darkben Posted March 14, 2011 Report Share Posted March 14, 2011 Ok, these are currently in progress, and once I've finished em, I can playtest 'em ^^ [img]http://img832.imageshack.us/img832/9885/221296i.jpg[/img] Effect, because it's small: 1 'Koa'ki Meiru' Tuner Monster + 1 or more non-Tuner 'Koa'ki Meiru' Monsters You cannot Synchro Summon or Special Summon this card unless Core Transduction is face up on your side of the field. During the end phase, you must pay 500 Life points. If you do not, destroy this card. This card is unaffected by the effects of Spell Cards. Once per turn, you can reveal one Iron Core of Koa’ki Meiru to return one card from your graveyard to the deck, shuffle it, draw two cards and then discard two cards OR pay 500 life points to return one card from your Graveyard to your hand, draw one card, then discard one card. [img]http://img832.imageshack.us/img832/7013/221296q.jpg[/img] Effect, because it's small: 1 'Koa'ki Meiru' Tuner Monster + 1 or more non-Tuner 'Koa'ki Meiru' Monsters. You cannot Synchro Summon or Special Summon this card unless Core Transduction is face up on your side of the field. During the end phase, you must pay 500 Life points. If you do not, destroy this card. Once per turn, you can activate one of the following effects: *Send one Iron Core of Koa’ki Meiru to the Graveyard to discard one random card from your opponent’s hand. *Send one Iron Core of Koa’ki Meiru to the Graveyard and discard one other card from your hand to either destroy one card on the field OR look at your opponent’s hand and discard one card. [img]http://img862.imageshack.us/img862/9079/221296.jpg[/img] [img]http://img215.imageshack.us/img215/9079/221296.jpg[/img] You should be able to read those last two What do you guys think? Link to comment Share on other sites More sharing options...
.Nu-13 Posted March 14, 2011 Report Share Posted March 14, 2011 You didn't post any KM Tuner TBQH, KMs don't need Synchros Link to comment Share on other sites More sharing options...
darkben Posted March 14, 2011 Author Report Share Posted March 14, 2011 [quote name='.Kowalski' timestamp='1300127730' post='5073619'] You didn't post any KM Tuner TBQH, KMs don't need Synchros [/quote] Oh damn, card fail Unless Core specialist is supposed to use its effect and transduction's effect, i've messed up somewhere specialist was possible supposed to be a tuner, I've forgotten xD They are work in progress, anyhow Link to comment Share on other sites More sharing options...
.Nu-13 Posted March 14, 2011 Report Share Posted March 14, 2011 But really, KMs don't need Synchros. Only thing they need to be good is a good replacement for Core Link to comment Share on other sites More sharing options...
darkben Posted March 14, 2011 Author Report Share Posted March 14, 2011 [quote name='.Kowalski' timestamp='1300127979' post='5073632'] But really, KMs don't need Synchros. Only thing they need to be good is a good replacement for Core [/quote] It's still a nice idea, to give KMs another route to go down there are four in total, each with a unique effect (synchros) Link to comment Share on other sites More sharing options...
darkben Posted March 15, 2011 Author Report Share Posted March 15, 2011 bump! I believe this is within the allowed limits Link to comment Share on other sites More sharing options...
darkben Posted March 16, 2011 Author Report Share Posted March 16, 2011 BUMP in the name of koa'ki meiru... Link to comment Share on other sites More sharing options...
darkben Posted March 16, 2011 Author Report Share Posted March 16, 2011 Any comments anyone? I'd like to develop these further... Link to comment Share on other sites More sharing options...
darkben Posted March 20, 2011 Author Report Share Posted March 20, 2011 Bump Link to comment Share on other sites More sharing options...
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