form <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">Same as regular sign-up form just at the end it says NPC ^.^</div></div></div></div>&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;Rules&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;<br />
<br />
No trolling and flamming<br />
All YCM rules<br />
No selling items here(unless approved by me)<br />
<br />
<br />
<br />
&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;<span style="font-weight: bold;">Members</span>&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;<br />
1.Kuri-Hiro<br />
<br />
&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;Links to Encadia&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;<br />
N/A]]></description>
			<content:encoded><![CDATA[Encadia The land of all sorts of beings. Once ruled by the Tyrant Oridoi is now a free land. Though wars happen they are not as great as the War of Just in which all nations fought for land and when lands were fought on civilizations disappeared. Only a scarce amount of beings live in Encadia now but travelers longing for a home live here because of the small amount of war and rich soil for farming. New villages. New population.....but Encadia remains.......<br />
<br />
&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;<span style="font-weight: bold;">Villages</span>&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;<br />
<span style="font-weight: bold;">Soverta</span><br />
the homes of the gods and goddess of Encadia<br />
<div><div class="spoiler_header">occupants <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">NO AVAILIABLE SPACE YET</div></div><span style="font-weight: bold;">Havenfourth</span><br />
the place where all beings trade and interact<br />
<div><div class="spoiler_header">occupants <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">N/A</div></div><span style="font-weight: bold;">Land Between</span><br />
the home of the Once Was this isn't a perfect place <br />
<div><div class="spoiler_header">occupants <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">N/A</div></div><span style="font-weight: bold;">Vivifthas</span><br />
Vivirthan rules this land with brutality<br />
<div><div class="spoiler_header">occupamts <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">N/A</div></div><span style="font-weight: bold;">Sky Hearth</span><br />
the place of perfection 'a piece of heaven' as said by on Aile Angelo<br />
<div><div class="spoiler_header">occupants <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">N/A</div></div>
<div><div class="spoiler_header">the beings of Encadia <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">there are several types of beings and specializations of each of which they have the privilage to "transform".<br />
<div><div class="spoiler_header">Humans <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">These beings occupy most of Encadia and are best at creating tools of support for wars.</div></div><div><div class="spoiler_header">Vivithon knights <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">these are the living aura of Vivithon himself they take over a solid canistar to which is refered by Vivithon(Body)once their souls are touched by him.these beings always interfere with human life. </div></div><div><div class="spoiler_header">Aile Angeloes <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">These are the living "wings" of Aile created by the history of thier ancestors these beings remain untainted with human life in the Sky Hearth.</div></div><div><div class="spoiler_header">Once Was <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">Incomplete beings always looking for a body to house in</div></div>Classes:<br />
Freelancer:remains in village doing work in his/her's shop and/or farmland.<br />
<br />
Noble:The gift of healing is in trusted with these priests spend most of their time healing or reviving the war heroes.<br />
<br />
Knight:Guards the gates of the village he/she is assigned to.<br />
<br />
Tamer:Tames the nearby animals to preform tasks or participates in wars.<br />
<br />
Dark knight:the most brutal kind of knight always in wars but Vevithon the spirit of chaos is the one who converts beings into these monsters has signed a peace treaty to all lands that these warriors never disintegrate a living soul.  <br />
<br />
Celtic knight: The power of Aile the spirit of 1 is with these knights with the ability to be reborn into another living body these knights are souls of a "Once Was".<br />
<br />
Palidan:These are the knights of light and darkness and the only ones who can tame the great Palid Dragons always remain on their dragon to attack from the sky.<br />
<br />
Hevwaids:these warriors have the power of all races but once the knight releases his/her blade the whole land is disintegrated along with his soul transforming him into a "Once Was".</div></div><div><div class="spoiler_header">Form to join <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;"><div class="codeblock">
<div class="title">Code:<br />
</div><div class="body" dir="ltr"><code>[b]Username:[/b]<br />
[b]Race:[/b](human,Aile Angelo)<br />
[b]starting Class:[/b](you may change classes any time;Celtic knight,Palidan)<br />
[b]Village to live in:[/b](you may change village anytime;Vivifthas,Sky Hearth)<br />
(please remove all () and the content within them thx!)</code></div></div>
</div></div><div><div class="spoiler_header">Form to make a village <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;"><div class="codeblock">
<div class="title">Code:<br />
</div><div class="body" dir="ltr"><code>[b]Village name:<br />
Description:[/b]</code></div></div>
</div></div><div><div class="spoiler_header">NPC's <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">N/A<div><div class="spoiler_header">NPC form <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">Same as regular sign-up form just at the end it says NPC ^.^</div></div></div></div>&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;Rules&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;<br />
<br />
No trolling and flamming<br />
All YCM rules<br />
No selling items here(unless approved by me)<br />
<br />
<br />
<br />
&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;<span style="font-weight: bold;">Members</span>&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;<br />
1.Kuri-Hiro<br />
<br />
&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;Links to Encadia&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;<br />
N/A]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Inuyasha: Rise of the Demons(Basic/Accepting/Not Started/Pg-16)]]></title>
			<link>http://forum.yugiohcardmaker.net/thread-170073.html</link>
			<pubDate>Sat, 21 Nov 2009 23:11:38 -0600</pubDate>
			<guid isPermaLink="false">http://forum.yugiohcardmaker.net/thread-170073.html</guid>
			<description><![CDATA[Plot  Once inuyasha and his friends died over 50 years ago, the demons have been looking for the shikon jewel but before inuyasha he and his friends hid them.<br />
<br />
<div><div class="spoiler_header">Rules <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
1.All RP rules<br />
2.All YCM rules<br />
3. No godmodding<br />
4. have fun<br />
5.mild lauguage is allowed </div></div>
<div><div class="spoiler_header">App <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
Name:<br />
Age:<br />
Apperance: (i prefer you use <a href="http://tektek.org/dream/" target="_blank">http://tektek.org/dream/</a> but you don't have to)<br />
Personality:<br />
Good or Evil:<br />
Weapon(s):<br />
Race:(Human,Half-Demon,Demon)<br />
Bio:<br />
Companion:<br />
Job:</div></div>
<div><div class="spoiler_header">jobs <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
Monk/Priest<br />
Demon Slayer<br />
Enchanted Archer(only one person)<br />
Archer: </div></div>
<br />
<div><div class="spoiler_header">My App <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
Name:Axel<br />
Age:17<br />
Apperance:<br />
<div><div class="spoiler_header">Spoiler <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;"> <a href="http://tektek.org/avatar/32780655" target="_blank"><img src="http://public5.tektek.org/img/av/0911/d21/1436/5090624.png" border="0" alt="[Image: 5090624.png&#93;" /></a> </div></div>Good or Evil: Neutral<br />
Personality:cold, calm, unemotional, too cool to care attitude<br />
Weapon(s): 2 swords (Yamato, Crimson Princess)<br />
<div><div class="spoiler_header">Spoiler <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;"> <img src="http://www.northstarzone.com/sitebuildercontent/sitebuilderpictures/Yamato.jpg" border="0" alt="[Image: Yamato.jpg&#93;" /> </div></div><div><div class="spoiler_header">Spoiler <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;"> <img src="http://www.apexresourcegroup.com/images/Bleach_Anime_Urahara_Kisuke_Zanpakuto_Sword_Replica_1.jpg" border="0" alt="[Image: Bleach_Anime_Urahara_Kisuke_Zanpakuto_Sw...lica_1.jpg&#93;" /> </div></div>Race:Half-Demon<br />
Bio: Axel never knew his real parents, he was raised in a school for swordsman when he turned 17 he killed everyone in the school to prove he was the best in the school from then on he walks to random places and kills anyone that gets in his way.<br />
Companion:None for now</div></div>]]></description>
			<content:encoded><![CDATA[Plot  Once inuyasha and his friends died over 50 years ago, the demons have been looking for the shikon jewel but before inuyasha he and his friends hid them.<br />
<br />
<div><div class="spoiler_header">Rules <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
1.All RP rules<br />
2.All YCM rules<br />
3. No godmodding<br />
4. have fun<br />
5.mild lauguage is allowed </div></div>
<div><div class="spoiler_header">App <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
Name:<br />
Age:<br />
Apperance: (i prefer you use <a href="http://tektek.org/dream/" target="_blank">http://tektek.org/dream/</a> but you don't have to)<br />
Personality:<br />
Good or Evil:<br />
Weapon(s):<br />
Race:(Human,Half-Demon,Demon)<br />
Bio:<br />
Companion:<br />
Job:</div></div>
<div><div class="spoiler_header">jobs <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
Monk/Priest<br />
Demon Slayer<br />
Enchanted Archer(only one person)<br />
Archer: </div></div>
<br />
<div><div class="spoiler_header">My App <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
Name:Axel<br />
Age:17<br />
Apperance:<br />
<div><div class="spoiler_header">Spoiler <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;"> <a href="http://tektek.org/avatar/32780655" target="_blank"><img src="http://public5.tektek.org/img/av/0911/d21/1436/5090624.png" border="0" alt="[Image: 5090624.png]" /></a> </div></div>Good or Evil: Neutral<br />
Personality:cold, calm, unemotional, too cool to care attitude<br />
Weapon(s): 2 swords (Yamato, Crimson Princess)<br />
<div><div class="spoiler_header">Spoiler <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;"> <img src="http://www.northstarzone.com/sitebuildercontent/sitebuilderpictures/Yamato.jpg" border="0" alt="[Image: Yamato.jpg]" /> </div></div><div><div class="spoiler_header">Spoiler <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;"> <img src="http://www.apexresourcegroup.com/images/Bleach_Anime_Urahara_Kisuke_Zanpakuto_Sword_Replica_1.jpg" border="0" alt="[Image: Bleach_Anime_Urahara_Kisuke_Zanpakuto_Sw...lica_1.jpg]" /> </div></div>Race:Half-Demon<br />
Bio: Axel never knew his real parents, he was raised in a school for swordsman when he turned 17 he killed everyone in the school to prove he was the best in the school from then on he walks to random places and kills anyone that gets in his way.<br />
Companion:None for now</div></div>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Kirby's Dreamland: The Fight for Popstar (Remake) [Advanced&#93;]]></title>
			<link>http://forum.yugiohcardmaker.net/thread-170048.html</link>
			<pubDate>Sat, 21 Nov 2009 21:32:49 -0600</pubDate>
			<guid isPermaLink="false">http://forum.yugiohcardmaker.net/thread-170048.html</guid>
			<description><![CDATA[<div style="text-align: center;"><span style="font-size: xx-small;"><span style="color: pink;"><img src="http://archive.gamespy.com/spotlights/december00/kirby/popstar.jpg" border="0" alt="[Image: popstar.jpg&#93;" /><br />
<br />
Welcome, one and all, to my Kirby RP. I'm sure you all know Kirby, the Super Tuff Pink Puff. If you didn't, what the hell are you doing here? Anyways...<br />
<br />
The previous time I did this, this failed because it was only open to Organization Kirby members. Now that it has been long gone from the first few pages of the C&amp;O Forum, this has been reopened for all who wish to enjoy it.<br />
<br />
<div><div class="spoiler_header">Rules <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
- Standard YCM and RP rules apply. (spamming, flaming, trolling, etc.)<br />
- In order to be accepted, one must first fill out the application form correctly.<br />
- Characters chosen must be from Kirby's universe that are not the enemies.<br />
(Available characters include all of Kirby's forms not yet taken, Waddle Dee, Waddle Doo, etc.)<br />
- Powers chosen cannot be given up later, so choose wisely who you shall be.</div></div>
<br />
<div><div class="spoiler_header">Application Form <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
- Username:<br />
- Character:<br />
- Kirby Color (optional, only if you choose a Kirby ability):<br />
- Air Ride Machine (only if you choose a Kirby ability):<br />
- Friends/Foes:<br />
(Friends/Foes only means ways you will act towards other players depending on their choice, it does not mean you are fighting with/against each other. For instance, someone may choose Fire Kirby, and have Water Kirby as a Foe, meaning they will argue with each other a lot, rivalry, etc. It's mainly a way to vent anger in this RP, or if you don't like certain Copy Abilities for some reason or another.)</div></div>
<br />
<div><div class="spoiler_header">Characters - Good Guys <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
- Shradow: Kirby/Pink/Warp Star (Can copy any ability and discard at will)</div></div>
<br />
<div><div class="spoiler_header">Characters - Bad Guys <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
- Nightmare<br />
- O2<br />
- Master Hand*<br />
- Crazy Hand*<br />
- King DeDeDe*<br />
- Meta Knight*<br />
- Dynablade*<br />
- Gooey*<br />
- Rick*<br />
- Whispy Woods<br />
- Daroach<br />
- Kracko<br />
- Computer Virus<br />
- Marx<br />
- Bugzzy<br />
* - Characters will be available after being defeated.<br />
(This is only a small list, more enemies shall make themselves known later on.)</div></div>
<br />
<div><div class="spoiler_header">Open Characters <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
This list will be added to as we progress. Saving brainwashed friends will add them to this list.<br />
<br />
- Any Kirby ability that hasn't been taken<br />
- Waddle Dee<br />
- Waddle Doo</div></div>
<br />
<div><div class="spoiler_header">Synopsis <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
<div><div class="spoiler_header">Opening Story <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">Kirby has saved Dreamland yet again, and peace and prosperity rained for quite some time. Unfortunately, it was not to last. Nightmare and O2 have formed together all of Kirby's enemies in order to finish him off once and for all. They have stolen the Star Rod to use for their own. They have also brainwashed Meta Knight, King DeDeDe, and many of Kirby's friends, as well as enemies who wanted nothing to do with it. Popstar has been blasted apart into many smaller planets with the power of the Star Rod. The resulting explosion of power from the Star Rod has also effected Kirby. He has been split into dozens of copies. Together, the Kirbies must gain abilities and join forces to defeat Nightmare and O2 and save Popstar!</div></div></div></div></div></span></span>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><span style="font-size: xx-small;"><span style="color: pink;"><img src="http://archive.gamespy.com/spotlights/december00/kirby/popstar.jpg" border="0" alt="[Image: popstar.jpg]" /><br />
<br />
Welcome, one and all, to my Kirby RP. I'm sure you all know Kirby, the Super Tuff Pink Puff. If you didn't, what the hell are you doing here? Anyways...<br />
<br />
The previous time I did this, this failed because it was only open to Organization Kirby members. Now that it has been long gone from the first few pages of the C&amp;O Forum, this has been reopened for all who wish to enjoy it.<br />
<br />
<div><div class="spoiler_header">Rules <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
- Standard YCM and RP rules apply. (spamming, flaming, trolling, etc.)<br />
- In order to be accepted, one must first fill out the application form correctly.<br />
- Characters chosen must be from Kirby's universe that are not the enemies.<br />
(Available characters include all of Kirby's forms not yet taken, Waddle Dee, Waddle Doo, etc.)<br />
- Powers chosen cannot be given up later, so choose wisely who you shall be.</div></div>
<br />
<div><div class="spoiler_header">Application Form <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
- Username:<br />
- Character:<br />
- Kirby Color (optional, only if you choose a Kirby ability):<br />
- Air Ride Machine (only if you choose a Kirby ability):<br />
- Friends/Foes:<br />
(Friends/Foes only means ways you will act towards other players depending on their choice, it does not mean you are fighting with/against each other. For instance, someone may choose Fire Kirby, and have Water Kirby as a Foe, meaning they will argue with each other a lot, rivalry, etc. It's mainly a way to vent anger in this RP, or if you don't like certain Copy Abilities for some reason or another.)</div></div>
<br />
<div><div class="spoiler_header">Characters - Good Guys <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
- Shradow: Kirby/Pink/Warp Star (Can copy any ability and discard at will)</div></div>
<br />
<div><div class="spoiler_header">Characters - Bad Guys <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
- Nightmare<br />
- O2<br />
- Master Hand*<br />
- Crazy Hand*<br />
- King DeDeDe*<br />
- Meta Knight*<br />
- Dynablade*<br />
- Gooey*<br />
- Rick*<br />
- Whispy Woods<br />
- Daroach<br />
- Kracko<br />
- Computer Virus<br />
- Marx<br />
- Bugzzy<br />
* - Characters will be available after being defeated.<br />
(This is only a small list, more enemies shall make themselves known later on.)</div></div>
<br />
<div><div class="spoiler_header">Open Characters <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
This list will be added to as we progress. Saving brainwashed friends will add them to this list.<br />
<br />
- Any Kirby ability that hasn't been taken<br />
- Waddle Dee<br />
- Waddle Doo</div></div>
<br />
<div><div class="spoiler_header">Synopsis <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
<div><div class="spoiler_header">Opening Story <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">Kirby has saved Dreamland yet again, and peace and prosperity rained for quite some time. Unfortunately, it was not to last. Nightmare and O2 have formed together all of Kirby's enemies in order to finish him off once and for all. They have stolen the Star Rod to use for their own. They have also brainwashed Meta Knight, King DeDeDe, and many of Kirby's friends, as well as enemies who wanted nothing to do with it. Popstar has been blasted apart into many smaller planets with the power of the Star Rod. The resulting explosion of power from the Star Rod has also effected Kirby. He has been split into dozens of copies. Together, the Kirbies must gain abilities and join forces to defeat Nightmare and O2 and save Popstar!</div></div></div></div></div></span></span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Naruto: The Rise of the Tsukikasai (basic) [Not Started + Accepting&#93;]]></title>
			<link>http://forum.yugiohcardmaker.net/thread-170020.html</link>
			<pubDate>Sat, 21 Nov 2009 21:07:34 -0600</pubDate>
			<guid isPermaLink="false">http://forum.yugiohcardmaker.net/thread-170020.html</guid>
			<description><![CDATA[The Clan Tsukikasai is a clan that reigns over a large island territory, with mass influence over surrounding areas, including the villages of Mist and Waterfall, supporting a ninja village known as Hinotegakure, the Village Hidden in the Flames. Hinotegakure is on the war march to Konoha by ship, threatening to take over the entire west coast. <br />
<br />
<div><div class="spoiler_header">Applications <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
Name:<br />
Village Affiliation:<br />
Gender:<br />
Rank:<br />
Jutsu:<br />
Kekkei Genkai:<br />
Bio:<br />
Personality:<br />
Appearance:</div></div><div><div class="spoiler_header">Shinobi List <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
<div><div class="spoiler_header">Konoha Shinobi <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;"></div></div><div><div class="spoiler_header">Suna Shinobi <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;"></div></div><div><div class="spoiler_header">Kiri Shinobi <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;"></div></div><div><div class="spoiler_header">Iwa Shinobi <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;"></div></div><div><div class="spoiler_header">Akatsuki <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
1. Kisame Hoshigaki<br />
2. Zetsu<br />
3. Madara<br />
4. [open&#93;<br />
5. [open&#93;<br />
6. [open&#93;</div></div><div><div class="spoiler_header">Hinotegakure Shinobi <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
<div><div class="spoiler_header">Shodai Yamikage <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
Gender: Male<br />
Rank: Kage<br />
Jutsu: <br />
-The Third Eye: The Yamikage opens his Third Eye on his forehead, allowing him to see his opponents next move, however, this drains much chakra.<br />
-Migan Rendan: Using his futuresight technique, the Yamikage dodges the opponent's moves while hitting the opponent with a rendan of taijutsu.<br />
-Amplifier: Using a small item made from chakra, Yamikage's energy-based moves increase in power.<br />
-Energy Needles: The Yamikage throws concentrated chakra needles.<br />
Kekkei Genkai: Migan - Third Eye<br />
Bio: The Yamikage was born to the Tsukikasai Clan, and founded the Village Hidden in the Flames.<br />
Personality: Calm.<br />
Appearance: <img src="http://i462.photobucket.com/albums/qq347/aisling_blue/Anime%20males/anime_earth_warrior.jpg" border="0" alt="[Image: anime_earth_warrior.jpg&#93;" /></div></div><div><div class="spoiler_header">Daichi <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
Gender: Male<br />
Rank: Black Ops<br />
Jutsu:<br />
-Earth Style: Earth Hell Prison : Using the power of earth chakra, Daichi summons a large hole, capturing his opponents before sealing it.<br />
-Earth Style: Hiyochi : Lighting the ground on fire, he shoots flaming rocks at his opponents, that are engulfed with unholy fire.<br />
Bio: Daichi is on a team with Hisakata and Tenpi, two other Black Ops.<br />
Personality: Easily enraged<br />
Appearance: <img src="http://i16.photobucket.com/albums/b12/MidnightsDragon/3D%20art/Warrior.jpg" border="0" alt="[Image: Warrior.jpg&#93;" /></div></div><div><div class="spoiler_header">Hisakata <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
Gender: Male<br />
Rank: Black Ops<br />
Jutsu:<br />
-Shadow Strike: Using shadows to travel, Hisakata appears behind his opponent and strikes with his sword.<br />
-Shadow Technique: 20,000 Swords: Trapping his opponent in shadows, Hisakata uses his Shuriken Shadow Clone Jutsu to clone his sword and direct them at his opponent<br />
Bio: Hisakata is on a team with Daichi and Tenpi.<br />
Personality: Indifferent<br />
Appearance: <img src="http://i407.photobucket.com/albums/pp160/metal_faced_terrorist/Anime_Warrior_by_chaotixwol.jpg" border="0" alt="[Image: Anime_Warrior_by_chaotixwol.jpg&#93;" /></div></div><div><div class="spoiler_header">Tenpi <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
Gender: Female<br />
Rank: Black Ops<br />
Jutsu:<br />
-Striking Moon: Tenpi disappears, appearing above her opponent with three clones bringing their swords down on them.<br />
-Moon Technique: Shadowed Side : Using the powers of the moon, Tenpi sends her opponent into a trance, where they are tortured.<br />
Bio: Tenpi is the female member of the Daichi-Hisakata-Tenpi team.<br />
Personality: Passionate<br />
Appearance: <img src="http://i253.photobucket.com/albums/hh52/TobiGoodBoyOfAkatsuki/Anime/animegirl.jpg" border="0" alt="[Image: animegirl.jpg&#93;" /></div></div></div></div></div></div>]]></description>
			<content:encoded><![CDATA[The Clan Tsukikasai is a clan that reigns over a large island territory, with mass influence over surrounding areas, including the villages of Mist and Waterfall, supporting a ninja village known as Hinotegakure, the Village Hidden in the Flames. Hinotegakure is on the war march to Konoha by ship, threatening to take over the entire west coast. <br />
<br />
<div><div class="spoiler_header">Applications <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
Name:<br />
Village Affiliation:<br />
Gender:<br />
Rank:<br />
Jutsu:<br />
Kekkei Genkai:<br />
Bio:<br />
Personality:<br />
Appearance:</div></div><div><div class="spoiler_header">Shinobi List <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
<div><div class="spoiler_header">Konoha Shinobi <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;"></div></div><div><div class="spoiler_header">Suna Shinobi <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;"></div></div><div><div class="spoiler_header">Kiri Shinobi <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;"></div></div><div><div class="spoiler_header">Iwa Shinobi <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;"></div></div><div><div class="spoiler_header">Akatsuki <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
1. Kisame Hoshigaki<br />
2. Zetsu<br />
3. Madara<br />
4. [open]<br />
5. [open]<br />
6. [open]</div></div><div><div class="spoiler_header">Hinotegakure Shinobi <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
<div><div class="spoiler_header">Shodai Yamikage <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
Gender: Male<br />
Rank: Kage<br />
Jutsu: <br />
-The Third Eye: The Yamikage opens his Third Eye on his forehead, allowing him to see his opponents next move, however, this drains much chakra.<br />
-Migan Rendan: Using his futuresight technique, the Yamikage dodges the opponent's moves while hitting the opponent with a rendan of taijutsu.<br />
-Amplifier: Using a small item made from chakra, Yamikage's energy-based moves increase in power.<br />
-Energy Needles: The Yamikage throws concentrated chakra needles.<br />
Kekkei Genkai: Migan - Third Eye<br />
Bio: The Yamikage was born to the Tsukikasai Clan, and founded the Village Hidden in the Flames.<br />
Personality: Calm.<br />
Appearance: <img src="http://i462.photobucket.com/albums/qq347/aisling_blue/Anime%20males/anime_earth_warrior.jpg" border="0" alt="[Image: anime_earth_warrior.jpg]" /></div></div><div><div class="spoiler_header">Daichi <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
Gender: Male<br />
Rank: Black Ops<br />
Jutsu:<br />
-Earth Style: Earth Hell Prison : Using the power of earth chakra, Daichi summons a large hole, capturing his opponents before sealing it.<br />
-Earth Style: Hiyochi : Lighting the ground on fire, he shoots flaming rocks at his opponents, that are engulfed with unholy fire.<br />
Bio: Daichi is on a team with Hisakata and Tenpi, two other Black Ops.<br />
Personality: Easily enraged<br />
Appearance: <img src="http://i16.photobucket.com/albums/b12/MidnightsDragon/3D%20art/Warrior.jpg" border="0" alt="[Image: Warrior.jpg]" /></div></div><div><div class="spoiler_header">Hisakata <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
Gender: Male<br />
Rank: Black Ops<br />
Jutsu:<br />
-Shadow Strike: Using shadows to travel, Hisakata appears behind his opponent and strikes with his sword.<br />
-Shadow Technique: 20,000 Swords: Trapping his opponent in shadows, Hisakata uses his Shuriken Shadow Clone Jutsu to clone his sword and direct them at his opponent<br />
Bio: Hisakata is on a team with Daichi and Tenpi.<br />
Personality: Indifferent<br />
Appearance: <img src="http://i407.photobucket.com/albums/pp160/metal_faced_terrorist/Anime_Warrior_by_chaotixwol.jpg" border="0" alt="[Image: Anime_Warrior_by_chaotixwol.jpg]" /></div></div><div><div class="spoiler_header">Tenpi <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
Gender: Female<br />
Rank: Black Ops<br />
Jutsu:<br />
-Striking Moon: Tenpi disappears, appearing above her opponent with three clones bringing their swords down on them.<br />
-Moon Technique: Shadowed Side : Using the powers of the moon, Tenpi sends her opponent into a trance, where they are tortured.<br />
Bio: Tenpi is the female member of the Daichi-Hisakata-Tenpi team.<br />
Personality: Passionate<br />
Appearance: <img src="http://i253.photobucket.com/albums/hh52/TobiGoodBoyOfAkatsuki/Anime/animegirl.jpg" border="0" alt="[Image: animegirl.jpg]" /></div></div></div></div></div></div>]]></content:encoded>
		</item>
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			<title><![CDATA[4 Worlds: Adventure RP(Advanced)]]></title>
			<link>http://forum.yugiohcardmaker.net/thread-170010.html</link>
			<pubDate>Sat, 21 Nov 2009 19:05:37 -0600</pubDate>
			<guid isPermaLink="false">http://forum.yugiohcardmaker.net/thread-170010.html</guid>
			<description><![CDATA[Your normal life at a certain school will be changing. You will graduate &amp; have a choice. Go to a normal school, or whatever life on the other sides show. Your choice(Of course, what I said second is chosen, or this dosen't exist).<br />
<br />
Application(Mine as an example):<br />
Name: David Rysen<br />
Age: 14<br />
Appearance: <a href="http://setokakashiluver.deviantart.com/art/My-Male-Model-4170808" target="_blank">http://setokakashiluver.deviantart.com/a...el-4170808</a><br />
Element(Wind, Light=Heaven, Water=Undersea, Death, Fire=Hell): Wind<br />
Element Appearance: <a href="http://fullmetalstella.deviantart.com/art/Male-Angel-39306799" target="_blank">http://fullmetalstella.deviantart.com/ar...l-39306799</a><br />
Final Form(Rarely used): <a href="http://darkdragonkyra.deviantart.com/art/Wind-Dragon-Malrien-91872499" target="_blank">http://darkdragonkyra.deviantart.com/art...n-91872499</a><br />
Bio: David has always been a rather, strange child wanting adventure. He was Windbound, always trying to find states of flight. He once got in trouble for climbing way too high up a rope, plus climbing up the flagpole. He has hated being Earthbound, &amp; prefers even sleeping in trees than his own bed, as he feels close to Windbound there.<br />
World of Birth(Heaven, Hell, Undersea, I need a idea): Heaven]]></description>
			<content:encoded><![CDATA[Your normal life at a certain school will be changing. You will graduate &amp; have a choice. Go to a normal school, or whatever life on the other sides show. Your choice(Of course, what I said second is chosen, or this dosen't exist).<br />
<br />
Application(Mine as an example):<br />
Name: David Rysen<br />
Age: 14<br />
Appearance: <a href="http://setokakashiluver.deviantart.com/art/My-Male-Model-4170808" target="_blank">http://setokakashiluver.deviantart.com/a...el-4170808</a><br />
Element(Wind, Light=Heaven, Water=Undersea, Death, Fire=Hell): Wind<br />
Element Appearance: <a href="http://fullmetalstella.deviantart.com/art/Male-Angel-39306799" target="_blank">http://fullmetalstella.deviantart.com/ar...l-39306799</a><br />
Final Form(Rarely used): <a href="http://darkdragonkyra.deviantart.com/art/Wind-Dragon-Malrien-91872499" target="_blank">http://darkdragonkyra.deviantart.com/art...n-91872499</a><br />
Bio: David has always been a rather, strange child wanting adventure. He was Windbound, always trying to find states of flight. He once got in trouble for climbing way too high up a rope, plus climbing up the flagpole. He has hated being Earthbound, &amp; prefers even sleeping in trees than his own bed, as he feels close to Windbound there.<br />
World of Birth(Heaven, Hell, Undersea, I need a idea): Heaven]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Digimon: Rise of the Demon Lords [BASIC&#93; [PG-16&#93; [Started&#93; [Accepting by PM Only&#93;]]></title>
			<link>http://forum.yugiohcardmaker.net/thread-169986.html</link>
			<pubDate>Sat, 21 Nov 2009 17:17:39 -0600</pubDate>
			<guid isPermaLink="false">http://forum.yugiohcardmaker.net/thread-169986.html</guid>
			<description><![CDATA[The Four Great Dragons and the Four Digimon Sovereigns have been destroyed and frozen in their Digi-Egg forms, and Huanglongmon has been awakened from his slumber at the core of the Digital World. The Royal Knights have had their memories wiped and have been degraded into their DigiEggs, however, by now, most of them have hatched and are either Rookies or In-Training and are in the service of Huanglongmon, the Emperor of the Digital World. In order to stabilize the Digital World, Huanglongmon has released the Digimentals and Spirits, and called in a group of humans to fight for both worlds. However, Ogudomon countered by brainwashing 20 humans, 7 for the Demon Lords to 'partner' with, 1 to house the corrupted Spirit of Darkness, and the rest as miscellaneous soldiers. <br />
<br />
Will you save the Digital World, or destroy it?<br />
<br />
<div><div class="spoiler_header">application <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">Name:<br />
Age: (no older than 18 )<br />
Text color: Optional<br />
Gender:<br />
Side: (Huanglongmon or Ogudomon)<br />
Digivice type: (pick any from Adventure to Savers, including the V-Tamer digivice, limit 1 per partner)<br />
Digivice colors: 1 for Adventure, 2 for 02 and beyond)<br />
Appearance: (picture or a paragraph)<br />
Personality:<br />
Bio:<br />
Digimon Partner: (can NOT be fake, must have a 'legitimate' evolution line, I'll say what's allowed and what isn't) Limit of 2, must PM me if you want 2 however<br />
Digimon Bio:<br />
Digimon Personality:<br />
Digimon Line:<br />
Spirit: Optional, pick one from Frontier, can have both a Spirit and a Digimon, however, the Digimon cannot be a Royal Knight if you have a Spirit. If allied with Ogudomon, you can only have Duskmon/Velgmon. Does NOT mean you need to have a Frontier Digivice, nor does it warrant you having another digivice.<br />
Digimental: Optional, must have an applicable partner, cannot have a Spirit. If allied with Ogudomon, you can only have Darkness (Digivolves to an Ultimate level Dark digimon of your choice, I have to OK it though). Your Armor level digimon form CANNOT digivolve further, however, your digimon can have both a Champion and an Armor.</div></div>
<div><div class="spoiler_header">my apps <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">Name: Jack<br />
Text Color: <span style="color: darkgray;">gray</span><br />
Age:18<br />
Gender: Male<br />
Side: Huanglongmon<br />
Appearance: (picture or a paragraph)<br />
Digivice type: Digivice ic (First Savers)<br />
Digivice colors: Black and dark gray<br />
Personality: Jack is a born leader and was the first one to be called to the Digital World by Huanglongmon. He tends to be fairly level headed and analytical, but when someone threatens his friends, he tends to explode.<br />
Bio: Jack tends not to talk about anything that happened in his past. The only thing that anyone does know about him is that he came to the Digital World a month before the rest.<br />
Digimon Partner: Twin Dracomon, one green, one blue<br />
Digimon Bio: Both Dracomon, named Temblor and Atmos by Huanglongmon after much complaining on their part, have lived with Huanglongmon since they were DigiEggs, and, in a previous life, were the Royal Knight Examon, however, neither of them or Jack knows this.<br />
Digimon Personality: Temblor acts tough and enjoys playfully pushing his twin around, and stomping anything or anyone he doesn't like into the ground. Atmos is a dreamer, he has his head in the clouds and tries to calm his brother down, almost always failing. Both of them already have the ability to digivolve to their Ultimate forms, however, they dislike showing off.<br />
Digimon Line: Temblor: Dracomon (green)-&gt;Coredramon (green)-&gt;Groundramon-&gt;Breakdramon<br />
Atmos: Dracomon (blue)-&gt;Coredramon (blue)-&gt;Wingdramon-&gt;Slayerdramon<br />
Wingdramon+Slayerdramon-&gt;Examon<br />
Spirit: N/A<br />
Digimental: N/A</div></div>
<div><div class="spoiler_header">Rules <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">ALL Basic YCM rules<br />
Swearing is OK, just don't drop the f-bomb, and don't do it excessively<br />
You can Digivolve to your Champion form from the start, you have to ask permission for Ultimate/Mega.<br />
5 characters max but you must post as each one at least twice a week (exceptions being you can't RP at all for that week or the player you're RPing with is gone). Only 1 of your characters can be a Royal Knight/Demon Lord or have a Digimental/Spirit (ie. if you have a RK, you can't have a DL, BUT another of your characters can have a Digimental/Spirit)<br />
PM me if you're going to be gone for 3+ days, not really a rule, just nice to inform me<br />
Demon Lords start out at the Rookie Level also (something about not being able to hold their Mega forms without a trained human)</div></div>
<div><div class="spoiler_header">Royal Knights <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">Huanglongmon-TAKEN (Blackstone Dresden)<br />
Alphamon-OPEN (Cannot mode change)<br />
Craniamon-OPEN<br />
LoadKnightmon/Crusadermon (you pick the name)-OPEN<br />
Dynasmon-OPEN<br />
Examon-TAKEN (Blackstone Dresden)<br />
Gallantmon-OPEN<br />
Leopardmon/Duftmon (you pick the name)-OPEN (Can mode change)<br />
Magnamon-OPEN (PM me first)<br />
Omnimon-TAKEN (Zaneko)<br />
Sleipmon-OPEN (You do NOT get to pick the name, I HATE Kentarousmon)<br />
UlForceVeedramon-OPEN (Can mode change)</div></div>
<div><div class="spoiler_header">Demon Lords <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">Ogudomon-OPEN (PM me first)<br />
Barbamon-OPEN<br />
Beelzemon-OPEN (Can mode change)<br />
Belphemon-OPEN (Can mode change)<br />
Daemon-OPEN (Can mode change 2 times)<br />
Leviamon-OPEN<br />
Lilithmon-OPEN<br />
Lucemon-OPEN (PM me first)</div></div>
<div><div class="spoiler_header">Digimentals <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
Courage-OPEN<br />
Friendship-OPEN<br />
Love-TAKEN (Visser)<br />
Sincerity-OPEN<br />
Knowledge-OPEN<br />
Reliability-OPEN<br />
Hope-OPEN<br />
Light-OPEN<br />
Kindness-OPEN<br />
Miracles-OPEN<br />
Destiny-OPEN<br />
Darkness-OPEN (Ogudomon only)</div></div>
<div><div class="spoiler_header">Spirits <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">Flame-OPEN (Agunimon-&gt;BurningGreymon-&gt;Aldamon<br />
Light-OPEN (Lobomon-&gt;KendoGarurumon-&gt;Beowolfmon)<br />
Ice-OPEN (Kumamon-&gt;Korikkakumon-&gt;Daipenmon)<br />
Wind-OPEN (Kazemon-&gt;Zephyrmon-&gt;JetSilphymon)<br />
Thunder-OPEN (Beetlemon-&gt;MetalKabuterimon-&gt;RhinoKabuterimon)<br />
Earth-OPEN (Grumblemon-&gt;Gigasmon-&gt;???)<br />
Wood-OPEN (Arbormon-&gt;Petaldramon-&gt;??)<br />
Water-OPEN (Ranamon-&gt;Calmaramon-&gt;???)<br />
Steel-OPEN (Mercurymon-&gt;Sakakkoumon-&gt;???)<br />
Darkness-TAKEN (TitanKing) (Loewemon-&gt;JaegerLoewemon-&gt;Reichmon)<br />
Corruption-TAKEN (ProtoMachineKing) (Duskmon-&gt;Velgmon-&gt;???)<br />
For Fusion Hybrids, PM me for suggestions (can be fake for Earth/Wood/Water/Steel/Corruption)</div></div>
<div><div class="spoiler_header">Digivices <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">This RP doesn't follow the anime rules (ie you don't need a Burst to achieve Mega) Digivices have unique abilities however:<br />
Adventure-GPS, purifies Champion level and under Digimon<br />
02- (Taking suggestions)<br />
Tamers-Copies the armor of a Digimon of less than or equal level and adds it to the user's Digimon<br />
Frontier-Degrades weakened Digimon to Digi-Eggs<br />
Savers iC-Stores useful items such as food, water and Digi-Eggs)<br />
Savers Burst-Summons a Mega Level Digimon's weapon and heals the partner Digimon once per day<br />
01-(Taking suggestions)<br />
<br />
Ogudomon's people will be using Kurata's digivice, which anchors them in the Digital World and allows them to Digivolve their partner</div></div>]]></description>
			<content:encoded><![CDATA[The Four Great Dragons and the Four Digimon Sovereigns have been destroyed and frozen in their Digi-Egg forms, and Huanglongmon has been awakened from his slumber at the core of the Digital World. The Royal Knights have had their memories wiped and have been degraded into their DigiEggs, however, by now, most of them have hatched and are either Rookies or In-Training and are in the service of Huanglongmon, the Emperor of the Digital World. In order to stabilize the Digital World, Huanglongmon has released the Digimentals and Spirits, and called in a group of humans to fight for both worlds. However, Ogudomon countered by brainwashing 20 humans, 7 for the Demon Lords to 'partner' with, 1 to house the corrupted Spirit of Darkness, and the rest as miscellaneous soldiers. <br />
<br />
Will you save the Digital World, or destroy it?<br />
<br />
<div><div class="spoiler_header">application <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">Name:<br />
Age: (no older than 18 )<br />
Text color: Optional<br />
Gender:<br />
Side: (Huanglongmon or Ogudomon)<br />
Digivice type: (pick any from Adventure to Savers, including the V-Tamer digivice, limit 1 per partner)<br />
Digivice colors: 1 for Adventure, 2 for 02 and beyond)<br />
Appearance: (picture or a paragraph)<br />
Personality:<br />
Bio:<br />
Digimon Partner: (can NOT be fake, must have a 'legitimate' evolution line, I'll say what's allowed and what isn't) Limit of 2, must PM me if you want 2 however<br />
Digimon Bio:<br />
Digimon Personality:<br />
Digimon Line:<br />
Spirit: Optional, pick one from Frontier, can have both a Spirit and a Digimon, however, the Digimon cannot be a Royal Knight if you have a Spirit. If allied with Ogudomon, you can only have Duskmon/Velgmon. Does NOT mean you need to have a Frontier Digivice, nor does it warrant you having another digivice.<br />
Digimental: Optional, must have an applicable partner, cannot have a Spirit. If allied with Ogudomon, you can only have Darkness (Digivolves to an Ultimate level Dark digimon of your choice, I have to OK it though). Your Armor level digimon form CANNOT digivolve further, however, your digimon can have both a Champion and an Armor.</div></div>
<div><div class="spoiler_header">my apps <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">Name: Jack<br />
Text Color: <span style="color: darkgray;">gray</span><br />
Age:18<br />
Gender: Male<br />
Side: Huanglongmon<br />
Appearance: (picture or a paragraph)<br />
Digivice type: Digivice ic (First Savers)<br />
Digivice colors: Black and dark gray<br />
Personality: Jack is a born leader and was the first one to be called to the Digital World by Huanglongmon. He tends to be fairly level headed and analytical, but when someone threatens his friends, he tends to explode.<br />
Bio: Jack tends not to talk about anything that happened in his past. The only thing that anyone does know about him is that he came to the Digital World a month before the rest.<br />
Digimon Partner: Twin Dracomon, one green, one blue<br />
Digimon Bio: Both Dracomon, named Temblor and Atmos by Huanglongmon after much complaining on their part, have lived with Huanglongmon since they were DigiEggs, and, in a previous life, were the Royal Knight Examon, however, neither of them or Jack knows this.<br />
Digimon Personality: Temblor acts tough and enjoys playfully pushing his twin around, and stomping anything or anyone he doesn't like into the ground. Atmos is a dreamer, he has his head in the clouds and tries to calm his brother down, almost always failing. Both of them already have the ability to digivolve to their Ultimate forms, however, they dislike showing off.<br />
Digimon Line: Temblor: Dracomon (green)-&gt;Coredramon (green)-&gt;Groundramon-&gt;Breakdramon<br />
Atmos: Dracomon (blue)-&gt;Coredramon (blue)-&gt;Wingdramon-&gt;Slayerdramon<br />
Wingdramon+Slayerdramon-&gt;Examon<br />
Spirit: N/A<br />
Digimental: N/A</div></div>
<div><div class="spoiler_header">Rules <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">ALL Basic YCM rules<br />
Swearing is OK, just don't drop the f-bomb, and don't do it excessively<br />
You can Digivolve to your Champion form from the start, you have to ask permission for Ultimate/Mega.<br />
5 characters max but you must post as each one at least twice a week (exceptions being you can't RP at all for that week or the player you're RPing with is gone). Only 1 of your characters can be a Royal Knight/Demon Lord or have a Digimental/Spirit (ie. if you have a RK, you can't have a DL, BUT another of your characters can have a Digimental/Spirit)<br />
PM me if you're going to be gone for 3+ days, not really a rule, just nice to inform me<br />
Demon Lords start out at the Rookie Level also (something about not being able to hold their Mega forms without a trained human)</div></div>
<div><div class="spoiler_header">Royal Knights <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">Huanglongmon-TAKEN (Blackstone Dresden)<br />
Alphamon-OPEN (Cannot mode change)<br />
Craniamon-OPEN<br />
LoadKnightmon/Crusadermon (you pick the name)-OPEN<br />
Dynasmon-OPEN<br />
Examon-TAKEN (Blackstone Dresden)<br />
Gallantmon-OPEN<br />
Leopardmon/Duftmon (you pick the name)-OPEN (Can mode change)<br />
Magnamon-OPEN (PM me first)<br />
Omnimon-TAKEN (Zaneko)<br />
Sleipmon-OPEN (You do NOT get to pick the name, I HATE Kentarousmon)<br />
UlForceVeedramon-OPEN (Can mode change)</div></div>
<div><div class="spoiler_header">Demon Lords <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">Ogudomon-OPEN (PM me first)<br />
Barbamon-OPEN<br />
Beelzemon-OPEN (Can mode change)<br />
Belphemon-OPEN (Can mode change)<br />
Daemon-OPEN (Can mode change 2 times)<br />
Leviamon-OPEN<br />
Lilithmon-OPEN<br />
Lucemon-OPEN (PM me first)</div></div>
<div><div class="spoiler_header">Digimentals <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
Courage-OPEN<br />
Friendship-OPEN<br />
Love-TAKEN (Visser)<br />
Sincerity-OPEN<br />
Knowledge-OPEN<br />
Reliability-OPEN<br />
Hope-OPEN<br />
Light-OPEN<br />
Kindness-OPEN<br />
Miracles-OPEN<br />
Destiny-OPEN<br />
Darkness-OPEN (Ogudomon only)</div></div>
<div><div class="spoiler_header">Spirits <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">Flame-OPEN (Agunimon-&gt;BurningGreymon-&gt;Aldamon<br />
Light-OPEN (Lobomon-&gt;KendoGarurumon-&gt;Beowolfmon)<br />
Ice-OPEN (Kumamon-&gt;Korikkakumon-&gt;Daipenmon)<br />
Wind-OPEN (Kazemon-&gt;Zephyrmon-&gt;JetSilphymon)<br />
Thunder-OPEN (Beetlemon-&gt;MetalKabuterimon-&gt;RhinoKabuterimon)<br />
Earth-OPEN (Grumblemon-&gt;Gigasmon-&gt;???)<br />
Wood-OPEN (Arbormon-&gt;Petaldramon-&gt;??)<br />
Water-OPEN (Ranamon-&gt;Calmaramon-&gt;???)<br />
Steel-OPEN (Mercurymon-&gt;Sakakkoumon-&gt;???)<br />
Darkness-TAKEN (TitanKing) (Loewemon-&gt;JaegerLoewemon-&gt;Reichmon)<br />
Corruption-TAKEN (ProtoMachineKing) (Duskmon-&gt;Velgmon-&gt;???)<br />
For Fusion Hybrids, PM me for suggestions (can be fake for Earth/Wood/Water/Steel/Corruption)</div></div>
<div><div class="spoiler_header">Digivices <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">This RP doesn't follow the anime rules (ie you don't need a Burst to achieve Mega) Digivices have unique abilities however:<br />
Adventure-GPS, purifies Champion level and under Digimon<br />
02- (Taking suggestions)<br />
Tamers-Copies the armor of a Digimon of less than or equal level and adds it to the user's Digimon<br />
Frontier-Degrades weakened Digimon to Digi-Eggs<br />
Savers iC-Stores useful items such as food, water and Digi-Eggs)<br />
Savers Burst-Summons a Mega Level Digimon's weapon and heals the partner Digimon once per day<br />
01-(Taking suggestions)<br />
<br />
Ogudomon's people will be using Kurata's digivice, which anchors them in the Digital World and allows them to Digivolve their partner</div></div>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[.:Element Of Art ~ The Final Dayz:..:(Basic.Invite only)]]></title>
			<link>http://forum.yugiohcardmaker.net/thread-169935.html</link>
			<pubDate>Sat, 21 Nov 2009 14:40:12 -0600</pubDate>
			<guid isPermaLink="false">http://forum.yugiohcardmaker.net/thread-169935.html</guid>
			<description><![CDATA[<div style="text-align: center;"><span style="color: #FF0000;"><span style="font-weight: bold;">Okey So Welcome Back to the Rp, As u alredy know this is the secod part of "the Element of art" it takes place shortly after Vlady Finds the book and runs away. We start the rp with all of us making a plan to get vlady back to normal. <span style="text-decoration: underline;">IF YOU DID NOT GET AN INVITE DO NOT POST OR YOU WILL GET A NEG REP</span> thank you. All the rules remain the same so God modding, you must use your previuose character and all other ycm rules apply. thank you and have a fun time rp'ing in the <span style="text-decoration: underline;">GREATEST RP EVER MADE</span>.....that'll be all =)</span></span></div>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><span style="color: #FF0000;"><span style="font-weight: bold;">Okey So Welcome Back to the Rp, As u alredy know this is the secod part of "the Element of art" it takes place shortly after Vlady Finds the book and runs away. We start the rp with all of us making a plan to get vlady back to normal. <span style="text-decoration: underline;">IF YOU DID NOT GET AN INVITE DO NOT POST OR YOU WILL GET A NEG REP</span> thank you. All the rules remain the same so God modding, you must use your previuose character and all other ycm rules apply. thank you and have a fun time rp'ing in the <span style="text-decoration: underline;">GREATEST RP EVER MADE</span>.....that'll be all =)</span></span></div>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Naruto Abridged - The Abridged War (Basic/Accepting/Not Started/PG-16)]]></title>
			<link>http://forum.yugiohcardmaker.net/thread-169934.html</link>
			<pubDate>Sat, 21 Nov 2009 14:37:51 -0600</pubDate>
			<guid isPermaLink="false">http://forum.yugiohcardmaker.net/thread-169934.html</guid>
			<description><![CDATA[This is the Naruto Abridged Series RP. It doen't follow the naruto plotline, but it's still abridgedish.<br />
You can have up to 3 characters.<br />
We need:<br />
Emo Guy (I filled that out)<br />
Guy with annoying catchphrase<br />
Someone of the FUNK<br />
(JK)<br />
<br />
<div><div class="spoiler_header">Story <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
The drinking gourd thing, the pile of dog crap, the squiggly lines, the three puddles, and the snail that fell down and can't get back up. Those are the symbols for the five ninja villages that are led by the five Kage Rangers. Now a threat is rising. The Hidden Mist Village (squiggly lines) and the Hidden Rock Village (pile of dog crap) have teamed up to defeat the Hidden Sand Village (drinking gourd thing) and the Hidden Leaf Village (snail that fell down and can't get back up). The hidden Cloud Village has refused to take part in the war, but if their kage could be persuaded to join either side...<br />
So your mission is to fight to defend your village from the enemy. Beware, the Akatsuki still is on the move...</div></div><div><div class="spoiler_header">Rules <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
1. All RP rules<br />
2. All YCM rules<br />
3. Be funny<br />
4.Be wacky<br />
5. you can say or do anything that comes to mind if it even has 1% to do with the story, and even if it doesn't.</div></div><div><div class="spoiler_header">App <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
Name:<br />
Age:<br />
Gender:<br />
Appearance:<br />
Catchphrase:<br />
Affiation: (which village your in)</div></div><div><div class="spoiler_header">My App <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
Name: Yamada Uchiha<br />
Age: 14<br />
Gender: Male<br />
Appearance:<img src="http://2.bp.blogspot.com/_b6STIgNrM4I/ScayD9Fy3pI/AAAAAAAAAQI/dtKMslH3teM/s400/anime_guy-1.jpg" border="0" alt="[Image: anime_guy-1.jpg&#93;" /><br />
Catchphrase: I will kill the log. One day... one day...<br />
Affiation: Hidden Leaf Village (the snail that fell down and can't get back up)</div></div>]]></description>
			<content:encoded><![CDATA[This is the Naruto Abridged Series RP. It doen't follow the naruto plotline, but it's still abridgedish.<br />
You can have up to 3 characters.<br />
We need:<br />
Emo Guy (I filled that out)<br />
Guy with annoying catchphrase<br />
Someone of the FUNK<br />
(JK)<br />
<br />
<div><div class="spoiler_header">Story <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
The drinking gourd thing, the pile of dog crap, the squiggly lines, the three puddles, and the snail that fell down and can't get back up. Those are the symbols for the five ninja villages that are led by the five Kage Rangers. Now a threat is rising. The Hidden Mist Village (squiggly lines) and the Hidden Rock Village (pile of dog crap) have teamed up to defeat the Hidden Sand Village (drinking gourd thing) and the Hidden Leaf Village (snail that fell down and can't get back up). The hidden Cloud Village has refused to take part in the war, but if their kage could be persuaded to join either side...<br />
So your mission is to fight to defend your village from the enemy. Beware, the Akatsuki still is on the move...</div></div><div><div class="spoiler_header">Rules <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
1. All RP rules<br />
2. All YCM rules<br />
3. Be funny<br />
4.Be wacky<br />
5. you can say or do anything that comes to mind if it even has 1% to do with the story, and even if it doesn't.</div></div><div><div class="spoiler_header">App <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
Name:<br />
Age:<br />
Gender:<br />
Appearance:<br />
Catchphrase:<br />
Affiation: (which village your in)</div></div><div><div class="spoiler_header">My App <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
Name: Yamada Uchiha<br />
Age: 14<br />
Gender: Male<br />
Appearance:<img src="http://2.bp.blogspot.com/_b6STIgNrM4I/ScayD9Fy3pI/AAAAAAAAAQI/dtKMslH3teM/s400/anime_guy-1.jpg" border="0" alt="[Image: anime_guy-1.jpg]" /><br />
Catchphrase: I will kill the log. One day... one day...<br />
Affiation: Hidden Leaf Village (the snail that fell down and can't get back up)</div></div>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[The Colluseum (Basic) [Need Players and Judges&#93;]]></title>
			<link>http://forum.yugiohcardmaker.net/thread-169873.html</link>
			<pubDate>Sat, 21 Nov 2009 10:33:47 -0600</pubDate>
			<guid isPermaLink="false">http://forum.yugiohcardmaker.net/thread-169873.html</guid>
			<description><![CDATA[This is the place in where you can battle monsters and other players inside the colluseum.<br />
  <br />
Rules:  <div><div class="spoiler_header">Spoiler <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">You need to be fair with how you attack.  You start off with 1000 gold pieces for buying some of your starter gear.  After that, you will be given a trial monster.  If you win, you passed the test and can battle here all you want (say if you want to battle a monster or another player).  For the first level up, you need to win against 5 monsters/players.  At the first level up, you will gain 5 distribution points.  The requirements and distribution points doubles the more you level up.  What kind of attack you do depends on your weapon (see below in "Shop").</div></div>
Story:  <div><div class="spoiler_header">Spoiler <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">Your family was killed in a great fire.  Your village burned down.  You have been kidnapped and are sent to a Colluseum, where you have to fight for you life.  As you win in the Colluseum, you find more and more secrets, like the destruction of your village.  (Note:  Each person has their own individual story)</div></div>
Application:<br />
<div><div class="spoiler_header">Spoiler <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">Name:<br />
Why you want to join:<br />
Stat Distribution (100) for the following:<br />
<br />
Health (If it reaches 0, your match is over):<br />
Accuracy(How often your attack lands and does criticals):<br />
Strength(How much damage you can inflict):<br />
Defense(How much damage is filtered out):<br />
Ranging(How much damage your ranging can inflict):<br />
Intelligence(How much damage your magic can inflict):<br />
Speed(this determines who goes first):<br />
Special Points(This enables special attacks):</div></div>Shop (you can buy as much equipment if you want):<br />
<br />
<span style="font-weight: bold;">Weapons</span>:<div><div class="spoiler_header">Spoiler <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
Basic Sword:  +5 Attack and +5 Strength (80 gold pieces)<br />
<br />
Basic Bow:  +7 Ranging and +3 Speed (100 gold pieces)<br />
<br />
Basic Staff: +6 Intelligence and +2 Defense (90 gold pieces)<br />
<br />
Special Sword:  +10 Attack and +8 Strength.  Enables special attack <span style="font-weight: bold;">Smash</span> (+20 Strength.  Your opponent loses Defense points equal to your level if hits.  Uses 10 Special Points). (500 gold pieces)<br />
<br />
Special Bow: +15 Ranging and +5 Speed.  Enables special attack <span style="font-weight: bold;">Headshot</span> (+20 Ranging.  You can defeat your opponent in one-hit.  Depends on the difference between you and your opponent's level.  OHKO does not work against other players.  Uses 15 Special Points). (550 gold pieces)<br />
<br />
Special Staff: +12 Magic and +5 Defense.  Enables special attack <span style="font-weight: bold;">Stun</span> (+20 Magic.  20% chance of paralyzing your opponent.  Uses 15 Special Points).  (550 gold pieces)<br />
<br />
Exerious:  +11 Attack and +11 Strength.  Enables <span style="font-weight: bold;">Darkswarm</span>  (+10 Magic.  Darkness Damage.  Attacks all of your opponents.  Uses 20 Special Points).  (750 gold pieces)<br />
<br />
Rusty Sword:  +5 Attack and +15 Strength.  When equipped, the user can attack twice. (1250 gold pieces)</div></div><span style="font-weight: bold;">Armor</span>:<div><div class="spoiler_header">Spoiler <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
Starter Warrior:  +8 Defense <br />
(Starter Helm + 1 Defense 10 gold pieces, Starter Chestplate + 4 Defense 30 gold pieces, Starter Legs + 3 Defense 20 gold pieces)<br />
<br />
Starter Ranger:  +2 Defense +6 Ranging<br />
(Starter Coif + 1 Ranging 15 gold pieces, Starter Leatherbody +2 Defense and +3 Ranging 35 gold pieces, Starter Chaps +2 Ranging 20 gold pieces)<br />
<br />
Starter Mage:  +1 Defense +7 Maging<br />
(Starter Hat + 1 Magic 15 gold pieces, Starter Robe Top + 1 Defense and +4 Magic 30 gold pieces, Starter Robe Bottom +2 Magic 20 gold pieces)<br />
<br />
Air Plate:  +8 Defense.  -10 Wind damage. (500 gold pieces)<br />
<br />
Fire Body: +3 Defense and +10 Ranging.  -10 Fire damage.  (550 gold pieces)<br />
<br />
Lightning Robe:  +2 Defense and +15 Magic.  -10 Lightning Damage.  (550 gold pieces)<br />
Yes you can buy each of them seperate for mix and match.</div></div>
<span style="font-weight: bold;">Arrows</span> (you need these to attack if ranging):<div><div class="spoiler_header">Spoiler <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
Wooden Arrow (20):  a set of 20 wooden arrows.  +2 Ranging (30 gold pieces)<br />
<br />
Metal Arrow (20):  A set of 20 metal arrows.  + 5 Ranging (60 gold pieces)<br />
<br />
Ice Arrow (20):  A set of 20 arrows with the power of ice.  10% chance of freezing.  +8 Ranging (300 gold pieces)<br />
<br />
Lightning Arrow (20):  A set of 20 arrows with the power of lightning.  10% chance of paralysis.  +8 Ranging (300 gold pieces)</div></div><span style="font-weight: bold;">Spells</span> (You need Special Points to cast these):<div><div class="spoiler_header">Spoiler <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
Whirlwind:  A basic Wind attack. Increases speed by your level.  Needs 5 Special Points. + 5 Mage (80 gold pieces)<br />
<br />
Water Splash:  A basic Water attack.  Reduces attack by 2.  Needs 5 Special Points.  + 5 Mage (80 gold pieces)<br />
<br />
Pebble Swarm:  A basic Earth attack.  High Critical Hit Ratio.  Needs 5 Special Points.  + 5 Mage<br />
(80 gold pieces)<br />
<br />
Fireball:  A basic Fire attack.  10% chance of burn.  Needs 5 Special Points.  + 5 Mage<br />
(80 gold pieces)<br />
<br />
Lightning Strike:  A basic Lightning attack.  15% chance of paralysis.  Needs 7 Special Points.  +8 Mage  (100 gold pieces)<br />
<br />
Snow:  A basic Ice attack.  15% chance of paralysis.  Needs 7 Special Points.  +8 Mage (100 gold pieces)<br />
<br />
Heal:  Heals 10 Health Points.  Needs 7 Special Points.  (100 gold pieces)<br />
<br />
Cure:  Heals all status ailments.  Needs 10 Special Points.  (120 gold pieces)</div></div>
<span style="font-weight: bold;">Scrolls</span> (bestows you power.  One use per item.):<div><div class="spoiler_header">Spoiler <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
Snake Scroll:  15% chance of poison with every attack.  Lasts 5 turns.  (140 gold pieces)<br />
<br />
Fish Scroll:  All attacks you do inflict Water Damage.  Lasts 3 turns.  (80 gold pieces)<br />
<br />
Mole Scroll:  All attacks you do inflict Earth Damage.  Lasts 3 turns.  (80 gold pieces)<br />
<br />
Bird Scroll:  All attacks you do inflict Wind Damage.  Lasts 3 turns.  (80 gold pieces)<br />
<br />
Heat Scroll:  All attacks you do inflict Fire Damage.  Lasts 3 turns.  (80 gold pieces)<br />
<br />
Mirage Scroll:  15% chance of blindness with every attack.  Lasts 5 turns.  (140 gold pieces)</div></div>
<span style="font-weight: bold;">Other</span>:<div><div class="spoiler_header">Spoiler <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
Basic Health potion:  Heals 10 Health points. (30 gold pieces)<br />
<br />
Basic Mana potion:  Restores 5 Special Points. (30 gold pieces)<br />
<br />
Basic Combined potion:  Heals and Restores 10 Health points and 5 Special Points (60 gold pieces)<br />
<br />
Ailment potion:  Restores your status.  (50 gold pieces)<br />
<br />
Tele-Orb:  Dodges 1 attack.  (70 gold pieces)<br />
<br />
Accuracy Charm:  +1 attack for every item in your inventory.</div></div>
Status Effects:<div><div class="spoiler_header">Spoiler <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
Confuse:  Flip a coin.  If you call wrong, you lose 10% of your Health.<br />
Blind:  Flip a coin.  If you call wrong, your attack misses.<br />
Burn:  You lose 10% of health each turn.<br />
Poison: You lose 5% of health each turn and doubles each turn.<br />
Freeze:  You cannot attack until after a certain amount of turns or if hit by a Fire attack.<br />
Paralyze:  Flip a coin.  If you call wrong, you do not attack.  -5 Speed<br />
Unequip:  All items equipped on you are unequipped.</div></div>
Monsters (post which monsters you want to battle and how many of them):<div><div class="spoiler_header">Spoiler <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
Rabbit:<br />
20 Health                                            Experience: 1<br />
5 Attack                                             Gold pieces: 8<br />
5 Strength<br />
5 Defense<br />
7 Speed<br />
<br />
Scorpion:  10% chance of poison<br />
15 Health                                            Experience: 2<br />
8 Attack                                             Gold pieces: 16<br />
7 Strength<br />
4 Defense<br />
5 Speed<br />
<br />
Lion:  +1 Strength after every turn<br />
<br />
30 Health                                            Experience:  7<br />
15 Attack                                           Gold Pieces:  30<br />
15 Strength<br />
8 Defense<br />
3 Speed<br />
<br />
Wolf:  10% Chance of unequiping your item.<br />
<br />
25 Health                                            Experience:  10<br />
20 Attack                                           Gold Pieces:  40<br />
15 Strength<br />
10 Defense<br />
10 Speed</div></div>Story Monsters (Once you defeat them, you cannot face them again):<div><div class="spoiler_header">Spoiler <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
Trial Monster(This is your first monster which you have to battle to get accepted into the Colluseum):<br />
<br />
10 Health                                           Experience: 5<br />
10 Attack                                          Gold Pieces: 10<br />
10 Strength<br />
10 Defense<br />
10 Ranging<br />
10 Intelligence<br />
10 Speed<br />
<br />
Bargus(Must be at least lv. 10 to face.  A contendent who wants to see you dead on the ground:<br />
<br />
30 Health                                           Experience: 100<br />
30 Attack                                          Gold Pieces: 200<br />
30 Strength<br />
30 Defense<br />
5 Speed</div></div>
Co-op mode rules:<br />
If you find a player that is on, you can ask for their help with battles.  If they agree, He/She will help you for any number of matches.<br />
<br />
<div style="text-align: center;">Players:<div><div class="spoiler_header">Spoiler <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
Michico<br />
Horologia<br />
~Wulf~</div></div></div>
<br />
<div style="text-align: center;">Judges:<div><div class="spoiler_header">Spoiler <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
ZeroChill</div></div></div>
<br />
Judges needed.  They control the actions of the monsters and determine if a player gets a status and more.<br />
<br />
Sorry if this is too big.  I do not know how to put them in boxes.  If anyone can tell me how, I will be grateful.<br />
<br />
Edit:  If you have any ideas to improve this RPG, PM me.<br />
<br />
For Chance:  Set a deck of any number of scrap cards and have like some mark at the bottom.  If you draw the marked card, the chance activates.  If not, it is not activated.  After going through the deck of cards, shuffle them and bring them out again.<br />
<br />
To any players:  <div><div class="spoiler_header">Spoiler <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">  When you post, set up your stats like this please:<br />
<br />
Level:                                 Experience:<br />
Health:                               Gold Pieces:<br />
Attack:<br />
Strength:<br />
Defense:<br />
Ranging:<br />
Intelligence:<br />
Speed:<br />
Special Points:<br />
<br />
To keep track easier.  Just paste it and add in your stats.</div></div>
<span style="font-weight: bold;">Urgent!</span>  We need a judge that is not afraid of staying up until midnight helping the progress of this thread.  If anyone can find such a member to be a judge,  they will get 200 gold pieces added or 20 points.]]></description>
			<content:encoded><![CDATA[This is the place in where you can battle monsters and other players inside the colluseum.<br />
  <br />
Rules:  <div><div class="spoiler_header">Spoiler <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">You need to be fair with how you attack.  You start off with 1000 gold pieces for buying some of your starter gear.  After that, you will be given a trial monster.  If you win, you passed the test and can battle here all you want (say if you want to battle a monster or another player).  For the first level up, you need to win against 5 monsters/players.  At the first level up, you will gain 5 distribution points.  The requirements and distribution points doubles the more you level up.  What kind of attack you do depends on your weapon (see below in "Shop").</div></div>
Story:  <div><div class="spoiler_header">Spoiler <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">Your family was killed in a great fire.  Your village burned down.  You have been kidnapped and are sent to a Colluseum, where you have to fight for you life.  As you win in the Colluseum, you find more and more secrets, like the destruction of your village.  (Note:  Each person has their own individual story)</div></div>
Application:<br />
<div><div class="spoiler_header">Spoiler <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">Name:<br />
Why you want to join:<br />
Stat Distribution (100) for the following:<br />
<br />
Health (If it reaches 0, your match is over):<br />
Accuracy(How often your attack lands and does criticals):<br />
Strength(How much damage you can inflict):<br />
Defense(How much damage is filtered out):<br />
Ranging(How much damage your ranging can inflict):<br />
Intelligence(How much damage your magic can inflict):<br />
Speed(this determines who goes first):<br />
Special Points(This enables special attacks):</div></div>Shop (you can buy as much equipment if you want):<br />
<br />
<span style="font-weight: bold;">Weapons</span>:<div><div class="spoiler_header">Spoiler <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
Basic Sword:  +5 Attack and +5 Strength (80 gold pieces)<br />
<br />
Basic Bow:  +7 Ranging and +3 Speed (100 gold pieces)<br />
<br />
Basic Staff: +6 Intelligence and +2 Defense (90 gold pieces)<br />
<br />
Special Sword:  +10 Attack and +8 Strength.  Enables special attack <span style="font-weight: bold;">Smash</span> (+20 Strength.  Your opponent loses Defense points equal to your level if hits.  Uses 10 Special Points). (500 gold pieces)<br />
<br />
Special Bow: +15 Ranging and +5 Speed.  Enables special attack <span style="font-weight: bold;">Headshot</span> (+20 Ranging.  You can defeat your opponent in one-hit.  Depends on the difference between you and your opponent's level.  OHKO does not work against other players.  Uses 15 Special Points). (550 gold pieces)<br />
<br />
Special Staff: +12 Magic and +5 Defense.  Enables special attack <span style="font-weight: bold;">Stun</span> (+20 Magic.  20% chance of paralyzing your opponent.  Uses 15 Special Points).  (550 gold pieces)<br />
<br />
Exerious:  +11 Attack and +11 Strength.  Enables <span style="font-weight: bold;">Darkswarm</span>  (+10 Magic.  Darkness Damage.  Attacks all of your opponents.  Uses 20 Special Points).  (750 gold pieces)<br />
<br />
Rusty Sword:  +5 Attack and +15 Strength.  When equipped, the user can attack twice. (1250 gold pieces)</div></div><span style="font-weight: bold;">Armor</span>:<div><div class="spoiler_header">Spoiler <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
Starter Warrior:  +8 Defense <br />
(Starter Helm + 1 Defense 10 gold pieces, Starter Chestplate + 4 Defense 30 gold pieces, Starter Legs + 3 Defense 20 gold pieces)<br />
<br />
Starter Ranger:  +2 Defense +6 Ranging<br />
(Starter Coif + 1 Ranging 15 gold pieces, Starter Leatherbody +2 Defense and +3 Ranging 35 gold pieces, Starter Chaps +2 Ranging 20 gold pieces)<br />
<br />
Starter Mage:  +1 Defense +7 Maging<br />
(Starter Hat + 1 Magic 15 gold pieces, Starter Robe Top + 1 Defense and +4 Magic 30 gold pieces, Starter Robe Bottom +2 Magic 20 gold pieces)<br />
<br />
Air Plate:  +8 Defense.  -10 Wind damage. (500 gold pieces)<br />
<br />
Fire Body: +3 Defense and +10 Ranging.  -10 Fire damage.  (550 gold pieces)<br />
<br />
Lightning Robe:  +2 Defense and +15 Magic.  -10 Lightning Damage.  (550 gold pieces)<br />
Yes you can buy each of them seperate for mix and match.</div></div>
<span style="font-weight: bold;">Arrows</span> (you need these to attack if ranging):<div><div class="spoiler_header">Spoiler <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
Wooden Arrow (20):  a set of 20 wooden arrows.  +2 Ranging (30 gold pieces)<br />
<br />
Metal Arrow (20):  A set of 20 metal arrows.  + 5 Ranging (60 gold pieces)<br />
<br />
Ice Arrow (20):  A set of 20 arrows with the power of ice.  10% chance of freezing.  +8 Ranging (300 gold pieces)<br />
<br />
Lightning Arrow (20):  A set of 20 arrows with the power of lightning.  10% chance of paralysis.  +8 Ranging (300 gold pieces)</div></div><span style="font-weight: bold;">Spells</span> (You need Special Points to cast these):<div><div class="spoiler_header">Spoiler <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
Whirlwind:  A basic Wind attack. Increases speed by your level.  Needs 5 Special Points. + 5 Mage (80 gold pieces)<br />
<br />
Water Splash:  A basic Water attack.  Reduces attack by 2.  Needs 5 Special Points.  + 5 Mage (80 gold pieces)<br />
<br />
Pebble Swarm:  A basic Earth attack.  High Critical Hit Ratio.  Needs 5 Special Points.  + 5 Mage<br />
(80 gold pieces)<br />
<br />
Fireball:  A basic Fire attack.  10% chance of burn.  Needs 5 Special Points.  + 5 Mage<br />
(80 gold pieces)<br />
<br />
Lightning Strike:  A basic Lightning attack.  15% chance of paralysis.  Needs 7 Special Points.  +8 Mage  (100 gold pieces)<br />
<br />
Snow:  A basic Ice attack.  15% chance of paralysis.  Needs 7 Special Points.  +8 Mage (100 gold pieces)<br />
<br />
Heal:  Heals 10 Health Points.  Needs 7 Special Points.  (100 gold pieces)<br />
<br />
Cure:  Heals all status ailments.  Needs 10 Special Points.  (120 gold pieces)</div></div>
<span style="font-weight: bold;">Scrolls</span> (bestows you power.  One use per item.):<div><div class="spoiler_header">Spoiler <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
Snake Scroll:  15% chance of poison with every attack.  Lasts 5 turns.  (140 gold pieces)<br />
<br />
Fish Scroll:  All attacks you do inflict Water Damage.  Lasts 3 turns.  (80 gold pieces)<br />
<br />
Mole Scroll:  All attacks you do inflict Earth Damage.  Lasts 3 turns.  (80 gold pieces)<br />
<br />
Bird Scroll:  All attacks you do inflict Wind Damage.  Lasts 3 turns.  (80 gold pieces)<br />
<br />
Heat Scroll:  All attacks you do inflict Fire Damage.  Lasts 3 turns.  (80 gold pieces)<br />
<br />
Mirage Scroll:  15% chance of blindness with every attack.  Lasts 5 turns.  (140 gold pieces)</div></div>
<span style="font-weight: bold;">Other</span>:<div><div class="spoiler_header">Spoiler <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
Basic Health potion:  Heals 10 Health points. (30 gold pieces)<br />
<br />
Basic Mana potion:  Restores 5 Special Points. (30 gold pieces)<br />
<br />
Basic Combined potion:  Heals and Restores 10 Health points and 5 Special Points (60 gold pieces)<br />
<br />
Ailment potion:  Restores your status.  (50 gold pieces)<br />
<br />
Tele-Orb:  Dodges 1 attack.  (70 gold pieces)<br />
<br />
Accuracy Charm:  +1 attack for every item in your inventory.</div></div>
Status Effects:<div><div class="spoiler_header">Spoiler <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
Confuse:  Flip a coin.  If you call wrong, you lose 10% of your Health.<br />
Blind:  Flip a coin.  If you call wrong, your attack misses.<br />
Burn:  You lose 10% of health each turn.<br />
Poison: You lose 5% of health each turn and doubles each turn.<br />
Freeze:  You cannot attack until after a certain amount of turns or if hit by a Fire attack.<br />
Paralyze:  Flip a coin.  If you call wrong, you do not attack.  -5 Speed<br />
Unequip:  All items equipped on you are unequipped.</div></div>
Monsters (post which monsters you want to battle and how many of them):<div><div class="spoiler_header">Spoiler <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
Rabbit:<br />
20 Health                                            Experience: 1<br />
5 Attack                                             Gold pieces: 8<br />
5 Strength<br />
5 Defense<br />
7 Speed<br />
<br />
Scorpion:  10% chance of poison<br />
15 Health                                            Experience: 2<br />
8 Attack                                             Gold pieces: 16<br />
7 Strength<br />
4 Defense<br />
5 Speed<br />
<br />
Lion:  +1 Strength after every turn<br />
<br />
30 Health                                            Experience:  7<br />
15 Attack                                           Gold Pieces:  30<br />
15 Strength<br />
8 Defense<br />
3 Speed<br />
<br />
Wolf:  10% Chance of unequiping your item.<br />
<br />
25 Health                                            Experience:  10<br />
20 Attack                                           Gold Pieces:  40<br />
15 Strength<br />
10 Defense<br />
10 Speed</div></div>Story Monsters (Once you defeat them, you cannot face them again):<div><div class="spoiler_header">Spoiler <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
Trial Monster(This is your first monster which you have to battle to get accepted into the Colluseum):<br />
<br />
10 Health                                           Experience: 5<br />
10 Attack                                          Gold Pieces: 10<br />
10 Strength<br />
10 Defense<br />
10 Ranging<br />
10 Intelligence<br />
10 Speed<br />
<br />
Bargus(Must be at least lv. 10 to face.  A contendent who wants to see you dead on the ground:<br />
<br />
30 Health                                           Experience: 100<br />
30 Attack                                          Gold Pieces: 200<br />
30 Strength<br />
30 Defense<br />
5 Speed</div></div>
Co-op mode rules:<br />
If you find a player that is on, you can ask for their help with battles.  If they agree, He/She will help you for any number of matches.<br />
<br />
<div style="text-align: center;">Players:<div><div class="spoiler_header">Spoiler <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
Michico<br />
Horologia<br />
~Wulf~</div></div></div>
<br />
<div style="text-align: center;">Judges:<div><div class="spoiler_header">Spoiler <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
ZeroChill</div></div></div>
<br />
Judges needed.  They control the actions of the monsters and determine if a player gets a status and more.<br />
<br />
Sorry if this is too big.  I do not know how to put them in boxes.  If anyone can tell me how, I will be grateful.<br />
<br />
Edit:  If you have any ideas to improve this RPG, PM me.<br />
<br />
For Chance:  Set a deck of any number of scrap cards and have like some mark at the bottom.  If you draw the marked card, the chance activates.  If not, it is not activated.  After going through the deck of cards, shuffle them and bring them out again.<br />
<br />
To any players:  <div><div class="spoiler_header">Spoiler <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">  When you post, set up your stats like this please:<br />
<br />
Level:                                 Experience:<br />
Health:                               Gold Pieces:<br />
Attack:<br />
Strength:<br />
Defense:<br />
Ranging:<br />
Intelligence:<br />
Speed:<br />
Special Points:<br />
<br />
To keep track easier.  Just paste it and add in your stats.</div></div>
<span style="font-weight: bold;">Urgent!</span>  We need a judge that is not afraid of staying up until midnight helping the progress of this thread.  If anyone can find such a member to be a judge,  they will get 200 gold pieces added or 20 points.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Naruto-Rise of the R.M.D.(pg-16)(accepting)(basic]]></title>
			<link>http://forum.yugiohcardmaker.net/thread-169865.html</link>
			<pubDate>Sat, 21 Nov 2009 10:09:05 -0600</pubDate>
			<guid isPermaLink="false">http://forum.yugiohcardmaker.net/thread-169865.html</guid>
			<description><![CDATA[Plot:100 years after the Akatsuki attacks and the death of Naruto a new more mighty force appears from the wastelands a new League of rogues that consider themselves a deathsquad. This new ''deathsquad'' the RMD have only one cause: for each of them to become the new Hokage of every village. These rogues have arisen and will not fall without a fight. So going to give them a fight or let them take over and destroy the only thing you love-your village?<br />
<br />
RUles<br />
1.no godmoding<br />
2.No canon anything exept jutsus<br />
3.YCM rules<br />
4.No massive OOCs<br />
5.My decitions are final<br />
<br />
Name:<br />
Age:<br />
Gender:<br />
Looks:(Pic or description)<br />
Personality2 sentences at least)<br />
Org:(RMD)(or village from)(both for rmd)<br />
Rank in org:(Leader 2nd leader,etc...)<br />
Jutsu element:<br />
Kekai Genkai:(No canon Genkais)<br />
Jutsu List:<br />
Weapons:(Max.5)<br />
Crush/relationship with:<br />
Bio:(Not needed)<br />
<br />
Name:Kira(Toxic) Junsera<br />
Age:19<br />
Gender:Male<br />
Looks:When angry<img src="http://public5.tektek.org/img/av/0910/d08/1629/85fc739.png" border="0" alt="[Image: 85fc739.png&#93;" />[/url&#93;<br />
When not angry he looks like this exept not black and red just a white guy<br />
Personality:Very smart,humble and SInister.Evil but a true romantic<br />
Org:RMD and from the Slound village<br />
Rank in org:Leader<br />
Jutsu element:SOund and Earth<br />
Kekai Genkai:None<br />
Jutsu List:All sound and Earth<br />
Weapons:2Nagenaga,2Katanas,and a sythe<br />
Crush/relationship with:Any girl he sees<br />
Bio:N/A]]></description>
			<content:encoded><![CDATA[Plot:100 years after the Akatsuki attacks and the death of Naruto a new more mighty force appears from the wastelands a new League of rogues that consider themselves a deathsquad. This new ''deathsquad'' the RMD have only one cause: for each of them to become the new Hokage of every village. These rogues have arisen and will not fall without a fight. So going to give them a fight or let them take over and destroy the only thing you love-your village?<br />
<br />
RUles<br />
1.no godmoding<br />
2.No canon anything exept jutsus<br />
3.YCM rules<br />
4.No massive OOCs<br />
5.My decitions are final<br />
<br />
Name:<br />
Age:<br />
Gender:<br />
Looks:(Pic or description)<br />
Personality2 sentences at least)<br />
Org:(RMD)(or village from)(both for rmd)<br />
Rank in org:(Leader 2nd leader,etc...)<br />
Jutsu element:<br />
Kekai Genkai:(No canon Genkais)<br />
Jutsu List:<br />
Weapons:(Max.5)<br />
Crush/relationship with:<br />
Bio:(Not needed)<br />
<br />
Name:Kira(Toxic) Junsera<br />
Age:19<br />
Gender:Male<br />
Looks:When angry<img src="http://public5.tektek.org/img/av/0910/d08/1629/85fc739.png" border="0" alt="[Image: 85fc739.png]" />[/url]<br />
When not angry he looks like this exept not black and red just a white guy<br />
Personality:Very smart,humble and SInister.Evil but a true romantic<br />
Org:RMD and from the Slound village<br />
Rank in org:Leader<br />
Jutsu element:SOund and Earth<br />
Kekai Genkai:None<br />
Jutsu List:All sound and Earth<br />
Weapons:2Nagenaga,2Katanas,and a sythe<br />
Crush/relationship with:Any girl he sees<br />
Bio:N/A]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Yu-Gi-Oh! Dark Academia! [Basic&#93;[Not Started&#93;[Accepting&#93;Light+Academy duelists wanted]]></title>
			<link>http://forum.yugiohcardmaker.net/thread-169854.html</link>
			<pubDate>Sat, 21 Nov 2009 09:04:41 -0600</pubDate>
			<guid isPermaLink="false">http://forum.yugiohcardmaker.net/thread-169854.html</guid>
			<description><![CDATA[<div style="text-align: center;">
<br />
Welcome to my RP.<br />
<br />
Plot.<br />
It has been 10 years since the events of duel academy. Things are about to change. An Alliance of standard duelists are forming to fight the returning power of the Society of Light and the World of Darkness. Led by *insert duelist's name here because no apps have been accepted yet* the Society of Light will wage battle against the World of Darkness who are led by Kyosuke Fujiwara. But little do the duelists of duel academy know that the leaders of the two other sides are enrolled at the academy.<br />
<br />
Note: I plan to make 3 parts of this, 1 part (this part) to get the begining of the war. A second part to prepare for the war. And a 3rd to have the war.<br />
<br />
Society of Light:<br />
Main plot of GX season 2. Led by Sartorious etc.<br />
<br />
World of Darkness:<br />
What Nightshroud was under the control of.<br />
<br />
App.<br />
Name:<br />
Appearance:<br />
Age:<br />
Light, Darkness or Duel Academy:<br />
Bio: (Must be atleast 3 lines long)<br />
Deck type: (If using custom cards please post effect)<br />
Opening post: (this will determine whether you are accepted)<br />
<br />
My app.<br />
Name: Kyosuke Fujiwara<br />
Appearance: <a href="http://qu-ko.deviantart.com/art/it-s-a-dark-signer-117389882" target="_blank">http://qu-ko.deviantart.com/art/it-s-a-d...-117389882</a><br />
Age: 18<br />
L,D or DA: Leader of the World of Darkness.<br />
Bio: Tainted by the world of darkness, Kyosuke seeks to destroy all that is in his way just to control the world, he too knows the Society of Light have this dream also and he will stop at nothing to kill them, but for now<br />
he will lay low at duel academy with his other World of Darkness companions.<br />
Deck Type: Darksworn<br />
<br />
Also much would be appreciated if the Leader of the Society used Lightsworn ^.^<br />
<br />
World of Darkness<br />
1. Kyosuke Fujiwara (Leader) (Qal'at)<br />
2. Hirikiri Inaghe (hirkiri)<br />
3. Cyrus Ridger (Kuroda Naoki)<br />
4. Marsuvees Black <br />
5.<br />
<br />
Society<br />
1. Johnathan Kyoshiba (Leader) (820reborn)<br />
2. Yao Yokoyuri (destron)<br />
3.<br />
4.<br />
5.<br />
<br />
Duel Academia<br />
1. Logan Hawthorne (windpepper)<br />
2.<br />
3.<br />
4.<br />
5.<br />
<br />
Max 5 for each side. Sorry.<br />
<br />
Please join!<br />
</div>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;">
<br />
Welcome to my RP.<br />
<br />
Plot.<br />
It has been 10 years since the events of duel academy. Things are about to change. An Alliance of standard duelists are forming to fight the returning power of the Society of Light and the World of Darkness. Led by *insert duelist's name here because no apps have been accepted yet* the Society of Light will wage battle against the World of Darkness who are led by Kyosuke Fujiwara. But little do the duelists of duel academy know that the leaders of the two other sides are enrolled at the academy.<br />
<br />
Note: I plan to make 3 parts of this, 1 part (this part) to get the begining of the war. A second part to prepare for the war. And a 3rd to have the war.<br />
<br />
Society of Light:<br />
Main plot of GX season 2. Led by Sartorious etc.<br />
<br />
World of Darkness:<br />
What Nightshroud was under the control of.<br />
<br />
App.<br />
Name:<br />
Appearance:<br />
Age:<br />
Light, Darkness or Duel Academy:<br />
Bio: (Must be atleast 3 lines long)<br />
Deck type: (If using custom cards please post effect)<br />
Opening post: (this will determine whether you are accepted)<br />
<br />
My app.<br />
Name: Kyosuke Fujiwara<br />
Appearance: <a href="http://qu-ko.deviantart.com/art/it-s-a-dark-signer-117389882" target="_blank">http://qu-ko.deviantart.com/art/it-s-a-d...-117389882</a><br />
Age: 18<br />
L,D or DA: Leader of the World of Darkness.<br />
Bio: Tainted by the world of darkness, Kyosuke seeks to destroy all that is in his way just to control the world, he too knows the Society of Light have this dream also and he will stop at nothing to kill them, but for now<br />
he will lay low at duel academy with his other World of Darkness companions.<br />
Deck Type: Darksworn<br />
<br />
Also much would be appreciated if the Leader of the Society used Lightsworn ^.^<br />
<br />
World of Darkness<br />
1. Kyosuke Fujiwara (Leader) (Qal'at)<br />
2. Hirikiri Inaghe (hirkiri)<br />
3. Cyrus Ridger (Kuroda Naoki)<br />
4. Marsuvees Black <br />
5.<br />
<br />
Society<br />
1. Johnathan Kyoshiba (Leader) (820reborn)<br />
2. Yao Yokoyuri (destron)<br />
3.<br />
4.<br />
5.<br />
<br />
Duel Academia<br />
1. Logan Hawthorne (windpepper)<br />
2.<br />
3.<br />
4.<br />
5.<br />
<br />
Max 5 for each side. Sorry.<br />
<br />
Please join!<br />
</div>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Hotel Brawl ッ | [BASIC&#93; | A iHunter Production]]></title>
			<link>http://forum.yugiohcardmaker.net/thread-169820.html</link>
			<pubDate>Sat, 21 Nov 2009 03:28:44 -0600</pubDate>
			<guid isPermaLink="false">http://forum.yugiohcardmaker.net/thread-169820.html</guid>
			<description><![CDATA[<div style="text-align: center;"><span style="font-size: small;"><span style="font-family: Arial;">Well Here is how it started. <br />
T.T Started Brawler's Hotel but he became bankrupt and had to sell.<br />
After a few days/weeks/months/years I have decided to remake it!<br />
Basicly you join as a Guest/worker/ect and theres no real plot but it will reavely one after time.</span></span></div>
<div style="text-align: center;">-------------------------------------------------------------------------</div>
<div><div class="spoiler_header">App <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
Name:<br />
Age:<br />
Guest/Worker/Other:<br />
Apperence:<br />
Likes:<br />
Dislikes:<br />
Special Requriments<br />
Personality:<br />
Bio:<br />
Rp Sample:(atleast a paragraph)</div></div><div><div class="spoiler_header"><span style="font-size: small;">My App</span> <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
Name:Hunter<br />
Age:Unknown<br />
Guest/Worker/Other:Hotel Manager<br />
Apperence:TBC<br />
Likes: Most things<br />
Dislikes: Bad people<br />
Special Requierments:None<br />
Personality:Not many people can tell.<br />
Bio: He has had a bad life so far. Parents died in car crash but reason is unknown. He was offered to run the hotel a year ago. He declined at 1st but then decided to coz he aint got anything to lose.</div></div><div style="text-align: center;">-------------------------------------------------------------------------</div>
<div><div class="spoiler_header"><span style="font-weight: bold;"><span style="font-size: x-large;">RULES</span></span> <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;"><ul>
<li>All YCM rules apply</li>
<li>You must be a member of <a href="http://forum.yugiohcardmaker.net/thread-165209-page-18.html" target="_blank">Hotel Epic</a> to join the Rp.</li>
<li>All posts must be at least 3 lines long/a paragraph.</li>
<li>Spammers will be delt with.</li>
<li>OoC is not premited in this Rp</li></ul></div></div>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><span style="font-size: small;"><span style="font-family: Arial;">Well Here is how it started. <br />
T.T Started Brawler's Hotel but he became bankrupt and had to sell.<br />
After a few days/weeks/months/years I have decided to remake it!<br />
Basicly you join as a Guest/worker/ect and theres no real plot but it will reavely one after time.</span></span></div>
<div style="text-align: center;">-------------------------------------------------------------------------</div>
<div><div class="spoiler_header">App <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
Name:<br />
Age:<br />
Guest/Worker/Other:<br />
Apperence:<br />
Likes:<br />
Dislikes:<br />
Special Requriments<br />
Personality:<br />
Bio:<br />
Rp Sample:(atleast a paragraph)</div></div><div><div class="spoiler_header"><span style="font-size: small;">My App</span> <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
Name:Hunter<br />
Age:Unknown<br />
Guest/Worker/Other:Hotel Manager<br />
Apperence:TBC<br />
Likes: Most things<br />
Dislikes: Bad people<br />
Special Requierments:None<br />
Personality:Not many people can tell.<br />
Bio: He has had a bad life so far. Parents died in car crash but reason is unknown. He was offered to run the hotel a year ago. He declined at 1st but then decided to coz he aint got anything to lose.</div></div><div style="text-align: center;">-------------------------------------------------------------------------</div>
<div><div class="spoiler_header"><span style="font-weight: bold;"><span style="font-size: x-large;">RULES</span></span> <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;"><ul>
<li>All YCM rules apply</li>
<li>You must be a member of <a href="http://forum.yugiohcardmaker.net/thread-165209-page-18.html" target="_blank">Hotel Epic</a> to join the Rp.</li>
<li>All posts must be at least 3 lines long/a paragraph.</li>
<li>Spammers will be delt with.</li>
<li>OoC is not premited in this Rp</li></ul></div></div>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[DRAGONS, THE WEILDERS OF THE FIERY BEAST (ADVANCED, ACCEPTING!!!)]]></title>
			<link>http://forum.yugiohcardmaker.net/thread-169795.html</link>
			<pubDate>Fri, 20 Nov 2009 22:38:23 -0600</pubDate>
			<guid isPermaLink="false">http://forum.yugiohcardmaker.net/thread-169795.html</guid>
			<description><![CDATA[<div><div class="spoiler_header">Rules=MUST READ <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
-You know all the rules, but one I will emphasize is Godmodding. I despise it to the depths of my heart, and if you randomly and blatantly Godmod, regardless of if you know what it is or not, you will be perma'd from this Roleplay. <br />
<br />
Smaller, more borderline offenses will result in a 1 day ban from the RP, and if it continues, the ban rate will continue to rise, until you are B&amp; from this Roleplay.<br />
<br />
-HAVE FUN. IF YOU DON'T HAVE FUN, I WILL KILL YOU. SERIOUSLY. YOU'D BETTER HAVE FUN. OR ELSE I WILL MESS YOU UP. HARD.<br />
<br />
-Do NOT center the plot around you. This includes:<br />
--Making your character part of an ancient prophecy where he is a legendary hero with infinite power.<br />
<br />
This RP is not about you, me, or John F. Kennedy. It's about all of us.</div></div><div><div class="spoiler_header">Plot <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
You, live in an average and modern world, completely blind to the truth that swirls around you. The legendary beasts of legend, dragons, are long extinct, but their powers reside in you.<br />
<br />
Where people are blessed with a mark of a dragon, and have abilities of the dragon they have slain, and can even turn into that dragon.<br />
<br />
But you see, deep in the Underworld, the one thing that was missing from the dragon-powers that people obtain, is here.<br />
<br />
That is, the malevolent viciousness, bloodthirsty part of a dragon, allowing those blessed with the mark to control their powers.<br />
<br />
This negative energy has manefested into a variety of undead beings. Gargoyles, vampires, werewolves, giants. They take the form of humans on Earth, but are truly these horrific beasts.<br />
<br />
All of these were below the power of the dragon, and without the dragon power, they are merely angry monsters. They are after the Dragon's Lair, a secret cave hidden somewhere in the world, where the origin of dragons is kept, and if the Beasts of the Underwold obtain this truth, can become dragons once again, take their powers back, and destroy the world.<br />
<br />
They don't want to destroy the world for revenge, but for sick kicks and a blood lust.</div></div><div><div class="spoiler_header">App <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
<br />
Name:<br />
Gender:<br />
Age:<br />
Appearance(IF description, at least 5 sentences):<br />
Dragon Powers(Must be a specific type of dragon, not a pic and make up a dragon. I can not accept you if it's an OP'd dragon. Like the one that ate the moon and the sun.):<br />
Undead Monster(If from Underworld):<br />
Weapon(Optional, if you really want one. But it has to be something not modern.):<br />
Bio(No less than 7 lines. No acceptions.):</div></div><div><div class="spoiler_header">My App <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
<br />
Name: John Sedgewick<br />
Gender: Male<br />
Age: 15<br />
<div><div class="spoiler_header">Appearance <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">: A spikey, red haired young man with entoxicating, almost mesmorizing blue eyes. He is about 6 foot, almost exactly, and has a normal, not too skinny, not too fat figure. He often wears jeans with a T-shirt, and a suit blazer just to look cool. One thing he never takes off, is his lucky charm, a necklace with a small dragon, wrapping around a ruby in the center of the necklace. He sometimes wears a dented, shorter top hat that he tilts over his head, once again, to look cool.</div></div>Dragon Powers: Has the ability to transform into the a dragon similar to Beowulf's Dragon, and is slightly smaller, allowing for quick movement and flight. He can also open the wings, claws, tail, and breath fire at will, without changing into the dragon, because this costs lots of energy. He can also open one wing, take it out, and turn it into a razor sharp, slightly curved blade.<br />
Bio: John can be a bit egotistical, and a bit of an arsehole. He loves to play guitar, and is quite a showman. He has a more sensative side, a more knowledgable side, one with understanding and kindness. His largest flaw is probably being lazy, and never doing anything. He can also be resourceful. Yet another one of his flaws, being an arsehole. He is often sarcastic and jokey, but truly hates being serious, and especially doing things.</div></div>]]></description>
			<content:encoded><![CDATA[<div><div class="spoiler_header">Rules=MUST READ <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
-You know all the rules, but one I will emphasize is Godmodding. I despise it to the depths of my heart, and if you randomly and blatantly Godmod, regardless of if you know what it is or not, you will be perma'd from this Roleplay. <br />
<br />
Smaller, more borderline offenses will result in a 1 day ban from the RP, and if it continues, the ban rate will continue to rise, until you are B&amp; from this Roleplay.<br />
<br />
-HAVE FUN. IF YOU DON'T HAVE FUN, I WILL KILL YOU. SERIOUSLY. YOU'D BETTER HAVE FUN. OR ELSE I WILL MESS YOU UP. HARD.<br />
<br />
-Do NOT center the plot around you. This includes:<br />
--Making your character part of an ancient prophecy where he is a legendary hero with infinite power.<br />
<br />
This RP is not about you, me, or John F. Kennedy. It's about all of us.</div></div><div><div class="spoiler_header">Plot <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
You, live in an average and modern world, completely blind to the truth that swirls around you. The legendary beasts of legend, dragons, are long extinct, but their powers reside in you.<br />
<br />
Where people are blessed with a mark of a dragon, and have abilities of the dragon they have slain, and can even turn into that dragon.<br />
<br />
But you see, deep in the Underworld, the one thing that was missing from the dragon-powers that people obtain, is here.<br />
<br />
That is, the malevolent viciousness, bloodthirsty part of a dragon, allowing those blessed with the mark to control their powers.<br />
<br />
This negative energy has manefested into a variety of undead beings. Gargoyles, vampires, werewolves, giants. They take the form of humans on Earth, but are truly these horrific beasts.<br />
<br />
All of these were below the power of the dragon, and without the dragon power, they are merely angry monsters. They are after the Dragon's Lair, a secret cave hidden somewhere in the world, where the origin of dragons is kept, and if the Beasts of the Underwold obtain this truth, can become dragons once again, take their powers back, and destroy the world.<br />
<br />
They don't want to destroy the world for revenge, but for sick kicks and a blood lust.</div></div><div><div class="spoiler_header">App <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
<br />
Name:<br />
Gender:<br />
Age:<br />
Appearance(IF description, at least 5 sentences):<br />
Dragon Powers(Must be a specific type of dragon, not a pic and make up a dragon. I can not accept you if it's an OP'd dragon. Like the one that ate the moon and the sun.):<br />
Undead Monster(If from Underworld):<br />
Weapon(Optional, if you really want one. But it has to be something not modern.):<br />
Bio(No less than 7 lines. No acceptions.):</div></div><div><div class="spoiler_header">My App <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
<br />
Name: John Sedgewick<br />
Gender: Male<br />
Age: 15<br />
<div><div class="spoiler_header">Appearance <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">: A spikey, red haired young man with entoxicating, almost mesmorizing blue eyes. He is about 6 foot, almost exactly, and has a normal, not too skinny, not too fat figure. He often wears jeans with a T-shirt, and a suit blazer just to look cool. One thing he never takes off, is his lucky charm, a necklace with a small dragon, wrapping around a ruby in the center of the necklace. He sometimes wears a dented, shorter top hat that he tilts over his head, once again, to look cool.</div></div>Dragon Powers: Has the ability to transform into the a dragon similar to Beowulf's Dragon, and is slightly smaller, allowing for quick movement and flight. He can also open the wings, claws, tail, and breath fire at will, without changing into the dragon, because this costs lots of energy. He can also open one wing, take it out, and turn it into a razor sharp, slightly curved blade.<br />
Bio: John can be a bit egotistical, and a bit of an arsehole. He loves to play guitar, and is quite a showman. He has a more sensative side, a more knowledgable side, one with understanding and kindness. His largest flaw is probably being lazy, and never doing anything. He can also be resourceful. Yet another one of his flaws, being an arsehole. He is often sarcastic and jokey, but truly hates being serious, and especially doing things.</div></div>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[power fighters]]></title>
			<link>http://forum.yugiohcardmaker.net/thread-169789.html</link>
			<pubDate>Fri, 20 Nov 2009 22:12:51 -0600</pubDate>
			<guid isPermaLink="false">http://forum.yugiohcardmaker.net/thread-169789.html</guid>
			<description><![CDATA[[/size&#93;well the first thing u have to do is well play by the rules listed below.<br />
<br />
<br />
<br />
<br />
    well here u go THE RULES:<br />
<br />
<br />
just right this<br />
<br />
<br />
FIGHTER NAME:<br />
POWER:<br />
WEAPON:<br />
FAV GAME:]]></description>
			<content:encoded><![CDATA[[/size]well the first thing u have to do is well play by the rules listed below.<br />
<br />
<br />
<br />
<br />
    well here u go THE RULES:<br />
<br />
<br />
just right this<br />
<br />
<br />
FIGHTER NAME:<br />
POWER:<br />
WEAPON:<br />
FAV GAME:]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Dead Space: The Final Stand (Basic, Not Started, Accepting all)]]></title>
			<link>http://forum.yugiohcardmaker.net/thread-169729.html</link>
			<pubDate>Fri, 20 Nov 2009 22:11:11 -0600</pubDate>
			<guid isPermaLink="false">http://forum.yugiohcardmaker.net/thread-169729.html</guid>
			<description><![CDATA[You can have up to 2 characters. It's best like that just in case one dies...<br />
<br />
Also, your first weapon is fully upgraded. The rest will have to be regular, also you can only find 1 node per 3 page. And you can only RP as humans.<br />
Rules of RPing works here, I also have the last say.<br />
<br />
<div><div class="spoiler_header"> Premise <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
This after the game. Isaac had left, the reason his team couldn't pick you up was because Kendra hid your signal. Now, it's time to get off the ship and back to home. Only 1 shuttle is left, and the legion of nercomorph now run even more rampant and bloodthirsty, and unable to focus, they fight even among themselves. Your hiding spot is now found by the Graverobber and he's coming over to your place. Hell just got worse.</div></div>
<div><div class="spoiler_header"> Plot <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
Your part of the last group of sane workers in the USG Ishimura. You all holed up in the crew's quarter's the vent blocked up, the door barricaded, and the only way in and out was a small hole that you all keep a eye on and sealed when someone was asleep. You and your crew wants to get off the ship. Will you survive to see the earth again, or will you crack and join the legion of the dead?</div></div>
<div><div class="spoiler_header"> APP <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
Name:<br />
Age:<br />
Gender:<br />
Appearance:<br />
Weapons: <br />
Current Mental Status:<br />
Bio (must be 3 sentances):</div></div>
<div><div class="spoiler_header"> My APP <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
Name: John "Jack" Raikov<br />
Age: 50<br />
Gender: Male<br />
Appearance: <div><div class="spoiler_header"> Appearance <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
<img src="http://images4.wikia.nocookie.net/deadspace/images/1/15/24x0712.jpg" border="0" alt="[Image: 24x0712.jpg&#93;" /></div></div>Weapons: Pulse Rifle (fully upgraded).<br />
Current Mental Status: Fine, only hearing voices.<br />
Bio: At a young age, he wanted to join the marines because of his father. Now, he's on the USG Ishimura, surviving hell by leaving the USG Valor and killing his own comrades who turned into twitchers. He nearly killed himself til he was founded by survivors. He doesn't get how to upgrade his gear, so he ask his friend Jim to do it for him.<br />
<br />
Name: Jim "Quick Shot" Mairov<br />
Age: 28<br />
Gender: Male<br />
Appearance: <div><div class="spoiler_header"> Appearance <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
<img src="http://images1.wikia.nocookie.net/deadspace/images/4/44/Obsidian_Rig.jpg" border="0" alt="[Image: Obsidian_Rig.jpg&#93;" /></div></div>Weapons: Line Gun (fully upgraded), Plasma Cutter (dual wielding, strapped to hips).<br />
Current Mental Status: Seeing things and hearing voices.<br />
Bio (must be 3 sentances): Jim joined the USG Ishimura to see the universe, instead he's stuck on a dead ship with dead people. He originally wanted to work on the bridge, but got that position stolen by his friend, who he took pity on and killed him when he turned into a guardian. He's a tech head and knows how to hack into the ship's computers. He can upgrade his friend's gears when asked.<br />
</div></div>
<div><div class="spoiler_header"> NercoMorph Descriptions <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
<br />
Slasher<br />
<a href="http://deadspace.wikia.com/wiki/Slashers" target="_blank">http://deadspace.wikia.com/wiki/Slashers</a><br />
<br />
Lurker<br />
<a href="http://deadspace.wikia.com/wiki/Lurkers" target="_blank">http://deadspace.wikia.com/wiki/Lurkers</a><br />
<br />
Leapers<br />
<a href="http://deadspace.wikia.com/wiki/Leapers" target="_blank">http://deadspace.wikia.com/wiki/Leapers</a><br />
<br />
Guardians<br />
<a href="http://deadspace.wikia.com/wiki/Guardians" target="_blank">http://deadspace.wikia.com/wiki/Guardians</a><br />
<br />
Brutes<br />
<a href="http://deadspace.wikia.com/wiki/Brutes" target="_blank">http://deadspace.wikia.com/wiki/Brutes</a><br />
<br />
Swarmers<br />
<a href="http://deadspace.wikia.com/wiki/Swarmers" target="_blank">http://deadspace.wikia.com/wiki/Swarmers</a><br />
<br />
Flyers<br />
<a href="http://deadspace.wikia.com/wiki/Flyers" target="_blank">http://deadspace.wikia.com/wiki/Flyers</a><br />
<br />
Investors<br />
<a href="http://deadspace.wikia.com/wiki/Investors" target="_blank">http://deadspace.wikia.com/wiki/Investors</a><br />
<br />
GraveRobber<br />
<a href="http://deadspace.wikia.com/wiki/Graverobber" target="_blank">http://deadspace.wikia.com/wiki/Graverobber</a><br />
<br />
The Hunter (if your thinking "But VK! The Hunter got burned up!" Well, I got us a new one to instill fear in us)<br />
<a href="http://deadspace.wikia.com/wiki/The_Hunter" target="_blank">http://deadspace.wikia.com/wiki/The_Hunter</a><br />
<br />
Dividers<br />
<a href="http://deadspace.wikia.com/wiki/Dividers" target="_blank">http://deadspace.wikia.com/wiki/Dividers</a><br />
<br />
Pregnants<br />
<a href="http://deadspace.wikia.com/wiki/Pregnants" target="_blank">http://deadspace.wikia.com/wiki/Pregnants</a><br />
<br />
Twitchers<br />
<a href="http://deadspace.wikia.com/wiki/Twitchers" target="_blank">http://deadspace.wikia.com/wiki/Twitchers</a><br />
</div></div>]]></description>
			<content:encoded><![CDATA[You can have up to 2 characters. It's best like that just in case one dies...<br />
<br />
Also, your first weapon is fully upgraded. The rest will have to be regular, also you can only find 1 node per 3 page. And you can only RP as humans.<br />
Rules of RPing works here, I also have the last say.<br />
<br />
<div><div class="spoiler_header"> Premise <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
This after the game. Isaac had left, the reason his team couldn't pick you up was because Kendra hid your signal. Now, it's time to get off the ship and back to home. Only 1 shuttle is left, and the legion of nercomorph now run even more rampant and bloodthirsty, and unable to focus, they fight even among themselves. Your hiding spot is now found by the Graverobber and he's coming over to your place. Hell just got worse.</div></div>
<div><div class="spoiler_header"> Plot <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
Your part of the last group of sane workers in the USG Ishimura. You all holed up in the crew's quarter's the vent blocked up, the door barricaded, and the only way in and out was a small hole that you all keep a eye on and sealed when someone was asleep. You and your crew wants to get off the ship. Will you survive to see the earth again, or will you crack and join the legion of the dead?</div></div>
<div><div class="spoiler_header"> APP <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
Name:<br />
Age:<br />
Gender:<br />
Appearance:<br />
Weapons: <br />
Current Mental Status:<br />
Bio (must be 3 sentances):</div></div>
<div><div class="spoiler_header"> My APP <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
Name: John "Jack" Raikov<br />
Age: 50<br />
Gender: Male<br />
Appearance: <div><div class="spoiler_header"> Appearance <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
<img src="http://images4.wikia.nocookie.net/deadspace/images/1/15/24x0712.jpg" border="0" alt="[Image: 24x0712.jpg]" /></div></div>Weapons: Pulse Rifle (fully upgraded).<br />
Current Mental Status: Fine, only hearing voices.<br />
Bio: At a young age, he wanted to join the marines because of his father. Now, he's on the USG Ishimura, surviving hell by leaving the USG Valor and killing his own comrades who turned into twitchers. He nearly killed himself til he was founded by survivors. He doesn't get how to upgrade his gear, so he ask his friend Jim to do it for him.<br />
<br />
Name: Jim "Quick Shot" Mairov<br />
Age: 28<br />
Gender: Male<br />
Appearance: <div><div class="spoiler_header"> Appearance <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
<img src="http://images1.wikia.nocookie.net/deadspace/images/4/44/Obsidian_Rig.jpg" border="0" alt="[Image: Obsidian_Rig.jpg]" /></div></div>Weapons: Line Gun (fully upgraded), Plasma Cutter (dual wielding, strapped to hips).<br />
Current Mental Status: Seeing things and hearing voices.<br />
Bio (must be 3 sentances): Jim joined the USG Ishimura to see the universe, instead he's stuck on a dead ship with dead people. He originally wanted to work on the bridge, but got that position stolen by his friend, who he took pity on and killed him when he turned into a guardian. He's a tech head and knows how to hack into the ship's computers. He can upgrade his friend's gears when asked.<br />
</div></div>
<div><div class="spoiler_header"> NercoMorph Descriptions <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
<br />
Slasher<br />
<a href="http://deadspace.wikia.com/wiki/Slashers" target="_blank">http://deadspace.wikia.com/wiki/Slashers</a><br />
<br />
Lurker<br />
<a href="http://deadspace.wikia.com/wiki/Lurkers" target="_blank">http://deadspace.wikia.com/wiki/Lurkers</a><br />
<br />
Leapers<br />
<a href="http://deadspace.wikia.com/wiki/Leapers" target="_blank">http://deadspace.wikia.com/wiki/Leapers</a><br />
<br />
Guardians<br />
<a href="http://deadspace.wikia.com/wiki/Guardians" target="_blank">http://deadspace.wikia.com/wiki/Guardians</a><br />
<br />
Brutes<br />
<a href="http://deadspace.wikia.com/wiki/Brutes" target="_blank">http://deadspace.wikia.com/wiki/Brutes</a><br />
<br />
Swarmers<br />
<a href="http://deadspace.wikia.com/wiki/Swarmers" target="_blank">http://deadspace.wikia.com/wiki/Swarmers</a><br />
<br />
Flyers<br />
<a href="http://deadspace.wikia.com/wiki/Flyers" target="_blank">http://deadspace.wikia.com/wiki/Flyers</a><br />
<br />
Investors<br />
<a href="http://deadspace.wikia.com/wiki/Investors" target="_blank">http://deadspace.wikia.com/wiki/Investors</a><br />
<br />
GraveRobber<br />
<a href="http://deadspace.wikia.com/wiki/Graverobber" target="_blank">http://deadspace.wikia.com/wiki/Graverobber</a><br />
<br />
The Hunter (if your thinking "But VK! The Hunter got burned up!" Well, I got us a new one to instill fear in us)<br />
<a href="http://deadspace.wikia.com/wiki/The_Hunter" target="_blank">http://deadspace.wikia.com/wiki/The_Hunter</a><br />
<br />
Dividers<br />
<a href="http://deadspace.wikia.com/wiki/Dividers" target="_blank">http://deadspace.wikia.com/wiki/Dividers</a><br />
<br />
Pregnants<br />
<a href="http://deadspace.wikia.com/wiki/Pregnants" target="_blank">http://deadspace.wikia.com/wiki/Pregnants</a><br />
<br />
Twitchers<br />
<a href="http://deadspace.wikia.com/wiki/Twitchers" target="_blank">http://deadspace.wikia.com/wiki/Twitchers</a><br />
</div></div>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[The End | PG-13 || ALWAYS ACCEPTING]]></title>
			<link>http://forum.yugiohcardmaker.net/thread-169753.html</link>
			<pubDate>Fri, 20 Nov 2009 19:05:29 -0600</pubDate>
			<guid isPermaLink="false">http://forum.yugiohcardmaker.net/thread-169753.html</guid>
			<description><![CDATA[The end of the world is near. People are freaking out and there is no escape, but the special people do have a chance. The people with powers have a chance at fending off these forces. They have divided into two groups led by two different people (which are me and Skippy). Later they will join up later to save each other, will you survive?<br />
<br />
<div><div class="spoiler_header">Rules <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">All RP and YCM Rules<br />
No OCC only posts<br />
No Godmodding or being Over Powered<br />
Skippy Canoe is co-owner<br />
Only the two group leaders (me and Skippy) get secondary powers<br />
If you read this, put "OMG IZ ENDIN?" in other.</div></div><div><div class="spoiler_header">App <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
Name:<br />
Age:<br />
Gender:<br />
Appearence (if pic, spoiler):<br />
Power (Only me and Skippy get a second):<br />
Bio (OPTIONAL):<br />
Group 1 or 2? (1 Me 2 Skippy):<br />
Other?:</div></div><div><div class="spoiler_header">My App <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
Name: Daniel Mitzuk<br />
Age: 18<br />
Gender: Male<br />
Appearence (if pic, spoiler): <div><div class="spoiler_header">Appearence <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;"><img src="http://i35.photobucket.com/albums/d178/SoraNiwa/Anime/boy.jpg" border="0" alt="[Image: boy.jpg&#93;" /></div></div>Power (Only me and Skippy get a second):<br />
Bio (OPTIONAL):<br />
Group:  Group One<br />
Other?: Leader of the Second group</div></div>]]></description>
			<content:encoded><![CDATA[The end of the world is near. People are freaking out and there is no escape, but the special people do have a chance. The people with powers have a chance at fending off these forces. They have divided into two groups led by two different people (which are me and Skippy). Later they will join up later to save each other, will you survive?<br />
<br />
<div><div class="spoiler_header">Rules <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">All RP and YCM Rules<br />
No OCC only posts<br />
No Godmodding or being Over Powered<br />
Skippy Canoe is co-owner<br />
Only the two group leaders (me and Skippy) get secondary powers<br />
If you read this, put "OMG IZ ENDIN?" in other.</div></div><div><div class="spoiler_header">App <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
Name:<br />
Age:<br />
Gender:<br />
Appearence (if pic, spoiler):<br />
Power (Only me and Skippy get a second):<br />
Bio (OPTIONAL):<br />
Group 1 or 2? (1 Me 2 Skippy):<br />
Other?:</div></div><div><div class="spoiler_header">My App <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
Name: Daniel Mitzuk<br />
Age: 18<br />
Gender: Male<br />
Appearence (if pic, spoiler): <div><div class="spoiler_header">Appearence <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;"><img src="http://i35.photobucket.com/albums/d178/SoraNiwa/Anime/boy.jpg" border="0" alt="[Image: boy.jpg]" /></div></div>Power (Only me and Skippy get a second):<br />
Bio (OPTIONAL):<br />
Group:  Group One<br />
Other?: Leader of the Second group</div></div>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Case Closed RP (Now Accepting) (Basic)]]></title>
			<link>http://forum.yugiohcardmaker.net/thread-169719.html</link>
			<pubDate>Fri, 20 Nov 2009 16:45:24 -0600</pubDate>
			<guid isPermaLink="false">http://forum.yugiohcardmaker.net/thread-169719.html</guid>
			<description><![CDATA[Before I start,  I'll establish characters They can be real or made up!]]></description>
			<content:encoded><![CDATA[Before I start,  I'll establish characters They can be real or made up!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[An Assassin's Creed RP - A Glitch in the System[BASIC&#93;[not started, always accepting&#93;]]></title>
			<link>http://forum.yugiohcardmaker.net/thread-169714.html</link>
			<pubDate>Fri, 20 Nov 2009 16:22:39 -0600</pubDate>
			<guid isPermaLink="false">http://forum.yugiohcardmaker.net/thread-169714.html</guid>
			<description><![CDATA[<div style="text-align: center;"><div><div class="spoiler_header"><span style="font-weight: bold;">Plot!</span> <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">It was like any other day, Desmond got ready and lay himself down on the Animus. The only problem was that this time there was a very strange glitch in the system. As Desmond dove down into the Animus everything went fuzzy and started to fade away. The cover of the Animus slid away just in time for Desmond to see guards and assassins from his memories, appearing out of thin air. He saw Altaïr and Ezio appearing with the other assassins. He also saw hoards of guards appearing and knew he had to run. Now it's up to you! Pick a side, join the fight! You wont regret it!</div></div><div><div class="spoiler_header"><span style="font-weight: bold;">App!</span> <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;"><div class="codeblock">
<div class="title">Code:<br />
</div><div class="body" dir="ltr"><code>[b&#93;Name: [/b&#93;<br />
[b&#93;Gender: [/b&#93;<br />
[b&#93;Age: [/b&#93;<br />
[b&#93;Appearance(pic or 4+ sentence description): [/b&#93;<br />
[b&#93;Personality: [/b&#93;<br />
[b&#93;Bio(4+ sentences): [/b&#93;<br />
[b&#93;Weapon(pic or 4+ sentence description): [/b&#93;<br />
[b&#93;Team: [/b&#93;<br />
[b&#93;Team Rank: [/b&#93;</code></div></div>
</div></div><div><div class="spoiler_header"><span style="font-weight: bold;">My App!</span> <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;"><span style="font-weight: bold;">Name: Zenaku Takumi</span><br />
<span style="font-weight: bold;">Gender: Male</span><br />
<span style="font-weight: bold;">Age: 24</span><br />
<span style="font-weight: bold;">Appearance(pic or 4+ sentence description): <div><div class="spoiler_header">Appearance <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;"><img src="http://www.modcraft.net/site/images/stories/assassin_by_slaine69.png" border="0" alt="[Image: assassin_by_slaine69.png&#93;" /></div></div></span><br />
<span style="font-weight: bold;">Personality: He cannot stand company. He only follows the dark because it shows him the way he wants to follow. He thinks that anyone that follows him on missions will only hold him back, so he does everything in his power to go at it alone. He will never back out of a fight unless he deems his opponent ‘unworthy’, in that case he will flee and hunt his foe down like assassin later. Back out and prepare to be pursued.</span><br />
<span style="font-weight: bold;">Bio(4+ sentences): A true assassin at heart. Nakamura has never known the true meaning of light. He uses his cloak to help him manipulate the shadows around him, allowing him to sneak up to his target. Neither seen nor heard he strikes his foe with his 'hidden blade'. He grew up in a family with a long history of stelthy assassins, knowing he would be the next in line. If caught somehow or just playing around he will swap to his sword, using his amazing agility to give him an advantage. His athletic ablility allows him to silently jump from rooftop to rooftop, gaining him access to places others could never reach. He claims to be evil but that doesn't stop him from doing his own thing, he always says: 'I don't care if your good or evil, get in my way and I won't hold back'.</span><br />
<span style="font-weight: bold;">Weapon(pic or 4+ sentence description): <div><div class="spoiler_header">Sword <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;"><img src="http://greywolf.critter.net/images/ad&amp;d/clipart/sword-shadow.jpg" border="0" alt="[Image: sword-shadow.jpg&#93;" /></div></div> He wields this sword in his right hand and has concealed a 'hidden blade', that looks similar to the ones on this man's wrists: <div><div class="spoiler_header">Hidden Blade <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;"><img src="http://ve3dmedia.ign.com/images/04/75/47552_AssassinsCreed2-Ezio.png" border="0" alt="[Image: 47552_AssassinsCreed2-Ezio.png&#93;" /></div></div> on his left wrist. He uses his power to manipulate the shadows around him to stealthily assassinate targets with his 'hidden blade'. Sometimes he will swap to using two of these short blades he carries:<div><div class="spoiler_header">Short Blades <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;"><img src="http://www.edgesofreality.com/image_manager/attributes/image/image_5/41832025_9573260_thumbnail.jpg" border="0" alt="[Image: 41832025_9573260_thumbnail.jpg&#93;" /></div></div> If he needs to attack someone from a long distance he can create guns from the shadows that fire lasers.</span><br />
<span style="font-weight: bold;">Team: Assassins</span><br />
<span style="font-weight: bold;">Team Rank: Master Assassin</span></div></div><div><div class="spoiler_header"><span style="font-weight: bold;">Rules!</span> <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;"><span style="font-weight: bold;">1)</span> All YCM rules apply.<br />
<span style="font-weight: bold;">2)</span> All RP rules apply.<br />
<span style="font-weight: bold;">3)</span> I MAY allow you to have two characters but not two from opposite teams!<br />
<span style="font-weight: bold;">4)</span> NO killing others characters unless directly asked to.<br />
<span style="font-weight: bold;">5)</span> DON'T ARGUE WITH ME!<br />
<span style="font-weight: bold;">5)</span> If you are an Assassin and you put 'Master Assassin' as your team rank, I will reject you.<br />
<span style="font-weight: bold;">6)</span> DON'T ask me to be a Master Assassin, I will pick who is and isn't a Master Assassin judging by character devlopment.</div></div><div><div class="spoiler_header"><span style="font-weight: bold;">Teams and Ranks</span> <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;"><div><div class="spoiler_header"><span style="font-style: italic;"><span style="font-weight: bold;">Assassin Ranks</span></span> <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;"><span style="font-style: italic;"><span style="font-weight: bold;">Master Assassins - Dylan 101</span></span><br />
<span style="font-style: italic;"><span style="font-weight: bold;">Field Assassins - </span></span></div></div><div><div class="spoiler_header"><span style="font-style: italic;"><span style="font-weight: bold;">Guard Ranks</span></span> <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;"><span style="font-style: italic;"><span style="font-weight: bold;">#1: Leader - </span></span><br />
<span style="font-style: italic;"><span style="font-weight: bold;">#2: Co-Leader - </span></span><br />
<span style="font-style: italic;"><span style="font-weight: bold;">#3: Commander - </span></span><br />
<span style="font-style: italic;"><span style="font-weight: bold;">#4: Sergeant - </span></span><br />
<span style="font-style: italic;"><span style="font-weight: bold;">#5: General - </span></span><br />
<span style="font-style: italic;"><span style="font-weight: bold;">#6: Seeker - </span></span><br />
<span style="font-style: italic;"><span style="font-weight: bold;">#7 and Below: Regular Guards - </span></span></div></div><div><div class="spoiler_header"><span style="font-style: italic;"><span style="font-weight: bold;">Military</span></span> <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;"><span style="font-style: italic;"><span style="font-weight: bold;">#1: Leader - </span></span><br />
<span style="font-style: italic;"><span style="font-weight: bold;">#2: Co-Leader - </span></span><br />
<span style="font-style: italic;"><span style="font-weight: bold;">#3: Commander - </span></span><br />
<span style="font-style: italic;"><span style="font-weight: bold;">#4: Sergeant - </span></span><br />
<span style="font-style: italic;"><span style="font-weight: bold;">#5: General - </span></span><br />
<span style="font-style: italic;"><span style="font-weight: bold;">#6: Special Operative - </span></span><br />
<span style="font-style: italic;"><span style="font-weight: bold;">#7 and Below: Foot Soliders - </span></span></div></div></div></div></div>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><div><div class="spoiler_header"><span style="font-weight: bold;">Plot!</span> <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">It was like any other day, Desmond got ready and lay himself down on the Animus. The only problem was that this time there was a very strange glitch in the system. As Desmond dove down into the Animus everything went fuzzy and started to fade away. The cover of the Animus slid away just in time for Desmond to see guards and assassins from his memories, appearing out of thin air. He saw Altaïr and Ezio appearing with the other assassins. He also saw hoards of guards appearing and knew he had to run. Now it's up to you! Pick a side, join the fight! You wont regret it!</div></div><div><div class="spoiler_header"><span style="font-weight: bold;">App!</span> <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;"><div class="codeblock">
<div class="title">Code:<br />
</div><div class="body" dir="ltr"><code>[b]Name: [/b]<br />
[b]Gender: [/b]<br />
[b]Age: [/b]<br />
[b]Appearance(pic or 4+ sentence description): [/b]<br />
[b]Personality: [/b]<br />
[b]Bio(4+ sentences): [/b]<br />
[b]Weapon(pic or 4+ sentence description): [/b]<br />
[b]Team: [/b]<br />
[b]Team Rank: [/b]</code></div></div>
</div></div><div><div class="spoiler_header"><span style="font-weight: bold;">My App!</span> <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;"><span style="font-weight: bold;">Name: Zenaku Takumi</span><br />
<span style="font-weight: bold;">Gender: Male</span><br />
<span style="font-weight: bold;">Age: 24</span><br />
<span style="font-weight: bold;">Appearance(pic or 4+ sentence description): <div><div class="spoiler_header">Appearance <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;"><img src="http://www.modcraft.net/site/images/stories/assassin_by_slaine69.png" border="0" alt="[Image: assassin_by_slaine69.png]" /></div></div></span><br />
<span style="font-weight: bold;">Personality: He cannot stand company. He only follows the dark because it shows him the way he wants to follow. He thinks that anyone that follows him on missions will only hold him back, so he does everything in his power to go at it alone. He will never back out of a fight unless he deems his opponent ‘unworthy’, in that case he will flee and hunt his foe down like assassin later. Back out and prepare to be pursued.</span><br />
<span style="font-weight: bold;">Bio(4+ sentences): A true assassin at heart. Nakamura has never known the true meaning of light. He uses his cloak to help him manipulate the shadows around him, allowing him to sneak up to his target. Neither seen nor heard he strikes his foe with his 'hidden blade'. He grew up in a family with a long history of stelthy assassins, knowing he would be the next in line. If caught somehow or just playing around he will swap to his sword, using his amazing agility to give him an advantage. His athletic ablility allows him to silently jump from rooftop to rooftop, gaining him access to places others could never reach. He claims to be evil but that doesn't stop him from doing his own thing, he always says: 'I don't care if your good or evil, get in my way and I won't hold back'.</span><br />
<span style="font-weight: bold;">Weapon(pic or 4+ sentence description): <div><div class="spoiler_header">Sword <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;"><img src="http://greywolf.critter.net/images/ad&amp;d/clipart/sword-shadow.jpg" border="0" alt="[Image: sword-shadow.jpg]" /></div></div> He wields this sword in his right hand and has concealed a 'hidden blade', that looks similar to the ones on this man's wrists: <div><div class="spoiler_header">Hidden Blade <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;"><img src="http://ve3dmedia.ign.com/images/04/75/47552_AssassinsCreed2-Ezio.png" border="0" alt="[Image: 47552_AssassinsCreed2-Ezio.png]" /></div></div> on his left wrist. He uses his power to manipulate the shadows around him to stealthily assassinate targets with his 'hidden blade'. Sometimes he will swap to using two of these short blades he carries:<div><div class="spoiler_header">Short Blades <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;"><img src="http://www.edgesofreality.com/image_manager/attributes/image/image_5/41832025_9573260_thumbnail.jpg" border="0" alt="[Image: 41832025_9573260_thumbnail.jpg]" /></div></div> If he needs to attack someone from a long distance he can create guns from the shadows that fire lasers.</span><br />
<span style="font-weight: bold;">Team: Assassins</span><br />
<span style="font-weight: bold;">Team Rank: Master Assassin</span></div></div><div><div class="spoiler_header"><span style="font-weight: bold;">Rules!</span> <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;"><span style="font-weight: bold;">1)</span> All YCM rules apply.<br />
<span style="font-weight: bold;">2)</span> All RP rules apply.<br />
<span style="font-weight: bold;">3)</span> I MAY allow you to have two characters but not two from opposite teams!<br />
<span style="font-weight: bold;">4)</span> NO killing others characters unless directly asked to.<br />
<span style="font-weight: bold;">5)</span> DON'T ARGUE WITH ME!<br />
<span style="font-weight: bold;">5)</span> If you are an Assassin and you put 'Master Assassin' as your team rank, I will reject you.<br />
<span style="font-weight: bold;">6)</span> DON'T ask me to be a Master Assassin, I will pick who is and isn't a Master Assassin judging by character devlopment.</div></div><div><div class="spoiler_header"><span style="font-weight: bold;">Teams and Ranks</span> <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;"><div><div class="spoiler_header"><span style="font-style: italic;"><span style="font-weight: bold;">Assassin Ranks</span></span> <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;"><span style="font-style: italic;"><span style="font-weight: bold;">Master Assassins - Dylan 101</span></span><br />
<span style="font-style: italic;"><span style="font-weight: bold;">Field Assassins - </span></span></div></div><div><div class="spoiler_header"><span style="font-style: italic;"><span style="font-weight: bold;">Guard Ranks</span></span> <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;"><span style="font-style: italic;"><span style="font-weight: bold;">#1: Leader - </span></span><br />
<span style="font-style: italic;"><span style="font-weight: bold;">#2: Co-Leader - </span></span><br />
<span style="font-style: italic;"><span style="font-weight: bold;">#3: Commander - </span></span><br />
<span style="font-style: italic;"><span style="font-weight: bold;">#4: Sergeant - </span></span><br />
<span style="font-style: italic;"><span style="font-weight: bold;">#5: General - </span></span><br />
<span style="font-style: italic;"><span style="font-weight: bold;">#6: Seeker - </span></span><br />
<span style="font-style: italic;"><span style="font-weight: bold;">#7 and Below: Regular Guards - </span></span></div></div><div><div class="spoiler_header"><span style="font-style: italic;"><span style="font-weight: bold;">Military</span></span> <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;"><span style="font-style: italic;"><span style="font-weight: bold;">#1: Leader - </span></span><br />
<span style="font-style: italic;"><span style="font-weight: bold;">#2: Co-Leader - </span></span><br />
<span style="font-style: italic;"><span style="font-weight: bold;">#3: Commander - </span></span><br />
<span style="font-style: italic;"><span style="font-weight: bold;">#4: Sergeant - </span></span><br />
<span style="font-style: italic;"><span style="font-weight: bold;">#5: General - </span></span><br />
<span style="font-style: italic;"><span style="font-weight: bold;">#6: Special Operative - </span></span><br />
<span style="font-style: italic;"><span style="font-weight: bold;">#7 and Below: Foot Soliders - </span></span></div></div></div></div></div>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Rosethorn [A Pokemon RP&#93; (Basic/Accepting/Not Started)]]></title>
			<link>http://forum.yugiohcardmaker.net/thread-169708.html</link>
			<pubDate>Fri, 20 Nov 2009 16:09:40 -0600</pubDate>
			<guid isPermaLink="false">http://forum.yugiohcardmaker.net/thread-169708.html</guid>
			<description><![CDATA[<div><div class="spoiler_header">plot <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;"> The year is 2043, Ten years ago, Dr. Veronica Rosethorn, an avid "pokemanic"  finally completed her life's work, to create real, evolving, living, breathing pokemon, she created pokeballs to catch them in, Rare candy to increase thier powers. Needless to say, Dr. Rosethorn made millions. But, soon after her success, Rosethorn started to become very withdrawn, she was seen less and less in public, until, finally, she disappeared.<br />
 When Rosethorn bought pokemon into our world, you were but a baby, but now, you're old enought to start your own journey and take the first steps to becoming one of the first ever real pokemon masters!</div></div>
<div><div class="spoiler_header">The Finner Points <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
<div><div class="spoiler_header">how do we battle? <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
Battleing will be done  fairly and based on logic, if I feel you are god-modding, or otherwise being unfair by having your pokemon endlessly hit, always dodge, and get up from every single move, then you'll be warned once, and kicked out of the RP after that. To determine the hitpoints your pokemon has are normal for a pokemon of it's level and species.</div></div><div><div class="spoiler_header">gyms, contests and tournaments <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
There are no gyms... Well atleast no offcial ones. there's no Elite Four. There are however, tournaments held all over the place, anywhere where one might find a person with money, it's just as likley they'll find a person who's using that money to hold a Pokemon battling tournament or a contest. Once a year (very late on in this RP) there will be a "Grand Tournament" which anyone can enter, and the winner is hailed as a pokemon master! this Tournament is only in it's 3rd year of existance.</div></div><div><div class="spoiler_header">Experience and Evolution <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;"> to a degree this will be decided based on common sense, however, if you can't work out if or when your pokemon should evolve, ask me, and I'll work it out.</div></div><div><div class="spoiler_header">Catching Pokemon <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
Once again, this should be common sense based, be reasonable, have battles before you catch your pokemon, and don't just do stuff like this Mitch sees a Dragonite flying over the medow. "Pokeball go!" Instantly the Dragonite was captured.</div></div><div><div class="spoiler_header">legendary pokemon <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
No. End of story.</div></div></div></div><div><div class="spoiler_header">Application form <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
Name:<br />
Starter Pokemon (any basic pokemon):<br />
Appearence:<br />
Home Town:<br />
Bio:</div></div><div><div class="spoiler_header">My application <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
Name: Chris Harper<br />
Starter Pokemon: Ponyta<br />
Appearence: <img src="http://i47.tinypic.com/351cm8k.png" border="0" alt="[Image: 351cm8k.png&#93;" /><br />
Home Town: None, Chris lived on Harper Ranch (an unimportant location)<br />
Bio: Chris Harper grew up on his family's farm, where in a way he fit in, but he always wanted more, he wanted to see the city, to find love, and to travel, to have days that wern't constantly about work, finally, his oppertunity came 2 years ago, when his favorite Rapidash gave birth to hs starter Ponyta. At the time he was too young to start his journey, but now, after much training he's ready to set out. </div></div>
<div><div class="spoiler_header">Rules <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
Follow all basic RP rules.</div></div>]]></description>
			<content:encoded><![CDATA[<div><div class="spoiler_header">plot <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;"> The year is 2043, Ten years ago, Dr. Veronica Rosethorn, an avid "pokemanic"  finally completed her life's work, to create real, evolving, living, breathing pokemon, she created pokeballs to catch them in, Rare candy to increase thier powers. Needless to say, Dr. Rosethorn made millions. But, soon after her success, Rosethorn started to become very withdrawn, she was seen less and less in public, until, finally, she disappeared.<br />
 When Rosethorn bought pokemon into our world, you were but a baby, but now, you're old enought to start your own journey and take the first steps to becoming one of the first ever real pokemon masters!</div></div>
<div><div class="spoiler_header">The Finner Points <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
<div><div class="spoiler_header">how do we battle? <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
Battleing will be done  fairly and based on logic, if I feel you are god-modding, or otherwise being unfair by having your pokemon endlessly hit, always dodge, and get up from every single move, then you'll be warned once, and kicked out of the RP after that. To determine the hitpoints your pokemon has are normal for a pokemon of it's level and species.</div></div><div><div class="spoiler_header">gyms, contests and tournaments <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
There are no gyms... Well atleast no offcial ones. there's no Elite Four. There are however, tournaments held all over the place, anywhere where one might find a person with money, it's just as likley they'll find a person who's using that money to hold a Pokemon battling tournament or a contest. Once a year (very late on in this RP) there will be a "Grand Tournament" which anyone can enter, and the winner is hailed as a pokemon master! this Tournament is only in it's 3rd year of existance.</div></div><div><div class="spoiler_header">Experience and Evolution <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;"> to a degree this will be decided based on common sense, however, if you can't work out if or when your pokemon should evolve, ask me, and I'll work it out.</div></div><div><div class="spoiler_header">Catching Pokemon <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
Once again, this should be common sense based, be reasonable, have battles before you catch your pokemon, and don't just do stuff like this Mitch sees a Dragonite flying over the medow. "Pokeball go!" Instantly the Dragonite was captured.</div></div><div><div class="spoiler_header">legendary pokemon <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
No. End of story.</div></div></div></div><div><div class="spoiler_header">Application form <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
Name:<br />
Starter Pokemon (any basic pokemon):<br />
Appearence:<br />
Home Town:<br />
Bio:</div></div><div><div class="spoiler_header">My application <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
Name: Chris Harper<br />
Starter Pokemon: Ponyta<br />
Appearence: <img src="http://i47.tinypic.com/351cm8k.png" border="0" alt="[Image: 351cm8k.png]" /><br />
Home Town: None, Chris lived on Harper Ranch (an unimportant location)<br />
Bio: Chris Harper grew up on his family's farm, where in a way he fit in, but he always wanted more, he wanted to see the city, to find love, and to travel, to have days that wern't constantly about work, finally, his oppertunity came 2 years ago, when his favorite Rapidash gave birth to hs starter Ponyta. At the time he was too young to start his journey, but now, after much training he's ready to set out. </div></div>
<div><div class="spoiler_header">Rules <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
Follow all basic RP rules.</div></div>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Shadows of Akatsuki]]></title>
			<link>http://forum.yugiohcardmaker.net/thread-169653.html</link>
			<pubDate>Fri, 20 Nov 2009 08:38:59 -0600</pubDate>
			<guid isPermaLink="false">http://forum.yugiohcardmaker.net/thread-169653.html</guid>
			<description><![CDATA[Always accepting[/b&#93;]]></description>
			<content:encoded><![CDATA[Always accepting[/b]]]></content:encoded>
		</item>
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