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Who can create a card that stops this card?


lewiszim

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I destroy your card.

 

I'm afraid chances are that won't work. I already thought of something like this. I can use the effects of reprograming to add this card safely to my hand from your deck, unless it's already on the field or in your hand which is not likely.

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Counter OP'd card with OP'd card designed specifically to defeat it (sorta).

 

RevengeHack.png

 

Stops Reprogramming by stopping the duel... with victory.

 

[edit]Dang, looks like my card won't work, because I spelled "Reprogramming" correctly. You win, I guess...

its unstoppable...wait super tengen toppa gurren lagann can beat it! ...oh wait its impossible for that much gar to be made into card...you win yet again O.o

 

gark.png B) if this doesnt work were screwed.

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I can counter it...

 

199941.jpg

 

"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except from your deck when your opponent activates "Reprograming". Magic Cards, Trap Cards, and Monster Effects cannot be activated in response to this effect's activation. During either player's turn, if this card exists in your Hand, you can place it on the bottom of your Deck This card cannot be designated or targeted by your opponent's card effects. This card cannot be destroyed by battle, and you take no damage from battles involving this card. Once per turn, you can take control of all cards your opponent controls. If this card attacks, destroy all other cards on the field after the damage step. and inflict damage to your opponent equal to the number of cards destroyed by this effect x 1000"

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  • 5 weeks later...

I think this card can spot it.

 

name: Effect Master Dragon

 

Card Type: Monster/Effect

 

Attribute: Dark

 

Level: 1

 

Type: Dragon/Effect

 

Describtion: This card can be Special Summoned from the deck, hand, or graveyard anytime a card is played. Your opponent cannot this card as a attack target. While this card is face up on the field negate all spell, trap, and monster card effects on the field(except for the effects of effect master dragon). By discarding one card in your hand the controller of this card can still activate spell, trap, or monster card effects. Your opponent takes 1,000 points of damage to their life points every time they play a spell, trap, or monster card. When ever the controller of this card plays a spell, trap, or monster card he/she gains 1,000 life points. This card can attack can attack your opponents life points directly. This card gains 1,000x attack and defense points for every card removed from play or in the graveyard. One per turn you can summon any number of monster from your deck, hand, or graveyard. All monsters on your side of the field gain 1,000 attack and defense points. If you skip your draw phase you can draw any five cards from your deck. Every monster on your opponents side of the field loses 1,000 attack points per turn. All level 4 or lower monsters your opponent summons are automatically destroyed. Every standbye phase your opponent must discard the top 10 cards of their deck. Once per turn you can send all cards on your opponents side of the field and in their hand to the graveyard. All monsters on your opponents side of the field cannot attack until 5 turns after they are summoned. Your opponent must show you their hand. Every time your opponent draws a card they must discard 5 cards from their hand. Once per turn you can discard 1 card to reduce your opponents life points by half. At the end of every turn name any number of cards that have been discarded by a card effect or for a cost and return the cards to your hand ignore the hand limit. Any effect that would cause you to lose life points instead gives you life points. When this card destroys a monster by battle and sends it to the graveyard, inflict damage to the opponent equal to the attack points of the destroyed monster. This card does not take any battle damage and cannot be destroyed by battle. Any battle damage you would take becomes 0. When any of the monsters you control are destroyed by battle destroy the attacking monster. This card can copy the effect of any spell, trap, or monster in your hand, deck, or graveyard for 5. Any monster you control can attack directly. For spell card on your side of the field your opponent loses 500 life points. For every trap card on your side of the field all the monsters on your opponents monsters attack and defense points are reduced by half. For every monster on your side of the field your opponent must discard 2 cards from their hand and 12 cards from their deck. For spell card on your opponents side of the field the controller of this card gains 1,000 life points. For every trap card on your opponents side of the field all of your monsters gain 1,000 attack points. For every monster on your opponents side of the field all of your monsters can attack directly. All of your monsters gain 500x attack and defense points for every card in the graveyard or removed from play. You can sacrifice any number of monsters from your hand, field, or graveyard in order to deal deal damage equal to the sacrificed monsters attack points x100. Every time a monster is sacrificed this card gains 1,000 attack points. This card cannot switch controllers. Call a attribute or type every monster on the field becomes the selected attribute or type this effect can be used once per turn. Every time your opponent special summons a monster it is removed from play for 5 turns. Every time your opponent sets a monster destroy it and inflict damage equal to the combined total of the monsters attack and defense points. Every monster your opponent draws with 1500 attack or less is destroyed. Downgrade all monster's you control and in your hand by 5 levels (a monster's level cannot be lowered below one). Every monster your opponent's side of the field and in his/her hand is upgraded by 5 levels( monster's levels cannot be above 12). If this card is sent to the graveyard or removed from play, special summon it face up at the end phase. Every card your opponent plays face down is destroyed. When the opponent declares a attack you can negate the attack and destroy all monsters on your opponents side of the field. The effects of this card cannot be negated. Every time any monster on the field attacks this card gains 1,000 attack points. Every time the controller of this card's life points increase decreases the opponents monsters attack and defense points by the same amount. When this card is summoned destroy cards on your opponents side of the field this cannot attack the turn it is summoned. This card cannot be destroyed by destructive card effects. If you tribute this card for a tribute summon, that monster's attack and defense points are increased by 1,000 and that monster cannot be destroyed by destructive card effects. If you tribute this card for a tribute summon you special summon it face up on the field. This cards summon can not be negated. By discarding two cards in your hand you can remove from play all spell, trap, and monster cards on your opponents side of the field and in their hand. While this card is face up on the field your opponent cannot fusion summon or synchro summon. When your opponent tribute summons a monster the monsters attack and defense points are decreased by 1,000 points and your opponent takes 500 points of damage.

 

ATK/DEF: 9000/9000

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I think this card can spot it.

 

name: Effect Master Dragon

 

Card Type: Monster/Effect

 

Attribute: Dark

 

Level: 1

 

Type: Dragon/Effect

 

Describtion: This card can be Special Summoned from the deck, hand, or graveyard anytime a card is played. Your opponent cannot this card as a attack target. While this card is face up on the field negate all spell, trap, and monster card effects on the field(except for the effects of effect master dragon). By discarding one card in your hand the controller of this card can still activate spell, trap, or monster card effects. Your opponent takes 1,000 points of damage to their life points every time they play a spell, trap, or monster card. When ever the controller of this card plays a spell, trap, or monster card he/she gains 1,000 life points. This card can attack can attack your opponents life points directly. This card gains 1,000x attack and defense points for every card removed from play or in the graveyard. One per turn you can summon any number of monster from your deck, hand, or graveyard. All monsters on your side of the field gain 1,000 attack and defense points. If you skip your draw phase you can draw any five cards from your deck. Every monster on your opponents side of the field loses 1,000 attack points per turn. All level 4 or lower monsters your opponent summons are automatically destroyed. Every standbye phase your opponent must discard the top 10 cards of their deck. Once per turn you can send all cards on your opponents side of the field and in their hand to the graveyard. All monsters on your opponents side of the field cannot attack until 5 turns after they are summoned. Your opponent must show you their hand. Every time your opponent draws a card they must discard 5 cards from their hand. Once per turn you can discard 1 card to reduce your opponents life points by half. At the end of every turn name any number of cards that have been discarded by a card effect or for a cost and return the cards to your hand ignore the hand limit. Any effect that would cause you to lose life points instead gives you life points. When this card destroys a monster by battle and sends it to the graveyard, inflict damage to the opponent equal to the attack points of the destroyed monster. This card does not take any battle damage and cannot be destroyed by battle. Any battle damage you would take becomes 0. When any of the monsters you control are destroyed by battle destroy the attacking monster. This card can copy the effect of any spell, trap, or monster in your hand, deck, or graveyard for 5. Any monster you control can attack directly. For spell card on your side of the field your opponent loses 500 life points. For every trap card on your side of the field all the monsters on your opponents monsters attack and defense points are reduced by half. For every monster on your side of the field your opponent must discard 2 cards from their hand and 12 cards from their deck. For spell card on your opponents side of the field the controller of this card gains 1,000 life points. For every trap card on your opponents side of the field all of your monsters gain 1,000 attack points. For every monster on your opponents side of the field all of your monsters can attack directly. All of your monsters gain 500x attack and defense points for every card in the graveyard or removed from play. You can sacrifice any number of monsters from your hand, field, or graveyard in order to deal deal damage equal to the sacrificed monsters attack points x100. Every time a monster is sacrificed this card gains 1,000 attack points. This card cannot switch controllers. Call a attribute or type every monster on the field becomes the selected attribute or type this effect can be used once per turn. Every time your opponent special summons a monster it is removed from play for 5 turns. Every time your opponent sets a monster destroy it and inflict damage equal to the combined total of the monsters attack and defense points. Every monster your opponent draws with 1500 attack or less is destroyed. Downgrade all monster's you control and in your hand by 5 levels (a monster's level cannot be lowered below one). Every monster your opponent's side of the field and in his/her hand is upgraded by 5 levels( monster's levels cannot be above 12). If this card is sent to the graveyard or removed from play, special summon it face up at the end phase. Every card your opponent plays face down is destroyed. When the opponent declares a attack you can negate the attack and destroy all monsters on your opponents side of the field. The effects of this card cannot be negated. Every time any monster on the field attacks this card gains 1,000 attack points. Every time the controller of this card's life points increase decreases the opponents monsters attack and defense points by the same amount. When this card is summoned destroy cards on your opponents side of the field this cannot attack the turn it is summoned. This card cannot be destroyed by destructive card effects. If you tribute this card for a tribute summon, that monster's attack and defense points are increased by 1,000 and that monster cannot be destroyed by destructive card effects. If you tribute this card for a tribute summon you special summon it face up on the field. This cards summon can not be negated. By discarding two cards in your hand you can remove from play all spell, trap, and monster cards on your opponents side of the field and in their hand. While this card is face up on the field your opponent cannot fusion summon or synchro summon. When your opponent tribute summons a monster the monsters attack and defense points are decreased by 1,000 points and your opponent takes 500 points of damage.

 

ATK/DEF: 9000/9000

 

I prefer The One, honestly

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