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15 combinations!!!(finally done)


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I was bored today so for some reason I decided that I'll count all the combinations of the 6 attributes: Light, Dark, Fire, Water, Earth, and Wind. I found out that there are exactly 15 different combinations. It's probably coincidence that there can only be 15 cards in your extra deck, but I decided to take advantage of it. I don't have all 15 combinations, but trust me I'm going to make them. For now here are these ones:


[s]Light-Dark[/s], [s]Light-Water[/s], [s]Light-Fire[/s], [s]Light-Earth[/s], [s]Light-Wind[/s], [s]Dark-Water[/s], [s]Dark-Fire[/s], [s]Dark-Earth[/s], [s]Dark-Wind[/s], [s]Water-Fire[/s], [s]Water-Earth[/s], [s]Water-Wind[/s],[s] Fire-Earth[/s], [s]Fire-Wind[/s], [s]Earth-Wind[/s]


The Living Mist: Caliga
*5
WATER
AQUA/Fusion/Effect
ATK 1600
DEF 1900
Effect: 1 WATER monster + 1 FIRE monster
This card can only be Special Summoned from your Extra Deck by tributing the above cards you control (You do not use "Polymerization"). This card's attribute is also treated as FIRE. This card cannnot be destroyed by battle. A monster that attacks this card must flip a coin after every attack after attacking this card. If it lands tails that monster's attack is negated. This is only applied as long as this card is face-up on the field.
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Healing Flame: Flamma
*7
FIRE
Pyro/Fusion/Effect
ATK 2500
DEF 1800
Effect: 1 FIRE monster + 1 LIGHT monster
This card can only be Special Summoned from your Extra Deck by tributing the above cards you control (You do not use "Polymerization"). This card's attribute is also treated as LIGHT. When this card destroys a monster by battle choose one of the following effects.
- Inflict damage to your opponents equal to half of the destroyed monster ATK.
-Gain life points equal to half of the destroyed monsters ATK.
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Sticky Mud: Limus
*5
Earth
Rock/Fusion/Effect
ATK 1200
DEF 2100
Effect: 1 EARTH monster + 1 WATER monster
This card can only be Special Summoned from your Extra Deck by tributing the above cards you control (You do not use "Polymerization"). This card's attribute is also treated as WATER. Any monster that battles this card loses 500 ATK after Damage Calculation.
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Frightful Waterspout: Unda Uxor
*6
Water
Aqua/Fusion/Effect
ATK 2300
DEF 1700
Effect: 1 WATER monster + 1 WIND monster
This card can only be Special Summoned from your Extra Deck by tributing the above cards you control (You do not use "Polymerization"). This card's attribute is also treated as WIND. During your Main Phase you can send one card you control to the graveyard to destroy one card on the Field.
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Dusk Ruler: Crepusculum
*8
Light
Fairy/Fusion/Effect
ATK 2700
DEF 2450
Effect: 1 LIGHT monster + 1 DARK monster
This card can only be Special Summoned from your Extra Deck by tributing the above cards you control (You do not use "Polymerization"). This card's attribute is also treated as DARK. When this card declares an attack you can remove from play one LIGHT or DARK monster from your graveyard to have this card gain ATK equal to that monsters level x 300.
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Holy Water: Sanctus
*7
LIGHT
Aqua/Fusion/Effect
ATK 1000
DEF 2300
Effect: 1 LIGHT monster + 1 WATER monster
This card can only be Special Summoned from your Extra Deck by tributing the above cards you control (You do not use "Polymerization"). This card's attribute is also treated as WATER. As long as this card remains on the field increase the ATK of all LIGHT and Fairy-type monsters ATK by 1000 and decrease the ATK of all DARK and Fiend-type monsters by 1000.
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Land of Angels: Sanctus Terra
*5
LIGHT
Rock/Fusion/Effect
ATK 0
DEF 2900
Effect: 1 LIGHT monster + 1 EARTH monster
This card can only be Special Summoned from your Extra Deck by tributing the above cards you control (You do not use "Polymerization"). This card's attribute is also treated as EARTH. When this card is summoned destroy all face-up Field Spell cards on the Field. As long as this card is on the Field no Field Spell cards can be activated.
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Heat Wave: Estus Undo
*9
FIRE
Pyro/Fusion/Effect
ATK 2900
DEF 1000
Effect: 1 FIRE monster + 1 WIND monster
This card can only be Special Summoned from your Extra Deck by tributing the above cards you control (You do not use "Polymerization"). This card's attribute is also treated as WIND. When this card declares an attack you can remove from play one FIRE or WIND monster from your graveyard to reduce that monsters ATK and DEF to 0 until the End Phase.
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Creature of the Deep: Mare Everto
*8
WATER
Aqua/Fusion/Effect
ATK 2450
DEF 2300
Effect: 1 WATER monster + 1 DARK monster.
This card can only be Special Summoned from your Extra Deck by tributing the above cards you control (You do not use "Polymerization"). This card's attribute is also treated as DARK. During your End Phase you can remove from play 1 WATER or DARK monster from your Deck. If you do this this card cannot be selected as an attack target during your opponents next turn.
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Sandstorm of Death: Volatilis Pulvis
*7
EARTH
Rock/Fusion/Effect
ATK 2300
DEF 2500
Effect: 1 EARTH monster + 1 WIND monster
This card can only be Special Summoned from your Extra Deck by tributing the above cards you control (You do not use "Polymerization"). This card's attribute is also treated as WIND. During your End Phase decrease the ATK and DEF of all other face-up monsters on the Field by 500. If the ATK or DEF of a monster reaches 0 by this cards effect it is destroyed.
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Breeze of the Heavens: Ventulus
*6
WIND
Fairy/Fusion/Effect
ATK 2100
DEF 1900
Effect: 1 WIND monster + 1 LIGHT monster
This card can only be Special Summoned from your Extra Deck by tributing the above cards you control (You do not use "Polymerization"). This card's attribute is also treated as LIGHT. During each of your End Phase increase the ATK and DEF of all other monsters on your side of the Field by 200.
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The Black Flame: Fervens
*8
FIRE
Pyro/Fusion/Effect
ATK 2600
DEF 1200
Effect: 1 FIRE monster + 1 DARK monster
This card can only be Special Summoned from your Extra Deck by tributing the above cards you control (You do not use "Polymerization"). This card's attribute is also treated as DARK. When this card inflicts battle damage to you opponent, inflict 300 points of damage x the number of Fire and Dark monster in both players graveyard.
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The Living Graveyard: Mortalitas
*6
DARK
Zombie/Fusion/Effect
ATK 1300
DEF 2950
Effect: 1 DARK monster + 1 EARTH monster
This card can only be Special Summoned from your Extra Deck by tributing the above cards you control (You do not use "Polymerization"). This card's attribute is also treated as EARTH. Once per turn you can Special Summon one Zombie-Type monster from either players graveyard and increase its ATK by 400.
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Burning Land: Exuro
* 7
FIRE
Pyro/Fusion/Effect
ATK 1900
DEF 2400
Effect: 1 FIRE monster + 1 EARTH monster
This card can only be Special Summoned from your Extra Deck by tributing the above cards you control (You do not use "Polymerization"). This card's attribute is also treated as EARTH. During each players End Phase decrease the ATK of all other monster by 300.
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Ominous Wind: Phasmatis
*9
DARK
Fiend/Fusion/Effect
ATK 2600
DEF 2300
Effect: 1 DARK monster + 1 WIND monster
This card can only be Special Summoned from your Extra Deck by tributing the above cards you control (You do not use "Polymerization"). This card's attribute is also treated as WIND. Once per turn you can discard one card to take control of one monster you opponent controls until the End Phase.

[size="4"]Rating is greatly appreciated [/size]
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Some OCG problems, see below:

[quote name='monkeylife2' timestamp='1302757014' post='5137032']
The Living Mist: Caliga
This card can only be Special Summoned from your Extra Deck by tributing the above cards you control (You do not use "Polymerization"). This card's attribute is also treated as FIRE. This card cannnot be destroyed by battle. A monster that attacks this card must flip a coin before damage calculation. If the result is tails, the attack is negated.
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Healing Flame: Flamma
This card can only be Special Summoned from your Extra Deck by tributing the above cards you control (You do not use "Polymerization"). This card's attribute is also treated as LIGHT. When this card destroys a monster by battle activate one of the following effects:
- Inflict damage to your opponents equal to half of the destroyed monster ATK.
-Gain life points equal to half of the destroyed monsters ATK.
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Sticky Mud: Limus
This card can only be Special Summoned from your Extra Deck by tributing the above cards you control (You do not use "Polymerization"). A monster that battles with this card becomes an equip card that is equipped to "Slowing Mud: Limus". If this card would be destroyed you can send one equip Spell card to the graveyard to negate its destruction.
[/quote]

Besides that, I like these cards and look foward to seeing others.
For Caliga: can't be destroyed by battle and attack negation is a bit much for such an easy summon.
For Limus: Way to overpowered.
-It can't be destroyed by battle, as anything that attacks it is changed to an equip card.
-If you attack any other monster with this card, they get changed into an equip card as well.
-Once it is equiped with a monster, it can't be destroyed by effects either.
The only thing you could do is use a card that would return it to the owner's hand or deck, or remove it without destroying it.
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[quote name='8komma2' timestamp='1302772211' post='5137205']
Some OCG problems, see below:



Besides that, I like these cards and look foward to seeing others.
For Caliga: can't be destroyed by battle and attack negation is a bit much for such an easy summon.
For Limus: Way to overpowered.
-It can't be destroyed by battle, as anything that attacks it is changed to an equip card.
-If you attack any other monster with this card, they get changed into an equip card as well.
-Once it is equiped with a monster, it can't be destroyed by effects either.
The only thing you could do is use a card that would return it to the owner's hand or deck, or remove it without destroying it.
[/quote]
You didn't understand me on Caliga. It's meant that after it got attacked the monster that attacked it must now flip a coin before every other attack to see if it can attack successfully. As in you go into mist your vision is reduced.
Also added the WATER-WIND combo
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[quote name='monkeylife2' timestamp='1302789154' post='5137488']
You didn't understand me on Caliga. It's meant that after it got attacked the monster that attacked it must now flip a coin before every other attack to see if it can attack successfully.
[/quote]

Ok, sorry about that.
Does this only happen as long as Caliga is on the field, or for the remainder of the duel? You might want to specify that.

The WATER-WIND looks nice.
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[quote name='monkeylife2' timestamp='1302757014' post='5137032']
Dusk Ruler: Crepusculum
*8
Light
Fairy/Fusion/Effect
ATK 2700
DEF 2450
Effect: 1 LIGHT monster + 1 DARK monster
This card can only be Special Summoned from your Extra Deck by tributing the above cards you control (You do not use "Polymerization"). This card's attribute is also treated as DARK. When this card declares an attack you can remove from play one LIGHT or DARK monster from your graveyard to have this card gain ATK equal to that monsters level x 300.

[b]I'd make it something like "to have this card gain attack .... until the end phase" or " until the end of the battle phase".
This card would make a nice combo with Darklord Asmodeus for a monster with 5700 attack. [/b]
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Holy Water: Sanctus
*7
LIGHT
Aqua/Fusion/Effect
ATK 1000
DEF 2300
Effect: 1 LIGHT monster + 1 WATER monster
This card can only be Special Summoned from your Extra Deck by tributing the above cards you control (You do not use "Polymerization"). This card's attribute is also treated as WATER. As long as this card remains on the field increase the ATK of all LIGHT and Fairy-type monsters ATK by 1000 and decrease the ATK of all DARK and Fiend-type monsters by 1000.

[b] Should they be LIGHT attribute and Fairy-type, or is being either one of the two enough?
Same for the DARK/fiend. [/b]
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Heat Wave: Estus Undo
*9
FIRE
Pyro/Fusion/Effect
ATK 2900
DEF 1000
Effect: 1 FIRE monster + 1 WIND monster
This card can only be Special Summoned from your Extra Deck by tributing the above cards you control (You do not use "Polymerization"). This card's attribute is also treated as WIND. When this card declares an attack you can remove from play one FIRE or WIND monster from your graveyard to reduce that monsters ATK and DEF to 0 until the End Phase.

[b]An OCG error here, it should be: "When this card declares an attack on a monster, you can remove one FIRE or WIND attribute monster in your graveyard from play to reduce that monster's attack and defence to 0 until the end phase. [/b]
[/quote]

No problems with the other ones, for as far as I can see.
Mare Everto and Sanctus Terra in particular have an interesting effect.
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