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Archetype: BATTLE ANIMAL( 43/xx )


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Tell me ANY opinion:

 

[spoiler=monsters]

Battle Animal Bomb Bear

Lv4,EARTH,Beast-Warrior

Effect:Once per turn, in your Main Phase, you can destroy 1 your opponent's Spell or Trap cards.

ATK/DEF: 1600/1600

 

Battle Animal Cannon Scorpion

Lv7,DARK,Insect

Effect:This monster can attack 3 time the same turn. After that this monster cannot attack next 2 Your battle Phase.

ATK/DEF: 2500/1600

 

Battle Animal Deep Whale

Lv6,WATER,Aqua

Effect:During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.

ATK/DEF: 2600/2200

 

Battle Animal Bazooka Elephant

Lv4,EARTH,Beast-Warrior

Effect:Once per turn,In your Stanby Phase, by Discarding 1 card your hand you can destroy 1 your opponent's monster. This monster cannot attack turn when this effect is activated.

ATK/DEF: 2000/1600

 

Battle Animal Devilish Manta

Lv7,WATER,Fish

Effect:This monster is also treathed as DARK-Attribute. This monster is uneffected by monster effects.

ATK/DEF: 2700/1200

 

Battle Animal Electric Octopus

Lv5,LIGHT,Aqua

Effect:This monster is also treathed as WATER-Attribute. In your Stanby Phase, Select 1 spell or trap card into field. If it is face-up, it's effect is negated untill end of Turn. If it is face-down, Your opponent cannot activate that card untill end of turn.

ATK/DEF:2000/200

 

Battle Animal Fortress Turtle

Lv9,WATER,Reptile

Effect:This monster is also treathed as EARTH-Attribute. When tis monster is face-up into field, Your opponent cannot activate any Spell or Trap card.

ATK/DEF: 100/3300

 

Battle Animal Four-Claw Crab

Lv7,WATER,Insect

Effect:This monster can attack Twice. When your opponent activated Trap card, negate activation and destroy it and put 1 ''Claw Counter'' in this card. For each ''Claw Counter'', this monster gain 100 ATK.

ATK/DEF: 2000/2000

 

Battle Animal Healer Hedgehog

Lv5,LIGHT,Beast-Warrior

Effect:Once per turn,in your Stanby Phase, select 1 monster into your side field. You gain Life Points half that monster's ATK.

ATK/DEF: 1100/2200

 

Battle Animal Holy Condor

Lv8,WIND,Winged Beast

Effect:When this monster is face-up into field, your opponent cannot Activate any Counter-Trap cards.

ATK/DEF: 3200/2200

 

Battle Animal Jet Hummingbird

Lv6,WIND,Winged Beast

Effect:This monster is also treathed as Machine-Type. Each your Stanby Phase, you gain 100 life Points for each Spell and Trap card in your opponent's field.

ATK/DEF: 2200/1500

 

Battle Animal Laser Swordfish

Lv5,LIGHT,Fish

Effect:This monster is also treathed as WATER-Attribute. When this monster destroy monster in battle, that monster is removed from play. However, This monster lose 500 ATK Untill your next Turn.

ATK/DEF: 2000/1500

 

Battle Animal Poison Caterpillar

Lv3,DAR,Insect

Effect:In your next Stanby Phase, You can tribute this monster to special summon 1 ''Battle Animal Thorn Cocoon'' from Your deck or hand.

ATK/DEF: 500/500

 

Battle Animal Thorn Cocoon

Lv5,DARK,Insect

Effect:When this monster is face-up into field, each time your opponet's monster attack any another your monsters, He/She must flip the coin.

Head: Attack continue.

Tail: Your opponent's monster must attack this monster.

After Five turns when this monster is Normal, Flip or Special summoned, you can tribute this monster to special summon ''Battle Animal Nightmare Moth'' in your deck, hand or graveard.

ATK/DEF: 0/2600

 

Battle Animal Nightmare Moth

Lv7,DARK,Insect

Effect:This monster cannot Normal summon or Set. This card cannot Special summon except by effect of ''Battle Animal Thorn Cocoon''. Each Stanby Phase, you can remove from play 1 monster in your graveard and add that monster's ATK and DEF this card untill end of that turn.

ATK/DEF: 2700/2300

 

Battle Animal Pistol Rattlesnake

Lv5,DARK,Reptile

Effect:When this monster Destroy your oponent's monster, Put 1 ''Poison Counter'' this monster (max 5.). When this monster do Battle damage your opponent, your opponent take extra 200 poits damage X number of ''Poison Couter''.

ATK/DEF: 1900/1200

 

Battle Animal Sawclaw Mole

Lv4,EARTH,Beast

Effect:When this monster battle defense position monster, that monster is desroyed (you still take all battle bamages).

ATK/DEF: 1700/500

 

Battle Animal Scavenger Condor

Lv6,WIND,Winged Beast

Effect:This monster is also treathed as DARK-Attribute. In your Main Phase, Pay 700 life points and you can search your opponent's graveard 1 spell or trap card and add it your hand.

ATK/DEF: 2200/1200

 

Battle Animal Strike Skunk

Lv4,DARK,Beast-Warrior

Effect:When this Defense Position monster is attacked, return that attacked monster back it's owners hand.

ATK/DEF: 1100/2000

 

Battle Animal Tank Armadillo

Lv8,EARTH,Beast

Effect:This monster is also treathed as Machine-Type. This monster gain 200 ATK for each monster in your opponent's field.

ATK/DEF: 2900/2200

 

Battle Animal Thief Crow

Lv6,DARK,Winged Beast

Effect:In your Main Phase, if your opponet's have in his/her field Face-up Equip-spell card, send 1 card in your hand to graveard to equip that spell this monster. Each Equip-spell equip this monster, rise this's monster ATK 300 points.

ATK/DEF: 2000/1300

 

Battle Animal Torpedo Dolphin

Lv4,WATER,Aqua

Effect:This monster can attack your opponent directly. After that, this monster is destoyed and you can add 1 ''Battle Animal Torpedo Dolphin'' from your deck to your hand. Deck is then shuffled.

ATK/DEF: 1100/1000

 

Battle Animal Vampire Bat

Lv7,DARK,Winged Beast

Effect:When this monster destroy your opponent's monster, it's gain half destroyed monster's ATK.

ATK/DEF: 2000/1800

 

Battle Animal Gang Piranha #1

Lv4,WATER,Fish

Effect:When this monster is face-up into field, your opponent cannot use Equip-spell cards.

ATK/DEF 1800/1000

 

Battle Animal Gang Piranha #2

Lv4,WATER,Fish

Effect:When this monster is face-up into field, All Your WATER- monsters gain 300 ATK and DEF.

ATK/DEF: 1800/1000

 

Battle Animal Gang Piranha #3

Lv4,WATER,Fish

Effect:When this monster is face-up into field, Your opponent take 200 points damage each His/Her Stanby Phase.

ATK/DEF: 1800/1000

 

Battle Animal Returning Butterfly

Lv4,WIND,Insect

Effect:You can special summon this monster from your graveard if you control Tuner-monster.

ATK/DEF: 1000/500

 

 

 

[spoiler=Tuners]

Battle Animal Radio Rat

Lv1,EARTH,Tuner,Beast-Warrior

Effect:When this Monster is Normal Summoned Add 1 ''Battle Animal'' monster in your deck to your hand.

ATK/DEF: 500/300

 

Battle Animal Crazy Cat

Lv2,EARTH,Tuner,Beast-Warrior

Effect:This monster must attack each turn, if possible.

ATK/DEF: 1000/600

 

Battle Animal Defense Dog

Lv3,EARTH,Tuner,Beast-Warrior

Effect:When this monster is face-up into field, your opponent cannot attack any another ''Battle Animal'' monster.

ATK/DEF: 1000/1900

 

Battle Animal Hyper Horse

Lv4,EARTH,Tuner,Beast-Warrior

Effect:When this monster is Normal Summoned, Special summon 1 level 3 or lower ''Battle Animal'' monster in your graveard to field to Face-up Defense Position.

ATK/DEF: 1800/1000

 

 

 

[spoiler=synchro monsters]

Battle Animal Tusk Shark

Lv5,WATER,Synchro,Fish

Effect: (1 Tuner + 1 or more non-tuner monsters.)

During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.

ATK/DEF: 2300/2000

 

Battle Animal Stream Crocodile

Lv5,WATER,Synchro,Reptile

Effect: (1 Tuner + 1 or more non-Tuner monsters.)

This monster can attack directly. However it's ATK is that time 1100.

ATK/DEF: 2100/2000

 

Battle Animal Drillhorn Shark

Lv6,WATER,Synchro,Fish

Effect: (1 Tuner + 1 or more non-tuner monsters.)

When this monster do Battle Damage your opponent, your opponent send 1 card in his/her hand to Graveard.

ATK/DEF: 2600/2100

 

Battle Animal River Crocodile

Lv6,WATER,Synchro,Reptile

Effect: (1 Tuner + 1 or more non-Tuner monsters.)

This monster gain 500 ATK each time it attack until to End Phase.

ATK/DEF: 2400/2300

 

Battle Animal Steelscale Shark

Lv7,WATER,Synchro,Fish

Effect: (1 Tuner + 1 or more non-tuner monsters.)

This monster is also treathed as Machine-type. If you activate Quick-Play Spell card in your Battle Phase, this monster can attack twice.

ATK/DEF: 2900/2300

 

Battle Animal Lake Crocodile

Lv7,WATER,Synchro,Reptile

Effect: (1 Tuner + 1 or more non-Tuner monsters.)

For each Fish-and Aqua-Type monster in your graveard, this monster gain 300 ATK.

ATK/DEF: 2600/2500

 

Battle Animal Angelwing Shark

Lv8,WIND,Synchro,Fish

Effect: (1 Tuner + 1 or more non-tuner monsters.)

This monster is also treathed as WATER- Attribute. This monster is uneffected Spell,Trap and Monster effects.

ATK/DEF: 3300/2400

 

Battle Animal Ocean Crocodile

Lv8,WATER,Synchro,Reptile

Effect: (1 Tuner + 1 or more non-Tuner monsters.)

When your opponent activate Spell card, Negate activation of spell and destroy it. Each time Spell card is destroyed by this card's effect, put 1 ''Jaw Counter'' in this card. Each ''Jaw Counter'' this monster gain 100 ATK.

ATK/DEF: 2800/2900

 

 

 

[spoiler=other monster]

Battle Animal Boss Piranha

Lv7,WATER,Fish

Effect:This Monster cannot Normal summon or Set. This card cannot Special Summon except with ''Battle Group''. When this monster attack Flip coin.

Head: this monster can attack Directly.

Tail: This monster can attack twice.

ATK/DEF: 2500/1600

 

 

 

[spoiler=spells&traps]

Battle Cage

Spell,Field

Effect:All ''Battle Animal'' monsters gain 400 ATK. Also, Both players can only attack 1 Monster per turn. To battle more then 1 monster, player must send 1 card their hand to Graveard per monster attack.

 

Battle Claws

Spell,Equip

Effect:Can only equip to ''Battle Animal'' Monster. Equiped monster gain 600 ATK. This card cannot destroy by effect of spell or trap card.

 

Battle Group

Spell,Continuous

Effect:This card's effect depend how many ''Battle Animal Gang Piranha''

with it's name have your side field.

1: In Draw Phase you can Draw 2 card.

2: You not take damage by card's effect.

3: You not take any battle damage or you can sacrifice all ''Battle Animal Gang Piranha''s and Special summon 1''Battle Animal Boss Piranha'' in your Hand, Deck or Graveard.

 

 

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