Jump to content

Way overpowered cards.


Ren✧

Recommended Posts

[img]http://img826.imageshack.us/img826/599/266107c.jpg[/img]

This card cannot be Special Summoned. When this card deals damage to your opponent half the damage. You can discard 1 Spell or Trap Card to destroy 1 Spell or Trap Card on the field. You can discard 1 Monster Card to destroy one monster on the field. If your opponent has no monsters on the field then you can discard 1 monster to inflict damage to your opponents Life Points equal to the discarded monsters ATK points (Each of these effects may only be activated ONCE per turn).

[img]http://img822.imageshack.us/img822/4913/266107x.jpg[/img]

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 3 Pyro-Type monsters. Each time a monster is destroyed inflict 1500 points of Direct Damage to your opponent. During each of your Draw Phases if you draw a monster you can send it to the Graveyard and inflict damage to your opponent equal to twice the discarded monsters ATK points.

[img]http://img829.imageshack.us/img829/8818/266107.jpg[/img]

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 3 Reptile-Type monsters. This card can attack twice per turn, but can only attack directly once per turn. If this card destroys a monster all monsters with the same name that are in your opponents Hand or Deck are sent to the Graveyard. If this card attacks directly and deals damage to your opponent then your opponent cannot Summon or attack next turn.

[img]http://img823.imageshack.us/img823/2762/266107r.jpg[/img]

This card can only be activated when a DIVINE attribute monster is destroyed. You can pay 1000 Life Points and Special Summon 1 "Obelisk the Tormentor", "The Winged Dragon of Ra", OR "Slifer the Sky Dragon." The card Special Summoned with this effect is not destroyed during the End Phase. Monsters Special Summoned by this card cannot attack for 2 turns.

[img]http://img202.imageshack.us/img202/8006/266107s.jpg[/img]

You can only activate this card if your opponent declares an attack and your Life Points would be reduced to 0. You can negate the attack and Special Summon 1 "Earthbound Immortal" regardless of Summoning conditions from your Deck. You can destroy the "Earthbound Immortal" and gain Life Points equal to it ATK points. All monster(s) Special Summoned with this card cannot attack until 2 Standby Phases after they are Summoned.

[img]http://img840.imageshack.us/img840/8818/266107.jpg[/img]

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 3 Insect-Type monsters. Each time this card destroys a monster you gain Life Points equal to the destroyed monsters ATK. During each of your Draw Phases if you draw a Spell Card you can discard it and gain 1000 Life Points. If you draw a Trap Card you can discard it to deal 1000 damage to your opponent and you gain 500 Life Points. If you draw a monster you can discard it to inflict damage to your opponent equal to its ATK and you gain Life Points equal to it Defense Points.


[img]http://img821.imageshack.us/img821/3510/266107b.jpg[/img]

[img]http://img833.imageshack.us/img833/4443/266107v.jpg[/img]
[img]http://img832.imageshack.us/img832/8585/266107m.jpg[/img]

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 2 monsters with the word "Angel" in their name. Each time a Spell or Trap Card is activated you can discard 1 card to negate the card and destroy. When this card deals damage to your opponent you can send the top card of your Deck to the Graveyard to double the damage.

[img]http://img819.imageshack.us/img819/981/266107n.jpg[/img]

To activate this card you must pay 1000 Life Points. You can Special Summon 3 Fusion Monsters from your Extra Deck.

[img]http://img830.imageshack.us/img830/9721/266107z.jpg[/img]

This card cannot be Special Summoned or Set. This card can only be Special Summoned by Tributing 3 Zombie-Type monsters. Instead of Normal Summoning during 1 of your Main Phases. You can Special Summon 1 monster from your either players Graveyard. When this card is destroyed you can discard your hand to Special Summon this card.

[img]http://img833.imageshack.us/img833/599/266107c.jpg[/img]

This card cannot be Special Summoned or Set. This card can only be Special Summoned by Tributing 3 Dragon-Type monsters. This cards ATK points are the number of cards in your Graveyard times 500. Each time this card attacks and deals battle damage you can discard 2 cards.

[img]http://img833.imageshack.us/img833/7403/266107mm.jpg[/img]

This card cannot be Special Summoned. Each time this card destroys a monster by battle you can destroy 1 other card on the field. Each time this card destroys a card it gains 400 ATK points.

[img]http://img832.imageshack.us/img832/8006/266107s.jpg[/img]

When this card is attacked and destroyed during the End Phase you can Special Summon 1 DIVINE attribute monster from your Deck regardless of Summoning requirements.

Tell me what you think. I know that some of them are OP'd.
Link to comment
Share on other sites

[quote name='Dhole' timestamp='1284325363' post='4621828']
I know. I know. I know. I know. I know. I know
[/quote]

Lol, I don't rate OP'd cards, but they were fun to look through. I think you should use the pic in Ploder and make a more realistic card. It would look really cool! Otherwise, thanks for posting these, its nice to see cards that aren't uniform, lol.
Link to comment
Share on other sites

I think I created a slightly overpowered monster also here is the first card I created

name: Effect Master Dragon

Card type: Monster/effect

level: 1

type: dragon/effect.

describtion: This card can be Special Summoned from the deck, hand, or graveyard anytime a card is played. Your opponent cannot this card as a attack target. While this card is face up on the field negate all spell, trap, and monster card effects on the field(except for the effects of effect master dragon). By discarding one card in your hand the controller of this card can still activate spell, trap, or monster card effects. Your opponent takes 1,000 points of damage to their life points every time they play a spell, trap, or monster card. When ever the controller of this card plays a spell, trap, or monster card he/she gains 1,000 life points. This card can attack can attack your opponents life points directly. This card gains 1,000x attack and defense points for every card removed from play or in the graveyard. One per turn you can summon any number of monster from your deck, hand, or graveyard. All monsters on your side of the field gain 1,000 attack and defense points. If you skip your draw phase you can draw any five cards from your deck. Every monster on your opponents side of the field loses 1,000 attack points per turn. All level 4 or lower monsters your opponent summons are automatically destroyed. Every standbye phase your opponent must discard the top 10 cards of their deck. Once per turn you can send all cards on your opponents side of the field and in their hand to the graveyard. All monsters on your opponents side of the field cannot attack until 5 turns after they are summoned. Your opponent must show you their hand. Every time your opponent draws a card they must discard 5 cards from their hand. Once per turn you can discard 1 card to reduce your opponents life points by half. At the end of every turn name any number of cards that have been discarded by a card effect or for a cost and return the cards to your hand ignore the hand limit. Any effect that would cause you to lose life points instead gives you life points. When this card destroys a monster by battle and sends it to the graveyard, inflict damage to the opponent equal to the attack points of the destroyed monster. This card does not take any battle damage and cannot be destroyed by battle. Any battle damage you would take becomes 0. When any of the monsters you control are destroyed by battle destroy the attacking monster. This card can copy the effect of any spell, trap, or monster in your hand, deck, or graveyard for 5. Any monster you control can attack directly. For spell card on your side of the field your opponent loses 500 life points. For every trap card on your side of the field all the monsters on your opponents monsters attack and defense points are reduced by half. For every monster on your side of the field your opponent must discard 2 cards from their hand and 12 cards from their deck. For spell card on your opponents side of the field the controller of this card gains 1,000 life points. For every trap card on your opponents side of the field all of your monsters gain 1,000 attack points. For every monster on your opponents side of the field all of your monsters can attack directly. All of your monsters gain 500x attack and defense points for every card in the graveyard or removed from play. You can sacrifice any number of monsters from your hand, field, or graveyard in order to deal deal damage equal to the sacrificed monsters attack points x100. Every time a monster is sacrificed this card gains 1,000 attack points. This card cannot switch controllers. Call a attribute or type every monster on the field becomes the selected attribute or type this effect can be used once per turn. Every time your opponent special summons a monster it is removed from play for 5 turns. Every time your opponent sets a monster destroy it and inflict damage equal to the combined total of the monsters attack and defense points. Every monster your opponent draws with 1500 attack or less is destroyed. Downgrade all monster's you control and in your hand by 5 levels (a monster's level cannot be lowered below one). Every monster your opponent's side of the field and in his/her hand is upgraded by 5 levels( monster's levels cannot be above 12). If this card is sent to the graveyard or removed from play, special summon it face up at the end phase. Every card your opponent plays face down is destroyed. When the opponent declares a attack you can negate the attack and destroy all monsters on your opponents side of the field. The effects of this card cannot be negated. Every time any monster on the field attacks this card gains 1,000 attack points. Every time the controller of this card's life points increase decreases the opponents monsters attack and defense points by the same amount. When this card is summoned destroy cards on your opponents side of the field this cannot attack the turn it is summoned. This card cannot be destroyed by destructive card effects. If you tribute this card for a tribute summon, that monster's attack and defense points are increased by 1,000 and that monster cannot be destroyed by destructive card effects. If you tribute this card for a tribute summon you special summon it face up on the field. This cards summon can not be negated. By discarding two cards in your hand you can remove from play all spell, trap, and monster cards on your opponents side of the field and in their hand. While this card is face up on the field your opponent cannot fusion summon or synchro summon. When your opponent tribute summons a monster the monsters attack and defense points are decreased by 1,000 points and your opponent takes 500 points of damage.

ATK: 9000/ DEF: 9000

I didn't know how to add a picture so I will go back and add it later.

So which card do you think is more powerful yours or mine.
Link to comment
Share on other sites

Okay Alexander121793. Your card is so overpowered it isn't even funny. The effect is WAY to long. It was so long I didn't read it all. They never made a monster with more than 5000 ATK points. And quit using my post to adveritse your cards. i noticed that you were new but still.
Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...