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GOAL OF THE AKATSUKI: remake (Successive Shots Sand Drizzle added) (150% must view) PART II started


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*New Addition:*

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You can only activate this card by removing 5 Sand Counters of 1 "Gaara, Jinchuriki of the One Tail" you control. Remove from play 2 cards your opponent controls.

 

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This card's name is also treated as "Gaara, Jinchuriki of the One Tail" while face-up on the field. You can Special Summon this card from your hand in face-up Defense Position if you control 4 monsters in Attack Position. All card's you control gain 400 ATK. When this card is selected as an attack target, you can select 1 other monster you control to be the attack target instead. (The attack cannot be cancelled because a change of attack targets.)

 

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This card can only be activated if you control 1 "Gaara, the Fifth Kazekage". This card is destroyed after 5 turns or when "Gaara, the Fifth Kazekage" is destroyed. During each End Phase, activate 1 of the following effects:

● Remove 1 Sand Counter. Once a Sand Counter is removed you can either decrease the ATK of all your opponent's monsters by 500

● Destroy 1 Spell or Trap Card your opponent controls.

[spoiler=Cards]

[spoiler=Akatsuki Cards (19 cards)]

[spoiler=GOTA2-EN000]254825.jpg

This card can only be Summoned by destroying all cards you control. This card is Summoned onto 1 Spell and Trap Card Zone. Your Field Spell Card Zone is treated as a Monster Card Zone. When this card is Summoned place 6 Path Counters on this card. (max. 6) If a Path Counter is removed, you must select the top 3 cards of your Deck and remove it from play. By paying 500 Life Points you can select 1 "Pain" monster in your Deck and add it to your hand. If this is the only card you control for 3 turns, you can select 1 monster in your Graveyard, remove it from play, and inflict damage to your opponent equal to half of the removed monster's DEF. During each End Phase this card is the only card you control, you lose 200 Life Points. During each End Phase you control a "Pain" monster, gain 500 Life Points for each "Pain" monster you control.

 

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This card cannot be Normal Summoned or Set. This card can only be Special Summoned if "Nagato, Co-Leader of the Akatsuki" is on the field. If a "Pain" monster is attacked, negate the attack. By doing this, this card cannot attack your next turn. Once per turn, by discarding 2 cards, you can either return a monster on the field to the owner's hand, flip 1 of your opponent's monsters to face-down Defense Position, or select 1 monster your opponent controls and take control of it. If this card is destroyed, remove 1 Path Counter from "Nagato, Co-Leader of the Akatsuki".

 

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This card cannot be Normal Summoned or Set. This card can only be Special Summoned if "Nagato, Co-Leader of the Akatsuki" is on the field. While this card is in Defense Position, all "Pain" monsters cannot be attacked for 5 turns. If your opponent activates a Spell or Trap Card, you can negate and destroy it by discarding 2 cards from your hand. If this card is attacked, the attacking monster loses 700 ATK for 3 turns. If this card attacks a monster, it loses 800 ATK and DEF. If this card is destroyed, remove 1 Path Counter from "Nagato, Co-Leader of the Akatsuki".

 

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This card cannot be Normal Summoned or Set. This card can only be Special Summoned if "Nagato, Co-Leader of the Akatsuki" is on the field. If you discard 4 cards from your hand your opponent must reveal his/her hand and Set cards. You can select 1 monster your opponent controls and remove it from play by discarding cards equal to the card's Level. By doing this, this card cannot attack for the next 2 turns and this effect cannot be activated for the next 5 turns If this card is destroyed, remove 1 Path Counter from "Nagato, Co-Leader of the Akatsuki".

 

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This card cannot be Normal Summoned or Set. This card can only be Special Summoned if "Nagato, Co-Leader of the Akatsuki" is on the field. You can decrease this card's ATK by a multiple of 100. (max. 500) Inflict damage to your opponent equal to the number of decreased ATK. You can remove your hand from play to destroy up to 3 monsters on the field. If this card is destroyed, remove 1 Path Counter from "Nagato, Co-Leader of the Akatsuki".

 

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This card cannot be Normal Summoned or Set. This card can only be Special Summoned if "Nagato, Co-Leader of the Akatsuki" is on the field. By discarding your hand, select 1 "The Outer Path of Pain" from your hand, Deck, or Graveyard and activate it. If this card is destroyed, remove 1 Path Counter from "Nagato, Co-Leader of the Akatsuki".

 

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This card cannot be Normal Summoned or Set. This card can only be Special Summoned if "Nagato, Co-Leader of the Akatsuki" is on the field. When this card is Summoned, all "Pain" monsters from your Monster Card Zones are moved to the Spell and Trap Card Zones. When this is done, your Spell and Trap Card Zones are treated as Monster Card Zones. Only "Pain" monsters can be Summoned on these Monster Card Zones. Also when this card is Summoned, Special Summon as many "Pain" monsters as possible from your hand. Once per turn, during your Main Phase, if you control this monster, you can equip it to all "Pain Summoning" monster you control as an Equip Spell Card, OR change it back to a monster in face-up Attack Position. When equipped to a monster by this card's effect, that monsters ATK/DEF is increased by 1500. (all "Pain Summoning" monsters can be equipped with this Union Monster at a time.) If this card is destroyed, remove 1 Path Counter from "Nagato, Co-Leader of the Akatsuki".

 

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This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:

● For each card this card destroys, place 1 Paper Counter on this card. (max. 5) When this card is attacked, you can remove 3 Paper Counters to negate the attack. You can remove 5 Paper Counters to select 1 "Dance of the Shikigame" from your Deck and activate it.

 

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This card is also treated as a FIRE and WATER monster. You can discard 2 cards to select 1 "Demonic Illusion" Spell or Trap Card from your Deck and add it to your hand. During each Standby Phase, your opponent must reveal his/her hand and Set cards to you. After this is done, you can remove from play 1 of these cards. If this card destroys 10 monsters, you can remove from play 2 monsters you control to select 1 "Mangekyo Sharingan of Itachi" from your hand, Deck, or Graveyard and activate it. During each End Phase, for each monster with "Uchiha" in your Graveyard, gain 500 Life Points. During each Battle Phase, if your opponent controls 1 "Sasuke Uchiha - Leader of Taka" its only battle target can be this card.

 

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This card is also treated as a WATER monster. If this card is the only card you control for 3 turns, select 1 "Samehada" from your Deck and add it to your hand. Once per turn, this card cannot be destroyed by battle. For each monster this card destroys, draw 2 cards.

 

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This card cannot be Normal Summoned or Set except by Tributing 1 "Madara Uchiha, Leader of the Uchiha Clan" and 1 DARK monster. If the Tributed monster(s) were equipped by an Equip Spell Card, this card is equipped by the Tributed monster's Equip Spell Card. During each Standby Phase, your opponent must reveal his/her hand and Set cards to you. By discarding 2 cards from your hand, this card cannot be destroyed by battle or by the effects of Spell, Trap, or Effect Monster Cards this turn. You can pay 1000 Life Points to select 1 card on either side of the field. Activate the following effect according on the owner of the selected card:

• If you control the selected card, place this card and the selected card in your Deck and shuffle.

• If your opponent controls the selected card, you can either remove the card from play, or take control of it.

 

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 1 EARTH, WIND, FIRE, and LIGHT monster on your side of the field, hand, Deck or Graveyard. When this card is attacked, the attacking monster loses 500 ATK during the Damage Step. If this card attacks, this card cannot be destroyed by battle and gains 400 ATK. Once per turn, you can decrease this card's ATK by 100 to Special Summon 1 "Heart of Kakuzu" monster from your Deck.

 

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When this card is Summoned, you can Special Summon 1 Level 3 or lower monster from your hand or Graveyard. This card's ATK is equal to 400 x the number of cards in your hand. This card's DEF is equal to 350 x the number of cards in your hand. This card cannot be destroyed by the effect of Spell, Trap, or Effect Monster Cards your opponent controls. Twice per turn, this card cannot be destroyed by battle. If this card is used for a Dark Synchro Summon, draw 1 card from your Deck.

 

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1 non-Tuner monster - 1 "Dark Tuner - Hidan the Immortal"

In order to Special Summon this card, subtract the Level of a Dark Tuner monster from the Level of 1 other monster you control; the value must equal the Level of this card.

3 times per turn, this card cannot be destroyed by battle. This card cannot be destroyed by Spell, Trap, or Effect Monster Card's effects. Select 1 monster your opponent controls. If this card is attacked, decrease the selected monster by the ATK of the attacking monster. This card cannot declare battle. If this card loses ATK and/or DEF, the selected monster's ATK and/or DEF is decreased by the same amount and inflict 500 points of damage to your opponent's Life Points. If this card is destroyed, select 1 "Dark Tuner - Hidan the Immortal" from your Graveyard and Special Summon it to the field in Attack Position.

 

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If this is the only card you control, you can select 1 "Exploding Clay" card from your Deck and add it to your hand. When this card is Summoned, place 4 Exploding Clay Counter onto this card. (max. 4) You can remove 1 Exploding Clay Counter to Special Summon 1 "Exploding Clay - C1". By removing 2 Exploding Clay Counters you can either Special Summon 2 "Exploding Clay - C1" or 1 "Exploding Clay - C2 Dragon". You can remove 3 Exploding Clay Counters to either Special Summon 3 "Exploding Clay - C1" or 1 "Exploding Clay - C3 Ohako". You can pay 1000 Life Points and remove 4 Exploding Clay Counters to Special Summon 1 "Exploding Clay - C4 Karura". If this card is destroyed while you control "Exploding Clay" cards, remove them from play and inflict damage to your opponent equal to the number of cards removed from play x 700.

 

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Once per turn, if you control this monster on the field, you can equip it to a "Human Puppet" or "Puppet" monster (except "Human Puppet - Sasori) you control as an Equip Spell Card, OR unequip it and Special Summon it in face-up Attack Position. When equipped to a monster by this card's effect, that monster gains the effect to declare an attack and gains 200 ATK and DEF. (1 monster can only be equipped with 1 Union Monster at a time.)

 

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This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:

● When this card is Gemini Summoned place 1 Substitution Counter on this card. (max. 1) You can remove 1 Substitution Counter to select 1 monster you control, in your hand, or Deck. This card's name, Level, ATK, DEF, Attribute, Type, and effect is treated as the selected monsters. When this card is destroyed by battle after the you remove a Substitution Counter, negate the effect of the Substitution Counter to keep this card in play. If you control this card for 5 turns or more, you can Special Summon 1 "Black Half of Zetsu" from your Deck.

 

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(image sucks cause I edited the white side to balck u.u)

If this monster's attack is negated, inflict 500 points of damage to your opponent. When this card is battling a monster with higher ATK, you can pay Life Points in multiples of 100 (max. 800) to have your opponent's monster lose that much ATK until the end of the Damage Step. When you control this card for 5 turns or more, you can Special Summon 1 "White Half of Zetsu" from your Deck.

 

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"White Half of Zetsu" + "Black Half of Zetsu"

This card can only be Special Summoned from your Extra Deck by sending the above cards you control to the Graveyard (You do not use "Polymerization"). This card cannot be selected for the effect of "De-Fusion". The Fusion Material Monster Cards cannot be Special Summoned form the Graveyard except by the effect of "Body-Splitting Technique" or while this card is destroyed. You can pay 300 Life Points to flip this card face-down. Once per turn, you can remove from play 1 Monster Card in your Graveyard to gain 500 Life Points. If this card is selected as an attack target, you can select 1 monster you control to be the attack target instead. If this card is destroyed by battle, you can discard 1 card from your hand to reduce the Battle Damage you receive to 0.

 

 

[spoiler=Taka Cards (7 cards)]

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If your opponent controls 1 "Itachi Uchiha", you can Normal Summon or Set this card without any Tribute. This card is also treated as a FIRE Pyro-Type and Thunder-Type monster. During each Standby Phase, your opponent must reveal his/her hand and Set cards to you. You can either destroy 1 "Itachi Uchiha" by battle or remove from play 1 monster you control to select 1 "Mangekyo Sharingan of Sasuke". If 1 "Itachi Uchiha" is in the Graveyard while this card is equipped with "Mangekyo Sharingan of Sasuke", you can remove it form play to equip this card with "Eternal Mangekyo Sharingan of Sasuke".

 

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Sasuke Uchiha - Leader of Taka" you control equipped with "Curse Seal of Heaven". During each both player's Draw Phase, if this is the only monster you control, draw an additional card. During each Standby Phase, your opponent must reveal his/her hand and Set cards to you. During each of your Battle Phases, this card can attack twice. For each monster this card destroys by battle, place 1 Cursed Seal Counter on this card. (max. 5) You can remove 3 Cursed Seal Counters this card can attack directly once this Battle Phase and its ATK is decreased by 300, until your next End Phase. You can remove 4 Cursed Seal Counters and pay 900 Life Points to remove from play all face-down cards on the field. You can remove 5 Cursed Seal Counters to remove this card from play and Special Summon 1 "Sasuke Uchiha - Curse Seal Level 2" from your hand or Deck. If this card is destroyed by battle, Special Summon 1 "Sasuke Uchiha - Leader of Taka" from your Graveyard.

 

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of 1 "Sasuke Uchiha - Curse Seal Level 1" you control. During each Standby Phase, your opponent must reveal his/her hand and Set cards to you and you can select 1 of them. The selected card is removed from play. When this card is Summoned, place 10 Cursed Seal Counters. (max. 10) Each time this card is attacked, you must remove 1 Cursed Seal Counter. During each of your opponent's End Phases, you must remove 1 Cursed Seal Counter. You can remove 3 Cursed Seal Counters to select 1 card in your Graveyard. The selected card is removed from play and this card gains that card's effect. When this card has 0 Cursed Seal Counters, remove this card from play and Special Summon 1 "Sasuke Uchiha - Leader of Taka" from your Graveyard to the field face-down. During each of your Battle Phases, this card can only attack if you discard 2 from your hand. You can pay 1000 Life Points so this card can attack 3 times this Battle Phase. If this card is destroyed by battle, you can Special Summon 1 "Sasuke Uchiha - Leader of Taka" from your Graveyard by paying 600 Life Points.

 

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When this card is Summoned, place 5 Liquefied Counters on this card. (max. 5) This card is also treated as a WATER Aqua-Type monster. Each time this card is attacked, you can remove 1 Liquefied Counter to negate the attack. If this card destroys 5 cards by battle, you can add 1 "Decapitating Carving Knife".

 

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When this card is Summoned. place 10 Original Cursed Seal Counters. (max. 10) Once this card destroys a monster by battle, you can remove 1 Original Cursed Seal Counter. Once this card has 5 Original Cursed Seal Counters, you can Tribute this card and Special Summon "Jugo - Partial Curse Seal Transformation" from your hand or Deck. When this card has no Original Cursed Seal Counters, you can Tribute this card to Special Summon 1 "Jugo - Curse Seal Level 2" from your hand or Deck. When this card is Special Summoned by the effect of a "Jugo" card this card gains the following effect:

• You can pay 1000 Life Points to remove from play 1 card your opponent controls and double this card's Level, ATK, and DEF.

 

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Jugo". When this card destroys 6 monsters by battle, remove this card from play and Special Summon 1 "Jugo" from your Graveyard and halve its Level, ATK, and DEF. You can discard 3 cards from your hand and pay 800 Life Points to destroy this card to Special Summon 1 "Jugo - Curse Seal Level 2" from your hand or Deck.

 

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Jugo" or "Jugo - Partial Curse Seal Transformation". Once per turn, this card cannot be destroyed by battle. When this card destroys a monster by battle, you can discard 4 cards to either allow this card declare an additional attack or inflict 800 points of damage to your opponent's Life Points. When this card destroys 10 monsters by battle, remove this card from play and Special Summon 1 "Jugo" from your Graveyard and halve its Level, ATK, and DEF.

 

 

[spoiler=Tailed Beast Cards (0 cards)]

 

[spoiler=Jinchuriki Cards (0 cards)]

 

[spoiler=Jinchuriki Transformation Cards (0 cards)]

 

[spoiler=Sage Cards (0 cards)]

 

[spoiler=Shinobi Cards (1 card)]

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During each Standby Phase, your opponent must reveal his/her hand and Set cards to you. After this is done, you can remove from play 1 of these cards. While this card is equipped with "Mangekyo Sharingan of Madara", you can destroy 1 "Izuna Uchiha" you control equipped with "Mangekyo Sharingan of Izuna" to select 1 "Eternal Mangekyo Sharingan of Madara" from your hand, Deck, or Graveyard and activate it.

 

 

[spoiler=Jutsu Cards (43 cards)]

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Select 1 "Konan, Angel of the Akatsuki" you control and place it in your Deck and shuffle. Special Summon 5 "Paper Tokens" (Fairy-Type/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. After a "Paper Token" is destroyed, inflict 500 points of damage to your opponents Life Points and destroy 1 Spell or Trap Card your opponent controls.

 

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If your opponent declares an attack while you control "Pain Summoning - Giant Crustacean", destroy all FIRE monsters your opponent controls. All non-FIRE monsters your opponent controls lose 1000 ATK.

 

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This card can only be activated if you control 1 monster equipped with "Mangekyo Sharingan of Itachi" or "Mangekyo Sharingan of Sasuke. This card cannot be destroyed except by its own effect. If a monster declares an attack while this card is in play, it is remove from play. During each End Phase, all your opponent's monsters lose 200 ATK. You can discard 4 cards from your hand to remove from play 1 monster your opponent controls. This card must be removed from play after 10 turns.

 

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This card can only be activated if you control 1 monster equipped with "Mangekyo Sharingan of Itachi" or "Mangekyo Sharingan of Sasuke". Select 1 monster your opponent controls. The selected monster cannot declare an attack. During the end of each phase, the selected monster loses 50 ATK. When its ATK is decreased to 0, destroy the selected monster. After this is done, your opponent loses 200 Life Points during each End Phase. If this card is in the Graveyard this End Phase, you can add this card to your Deck. Shuffle your Deck afterwards.

 

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This card can only be Summoned if you control 1 monster equipped with "Mangekyo Sharingan of Itachi" or "Mangekyo Sharingan of Sasuke. This card cannot attack. While you control this card, this is the only monster your opponent can attack. After this card is in play for 2 turns, you can add 1 monster with "Susanoo" in its name from your Deck to your hand.

 

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 1 "Susanoo's Skeleton" while you control 1 "Amaterasu", "Tsukuyomi", and "Itachi Uchiha" equipped by "Mangekyo Sharingan of Itachi". During each of your Battle Phases, this card can attack all monsters your opponent controls once each. If this card is destroyed, inflict damage to your opponent equal to the number of cards in your hand x 400. If "Itachi Uchiha" or "Mangekyo Sharingan of Itachi" is destroyed, removed this card from play.

 

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If your opponent declares an attack while you control 1 "Itachi Uchiha", negate the attack and decrease the attacking monsters ATK by 1000. The attacking monsters cannot attack for 5 turns.

 

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This card can only be activated if you control 1 "Itachi Uchiha". Select 1 monster your opponent controls. The selected monster cannot attack and loses 200 ATK and DEF during each End Phase. When the selected monster's ATK or DEF is equal to 0, destroy the card and your opponent must discard 3 cards.

 

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This card can only be activated if you control 1 "Itachi Uchiha". Select 1 monster your opponent controls. The selected monster cannot declare an attack as long as this card is in play.

 

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You can only activate this card if the only monster you control is "Kisame, Monster of the Hidden Rain". Place 1 "Kisame, Monster of the Hidden Rain" you control to 1 of your Spell and Trap Card Zones. Special Summon 5 "Water Shark Tokens" (Aqua-Type /WATER/Level 4/ATK 1500/DEF 1000) to the field in Attack Position.

 

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You can only activate this card if the only monster you control is "Kisame, Monster of the Hidden Rain". When your opponent Summons a monster, destroy the monster and all other monsters your opponent controls whose effects are equal to or less than the Summoned monster.

 

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This card can only be activated if you control 1 "Kisame, Monster of the Hidden Rain" and control more monsters than your opponent. All monster your opponent controls when this card is activated cannot attack as long as this card is activated. Select monsters you control equal to the number of monsters your opponent controls that were affected by this cards effect. The selected monsters cannot attack.

 

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This card can only be activated when you control 1 "Kakuzu" and "Heart of Kakuzu - EARTH". The ATK of 1 "Kakuzu" you control is increased by 500 and its DEF is increased by 1000. "Kakuzu" can attack twice per battle when this card is in play. If "Heart of Kakuzu - EARTH" is removed from the field, this card is destroyed.

 

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This card can only be activated when you control 1 "Kakuzu" and "Heart of Kakuzu - WIND". Destroy all Spell, Trap, and Set Cards your opponent controls. Your opponent must discard his/her hand. All other monsters your opponent controls are switched to Defense Position.

 

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This card can only be activated when you control 1 "Kakuzu" and "Heart of Kakuzu - FIRE". Roll a six-sided die. Destroy the number of monsters your opponent controls equal to the result. If the result is 6 re-roll the die.

 

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This card can only be activated when you control 1 "Kakuzu" and "Heart of Kakuzu - LIGHTNING". Draw cards until you draw a monster. Destroy the number of monsters your opponent controls equal to the Level of the drawn monster. If the monster's Level is over 5 continue drawing. After this card is destroyed, discards cards from your hand until you have 5 cards in your hand.

 

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When this card is destroyed by battle, the Battle Damage is reduced to 0 and your opponent loses 600 ATK. If this card is in play for 5 turns, you can remove this card from play to inflict 1000 points of damage to your opponents Life Points.

 

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This card can only be Summoned while you control 1 "Deidara". When this card is face-up on the field for 3 turns, you can select 3 "Explosive Clay - C1" from your hand, Deck, and Geaveyard and remove them from play to inflict 2000 points of damage to your opponent. During each End Phase, this card loses 200 ATK. When this card is destroyed, your opponent must remove from play his/her hand and Set card and he/she loses 1600 Life Points.

 

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This card can only be Summoned while you control 1 "Deidara". When this card is Summoned, place 5 Explode Counters. During each End Phase, you must remove 1 Explode Counter. If this card is attacked, remove all 5 Exploding Counters. When all 5 Exploding Counters are removed, your opponent must remove from play all cards he/she controls, his/her hand, and the top 5 cards of his/her Deck.

 

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This card can only be Summoned while you control 1 "Deidara". This card cannot declare an attack. During each Battle Phase, you can remove form play 1 "Exploding Clay" monster except "Exploding Clay - C4 Karura" to inflict damage to your opponent equal to 300 x the number of cards in your hand. This card's ATK and DEF is then decreased by 500. If this card is destroyed by battle, inflict points of damage to your opponent equal to the number of "Exploding Clay" monsters removed from play x 300 and all cards on the field are destroyed except "Deidara".

 

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You only activate this card if you control 1 "Deidara". Remove from play 1 "Deidara" you control. All cards both players control are destroyed. Also, both players must remove from play their hands and the top 7 cards of their Decks. Each player loses Life Points equal to the number of Monster Cards removed from play by this card's effect x 250. After this card is destroyed, both players must discard 1 card during each of their End Phases for 5 turns. If they do not, that player loses 300 Life Points.

 

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This card can only be activated when 1 "Deidara" you control is attacked. Return the attacked "Deidara" to your hand. Discard 1 monster from your hand except "Deidara" to remove from play the attacking monster.

 

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Select 1 "Sasori of the Red Sand", "Chiyo", or "Kankuro" you control, select 1 monster your opponent controls and take control of it. When the selected monster you control is destroyed, the selected monster is returned to its owner.

 

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This card can only be activated if you control 1 "Human Puppet - Hiruko". All monsters your opponent controls lose 600 ATK and inflict 300 points of damage to your opponent. Draw 1 card. If it is a Spell or Trap Card, select 1 monster your opponent controls. Place 3 Poison Counters on the selected monster. (max. 3) During each End Phase, remove 1 Poison Counter. When all 3 Poison Counters are removed, remove the selected monster from play. This effect cannot be negated.

 

[spoiler=GOTA2-EN062]254825b.jpg

This card can only be activated if you control 1 "Human Puppet - Hiruko". Select 1 "Human Puppet - Hiruko" and decrease its ATK by 500. The selected "Human Puppet - Hiruko" cannot attack your next Battle Phase. All monsters your opponent controls loses 200 ATK each End Phase. After 3 turns, draw a card. If it is a Spell or Trap Card, place 3 Poison Counters on 2 monsters your opponent controls. (max. 3) During each End Phase, remove 1 Poison Counter. Once all 3 Poison Counters are removed, remove from play the selected monsters and destroy this card. This effect cannot be negated.

 

[spoiler=GOTA2-EN064]254825c.jpg

This card can only be activated if you control 1 "Human Puppet - Third Kazekage". Select all the monsters your opponent controls when this card is activated. Decrease the ATK of those monster by 50 each time a Phase ends. Place 1 Poison Counter on the selected monsters. (max. 1) You can remove 1 Poison Counter to inflict 200 points of damage to your opponent. After the third End Phase after this card's activation, this card is destroyed.

 

[spoiler=GOTA-EN065]254825d.jpg

This card can only be activated if you control 1 "Human Puppet - Third Kazekage". During each End Phase, remove 1 Iron Sand Counter from "Human Puppet - Third Kazekage" to destroy 1 monster your opponent controls. When "Human Puppet - Third Kazekage" has no Iron Sand Counters, destroy this card.

 

[spoiler=GOTA2-EN067]254825d.jpg

This card can only activated if you control 1 "Human Puppet - Third Kazekage". 1 "Human Puppet - Third Kazekage" you control can attack all monsters your opponent controls once each. You can select 1 monster your opponent controls and increase its ATK by 600 during Each End Phase. If this is done, "Human Puppet - Third Kazekage" cannot attack next Battle Phase. Once the selected monster's ATK decreases to 0, remove it from play.

 

[spoiler=GOTA2-EN070]254825a.jpg

This card can only be activated if the only card you control is 1 "Human Puppet - Sasori". Special Summon 10 "Red Cloaked Puppet Tokens" (Warrior-Type/DARK/Level 4/ATK 1500/DEF 1700). These Tokens may be Summoned on Field Spell Card, Monster Card, and Spell and Trap Card Zones. As long as this card is in play "Human Puppet - Sasori" cannot be chosen as an attack target. If all the tokens are destroyed, remove this card from play. If this card is destroyed, remove from play all tokens Summoned by this card's effect.

 

[spoiler=GOTA2-EN075]254825d.jpg

Return 1 "Zetsu, Spy of the Akatsuki" you control to your Extra Deck. If the Fusion Material Monsters that were used to Special Summon "Zetsu, Spy of the Akatsuki" are in your Graveyard, you can Special Summon them face-up to the field.

 

[spoiler=GOTA2-EN076]jgl3wi.png

Select 1 "Zetsu, Spy of the Akatsuki" and activate 1 of the following effects:

● That selected monster cannot declare an attack or be attacked as long as this card is in play.

● The selected monster can be returned to your hand or Deck.

● That selected monster cannot be selected as a target for the effect of a Spell, Trap, or Effect Monster Card as long as this card is in play.

● Special Summon this card to 1 of your Spell and Trap Card Zones and select 1 of your opponent's Monster Card Zones. As only as this card is activated, it cannot be used.

 

[spoiler=GOTA2-EN077]254825i.jpg

This card can only be actviated when you control 1 "White Half of Zetsu". Place 2 Spore Counters on all of your opponent's monsters. During each Standby Phase, decrease the ATK of each monster by 150 for each Spore Counter. During an End Phase, you can remove 1 Spore Counter from a monster to increase the ATK of 1 monster you control (except a card with"Zetsu" in its name) equal to 150 x the number of turns the this card was activated. Your opponent can remove 1 Spore Counter by paying 800 Life Points and discarding 4 cards from his/her hands. Monsters with Spore Counters cannot attack, change Battle Positions, or be Tributed. If "White Half of Zetsu" is destroyed, destroy this card. When this card is destroyed, remove all Spore Counters and switch all monsters with Spore Counters to Defense Position.

 

[spoiler=GOTA2-EN078]254825.jpg

This card can only be actviated when you control 1 "White Half of Zetsu". Special Summon as many "White Half of Zetsu" as possible from your hand, Deck, or Graveyard.

 

[spoiler=GOTA2-EN082]254825e.jpg

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 1 "Susanoo's Skeleton" while you control 1 "Amaterasu", "Tsukuyomi", and "Sasuke Uchiha - Leader of Taka" equipped by "Mangekyo Sharingan of Sasuke". When this card is Summoned, place 7 Hatred Counter on 1 "Sasuke Uchiha - Leader of Taka" you control. You can remove 3 Hatred Counter to increase this cards ATK by 400 this Battle Phase. If you do, Hatred Counters cannot be removed for 6 turns. For each monster this card destroys by battle, remove 1 Hatred Counter. When all Hatred Counters are removed, remove this card from play and Special Summon 1 "Susanoo, Spirit of the Mangekyo Sharingan of Sasuke" from your hand or Deck. You can halve this card's ATK, this Battle Phase, to attack twice. If this is done, you can attack your opponent directly once. If "Sasuke Uchiha - Leader of Taka" or "Mangekyo Sharingan of Sasuke" is destroyed, removed this card from play.

 

[spoiler=GOTA2-EN083]254825c.jpg

IMAGE EDITED BY DRANZER

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 1 "Susanoo, First Stage of the Mangekyo Sharingan of Sasuke" while you control 1 "Amaterasu", "Tsukuyomi", and "Sasuke Uchiha - Leader of Taka" equipped by "Mangekyo Sharingan of Sasuke". During each of your Standby Phases, you must pay 700 Life Points (this is not optional). If this card is selected for the effect of a Spell, Trap, or an Effect Monster Card, you can roll a six-sided die. If the result is 2, 4, or 6, negate the effect and inflict 800 points of damage to your opponent's Life Points. If you do, this card cannot attack your next Battle Phase. If "Sasuke Uchiha - Leader of Taka" or "Mangekyo Sharingan of Sasuke" is destroyed, removed this card from play.

 

[spoiler=GOTA2-EN087]254825h.jpg

Activate only while you control a face-up "Sasuke Uchiha" monster. Select 1 monster your opponent controls. Decrease selected monster's ATK by 800. The "Sasuke Uchiha" monster cannot attack the turn you activate this card and loses 200 ATK for 2 turns.

 

[spoiler=GOTA2-EN088]254825h.jpg

Activate only while you control a face-up "Sasuke Uchiha - Leader of Taka". Decrease the ATK of all monsters your opponent controls by 800. "Sasuke Uchiha - Leader of Taka" cannot attack and loses 500 ATK while this card is in play. If this card is attacked, the attacking monster loses 900 ATK during the Damage Step. After 5 turns, destroy this card.

 

[spoiler=GOTA2-EN089]254825.jpg

Select 1 "Sasuke Uchiha - Leader of Taka" you control and 1 monster your opponent controls. Neither of the selected monsters can declare an attack. During each Battle Phase, decrease the ATK of the selected monster your opponent controls by 500. If the selected monster you control is attacked, you can negate the attack by discarding 2 cards from your hand. This card must be sent to the Graveyard if 1 of the selected monsters are destroyed or after 8 turns.

 

[spoiler=GOTA2-EN090]254825n.jpg

You must pay 1000 Life Points to activate this card. Select 1 "Sasuke Uchiha - Leader of Taka" you control and decrease its ATK by 200. Select 1 monster your opponent controls. If its ATK is less than the number of cards in your hand x 900. If it is, remove it from play and inflict points of damage to your opponent equal to the removed monsters ATK and the number of cards in your hand x 400. The selected "Sasuke Uchiha - Leader of Taka" cannot attack your next Battle Phase.

 

[spoiler=GOTA2-EN091]rtdtl0.png

his card can only be activated if 1 "Amaterasu" you control is activated and if you control 1 "Susanoo's Skeleton" and "Sasuke Uchiha - Leader of Taka" equipped with "Mangekyo Sharingan of Sasuke". Select 1 "Susanoo's Skeleton" you control and Special Summon it to the Spell Card Zone, equip it to 1 "Sasuke Uchiha - Leader of Taka" you control, and treat it as an Equip Spell Card. If "Amaterasu" or "Sasuke Uchiha - Leader of Taka" are destroyed, send this card to the Graveyard and destroy "Susanoo's Skeleton". The equipped monster gains the following effects:

● This monster must be in Defense Position

● This card gains DEF equal to the number of monsters your opponent controls x 150.

● If the equipped monster is attacked, remove from play the attacking monster.

 

[spoiler=GOTA2-EN092]254825a.jpg

This card can only be activated during your opponent's Battle Phase, if you control 1 "Sasuke Uchiha - Leader of Taka". Select up to 2 monsters your opponent controls. The selected monsters cannot declare an attack this turn. This effect cannot be negated.

 

[spoiler=GOTA2-EN094]254825o.jpg

Select 1 "Suigetsu Hozuki" you control. Place 2 Liquefied Counters on the selected card. The selected monster gains 500 ATK until the End Phase.

 

[spoiler=GOTA2-EN099]254825l.jpg

This card can only be activated if you control 1 "Jugo - Curse Seal Level 2". The ATK of "Jugo - Cursed Seal Level 2" in decreased by 400. Destroy all monsters your opponent controls with ATK equal to or less than "Jugo - Curse Seal Level 2". "Jugo - Curse Seal Level 2" cannot attack your next Battle Phase.

 

 

[spoiler=Summonings (9 cards)]

[spoiler=GOTA2-EN009]254825p.jpg

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 2 monsters while you control "Pain - Animal Path". This card cannot attack unless equipped by the Union Monster Card "Pain - Animal Path". If you halve this card's ATK this Battle Phase, it can attack 2 monsters. Once per each 5 turns, you can destroy a Spell or Trap Card on the field.

 

[spoiler=GOTA2-EN010]254825.jpg

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 monster while you control "Pain - Animal Path". This card cannot attack unless equipped by the Union Monster Card "Pain - Animal Path". If this card is destroyed by battle, Special Summon it to the field this End Phase with 300 more ATK.

 

[spoiler=GOTA2-EN011]254825h.jpg

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 2 monsters while you control "Pain - Animal Path". This card cannot attack unless equipped by the Union Monster Card "Pain - Animal Path". You can pay 1000 Life Points so that this card cannot be attacked for 5 turns.

 

[spoiler=GOTA2-EN012]254825.jpg

This card cannop-t be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 2 monsters while you control "Pain - Animal Path". This card cannot attack unless equipped by the Union Monster Card "Pain - Animal Path". If this card is attacked while in Defense Position, the attacking monster loses 300 ATK during the Damage Step.

 

[spoiler=GOTA-EN013]254825.jpg

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 monster while you control "Pain - Animal Path". This card cannot attack unless equipped by the Union Monster Card "Pain - Animal Path". When this card is destroyed by battle, draw 2 cards.

 

[spoiler=GOTA2-EN014]254825c.jpg

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 2 monsters while you control "Pain - Animal Path". This card cannot attack unless equipped by the Union Monster Card "Pain - Animal Path". When this card is Summoned, place 1 Counter on it. (max. 1) When this card is destroyed by battle, remove 1 Counter to not send this card to the Graveyard.

 

[spoiler=GOTA2-EN015]254825w.jpg

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 2 monsters while you control "Pain - Animal Path". This card cannot attack unless equipped by the Union Monster Card "Pain - Animal Path". When this card destroys a monster by battle, you can remove from play 1 FIRE monster on the field.

 

[spoiler=GOTA-EN016]254825.jpg

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 2 monsters while you control "Pain - Animal Path" or by the effect of "Pain Summoning - Giant Centipede". When this card is Summoned, Special Summon 2 "Pain Summoning - Giant Centipede" from your Deck. This card cannot attack unless equipped by the Union Monster Card "Pain - Animal Path".

 

[spoiler=GOTA2-EN018]312fvvq.png

This card can only be activated if you control 1 "Pain - Naraka Path". • When this card is activated, your opponent must select the top 3 cards of his/her Deck and place it face-down on the field. During each End Phase, your opponent must select 1 of them and say what Card Type he/she thinks it is (Monster, Spell, or Trap) and destroy it. If he/she is wrong select 1 monster and remove it from play. Once the 3 cards are destroyed, your opponent must select the top 3 cards of their Deck and place them face-down again until this card is destroyed. • Once per turn, select 1 "Pain" monster in the Graveyard and Special Summon it to the field and place 1 Pain Counter on "Nagato, Co-Leader of the Akatsuki". Once "Pain - Naraka Path" is destroyed, remove this card from play.

 

 

[spoiler=Kekkei Genkai (5 cards)]

[spoiler=GOTA - EN020]254825.jpg

This card can only be activated by the effect of "Itachi Uchiha". This card can only be equipped to "Itachi Uchiha" Increase the ATK of the equipped monster by 1000. During each of your End Phases, decrease its ATK by 100. Once the equipped card destroys a monster by battle, increase your Life Points by 100 and draw 2 cards. Once the equipped card destroys 5 monsters, select either 1 "Amaterasu", "Tsukuyomi", "Susanoo's Skeleton" or "Susanoo, Spirit of the Mangekyo Sharingan of Itachi". Only 1 "Mangekyo Sharingan of Itachi" can be equipped to the equipped monster.

 

[spoiler=GOTA2-EN036]254825k.jpg

This card can only be equipped to "Madara Uchiha, Leader of the Uchiha Clan". Increase the ATK of the equipped monster by 500. During each of your End Phases, decrease its ATK by 50. Once the equipped card destroys a monster by battle, increase your Life Points by 100 and your opponent must discard 2 cards. Only 1 "Mangekyo Sharingan of Madara" can be equipped to the equipped monster.

 

[spoiler=GOTA2-EN037]254825p.jpg

This card can only be activated by the effect of "Madara Uchiha, Leader of the Uchiha Clan". This card can only be equipped to "Madara Uchiha, Leader of the Uchiha Clan" or "Tobi, Co-Leader of the Akatsuki". Increase the ATK of the equipped monster by 900. During each End Phase, you must remove from play 1 card you control to keep this card in play. Only 1 "Eternal Mangekyo Sharingan of Madara" can be equipped to the equipped monster.

 

[spoiler=GOTA2-EN066]254825v.jpg

This card can only equipped 1 "Human Puppet - Third Kazekage" you control. During each End Phase, you can place Iron Sand Counters onto the equipped monster if you pay Life Points equal to the number of Iron Sand Counters placed x 150. (max. 5)

 

[spoiler=GOTA2-EN080]254825w.jpg

This card can only be activated by the effect of "Sasuke Uchiha - Leader of Taka". This card can only be equipped to "Sasuke Uchiha - Leader of Taka" Increase the ATK of the equipped monster by 1200. During each of your End Phases, decrease its ATK by 150. Once the equipped card destroys a monster by battle, draw a card. Once the equipped card destroys 5 monsters, select either 1 "Amaterasu", "Tsukuyomi", or "Susanoo's Skeleton" from your Deck and add it to your hand. Only 1 "Mangekyo Sharingan of Sasuke" can be equipped to the equipped monster.

 

[spoiler=GOTA2-EN081]Coming Soon

 

 

[spoiler=Puppets (4 cards)]

[spoiler=GOTA2-EN060]254825r.jpg

When this card is Summoned, place 5 Puppet Technique Counters on this card. (max. 5) By removing 1 Puppet Technique Counter, this card cannot be destroyed by battle this turn. You can remove 2 Puppet Technique Counters to select 1 "Projectile Stream" or "Puppet Technique: Prosthetic Arm Needles" from your Deck and add it to your hand. This card can only be equipped by "Sasori of the Red Sand". While this card is not equipped by a card, this card must remain in Defense Position. This card cannot declare an attack. When this card is attacked, you can pay 200 Life Points to negate the attack and the attacking monster loses 200 ATK for 3 turns. On the third turn, remove it from play.

 

[spoiler=GOTA2-EN063]254825.jpg

When this card is Summoned, place 6 Iron Sand Counters on it. (max. 6) You can remove 1 Iron Sand Counter to select 1 monster your opponent controls. The selected monster cannot attack or switch Battle Position for 2 turns. You can remove 2 Iron Sand Counters to negate an attack or select 1 Machine-Type monster and take control of it. You can remove 3 Iron Sand Counters to select 1 card with "Iron Sand" in its name and add it to your hand.

 

[spoiler=GOTA2-EN068]254825n.jpg254825s.jpg

This card cannot be Normal Summoned or Set. This card can only be Special Summon by Tributing 1 "Sasori of the Red Sand" you control that is not equipped to any monster. This card is also treated as a Warrior-Type monster. On the turn when this card is Summoned, this card's ATK is increased by 500. Twice per turn, this card cannot be destroyed by battle. For every 3 cards this card destroys, decrease this card's ATK by 100. As long as "Sasori of the Red Sand" remains in the Graveyard, you draw 2 cards during each of your Draw Phases. This card cannot be selected for the effect of a Poison Counter. You can select 1 monster your opponent controls and place 3 Poison Counters onto it. (max. 3) During each of your End Phases, remove 1 Poison Counter. Once all 3 Poison Counters are removed, remove the selected monster from play. This effect cannot be negated.

 

[spoiler=GOTA2-EN071]254825h.jpg

This card can be Summoned without a Tribute. When this card is Summoned place 1 Puppet Counter on it. (max. 1) When this card is attacked, you can remove 1 Puppet Counter to negate the attack. If this is done, reduce this cards ATK to 0. This card can only be equipped by "Chiyo" and "Sasori of the Red Sand". During each of your Battle Phases, this card can attack twice. After each time this card attacks, switch its ATK with its DEF. Once this card is in Defense Position, it can declare 1 attack each Battle Phase.

 

 

[spoiler=Miscellaneous (11 cards)]

[spoiler=GOTA2-EN029]254825g.jpg

This card can only be equipped to 1 "Kisame, Monster of the Hidden Rain". The equipped monster gains 200 ATK and can attack twice per Battle Phase. All monsters your opponent controls loses 500 ATK and DEF during each of your End Phases.

 

[spoiler=GOTA2-EN033]254825s.jpg

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 1 "Kisame, Monster of the Hidden Rain" and "Samehada" to the Graveyard. This card's ATK is equal to the number of cards in your hand when this card is Summoned x 400. During each Main Phase, all your opponent's monsters lose 400 ATK, this card's ATK increases by 250 and you gain 150 Life Points. Twice per turn, this card cannot be destroyed by battle or the effect of Spell, Trap, or Effect Monster Card's effects. If this card is destroyed, Special Summon 1 "Kisame, Monster of the Hidden Rain" to the field and add 1 "Samehada" from your Graveyard to your hand.

 

[spoiler=GOTA2-EN039]254825.jpg

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Kakuzu". As long as this card remains face-up on the field, 1 "Kakuzu" you control is also treated as an EARTH monster. Twice per turn, this card cannot be destroyed by battle. As long as this card is in play, you must discard 1 card or this card is removed from play. If a "Kakuzu" you control is destroyed by battle, you can send this card to the Graveyard instead. If "Kakuzu" is destroyed, this card is removed from play.

 

[spoiler=GOTA2-EN041]254825.jpg

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Kakuzu". As long as this remains face-up on the field, 1 "Kakuzu" you control is also treated as a WIND monster. Twice per turn, this card cannot be destroyed by battle. As long as this card is in play, you must pay 200 Life Points or this card is removed from play. If a "Kakuzu" you control is destroyed by battle, you can send this card to the Graveyard instead. If "Kakuzu" is destroyed, this card is removed from play.

 

[spoiler=GOTA2-EN043]254825w.jpg

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Kakuzu". As long as this card remains face-up on the field, 1 "Kakuzu" you control is also treated as a FIRE monster. Twice per turn, this card cannot be destroyed by battle. As long as this card is in play, you must remove from play the top 2 cards of your Deck or this card is removed from play. If a "Kakuzu" you control is destroyed by battle, you can send this card to the Graveyard instead. If "Kakuzu" is destroyed, this card is removed from play.

 

[spoiler=GOTA2-EN045]254825.jpg

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Kakuzu". This card is also treated as a Fiend-Type monster. As long as this card remains face-up on the field, 1 "Kakuzu" you control is also treated as a LIGHT Thunder-Type monster. Twice per turn, this card cannot be destroyed by battle. As long as this card is in play, you must remove from play 3 cards from your Graveyard or this card is removed from play. If a "Kakuzu" you control is destroyed by battle, you can send this card to the Graveyard instead. If "Kakuzu" is destroyed, this card is removed from play.

 

[spoiler=GOTA2-EN049]254825d.jpg

This card can only be equipped to "Dark Tuner - Hidan the Immortal" or "Hidan - Curse Ritual Form". The equipped monster's ATK and DEF is increased by 200. If this card is sent to the Graveyard, you can place it in your Deck and shuffle.

 

[spoiler=GOTA2-EN056]254825.jpg

This card can only be Summoned if you control 1 "Deidara" or by the effect of "Exploding Clay Minion". Once this card is Normal Summoned, select 1 "Deidara" you control and move it to a Spell or Trap Card Zone. The selected monster is equipped to this card and cards Special Summoned by this card's effect. Once this card is destroyed by battle, Special Summon it back to the field this End Phase and Special Summon either 1 "Exploding Clay Minion" or "Exploding Clay - C1" from your hand, Deck, or Graveyard. Once you control 5 monsters, this effect is negated. After all monsters are destroyed, move 1 "Deidara" in your Spell and Trap Card Zones to a Monster Card Zone.

 

[spoiler=GOTA2-EN069]254825h.jpg

If 1 "Human Puppet - Sasori" you control is sent to the Graveyard while this card is in play, Special Summon it to the field this End Phase.

 

[spoiler=GOTA2-EN084]254825.jpg

This card can only be equipped to 1 "Sasuke Uchiha - Leader of Taka" you control. That card gains 1000 ATK and loses 500 DEF. Each time the equipped monster attacks or is attacked, decrease its ATK by 200. When that monsters ATK is decreased to 0 by this card's effect, flip that monster face-down. (Keep this card face-up on the field.) The equipped "Sasuke Uchiha - Leader of Taka" cannot be flipped face-up for 5 turns. After 5 turns, flip the monster face-up and its ATK is equal to 1900. Then remove this card from play. If this card is destroyed by a Card Effect, the equipped monsters ATK is increased to its original ATK.

 

[spoiler=GOTA2-EN095]254825tp.jpg

This card can only be equipped to 1 "Suigetsu Hozuki". The equipped monster gains 350 ATK.

 

 

 

 

[spoiler=Tokens]

[spoiler=Paper Token]6ny42f.png

 

[spoiler=Water Shark Token]dqnbbn.png

 

[spoiler=Red Cloaked Puppet Token]30jsd2u.png

 

 

Part II

 

Part III (Not Started)

 

Card List

 

Original GOAL OF THE AKATSUKI

 

Other Great Sets

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[spoiler=Card List]

 

"Akatsuki Arc"

 

.. 0. Nagato, Co-Leader of the Akatsuki (Semi-Limited) ☑


  1.  
  2. Pain - Deva Path (Limited) ☑
  3. Pain - Preta Path (Limited) ☑
  4. Pain - Human Path (Limited) ☑
  5. Pain - Asura Path (Limited) ☑
  6. Pain - Naraka Path (Limited) ☑
  7. Pain - Animal Path (Limited) ☑
  8. Konan, Angel of the Akatsuki ☑
  9. Dance of Shikigame ☑
  10. Pain Summoning - Giant Drill-Beaked Bird (Semi-Limited) ☑
  11. Pain Summoning - Giant Multi-Headed Dog (Semi-Limited) ☑
  12. Pain Summoning - Giant Snake-Tailed Chameleon (Semi-Limited) ☑
  13. Pain Summoning - Giant Panda (Semi-Limited) ☑
  14. Pain Summoning - Giant Ram (Semi-Limited) ☑
  15. Pain Summoning - Giant Rhino (Semi-Limited) ☑
  16. Pain Summoning - Giant Crustacean (Semi-Limited) ☑
  17. Pain Summoning - Giant Centipede ☑
  18. Water Release - Violent Bubble Wave ☑
  19. The Outer Path of Pain (Limited) ☑
  20. Itachi Uchiha ☑
  21. Mangekyo Sharingan of Itachi (Limited) ☑
  22. Amaterasu ☑
  23. Tsukuyomi ☑
  24. Susano's Skeleton ☑
  25. Susanoo, Spirit of the Mangekyo Sharingan of Itachi ☑
  26. Demonic Illusion: Shackling Stakes ☑
  27. Demonic Illusion: Burning Paper Body
  28. Demonic Illusion: Mirror Heaven and Earth Change ☑
  29. Kisame, Monster of the Hidden Mist ☑
  30. Samehada ☑
  31. Water Release: Five Feeding Sharks ☑
  32. Water Release: Exploding Water Colliding Wave ☑
  33. Water Prison Technique ☑
  34. Kisame, Fused with the Samehada ☑
  35. Madara Uchiha, Leader of the Uchiha Clan ☑
  36. Tobi, Co-Leader of the Akatsuki ☑
  37. Mangekyo Sharingan of Madara (Limited) ☑
  38. Eternal Mangekyo Sharingan of Madara (Limited) ☑
  39. Kakuzu ☑
  40. Heart of Kakuzu - EARTH ☑
  41. Earth Release: Earth Spear ☑
  42. Heart of Kakuzu - WIND ☑
  43. Wind Release: Pressure Damage ☑
  44. Heart of Kakuzu - FIRE ☑
  45. Fire Release: Intelligent Hard Work ☑
  46. Heart of Kakuzu - LIGHTNING ☑
  47. Lightning Release: False Darkness ☑
  48. Dark Tuner - Hidan the Immortal ☑
  49. Hidan - Curse Ritual Form ☑
  50. Triple-Bladed Scythe ☑
  51. Deidara ☑
  52. Exploding Clay - C1 ☑
  53. Exploding Clay - C2 Dragon ☑
  54. Exploding Clay - C3 Ohako ☑
  55. Exploding Clay - C4 Karura ☑
  56. Exploding Clay - C0 the Ultimate Art (Limited) ☑
  57. Exploding Clay Minion ☑
  58. Suicide Bombing Clone (Semi-Limited) ☑
  59. Sasori of the Red Sand ☑
  60. Chakra Strings ☑
  61. Human Puppet - Hiruko ☑
  62. Projectile Stream ☑
  63. Puppet Technique: Prosthetic Arm Needles ☑
  64. Human Puppet - Third Kazekage ☑
  65. Iron Sand Drizzle ☑
  66. Iron Sand World Order ☑
  67. Iron Sand ☑
  68. Thousand Hands Manipulation Military Art ☑
  69. Human Puppet - Sasori ☑
  70. Heart of Sasori ☑
  71. Red Secret Technique: Performance of a Hundred Puppets ☑
  72. Puppet - Mother and Father ☑
  73. White Half of Zetsu ☑
  74. Black Half of Zetsu ☑
  75. Zetsu, Spy of the Akatsuki ☑
  76. Body-Splitting Technique ☑
  77. Mayfly ☑
  78. Spore Technique ☑
  79. Zetsu's Clone Jutsu ☑
  80. Sasuke Uchiha - Leader of Taka ☑
  81. Mangekyo Sharingan of Sasuke ☑ (Limited)
  82. Eternal Mangekyo Sharingan of Sasuke ☐ (Limited) (will not be made until it is shown!)
  83. Susanoo First Stage of the Mangekyo Sharingan of Sasuke ☑
  84. Susanoo, Spirit of the Mangekyo Sharingan of Sasuke ☑ (PICTURE EDITED BY DRANZER)
  85. Curse Seal of Heaven ☑
  86. Sasuke Uchiha - Curse Seal Level 1 ☑
  87. Sasuke Uchiha - Curse Seal Level 2 ☑
  88. Chidori ☑
  89. Chidori Current ☑
  90. Sword of Kusanagi: Chidori Katana ☑
  91. Kirin ☑ (Semi-Limited)
  92. Shield of Amaterasu ☑
  93. Snake Authority Spell ☑
  94. Suigetsu Hozuki ☑
  95. Water Release: Great Water Arm ☑
  96. Decapitating Carving Knife ☑
  97. Jugo ☑
  98. Jugo - Partial Curse Seal Transformation ☑
  99. Jugo - Curse Seal Level 2 ☑
  100. Cursed Seal Chakra Blast ☑

  101. Destroying Axe Fist ☑
  102. Jet Booster Jump ☑
  103. Piston Punch ☑
  104. Boosting Jet Pistons ☑
  105. Karin ☑
  106. Heal Bite ☑
  107. Taka Arrives ☑
     
    "Jinchuriki Arc"
     
  108. Gaara, Jinchuriki of the One Tail ☑
  109. Sand Burial ☑
  110. Sky Sand Protective Wall ☑
  111. Third Eye ☑
  112. Sand Prison ☑
  113. Gaara, the Fifth Kazekage ☑
  114. Successive Shots: Sand Drizzle ☑
  115. One-Tailed Shukaku ☐
  116. Wind Release: Drilling Air Bullet ☐
  117. Yugito Nii, Jinchuriki of the Two Tails ☐
  118. Two-Tailed Monster Cat ☐
  119. Two-Tailed Cat Menacing Fire Ball ☐
  120. Yagura, Jinchuriki of the Three Tails ☐
  121. Three-Tailed Giant Turtle ☐
  122. Three-Tailed Turtle Menacing Water Ball ☐
  123. Illusionary Mist ☐
  124. Roshi, Jinchuriki of the Four Tails ☐
  125. Lava Release: Lava Geyser ☐
  126. Four-Tailed Monkey ☐
  127. Han, Jinchuriki of the Five Tails ☐
  128. Five-Tailed Dolphin Horse ☐
  129. Utakata, Jinchuriki of the Six Tails ☐
  130. Smokescreen Bubbles ☐
  131. Protective Bubble Dome ☐
  132. Ink Bubble Explosion ☐
  133. Exploding Bubble ☐
  134. Drowning Bubble Technique ☐
  135. Blinding Bubbles Technique ☐
  136. Soap Bubble Slime ☐
  137. Six-Tailed Slug ☐
  138. Fu, Jinchuriki of the Seven Tails ☐
  139. Seven-Tailed Horned Beetle ☐
  140. Killer Bee, Jinchuriki of the Eight Tails ☐
  141. Ink Saliva ☐
  142. Killer Bee, Version 1 Jinchuriki Transformation ☐
  143. Killer Bee, Version 2 Jinchuriki Transformation ☐
  144. Lariat ☐
  145. Seven Swords Dance ☐
  146. Eight-Tailed Giant Ox ☐
  147. Eight-Tailed Ox Menacing Ball ☐
  148. Naruto Uzumaki, Jinchuriki of the Nine Tails ☐
  149. Rasengan ☐
  150. Great Ball Rasengan ☐
  151. Wind Release: Rasengan ☐
  152. Wind Release: Rasenshuriken ☐
  153. Shadow Clone Jutsu ☐
  154. Naruto Uzumaki, One-Tailed Jinchuriki Transformation ☐
  155. Naruto Uzumaki, Two-Tailed Jinchuriki Transformation ☐
  156. Naruto Uzumaki, Three-Tailed Jinchuriki Transformation ☐
  157. Naruto Uzumaki, Four-Tailed Jinchuriki Transformation ☐
  158. Naruto Uzumaki, Six-Tailed Jinchuriki Transformation ☐
  159. Naruto Uzumaki, Eight-Tailed Jinchuriki Transformation ☐
  160. Nine-Tailed Fox Fire Stream ☐
  161. Nine-Tailed Demon Fox ☐
  162. Nine-Tailed Fox Menacing Ball ☐
  163. Nine-Tailed Fox Sonic Roar ☐
  164. Naruto Uzumaki, Sage in Training ☐
  165. Naruto Uzumaki - Sage Mode ☐
  166. Sage Art: Great Ball Rasengan ☐
  167. Sage Art: Super Great Ball Rasen Tarengan ☐
  168. Sage Technique: Rasenrengan ☐
  169. Naruto Uzumaki, Controlled Jinchuriki Transformation ☐
  170. Sage of the Six Paths, the Original Jinchuriki ☐
  171. Ten-Tailed Beast, the Original Tailed Beast ☐
     
    "??? Arc"
     
  172. ? ☐
  173. ? ☐
  174. ? ☐
  175. ? ☐
  176. ? ☐
  177. ? ☐
  178. ? ☐
  179. ? ☐
  180. ? ☐
  181. ? ☐
  182. ? ☐
  183. ? ☐
  184. ? ☐
  185. ? ☐
  186. ? ☐
  187. ? ☐
  188. ? ☐
  189. ? ☐
  190. ? ☐
  191. ? ☐
  192. ? ☐
  193. ? ☐
  194. ? ☐
  195. ? ☐
  196. ? ☐
  197. ? ☐
  198. ? ☐
  199. ? ☐
  200. ? ☐

  201. ? ☐
  202. ? ☐
  203. ? ☐
  204. ? ☐
  205. ? ☐
  206. ? ☐
  207. ? ☐
  208. ? ☐
  209. ? ☐
  210. ? ☐
  211. ? ☐
  212. ? ☐
  213. ? ☐
  214. ? ☐
  215. ? ☐
  216. ? ☐
  217. ? ☐
  218. ? ☐
  219. ? ☐
  220. ? ☐
  221. ? ☐
  222. ? ☐
  223. ? ☐
  224. ? ☐
  225. ? ☐
  226. ? ☐
  227. ? ☐
  228. ? ☐
  229. ? ☐
  230. ? ☐
  231. ? ☐
  232. ? ☐
  233. ? ☐
  234. ? ☐
  235. ? ☐
  236. ? ☐
  237. ? ☐
  238. ? ☐
  239. ? ☐
  240. ? ☐
  241. ? ☐
  242. ? ☐
  243. ? ☐
  244. ? ☐
  245. ? ☐
  246. ? ☐
  247. ? ☐
  248. ? ☐
  249. ? ☐
  250. ? ☐
  251. ? ☐
  252. ? ☐
  253. ? ☐
  254. ? ☐
  255. ? ☐
  256. ? ☐
  257. ? ☐
  258. ? ☐
  259. ? ☐
  260. ? ☐
  261. ? ☐
  262. ? ☐
  263. ? ☐
  264. ? ☐
  265. ? ☐
  266. ? ☐
  267. ? ☐
  268. ? ☐
  269. ? ☐
  270. ? ☐
  271. ? ☐
  272. ? ☐
  273. ? ☐
  274. ? ☐
  275. ? ☐
  276. ? ☐
  277. ? ☐
  278. ? ☐
  279. ? ☐
  280. ? ☐
  281. ? ☐
  282. ? ☐
  283. ? ☐
  284. ? ☐
  285. ? ☐
  286. ? ☐
  287. ? ☐
  288. ? ☐
  289. ? ☐
  290. ? ☐
  291. ? ☐
  292. ? ☐
  293. ? ☐
  294. ? ☐
  295. ? ☐
  296. ? ☐
  297. ? ☐
  298. ? ☐
  299. ? ☐
  300. ? ☐
  301. ? ☐
     

 

 

[spoiler=Other Great Sets]

The Blood Red Sandman's Doctor Who set

NeosWisemans' >>Duel Types<<

Dranzer's Naruto - Jinchuriki Wars Remake

 

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PART 11

[spoiler=Cards]

[spoiler=Akatsuki Cards (0 cards)]

 

 

[spoiler=Taka Cards (1 card)]

[spoiler=GOTA2-EN104]dg1btk.png

This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:

● When this card is Gemini Summoned, place 3 Sensory Counters. (max. 3) You can remove 1 Sensory Counter so your opponent must reveal his/her hand, Set cards, and the top 5 cards of his/her Deck.

 

 

[spoiler=Tailed Beast Cards (0 cards)]

 

[spoiler=Jinchuriki Cards (1 card)]

[spoiler=GOTA2-EN107]2v84ec5.png

When this card is Summoned, place 5 Sand Counters on this card. (max. 5) When this card is selected as an attack target, you can remove 2 Sand Counters to negate the attack. For each monster this card destroys be battle, place 1 Sand Counter on this card. When this card is destroyed by battle while face-up on the field, Special Summon 1 Gaara, the Fifth Kazekage. You can remove 5 Sand Counters to flip this card face-down. This card cannot be flipped face-up. If this card is attacked while Set by this card's effect, inflict 150 points of damage to your opponent x the number of cards in your hand. After this card was Set for 5 turns, remove it from play and Special Summon "One-Tailed Shukaku" from your hand or Deck

 

 

[spoiler=Jinchuriki Transformation Cards (0 cards)]

 

[spoiler=Sage Cards (0 cards)]

 

[spoiler=Shinobi Cards (1 card)]

[spoiler=GOTA2-EN112]2d1n41s.png

This card's name is also treated as "Gaara, Jinchuriki of the One Tail" while face-up on the field. You can Special Summon this card from your hand in face-up Defense Position if you control 4 monsters in Attack Position. All card's you control gain 400 ATK. When this card is selected as an attack target, you can select 1 other monster you control to be the attack target instead. (The attack cannot be cancelled because a change of attack targets.)

 

 

[spoiler=Jutsu Cards (11 cards)]

[spoiler=GOTA2-EN100]254825q.jpg

This card can only be activated during your Battle Phase. Select 1 "Jugo - Partial Curse Seal Transformation" you control. It gains 350 ATK until the End Phase.

 

[spoiler=GOTA2-EN101]254825xs.jpg

You must pay 500 Life Points to activate this card. When 1 "Jugo - Partial Curse Seal Transformation" you control is selected as an attack target, negate the attack.

 

[spoiler=GOTA2-EN102]254825x.jpg

Select 1 "Jugo - Partial Curse Seal Transformation" you control. Destroy 1 Spell or Trap Card your opponent controls. The selected card cannot attack your next Battle Phase.

 

[spoiler=GOTA2-EN103]254825q.jpg

Select 1 "Jugo - Partial Curse Seal Transformation" you control. Increase its ATK by 300 and destroy 1 Set card your opponent controls.

 

[spoiler=GOTA2-EN105]254825a.jpg

You must pay 600 Life Points to activate this card. Select 1 "Karin" you control. The selected monster loses 300 ATK and DEF. Special Summon 1 Level 6 or lower monster from your Graveyard.

 

[spoiler=GOTA2-EN108]65bk49.png

You can only activate this card by removing 3 Sand Counters from 1 "Gaara, Jinchuriki of the One Tail" you control. Remove from play 1 card your opponent controls.

 

 

[spoiler=GOTA2-EN109]2i132mb.png

You can only activate this card if you remove 5 Sand Counters from 1 "Gaara, Jinchuriki of the One Tail" you control. All cards you control cannot be selected by an effect or as an attack target.

 

[spoiler=GOTA2-EN110]2qid1uc.png

You can only activate this card if you control 1 "Gaara, Jinchuriki of the One Tail" face-down by its own effect. That monster cannot be selected as an attack target.

 

[spoiler=GOTA2-EN111]20gxzq0.png

You can only activate this card by removing 5 Sand Counters of 1 "Gaara, Jinchuriki of the One Tail" you control. Remove from play 2 cards your opponent controls.

 

[spoiler=GOTA2-EN113]mltkd5.png

This card can only be activated if you control 1 "Gaara, the Fifth Kazekage". This card is destroyed after 5 turns or when "Gaara, the Fifth Kazekage" is destroyed. During each End Phase, activate 1 of the following effects:

● Remove 1 Sand Counter. Once a Sand Counter is removed you can either decrease the ATK of all your opponent's monsters by 500

● Destroy 1 Spell or Trap Card your opponent controls.

 

 

[spoiler=Summonings (0 cards)]

 

 

[spoiler=Kekkei Genkai (0 cards)]

 

 

[spoiler=Puppets (0 cards)]

 

 

[spoiler=Miscellaneous Cards (1 card)]

[spoiler=GOTA2-EN106]254825q.jpg

Pay 2500 Life Points to activate this card. Special Summon 1 "Sasuke Uchiha - Leader of Taka", "Suigetsu Hozuki", "Jugo", and "Karin from your hand, Deck, or Graveyard. Place 4 Taka Counter on this card. (max. 4) When a monster Summoned by this card's effect is destroyed, you must remove 1 Taka Counter. When this card has no Taka Counters, remove it from play. If this card is destroyed, destroy the Special Summoned monsters.

 

 

 

 

[spoiler=Tokens]

 

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Part 111

[spoiler=Cards]

[spoiler=Akatsuki Cards (0 cards)]

 

 

[spoiler=Taka Cards (0 cards)]

 

 

[spoiler=Tailed Beast Cards (0 cards)]

 

[spoiler=Jinchuriki Cards (0 cards)]

 

[spoiler=Jinchuriki Transformation Cards (0 cards)]

 

[spoiler=Sage Cards (0 cards)]

 

[spoiler=Shinobi Cards (0 card)]

 

 

[spoiler=Jutsu Cards (0 cards)]

 

 

[spoiler=Summonings (0 cards)]

 

 

[spoiler=Kekkei Genkai (0 cards)]

 

 

[spoiler=Puppets (0 cards)]

 

 

[spoiler=Miscellaneous Cards (0 cards)]

 

 

 

 

[spoiler=Tokens]

 

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