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Who Saves the Saviors?
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10-26-2009, 07:28 PM
(This post was last modified: 11-10-2009 06:56 PM by Genma no Ou.)
Post: #1
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Who Saves the Saviors?
The Majestic Archetype is Badass without that last nasty effect. So, I'm making support for them, 'cause they deserve it.
Majestic Rose Dragon FIRE Level: 10 [Dragon/Synchro/Effect] "Majestic Dragon" + "Black Rose Dragon" + 1 non-Tuner Monster Once per turn, negate the effect of an effect monster your opponent controls, and this card can attack your opponent directly this turn. When an opponent's card effect that would destroy this card activates, negate its activation and effect, and send all other cards on the field and in both player's hands to the Graveyard. During your End Phase, return this card to the Extra Deck and Special Summon 1 "Black Rose Dragon" from your Graveyard. ATK/ 3700 DEF/ 2800 Majestic Faerie Dragon LIGHT Level: 10 [Dragon/Synchro/Effect] "Majestic Dragon" + "Ancient Fairy Dragon" + 1 non-Tuner Monster Once per turn, you can negate the effect of 1 Effect Monster your opponent controls, and then Special Summon 1 monster from your hand with an equal or lower level. When this card would be destroyed by a card effect, negate that effect and gain 2000 Life Points. Return this card to the Extra Deck during the End Phase, and Special Summon 1 "Ancient Fairy Dragon" from your Graveyard. ATK/ 3300 DEF/ 4000 Blackfeather Dragon DARK Level: 7 [Dragon/Synchro/Effect] 1 Tuner + 1 or more non-Tuner Monsters When your opponent Normal Summons a monster, you can send 1 card from your hand to the Graveyard to add 1 Level 4 or lower DARK monster from your Deck to your hand. When this card battles an opponent's monster, you can skip Damage calculation and halve the ATK of the attacking monster. ATK/ 2300 DEF/ 1200 Majestic Feather Dragon DARK Level: 10 [Dragon/Effect] "Majestic Dragon" + "Blackfeather Dragon" + 1 non-Tuner monster Once per turn, select 1 face-up effect monster your opponent controls. During this turn, its effect(s) is negated and its ATK and DEF become 0. If a "Blackwing" Monster or this card would be destroyed by a card effect, negate that effect and destroy 1 card your opponent controls for every card you control that would be destroyed. Return this card during the Extra Deck during the End Phase, and Special Summon 1 "Blackfeather Dragon" from your Graveyard. ATK/ 3500 DEF/ 2200 Majestic Archdragon LIGHT Level: 5 [Dragon/Tuner] When this card is used for a Synchro Summon and sent to the Graveyard, Special Summon 1 "Majestic Dragon" from your hand to Graveyard. ATK/ 1600 DEF/ 1600 Majestic Wyvern LIGHT Level: 3 [Dragon/Tuner] When this card is used for a Synchro Summon and sent to the Graveyard, add 1 "Majestic Dragon" and 1 Level 1 monster from your Deck to your hand. ATK/ 1400 DEF/ 1400 Majestic Force Equip Spell Equip only to a "Majestic" Synchro Monster. Its effect that returns it to the Extra Deck does not activate. If it is removed from the field, Special Summon 1 Synchro Monster listed as a Synchro Material Monster on that card from your Graveyard. Shining Draw Continuous Spell When you Synchro Summon a "Majestic" Synchro Monster, draw 3 cards. Miracle Synchro Normal Spell Activate only while you control no cards and your opponent controls a monster. Remove from play, from your hand or Graveyard, Synchro Material Monsters listed on a "Majestic" Synchro Monster in your Extra Deck, and Special Summon that Synchro Monster. (This Special Summon is treated as a Synchro Summon with the appropriate Synchro Material Monsters.) Shining Descent Quick-Play Spell Activate only while you control a Synchro Monster listed as a Synchro Material Monster for a "Majestic" Synchro Monster. Special Summon 1 Level 1 Monster from your hand and 1 "Majestic Dragon" from your Graveyard. Salvation of Light Normal Spell Add 1 "Majestic Dragon" from your Deck to your hand, and send 1 Level 1 Monster from your Deck to your Graveyard. Synchro Medium Normal Spell Send 1 "Majestic" Synchro Monster from your Extra Deck to the Graveyard. Special Summon the Synchro Monster listed as a Synchro Material Monster from your Extra Deck. It cannot attack and its effect(s) is negated. Return it to the EXtra DEck during the End Phase. Majestic Reverse Counter Trap Activate only when you control a "Majestic" Synchro Monster. Negate the Summon of a monster or the activation of a card's effect, and destroy it. Majestic Transition Normal Spell Return 1 "Majestic" Synchro Monster you control to the Extra Deck. Special Summon 1 "Majestic" Synchro Monster from your Extra Deck with the same Level. (This Special Summon is treated as a Synchro Summon with the appropriate Synchro Material Monsters.) Shining Absorbsion Normal Trap Activate only when your opponent declares an attack while you control a "Majestic" Synchro Monster. halve that monster's ATK, and that "Majestic" Synchro Monster gains 1500 ATK. Majestic Wave Continuous Trap If you Synchro Summon a "Majestic" Synchro Monster, you can send this face-up card to the Graveyard to treat it as the "1 non-Tuner monster", with the correct level. Majestic Reverse Continuous Trap Pay 800 Life Points. Special Summon 1 "Majestic" Synchro Monster from your Graveyard. Its effect to return it to the Extar Deck does not activate. If this card is removed from the field, destroy that monster. If that monster is removed from the field, destroy this card. Effervescent Counter Counter Trap Activate only when your opponent activates a card effect which can destroy a monster(s) on the field. Negate its activation and effect, and add 1 "Majestic Dragon" from your Deck to your hand. More to come. |
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10-26-2009, 11:21 PM
Post: #2
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RE: Who Saves the Saviors?
This reminds me of my Savior Cards. Which are in my humongous archive thread. Which you should NOT go look at.
[/NOT advertisement] But in all seriousness, the second card really banks on the first hitting the field. I'd say make it a Continuous Spell. |
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10-27-2009, 03:48 PM
Post: #3
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RE: Who Saves the Saviors?
Dude, I'm copying nobody's cards. I takje those kinds of comments very seriously.
I'll make that change. And, I've added a new Spell Card. |
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10-27-2009, 09:28 PM
Post: #4
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RE: Who Saves the Saviors?
I'm not saying that you're copying mine. I'm saying that you've created support for cards that I had already done. These are radically different from mine.
I meant that Majestic Force should be the Continuous Spell. But I won't say no to the Continuous Draw. |
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10-27-2009, 09:59 PM
Post: #5
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RE: Who Saves the Saviors?
Majestic = Awful. Savior FTW.
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10-27-2009, 10:04 PM
Post: #6
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RE: Who Saves the Saviors?
These cards a to situational. There are currently only three majestic cards in the entire Yugioh card game. I really think we should wait until they make more cards until we start making support. However I kinda like the cards.
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10-27-2009, 10:21 PM
Post: #7
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RE: Who Saves the Saviors?
(10-27-2009 10:04 PM)KurashiDragon Wrote: These cards a to situational. There are currently only three majestic cards in the entire Yugioh card game. I really think we should wait until they make more cards until we start making support. However I kinda like the cards. They aren't going to make any more Saviors, I'm going to guess. And this is just the start. If I know Genma, he's gonna make this huge. |
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10-28-2009, 04:09 PM
Post: #8
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RE: Who Saves the Saviors?
(10-27-2009 10:21 PM)Bringerofcake Wrote:(10-27-2009 10:04 PM)KurashiDragon Wrote: These cards a to situational. There are currently only three majestic cards in the entire Yugioh card game. I really think we should wait until they make more cards until we start making support. However I kinda like the cards. I do have a new Savior to add, thus I had reason. Posted now, along with a Counter Trap. |
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10-28-2009, 04:18 PM
Post: #9
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RE: Who Saves the Saviors?
I'd like to see the new Savior also at level 10, so that there are more interesting options for them other than using level 1s while still keeping similar requirements and becoming linked by level. Since they're all level 10 so far, there's nothing to say that other's that could exist later will not be instead of just 2 levels above the original.
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10-28-2009, 04:24 PM
Post: #10
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RE: Who Saves the Saviors?
(10-28-2009 04:18 PM)-Griffin Wrote: I'd like to see the new Savior also at level 10, so that there are more interesting options for them other than using level 1s while still keeping similar requirements and becoming linked by level. Since they're all level 10 so far, there's nothing to say that other's that could exist later will not be instead of just 2 levels above the original. I was operating under the assumption they were all 2 Levels higher than their Five Dragons Counterpart, but I see your point. Done, and another Trap added. |
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10-28-2009, 04:37 PM
Post: #11
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RE: Who Saves the Saviors?
My favourite card from this set is Miracle Synchro, they Saviors are hard to get out and adding cards that only work with one on the field seems inconsistent. I'd like to see more cards like that which help to make a Savior Deck Summon their ace more often, such as an E-Tele for their tuner.
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10-28-2009, 04:45 PM
Post: #12
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RE: Who Saves the Saviors?
If you say so Gryphon. Added a Spell to help them out.
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10-29-2009, 07:02 PM
Post: #13
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RE: Who Saves the Saviors?
Added a Trap Card to make the Saviors easier to Summon.
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10-29-2009, 07:14 PM
Post: #14
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RE: Who Saves the Saviors?
I see two problems with Majestic Wave:
1) It looks like (and I can be wrong here) that you could substitute it for the Synchro you want, essentially guaranteeing whichever Majestic you want. 2) Is there a way to activate it on its own? Or can you just flip it up after your turn's done? |
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10-30-2009, 12:22 PM
Post: #15
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RE: Who Saves the Saviors?
(10-29-2009 07:14 PM)Bringerofcake Wrote: I see two problems with Majestic Wave: |
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10-30-2009, 07:28 PM
Post: #16
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RE: Who Saves the Saviors?
Added yet another supporting monster that should get the theme rolling well.
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10-31-2009, 08:27 AM
Post: #17
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RE: Who Saves the Saviors?
I've added a new Spell and a new Trap, to add an Element of versatility to the Deck.
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10-31-2009, 11:19 AM
Post: #18
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RE: Who Saves the Saviors?
Okey-dokey:
1) Loving Miracle Synchro, but I believe it needs to be one of those "...Special Summon that monster. (This is treated as a Synchro Summon)" things. 2) Majestic Reverse is also extremely nice (Gale Dogra, anyone?), though I'm torn on whether it should keep its effects or not. You could still do a bit with a 4000 beatstick... |
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10-31-2009, 03:08 PM
Post: #19
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RE: Who Saves the Saviors?
(10-31-2009 11:19 AM)Bringerofcake Wrote: Okey-dokey: Also, I've added another card to help with this set. |
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11-06-2009, 06:08 PM
Post: #20
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RE: Who Saves the Saviors?
Ancient Fairy Dragon has joined the Majestic momentum. Check it out.
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