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Stardust/Assault Mode
11-15-2009, 10:44 AM
Post: #21
RE: Stardust/Assault Mode
-1 Krebons
-1 Defender

+2 Assault Beast
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11-15-2009, 10:45 AM
Post: #22
RE: Stardust/Assault Mode
Oi,

Assault Teleport now!
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11-15-2009, 10:46 AM (This post was last modified: 11-15-2009 10:47 AM by LarryCotter.)
Post: #23
RE: Stardust/Assault Mode
But I really like them. Defender is kinda important to this Deck, and Krebons is...KREBONS!

Anything else?
I'd neg Mercenary...

(11-15-2009 10:45 AM)Qal'at Wrote:  Oi,

Assault Teleport now!

What to neg?
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11-15-2009, 10:49 AM
Post: #24
RE: Stardust/Assault Mode
Then a Mercenary and I guess a Lightning V for 22 Monsters
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11-15-2009, 10:53 AM
Post: #25
RE: Stardust/Assault Mode
Here's what I did:

-1 Mercenary

+1 Teleport
+1 Beast

I need one or two negs. I prefer not to neg anything, but I'll have to playtest to see how 42 runs.
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11-15-2009, 10:56 AM
Post: #26
RE: Stardust/Assault Mode
OH U.

Ive actually found 2 SDD/AM runs better than 3.
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11-15-2009, 10:58 AM
Post: #27
RE: Stardust/Assault Mode
But should I run Teleport with only 2 targets?

In that case...

-1 SDDAM
-1 Teleport
=40 ?
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11-15-2009, 11:00 AM
Post: #28
RE: Stardust/Assault Mode
Neg 1 Brooklyn RAEG Activate and SDD/AM to make it 40
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11-15-2009, 11:02 AM
Post: #29
RE: Stardust/Assault Mode
But I can't run 1 Teleport with only 2 targets can I?
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11-15-2009, 11:05 AM
Post: #30
RE: Stardust/Assault Mode
yes you can. This deck quite likes Diamond Dude too.
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11-15-2009, 11:09 AM
Post: #31
RE: Stardust/Assault Mode
Ooooh. Aaaaah.
*Moment of Enlightment*

But still, I think I'd need moar Spells then. I'd have to neg some monsters.
Also; Diamond Dude gets raped by Skill Drain.
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11-15-2009, 11:11 AM
Post: #32
RE: Stardust/Assault Mode
Nah the amount of spells you have is fine.
-1 Defender
+1 Diamond Dude

and you know what would be the most bossly tech cards ever?

Dark Simorgh and Return from the Different Dimension or D.D.R
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11-15-2009, 11:12 AM
Post: #33
RE: Stardust/Assault Mode
(11-15-2009 11:09 AM)LarryCotter Wrote:  Ooooh. Aaaaah.
*Moment of Enlightment*

But still, I think I'd need moar Spells then. I'd have to neg some monsters.
Also; Diamond Dude gets raped by Skill Drain.

And Krebons isn't?
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11-15-2009, 11:18 AM
Post: #34
RE: Stardust/Assault Mode
(11-15-2009 11:12 AM)Saikano Wrote:  
(11-15-2009 11:09 AM)LarryCotter Wrote:  Ooooh. Aaaaah.
*Moment of Enlightment*

But still, I think I'd need moar Spells then. I'd have to neg some monsters.
Also; Diamond Dude gets raped by Skill Drain.

And Krebons isn't?

Fine...
I'l neg a Krebons for a Diamond Dude.
I'l neg 1 Stardust Assault too. It'll be more budgetty.
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11-16-2009, 03:47 PM
Post: #35
RE: Stardust/Assault Mode
The Bumpy and the Beast.
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11-16-2009, 04:02 PM
Post: #36
RE: Stardust/Assault Mode
MST or heavy?
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11-17-2009, 03:07 PM
Post: #37
RE: Stardust/Assault Mode
I indeedly feel I need them.
But what to neg?
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11-17-2009, 03:14 PM
Post: #38
RE: Stardust/Assault Mode
Book of moon, skill drain or vortex. However i would say assualt teleport, you got some draw power and you want Stardust/A in your hand rather then return it really. The others i don't think you want them out.
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11-17-2009, 03:33 PM
Post: #39
RE: Stardust/Assault Mode
I'll neg an Assault Teleport. He's a dead draw very often.
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11-18-2009, 04:53 AM
Post: #40
RE: Stardust/Assault Mode
wheres assault mode activate?
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