Boss Z Posted April 15, 2011 Report Share Posted April 15, 2011 [center]The new Fish / Aqua / Sea Serpent cards can troll pretty well... the amout of shinangens they can pull off is impressive and it got me to fall for them... So instead of focusing on school work today I was sorta just building a Deck for these guys... but I still need some help on this Basic stradegy is to control the opponent through Remove from Play Tactics... which work rather incredibly The deck allows for Synchros and Exceeds to be played side-by-side for a rather wide vareity of potential I found draw power to be a problem as the monsters are not all water so moray is harder to pull off and pkus, with the Air Orca being a main Trololol Card, and it being Special Summoned every turn you can't really use Pot of Duality... thankfully Gold Sarchophagus exists and to an extent even works wonderfully with the set... [color="#0000FF"][color="#FFA500"]Monsters - 18[/color] 3x Spearfish Soldier 3x Air Orca 3x Wing Turtoise 2x Fly-Fang 3x Deep Sea Diva 2x Genex Ally Birdman 2x Spined Gillman [color="#00FF00"]Spells - 12[/color] 2x Gold Sarchophagus 3x Fish and Kicks 2x Mystical Space Typhoon 1x Pot of Avarice 1x Dark Hole 1x Monster Reborn 1x Book of Moon 1x Giant Trunade [color="#800080"]Traps - 10[/color] 1x Solemn Judgement 2x Solemn Warning 1x Mirror Force 1x Torrential Tribute 1x Return from a Different Dimension 2x Shock! 2x Evil-spawning Riverbed [color="#808080"]Extra Deck - 15[/color] 2x Underwater Warship Aero Shark 1x No. 34 Electronic Computer-Beast Tera Byte 1x Empty Space Sea Serpent Levaiel 2x Guernersauras 2x Sea Dragon Lord Gishilnodon 1x Ally of Justice Catastor 1x Brionac, Dragon of the Ice Barrier 1x Gungir, Dragon of the Ice Barrier 1x Trishula, Dragon of te Ice Barrier 1x Stardust Dragon 1x Gaia Knight, the Force of Earth 1x Scrap Dragon[/color] Avarice is because the only useful monster to be in the Graveyard is Wing Turtoise, as it can be Special Summoned from there... everything else is better in the Deck, namely as a target for Deep Sea Diva... and to re-use Diva in the first place... I only run Trag, and not Gorz because I'll usually have traps set and yet few monsters out... but yeah, that means no Gorz, but playable Tragodia... I want to add more Monsters to the build... and find some small way to get more draw power, but the deck seems to work well as is and any additions aren't truely needed Return from a Different Dimension is such a pro card, obviously... but ts amazing to get back 3 Spearfish Soldier and push for game with 4Stars that have 2400-ish ATK Any help, as usual, would be greatly appreciated... Or you could just comment on the deck itself... [/center] Link to comment Share on other sites More sharing options...
.Rai Posted April 16, 2011 Report Share Posted April 16, 2011 Moray of Greed and Salvage would do wonders. Also, an Undine engine might help. Neg Avarice, 1 Sarc, 1 Birdman (not needed) and another card of choice for 3 Moray and a Salvage. Link to comment Share on other sites More sharing options...
Boss Z Posted April 16, 2011 Author Report Share Posted April 16, 2011 You do realise that only 6 of the mobsters are WATER while 8 are WIND?! Moray of Greed is a dead draw a lot of the time Salvage might work, but ut'll probably be a dead draw like Moray of Greed And Birdman kicks some serious @$$, so don't even mess with him, lol The Undine Engine again, not that many waters types to use and I don't like my Waters being in the Graveyard I thought I made all of this clear already Link to comment Share on other sites More sharing options...
aznhobo Posted April 16, 2011 Report Share Posted April 16, 2011 needs big fish Link to comment Share on other sites More sharing options...
Boss Z Posted April 16, 2011 Author Report Share Posted April 16, 2011 Big Fish is for FishTK, this is for Trolling Plus, big fish would stop me from using Air Orca's effect... it would leave me with only synchros and Exceeds to use, which isn't bad, but there are much better ways to play with a deck like this Link to comment Share on other sites More sharing options...
aznhobo Posted April 16, 2011 Report Share Posted April 16, 2011 can you make room for spined gillman? he is boss boost every sea serpent on field and searchable with diva Link to comment Share on other sites More sharing options...
Boss Z Posted April 16, 2011 Author Report Share Posted April 16, 2011 I wanted to, but I wasn't sure how I could... Any ideas on it are appreciated Link to comment Share on other sites More sharing options...
aznhobo Posted April 16, 2011 Report Share Posted April 16, 2011 trag is nice but i dont think its to necessary i say drop trag and one fish and kicks for 2 gillman Link to comment Share on other sites More sharing options...
Boss Z Posted April 16, 2011 Author Report Share Posted April 16, 2011 I could drop Trag, but I am SO not dropping Fish & Kicks... It kets you remove ANY Thing from the field... and avoids destory clauses and SDD... getting rid of anything is so helpful with this Deck Link to comment Share on other sites More sharing options...
aznhobo Posted April 16, 2011 Report Share Posted April 16, 2011 explain birdman in this deck? Link to comment Share on other sites More sharing options...
Boss Z Posted April 16, 2011 Author Report Share Posted April 16, 2011 Birdman lets me get things off the field, usually to have sonething in hand to remove for Air Orca, plus the way Birdman being removed from play by itself us helpful if i ever try to go fir a kill with effect damage useing Aero Shark... which I've tried plus... if all else fails Birdman is usually a 1900 ATK beatstick to use... Link to comment Share on other sites More sharing options...
aznhobo Posted April 16, 2011 Report Share Posted April 16, 2011 drop one trag of one gillman then i find a use for gillman in this deck over trag Link to comment Share on other sites More sharing options...
Boss Z Posted April 16, 2011 Author Report Share Posted April 16, 2011 Yeah, but I would personalky like 2 Gillman, not 1... using Trag is better than just 1 Gillman... but if i can get in 2 Gillman I'll do it Link to comment Share on other sites More sharing options...
Boss Z Posted April 16, 2011 Author Report Share Posted April 16, 2011 Gonna test: -1 Trag -1 Gold Sarc +2 Spiked Gillman Good idea? Yes? No? Link to comment Share on other sites More sharing options...
aznhobo Posted April 16, 2011 Report Share Posted April 16, 2011 ^sure Link to comment Share on other sites More sharing options...
Boss Z Posted April 16, 2011 Author Report Share Posted April 16, 2011 I love your... what is the word... enthusiasm (?) Lol But I need some other opinions as well Link to comment Share on other sites More sharing options...
Boss Z Posted April 16, 2011 Author Report Share Posted April 16, 2011 I want DPrisons and Bottomless in there... any one know how?? -1 Black Rose Dragon +1 Empty Space Sea Serpent Levaiel Black Rose Dragon is sorta hard to get out on the field... and Empty Space is helpful... clearly... for getting things on the Field Link to comment Share on other sites More sharing options...
Toffee. Posted April 16, 2011 Report Share Posted April 16, 2011 Try: -2 Shock +2 Bottomless Despite the fact Shock! is awesome, I'm iffy about it. Link to comment Share on other sites More sharing options...
Boss Z Posted April 17, 2011 Author Report Share Posted April 17, 2011 Shock! is an awesome card though, it gives... its a Shock when it goes off, no Effect Veilers so Shock! is an incredible card But Bottomless Trap Hole would be another great card... Link to comment Share on other sites More sharing options...
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