Darkchaplin88 Posted June 25, 2010 Report Share Posted June 25, 2010 I have an archfiend deck.please rate and if so improvements would be appreciated Archfiend Chess Deck (i have all cards listed only missing blkrose D. and Red D. arcfiend)41 main deck total Monsters x19Terrorking Archfiend x3Imprisoned Queen Archfiend x1InfernalQueen Archfiend x3Archfiend General x2Darkbishop Archfiend x3Shadowknight Archfiend x2Desrook Archfiend x1Vilepawn Archfiend x2Big Eye x1Sangan x1 Spell x14Falling Down x1Heavy Storm x1Lucky Iron Axe x1Enemy Controller x1Mystical Space Typhoon x1Magical Mallet x2Pandemonium x3Fissure x1Terraforming x1Heart of Clear Water x2 Traps x8Hate Buster x1Sakuretsu armor x2Magic Cylinder x1Torrential Tribute x1Dust Tornado x1Archfiend's Roar x1 Extra Deck x3Red-Dragon ArchfiendBlackrose DragonStardust Dragon Side Deck x15 Monsters x5Raviel, Lord of Phantasms x1Archfiend of Gilfer x1Dark resonator x2Shadowknight Archfiend x1 Traps x6Bark of the Dark Ruler x1Cursed Seal of the Forbidden Spell x1Archfiend's Roar x1Imperial Iron wall x1Enchanted Javelin x1Ultimate offering x1Spell x4Feild barrier x1Checkmate x1Monster Recovery x1Shrink x1 other cards im thinking of switching into side deck(yes i have these already)Magical stone exavation x1(another) checkmate x1soul release x1autonomous action unit x1(another) dark resonator x1Kuriboh x1 please rate thanks Link to comment Share on other sites More sharing options...
burnpsy Posted June 25, 2010 Report Share Posted June 25, 2010 Axe of Despair > Lucky Iron Axe, mainly because Axe of Despair is an Archfiend. Link to comment Share on other sites More sharing options...
~Kefka~ Posted June 25, 2010 Report Share Posted June 25, 2010 and Archfiend deck with no Archfiend Solider? Link to comment Share on other sites More sharing options...
RyanAtlus Posted June 25, 2010 Report Share Posted June 25, 2010 Monster lineup looks terrible.lolcylinder?One of the first Spell changes is to get rid of the equips. You don't really need them... Link to comment Share on other sites More sharing options...
The ReBeL Posted June 25, 2010 Report Share Posted June 25, 2010 If you want an Archfiend deck you should make it a fiend earthbound deck with EB Linewalker and Capaca Apu.Also the card puppet master is awesome. Maybe a trap eater and dark tinker. for sychro summon and then caius the shadow monarch Link to comment Share on other sites More sharing options...
liljramos88 Posted June 25, 2010 Report Share Posted June 25, 2010 Ok I may have a question this may sound really noob. I walked in on a duel with my brother and some classmate he has. The kid was was dueling with an archfiend deck but he was also running skill drain So my question is would skill drain negate the effect of the archfiends couse some of them have good atk but they have that payment effect.so if it does negate the effect you might wanna consider skill drain. Link to comment Share on other sites More sharing options...
burnpsy Posted June 25, 2010 Report Share Posted June 25, 2010 Ok I may have a question this may sound really noob. I walked in on a duel with my brother and some classmate he has. The kid was was dueling with an archfiend deck but he was also running skill drain So my question is would skill drain negate the effect of the archfiends couse some of them have good atk but they have that payment effect.so if it does negate the effect you might wanna consider skill drain. It doesn't negate the "payment effects", because those aren't effects, they're costs. Link to comment Share on other sites More sharing options...
Darkchaplin88 Posted June 25, 2010 Author Report Share Posted June 25, 2010 If you want an Archfiend deck you should make it a fiend earthbound deck with EB Linewalker and Capaca Apu.Also the card puppet master is awesome. Maybe a trap eater and dark tinker. for sychro summon and then caius the shadow monarch yes but that would be an earthbound deck not an archfiend deck. True.Monster lineup looks terrible.lolcylinder?One of the first Spell changes is to get rid of the equips. You don't really need them... The monsters arent terrible have you even run an archfiend deck before.look with pandemonium on the field and infernal equiped with heart of clear water she can't be destroyed battle and she increases her attack by a 1000 each turn so and if she is targeted by an effect and you have luck you can dice roll to see if can negate it.Ok I may have a question this may sound really noob. I walked in on a duel with my brother and some classmate he has. The kid was was dueling with an archfiend deck but he was also running skill drain So my question is would skill drain negate the effect of the archfiends couse some of them have good atk but they have that payment effect.so if it does negate the effect you might wanna consider skill drain. if your classmate has pandemonium as the played field card then he doesn't pay but with skill drain it wont negate the pay cause its a cost such as like when you pay to activate premature and your opponent solemn judgmentand Archfiend deck with no Archfiend Solider? he is a normal 1900 atk and thats ok but thats why i run shadow knights which have 2000 atk Link to comment Share on other sites More sharing options...
burnpsy Posted June 25, 2010 Report Share Posted June 25, 2010 Monster lineup looks terrible.lolcylinder?One of the first Spell changes is to get rid of the equips. You don't really need them... The monsters arent terrible have you even run an archfiend deck before.look with pandemonium on the field and infernal equiped with heart of clear water she can't be destroyed battle and she increases her attack by a 1000 each turn so and if she is targeted by an effect and you have luck you can dice roll to see if can negate it. You'd be surprised who has and hasn't run something before. In any case' date=' you know that Heart of Clear Water blows itself up if you increase Infernalqueen's own ATK while she's equipped with it, right? If a monster equipped with this card has its ATK increased over 1299, by the effect of Rush Recklessly, etc., this card is destroyed. ...and seriously, Axe of Despair is an Archfiend. Since some Japanese cards with names containing "Demon" 「デーモン」 had already been released in the English TCG' date=' they were retroactively classified as "Archfiends", although their official names were left unchanged. These include: * A Deal with Dark Ruler * Axe of Despair * B. Skull Dragon * Beast of Talwar * Fiend Skull Dragon * Lesser Fiend * Shadow Tamer * Summoned Skull * Toon Summoned Skull [/quote'] Link to comment Share on other sites More sharing options...
Darkchaplin88 Posted June 25, 2010 Author Report Share Posted June 25, 2010 Monster lineup looks terrible.lolcylinder?One of the first Spell changes is to get rid of the equips. You don't really need them... The monsters arent terrible have you even run an archfiend deck before.look with pandemonium on the field and infernal equiped with heart of clear water she can't be destroyed battle and she increases her attack by a 1000 each turn so and if she is targeted by an effect and you have luck you can dice roll to see if can negate it. You'd be surprised who has and hasn't run something before. In any case' date=' you know that Heart of Clear Water blows itself up if you increase Infernalqueen's own ATK while she's equipped with it, right? If a monster equipped with this card has its ATK increased over 1299, by the effect of Rush Recklessly, etc., this card is destroyed. ...and seriously, Axe of Despair is an Archfiend. Since some Japanese cards with names containing "Demon" 「デーモン」 had already been released in the English TCG' date=' they were retroactively classified as "Archfiends", although their official names were left unchanged. These include: * A Deal with Dark Ruler * Axe of Despair * B. Skull Dragon * Beast of Talwar * Fiend Skull Dragon * Lesser Fiend * Shadow Tamer * Summoned Skull * Toon Summoned Skull [/quote'] Actually Queen wouldn't blow herself up cause heart of clear water states"If the equipped monster's ATK is 1300 or higher, this card is destroyed. The monster equipped with this card is not destroyed as a result of battle or by the effect of a card that targets the monster. (Damage calculation is applied normally.)" meaning that queen who's atk is 900 until i activate the effect if i equip the heart of clear water wont be destroyed and i as stated in the first line "If the equipped monster's atk is 1300 or higher, this card is destroyed" implying initial atk point. but you have a point ill check the rulings if so ill throw them out Link to comment Share on other sites More sharing options...
burnpsy Posted June 25, 2010 Report Share Posted June 25, 2010 Actually Queen wouldn't blow herself up cause heart of clear water states"If the equipped monster's ATK is 1300 or higher' date=' this card is destroyed. The monster equipped with this card is not destroyed as a result of battle or by the effect of a card that targets the monster. (Damage calculation is applied normally.)" meaning that queen who's atk is 900 until i activate the effect if i equip the heart of clear water wont be destroyed and i as stated in the first line "If the equipped monster's atk is 1300 or higher, this card is destroyed" implying initial atk point. but you have a point ill check the rulings if so ill throw them out I just quoted a ruling. >___> Link to comment Share on other sites More sharing options...
Darkchaplin88 Posted June 25, 2010 Author Report Share Posted June 25, 2010 Actually Queen wouldn't blow herself up cause heart of clear water states"If the equipped monster's ATK is 1300 or higher' date=' this card is destroyed. The monster equipped with this card is not destroyed as a result of battle or by the effect of a card that targets the monster. (Damage calculation is applied normally.)" meaning that queen who's atk is 900 until i activate the effect if i equip the heart of clear water wont be destroyed and i as stated in the first line "If the equipped monster's atk is 1300 or higher, this card is destroyed" implying initial atk point. but you have a point ill check the rulings if so ill throw them out I just quoted a ruling. >___>thanks i just saw it but its kind dumb cause "If the equipped monster's atk is 1300 or higher, this card is destroyed" should be implying initial atk points not increased oh well ill throw them out.it should say "If the equipped monster's atk becomes 1300 or higher, this card is destroyed" Link to comment Share on other sites More sharing options...
jabber2033 Posted June 25, 2010 Report Share Posted June 25, 2010 Keep in mind that I have no experience with Archfiends, so this may not be perfect. However, I think this deck may be a bit better than what you have: 191x Dark Armed Dragon2x Imprisoned Queen Archfiend2x Skull Archfiend of Lightning3x Archfiend General2x Mad Archfiend2x Darkbishop Archfiend2x Vilespawn Archfiend3x Armageddon Knight1x Sangan1x Morphing Jar 153x Pandemonium 3x Book of Moon2x Supremacy Berry1x Pot of Avarice1x Allure of Darkness1x Heavy Storm1x Mystical Space Typhoon1x Giant Trunade1x Foolish Burial1x Brain Control 61x Call of the Haunted1x Mirror Force1x Torrential Tribute1x Trap Dustshoot2x Bottomless Trap Hole Link to comment Share on other sites More sharing options...
The ReBeL Posted June 26, 2010 Report Share Posted June 26, 2010 - armageddon knight +puppet master Link to comment Share on other sites More sharing options...
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