Jump to content

Infinite loops


Recommended Posts

[quote name='Giga Hand' timestamp='1290704281' post='4809305']
Another infinite loop: Prime Material Dragon + Fallen Nurse Reficule/Bad Reaction to Simochi + Any burn or heal effect.

Prime makes it heal, Nurse/BRtS makes it burn, Prime makes it heal, Nurse makes iit burn, proceed ad judgedestroyscardsum.
[/quote]

Each card only affects the damage ONCE.

If you had Prime Material Dragon, and Fallen Nurse Reficule/Bad Reaction to Simochi on the field and you tried to recover Life Points, then Bad Reaction to Simochi changes the healing to damage, Prime Material Dragon changes the damage to healing. The end result is Healing.

You don't continue to bounce the card effects between each other.
Link to comment
Share on other sites

another reason that infinite loop have to be destroyed because once it begin neither you and the opponent can control it and it automatically lead to a draw then. i just prefer manual loop that when it optional to stop. Like the Dark Strike Fighter, Quillbolt Hedgehog and Iron Wall trap card. it can cause many loop but possible to stop afterward.
Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...