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Core Chimail Support - Stabilizing the Core and Screwin' with Blackwings and GBs.
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09-11-2009, 01:53 PM
(This post was last modified: 11-07-2009 10:12 AM by Zkaiser.)
Post: #1
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Core Chimail Support - Stabilizing the Core and Screwin' with Blackwings and GBs.
Core Chimail Factory
Field Spell During each of your End Phases, destroy this card unless you send 1 "Core Chimail" monster from your hand to the Graveyard or reveal 1 Field Spell Card in your hand. You do not have to pay maintenance for "Core Chimail" monsters. Once per turn, you can Normal Summon 1 "Core Chimail" monster in addition to your Normal Summon or Set for the turn. If this face-up card would be destroyed you can discard 1 "Iron Core of Core Chimail" instead. Core Chimail Retrieval Program Normal Trap This card can be activated during the End Phase in which it is Set. Return 1 "Iron Core of Core Chimail" from your Graveyard to your hand and return this card to your hand instead of sending it to the Graveyard. Core Filtration System Continuous Spell An opponent's monster that battles with a "Core Chimail" monster you control is changed to face-down Defense Position at the end of the Damage Step. *NEW*Resources from the Different Dimension Normal Spell Return 1 of your removed from play "Core Chimail" cards to your Graveyard. Draw 2 cards. Core Chimail Pangaea FIRE/6/1800/2500 Psychic/Effect During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard. This card cannot be Special Summoned. When this card is Normal or Flip Summoned, it is changed to Defense Position. Once per turn, by discarding 1 "Iron Core of Core Chimail" you can Special Summon 1 Level 4 or lower "Core Chimail" monster from your Deck. This card cannot be destroyed by monster effects. Core Chimail Paradox WIND/4/1900/800 Psychic/Effect During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Psychic-Type monster in your hand. Any effect of increasing the ATK or DEF your opponent's monsters is negated and changed to decrease by the same amount. *NEW*Core Chimail Scissor Knight WATER/3/1600/1200 Warrior/Effect During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Warrior-Type monster in your hand. During your Draw Phase, you can return this card in your Graveyard to your hand by paying 500 Life Points. *NEW*Core Chimail Ally FIRE/4/1900/1400 Machine/Effect During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Machine-Type monster in your hand. When a card is sent from your opponent's Deck to the Graveyard increase this card's ATK by 100. You can decrease this card's ATK by 500 to change 1 face-up Attack Position LIGHT or DARK monster on the field to face-up Defense Position. *NEW*Malicious Core of Core Chimail Normal Spell This card's name is treated as "Iron Core of Core Chimail." During your Draw Phase, if this card is in your Graveyard, you can send 1 "Koa'ki Meiru" monster from your hand to your Graveyard to add this card to your hand. If this card is sent from your hand to the Graveyard by a "Core Chimail" monster, return 1 card your opponent controls to the top of the owner's Deck. *NEW*Stable Core of Core Chimail Normal Spell This card's name is treated as "Iron Core of Core Chimail." During your Draw Phase, if this card is in your Graveyard, you can add this card to your hand instead of drawing. When this card is sent from your hand to the Graveyard by a "Core Chimail" monster, Draw 1 card. *NEW*Core Chimail Mining Drill Continuous Spell Each time you discard a card during your End Phase place 1 Drill Counter on this card. By sending this card to the Graveyard, draw a number of cards from your Deck and/or add "Core Chimail" Cards in your Graveyard equal to the number of Drill Counters on this card. |
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09-11-2009, 06:57 PM
Post: #2
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RE: Core Chimail Support - Stabilizing the Core and Screwin' with Blackwings and GBs.
Pangaea? What does this guy have to do with Dinosaurs? These seem great, but Retrieval Program is broken. Take out the first part and it's fine. 8.5/10.
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09-12-2009, 08:00 AM
Post: #3
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RE: Core Chimail Support - Stabilizing the Core and Screwin' with Blackwings and GBs.
(09-11-2009 06:57 PM)Darkdust Dragon Wrote: Pangaea? What does this guy have to do with Dinosaurs? These seem great, but Retrieval Program is broken. Take out the first part and it's fine. 8.5/10. Pangaea is when all of the continents were one. Since all of the Core Chimails are of nature attributes and this guy can bring all of the Core Chimails together I think the name fits. Also, what's so broken about Core Retrieval Program? |
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09-12-2009, 08:32 AM
Post: #4
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RE: Core Chimail Support - Stabilizing the Core and Screwin' with Blackwings and GBs.
(09-12-2009 08:00 AM)Zkaiser Wrote:(09-11-2009 06:57 PM)Darkdust Dragon Wrote: Pangaea? What does this guy have to do with Dinosaurs? These seem great, but Retrieval Program is broken. Take out the first part and it's fine. 8.5/10. Pangaea does fit, but Program... well, let's see, it can be played the turn you set it, retrieve a core, then out itself back in your hand. Anybody else see the huge problem with that process? |
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09-12-2009, 12:15 PM
(This post was last modified: 09-12-2009 12:16 PM by Zkaiser.)
Post: #5
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RE: Core Chimail Support - Stabilizing the Core and Screwin' with Blackwings and GBs.
Well it can only be played during the End Phase in which it is set. I basically made it so that Powerhand would finally have a decent reveal option. The only real problem I see with it is that it will probably never touch the Graveyard. That's not broken in my opinion. But I have a hard time seeing extremely broken combos with the cards I make so maybe you can point out it's problems.
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09-12-2009, 02:10 PM
Post: #6
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RE: Core Chimail Support - Stabilizing the Core and Screwin' with Blackwings and GBs.
(09-12-2009 12:15 PM)Zkaiser Wrote: Well it can only be played during the End Phase in which it is set. I basically made it so that Powerhand would finally have a decent reveal option. The only real problem I see with it is that it will probably never touch the Graveyard. That's not broken in my opinion. But I have a hard time seeing extremely broken combos with the cards I make so maybe you can point out it's problems. It becomes 2 for 1 on any Core Chimail. Discard 1 for a monster, use this and recover it, then pay for another monster. Normally that wouldn't be so bad, but with Ghoulungulate in the house this thing can maintain an entire field with the help of one monster. |
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09-12-2009, 08:33 PM
Post: #7
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RE: Core Chimail Support - Stabilizing the Core and Screwin' with Blackwings and GBs.
Ghoulungate can't protect Core Chimails from their self-destruction.
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09-13-2009, 10:26 AM
Post: #8
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RE: Core Chimail Support - Stabilizing the Core and Screwin' with Blackwings and GBs.
No, but you can maintain him and the others infinitely with this card while you have full protection from everything else.
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09-13-2009, 11:09 PM
(This post was last modified: 09-13-2009 11:39 PM by skyshadow.)
Post: #9
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| RE: Core Chimail Support - Stabilizing the Core and Screwin' with Blackwings and GBs. | |||
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09-16-2009, 07:11 PM
Post: #10
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RE: Core Chimail Support - Stabilizing the Core and Screwin' with Blackwings and GBs.
True that is broken. I'll make it so you have to reveal/discard a Core to do that.
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11-07-2009, 10:24 AM
Post: #11
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RE: Core Chimail Support - Stabilizing the Core and Screwin' with Blackwings and GBs.
New cards.
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11-09-2009, 12:34 AM
Post: #12
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RE: Core Chimail Support - Stabilizing the Core and Screwin' with Blackwings and GBs.
Malicious and Stable Cores are apparently given a name at all times. Which means, like Harpy Lady 1, 2 and 3, you can't have more than 3 of Iron, Malicious or Stable combined in the same deck- (AKA, 2 Malicious, 1 stable, 0 Iron is legal, 3 Malicious, 3 Stable, 3 iron is not.)
Was that intentional? |
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11-09-2009, 07:14 PM
(This post was last modified: 11-09-2009 07:15 PM by Zkaiser.)
Post: #13
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RE: Core Chimail Support - Stabilizing the Core and Screwin' with Blackwings and GBs.
Yes, that was intentional. Rather than having extra Cores I would just like a Core with an effect. That way it's still searchable by the already established means and would completely take away Core Chimail's weakness by giving them access to 9 Cores. If I were to make an extra Core it wouldn't be as easy to retrieve as a regular one.
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