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The Taste of Vanilla: Normal Monster Sets
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08-06-2009, 02:30 AM
(This post was last modified: 11-07-2009 02:49 AM by Icyblue.)
Post: #1
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The Taste of Vanilla: Normal Monster Sets
Now I'm sure you all are wondering. "How can Normal Monster Sets be creative? All they do is look pretty and have nice flavor text." But, you have a lot to play around with. You have a whole set, based around a story, rather than an effect type. The story, can be told through every card in this set. Such things happen with the Ojama, and Gagagigo and Kozaky TCG/OCG cards.
There are though, rather annoying things about this kind of set. Especially, if you want to make multiple monsters, it's key to have an Archetype. Which is basically, what comes before the name; Such as Elemental Heros or Morphtronics, they allow all sorts of cards to be linked to them without having to always put the card name in quotations, which in the end clutters your cards. Another important factor is that, due to their nature of telling a story, picking images from a similar anime/cartoon/comic is always key, so you can add Spells and Trap cards to this story. This keeps the story of these monsters rather... Synergistic with the whole set, and may or may not help you know what you want to do in the long run. These images, and effects of the Spells, Traps and limited Effect Monsters will end up being plot points in this story of yours. You may want to remember, that in order for a Normal Monster Set, Spell and Trap Cards have to be in abundance, and that it always focuses on this story. Just do your best not to force it, but keep a few cards flexible on other, or similar cards to make them better and faster. Keeping it singled out to this set itself will force the effect, and not be very creative overall. So be sure to pay attention to what you're making. Part 1- Done - Next part will include how to help flow, and structure. |
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08-06-2009, 02:34 AM
Post: #2
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RE: The Taste of Vanilla: Normal Monster Sets [Part 1 up]
Very interesting, thanks a lot Icy. This will be helpful to many people.
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08-06-2009, 02:35 AM
Post: #3
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RE: The Taste of Vanilla: Normal Monster Sets [Part 1 up]
Maybe this will encourage people to stop bashing on Vanillas and actually make them. Looks good.
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08-06-2009, 02:47 AM
Post: #4
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RE: The Taste of Vanilla: Normal Monster Sets [Part 1 up]
Telling a stroy through a set, ingenious Icy, just riveting. This very well might change the course of how people make cards on this site.
Keep up the great work. |
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08-06-2009, 02:50 AM
Post: #5
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RE: The Taste of Vanilla: Normal Monster Sets [Part 1 up]
Yay, you did it! Good job Icy.
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08-06-2009, 06:56 AM
Post: #6
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| RE: The Taste of Vanilla: Normal Monster Sets [Part 1 up] | |||
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08-06-2009, 07:07 AM
Post: #7
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RE: The Taste of Vanilla: Normal Monster Sets [Part 1 up]
well..Now im not afraid of posting a vanilla at some time anymore^^
THX! I really think Vanillas should be the part of every deck!. Its not even realistic just having effect-Monsters in booster sets |
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08-06-2009, 07:25 AM
Post: #8
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| RE: The Taste of Vanilla: Normal Monster Sets [Part 1 up] | |||
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08-06-2009, 08:23 AM
(This post was last modified: 08-06-2009 08:24 AM by Protheus.)
Post: #9
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RE: The Taste of Vanilla: Normal Monster Sets [Part 1 up]
I was never
But I This is |
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08-06-2009, 08:28 AM
(This post was last modified: 08-06-2009 08:28 AM by Łεσ™.)
Post: #10
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RE: The Taste of Vanilla: Normal Monster Sets [Part 1 up]
this is going to help us Vanilla makers a better way of making Vanilas
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08-06-2009, 08:34 AM
Post: #11
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RE: The Taste of Vanilla: Normal Monster Sets [Part 1 up]
(08-06-2009 08:23 AM)Protheus Wrote: I was never I sure hope that was sarcasm... |
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08-06-2009, 10:43 AM
Post: #12
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RE: The Taste of Vanilla: Normal Monster Sets [Part 1 up]
I'm certain this will inspire confidence for members posting vanillas.
However, when posting single cards, I still think that effect monsters show more creativity as they can work with other cards based on what is said in their effect. Vanillas are truly single cards that tend to only fit into a viable strategy when included in a set. ...And I think this thread emphasizes the fact that vanillas can be made into creative sets, but my point is that as single cards, effect monsters are superior. Nonetheless, it is a helpful thread and I like the idea of the story. |
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08-06-2009, 11:51 AM
Post: #13
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RE: The Taste of Vanilla: Normal Monster Sets [Part 1 up]
Its about time someone made something like this. People are always saying how there sholdnt be vanillas in a set. Thanks a lot Icy
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08-06-2009, 12:24 PM
Post: #14
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RE: The Taste of Vanilla: Normal Monster Sets [Part 1 up]
Icy, You have made n00bs all over the world proud...
+1 rep! |
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08-06-2009, 03:29 PM
Post: #15
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RE: The Taste of Vanilla: Normal Monster Sets [Part 1 up]
Finnaly someone that agrees with me! Normal Monsters, or in this case vannilas, I think should be in every deck. They can sometimes be good support. Like a Warrior-type vannila in a warrior-type deck. Its support and it sometimes can be used for fusions and other things.
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08-06-2009, 04:21 PM
Post: #16
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RE: The Taste of Vanilla: Normal Monster Sets [Part 1 up]
hmm......
Very smart. |
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08-06-2009, 07:12 PM
Post: #17
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RE: The Taste of Vanilla: Normal Monster Sets [Part 1 up]
(08-06-2009 03:29 PM)regalsword65 Wrote: Finnaly someone that agrees with me! Normal Monsters, or in this case vannilas, I think should be in every deck. They can sometimes be good support. Like a Warrior-type vannila in a warrior-type deck. Its support and it sometimes can be used for fusions and other things. Thats very, very, easily debatable. And Icy, this should help cut down on the "VANILLAS SUCK. GTFO" comments. Nice show. |
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08-06-2009, 07:20 PM
Post: #18
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RE: The Taste of Vanilla: Normal Monster Sets [Part 1 up]
i think it'll be very helpful
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08-06-2009, 09:49 PM
Post: #19
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RE: The Taste of Vanilla: Normal Monster Sets [Part 1 up]
This is a good thread. This will help everybody appreciate vanillas.
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08-06-2009, 10:20 PM
Post: #20
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RE: The Taste of Vanilla: Normal Monster Sets [Part 1 up]
woot woot! there should be a Vanilla Revolution thread! /
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