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Torchlight- Single Player ARPG
11-02-2009, 01:29 PM (This post was last modified: 11-02-2009 07:11 PM by Icyblue.)
Post: #1
Torchlight- Single Player ARPG
[Image: torchlightlogo.png]
http://www.torchlightgame.com/about/
http://www.torchlightgame.com/media/
- Costs $20 to buy everything. Game is not free.

KEY FEATURES
* Randomization – Our level layouts are randomly created, so each adventure is unique. Monsters, treasures, puzzles, and items are also different each time you embark on an adventure.
* Easy, approachable interface – Torchlight is designed to be easy to play right from the beginning. The intuitive interface gives players easy access to a rich and varied world.
* Retirement System – Once characters are sufficiently leveled up, they can “retire” and bestow specific benefits and perks to new characters.
* Pets – Players will choose a pet to accompany them. Pets can level up along with the player, and will help in battle, carry items, and perform a variety of helpful services.
* Character Classes – Players will create and customize a character and choose an animal companion. Through cosmetic choices, skill path decisions, and the treasures they acquire, each character will be custom-tailored and different.
* Fishing – Players can take a break from the high-energy pace of adventuring to visit one of the fishing holes and relax and see what they can catch. Fish have interesting benefits for the player and pet, and other rewards can also be discovered
* Editor – Runic Games is embracing our modding community by providing an editor so our players can create and design their own content.

[Image: E3-stomp-crypt.jpg]

I am seriously considering buying this game, to tickle my creative feather.
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11-02-2009, 01:33 PM
Post: #2
RE: Torchlight- Single Player MMO
Can this be bought with a prepaid card?

If so, my opinion has changed about it.
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11-02-2009, 02:16 PM
Post: #3
RE: Torchlight- Single Player MMO
Everyone says it's awesome so go for it Josh, looks like your type of games.
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11-02-2009, 02:32 PM
Post: #4
RE: Torchlight- Single Player MMO
(11-02-2009 02:16 PM)Cyber Altair Wrote:  Everyone says it's awesome so go for it Josh, looks like your type of games.

Haha, just bought it too.
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11-02-2009, 02:51 PM
Post: #5
RE: Torchlight- Single Player MMO
It looks quite intresting, I might read more about.
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11-02-2009, 04:48 PM
Post: #6
RE: Torchlight- Single Player MMO
I just have to say... This game IS worth the money, and will give you more joy than a majority of MMORPGs. With the interactive community, and modding programs (soon to come out). You'll have the time of your game life.

[Image: 25sx4p5.png]

My character after 2hrs of gameplay, and I'm still loving it.
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11-02-2009, 06:46 PM
Post: #7
RE: Torchlight- Single Player MMO
I want it now.

Oh, and by the way,

How is Torchlight an, MMO?
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11-02-2009, 06:53 PM
Post: #8
RE: Torchlight- Single Player MMO
Single Player Massive Multiplayer Online

Wait, what?

And the site is down, but the game looks alright.
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11-02-2009, 07:13 PM
Post: #9
RE: Torchlight- Single Player ARPG
(11-02-2009 06:46 PM)Fenrir Wrote:  I want it now.

Oh, and by the way,

How is Torchlight an, MMO?

I called it an MMO, cuz the add-on content is controlled in an MMO fashion. And it's naturally single player, but I corrected it cuz you're a buzzkill.

And yes it is fun ^.^
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11-07-2009, 12:02 AM
Post: #10
RE: Torchlight- Single Player ARPG
Bump.

Patch 1.12 Came out.

Torchlight 1.12 Patch Notes -
Code:
* Fixed several issues which could overwrite saves, and protected against possible save loss. Save backups are now also generated.
* Much reduced load times for many users
* Some minor ingame performance improvements
* Fixed Needle Arc XP exploit
* Fixed Shadow Armor stacking effects
* Fixed vendor dupe bug
* Fixed various fullscreen startup issues
* Fixed broken Brink cinematic on subsequent plays
* Fixed merchant 'thief' exploit
* Fixed right clicking in inventory casting certain spells
* Fixed console not activating on Steam builds - this also fixes the fact that subsequent characters didn't see the random dungeon unlock after the first completion
* Fixed issue with Syl's cinematic not being "skippable" during first boss fight
* Fixed some DOT deaths not dropping loot
* Quest items no longer allowed in stash
* Several level fixes for a few places where things overlapped, or collision was missing, or stuck-issues cropped up
* Fixed texture/mesh/ replacement issues with mods
* You can now change difficulty level on the fly from the console without being branded a Cheater ( UNLESS you're playing hardcore )
* Fixed pet minions not awarding fame
* Fixed slow load times when mods were enabled
* Pets inherit your spell masteries
* Magic find takes the max value between you and your pet when pets or pet minions make a kill
* Visible/increasing chance of stripping enchants via enchanter. Price based on # of enchants. Variables tunable in globals.dat
* Troll pet is properly invincible
* Tree Boss could be charmed - fixed
* Fixed issue - Returning to town if you died during Ember Colossus or Medea would make them dormant on return
* weapon + shield doesn't count as 'dual wielding'
* Shimmering Scale ( and 2 other socketables ) now work properly when socketed
* Ember lance slight nerf
* Ember lightning slight buff
* Aloe Gel summon provides better healing
* Equippables properly provide bonuses to passive skills
* Fixed display issue where multiple skill bonuses on the same item would collapse into a single display
* Hardware skinning settings respected properly for pet paperdolls
* Fix for potential bad state in the henchman battle
* Enchantments at level 100 now work
* Relabeled difficulty levels, and added tooltips explaining each
* Fixed 'free spell purchase' exploit
* Socketables cannot be heirloomed
* Fix for masteries not updating certain spell bonuses until logout/login
* Summon Blood Skeleton has 11 levels now
* Various small grammar and spelling fixes

* ADDITION : Rimlights, HW Skinning, and VSynch can all be altered from the Settings menu now.
* MODDERS: Items can be set to 'always identified'

And a small version of TorchED is out.
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11-07-2009, 04:14 AM
Post: #11
RE: Torchlight- Single Player ARPG
isn't this the same thing as Diablo?
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11-07-2009, 12:04 PM
Post: #12
RE: Torchlight- Single Player ARPG
(11-07-2009 04:14 AM)Dark Spine Sonic Wrote:  isn't this the same thing as Diablo?

Yeaup, just a bit cheesier graphics. (Which I actually like)

Oh, and there's probably something different, but you're gonna have to talk to Icy 'bout that.
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11-07-2009, 12:37 PM
Post: #13
RE: Torchlight- Single Player ARPG
(11-07-2009 12:04 PM)Kuro no Keiyakushu Wrote:  
(11-07-2009 04:14 AM)Dark Spine Sonic Wrote:  isn't this the same thing as Diablo?

Yeaup, just a bit cheesier graphics. (Which I actually like)

Oh, and there's probably something different, but you're gonna have to talk to Icy 'bout that.

I'm not quite sure lol... I've never played Diablo ._.
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