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Antimatter Cards


MartMaemees

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[spoiler='Summoning Requirements']Antimatter Monsters are summoned by tributing monsters whose total stars are equal to Antimatter monsters stars times two. Tributed monsters are called Antimatter Material. Synchro, Fusion and Ritual monsters are summoned like they have to be summoned, you dont have to tribute Antimatter Material. Antimatter monsters aren't held in extra deck but in normal deck like Rituals (Except Fusions and Synchros)

Bringing back Antimatter-Type monster from Graveyard by discarding one card is called Resurrecting.[/spoiler]

[spoiler='Monsters']
[img]http://static2.album.ee/files/995/29/orig_24882313_lc2l.jpg[/img]
[img]http://static2.album.ee/files/995/29/orig_24882317_IGcL.jpg[/img]
[img]http://static2.album.ee/files/995/29/orig_24882319_ixJF.jpg[/img]
[img]http://static2.album.ee/files/995/29/orig_24882321_s3Od.jpg[/img]
[img]http://static2.album.ee/files/995/29/orig_24882325_bj8s.jpg[/img]
[img]http://static2.album.ee/files/995/29/orig_24882327_9R4u.jpg[/img]
[img]http://static2.album.ee/files/995/29/orig_24882329_U9Xp.jpg[/img]
[img]http://static2.album.ee/files/995/29/orig_24882331_3zCA.jpg[/img]
[/spoiler]
[spoiler='Spells']
[img]http://static2.album.ee/files/995/29/orig_24882323_rDWE.jpg[/img]
[img]http://static2.album.ee/files/995/29/orig_24882333_SMoO.jpg[/img]
[/spoiler]
[spoiler='Booster'][img]http://static2.album.ee/files/995/25/orig_24881425_zY17.jpg[/img][/spoiler]

[spoiler='New Cards']
I didn't put these to the template because i don't have enough time.
[img]http://img641.imageshack.us/img641/1431/261771k.jpg[/img]
[img]http://img23.imageshack.us/img23/7817/261771.jpg[/img]
[img]http://img153.imageshack.us/img153/7817/261771.jpg[/img]
[img]http://img850.imageshack.us/img850/7817/261771.jpg[/img]
[img]http://img543.imageshack.us/img543/7817/261771.jpg[/img]
[img]http://img821.imageshack.us/img821/3287/261771x.jpg[/img]
[img]http://img152.imageshack.us/img152/7817/261771.jpg[/img]
[img]http://img810.imageshack.us/img810/7817/261771.jpg[/img]
[img]http://img402.imageshack.us/img402/7817/261771.jpg[/img]
[img]http://img263.imageshack.us/img263/7817/261771.jpg[/img]
[img]http://img845.imageshack.us/img845/7817/261771.jpg[/img]
[img]http://img199.imageshack.us/img199/7817/261771.jpg[/img]
[img]http://img90.imageshack.us/img90/7817/261771.jpg[/img]
[img]http://img832.imageshack.us/img832/7817/261771.jpg[/img]
[img]http://img689.imageshack.us/img689/7817/261771.jpg[/img]
[img]http://img69.imageshack.us/img69/7817/261771.jpg[/img]
[img]http://img715.imageshack.us/img715/5479/261771a.jpg[/img]
[img]http://img863.imageshack.us/img863/7817/261771.jpg[/img]
[img]http://img576.imageshack.us/img576/7817/261771.jpg[/img]
[img]http://img130.imageshack.us/img130/7817/261771.jpg[/img]
[/spoiler]
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Interesting...... Pardon my ignorance but how do you summon Antimatter monsters ? At the moment they seem OPed but maybe it is because they have tricky summoning requirements. They all can Special Summon themselves from the grave ( Including the spells) for a lot of Tribute/Synchro/Exceed fodder and have quite powerful effects. The pictures are nice and the templates are good. i can't really comment on the effects as I don't know how these monsters are even summoned. Until I learn how these monsters are summoned , I can't make an honest judgement. I like the idea though

Interesting...... Pardon my ignorance but how do you summon Antimatter monsters ? At the moment they seem OPed but maybe it is because they have tricky summoning requirements. They all can Special Summon themselves from the grave ( Including the spells) for a lot of Tribute/Synchro/Exceed fodder and have quite powerful effects. The pictures are nice and the templates are good. i can't really comment on the effects as I don't know how these monsters are even summoned. Until I learn how these monsters are summoned , I can't make an honest judgement. I like the idea though
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These cards are balanced considering the requirements. They would just take up space as no one would be bothered to lose a level 10 monsterjust for a Chaos Sorcerer that destroys instead of removing from play. Can you use cards in your hand and deck as well ? I'll go onto the fixes now :

1st card - Chaos Sorcerer who destroys and has a self ressurecting ability. Nothing I think you add Not original, pic is good, "this card from YOUR graveyard" applies to all of them and a comma after "is sent to graveayard" . 6/10

2nd card - Extremely OPed but because it's hard to get out is balanced. Make the ATK boost 500 and its "level" 7 and it'll be alright. Same OCG errors as above, nice pic : 8/10

3rd card - "you can discard 1 Antimatter-Type monster from your hand to the graveyard to draw 1 card" is the correct OCG. Not much else I can say, Same OCG errors as above, 7/10

4th card - Oped, select 1 of the effects it can't be destroyed by (eg. Spells) and it'll be fine. Good pic, a bit bland : 6/10

5th card - There is 2 "d" s in Goddess. Boost the ATK and DEF boost to 800 and it'll be good. Interesting pic, 6/10

6th card - This card is just bad, reduce the level to 7, reduce it's ATK to 2700, everything else is fine. 4/10

7th card - Nice tuner, you need to say where the monster needs to be for the milling effect to happen. Hand ? Field ? Not very effective milling, make it 4 cards. Other than that, it's fine. 6/10

8th card - "When this card destroys a Defense Position monster in battle, deal damage to your Opponent equal to the destroyed monster's ATK" is the correct OCG. Raise the ATK to 2500 and it'll kick ass. 8/10

9th card - OPed, change it to "During your Standby Phase, you can remove up to 2 Antimatter-Type monsters in your Deck from play to draw cards equal to the number of monsters removed. You cannot Special Summon during the turn you activate this effect." and it'll be perfect. 6/10

10th card - Oped , Reduce the damage dealing effect to 200 and the ATK boosting effect to 400. Nice pic. 7/10

Conclusion and final result : The monster effects were bland, most were unoriginal, there was the same OCG error in all of them and 3/4 of them were UPed. The spells just needed a bit of work.
FINAL RESULT : 64 / 100 : Work on the effects and try to make them interesting.
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  • 1 month later...
Great idea, but if you like science as much as me, you would know that anti-matter connecting with normal matter would result in an explosion. How about a spell card with an effect like: If an anti-matter monster attacks a non-anti-matter monster, destroy both cards. 10/10 on your idea
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[quote name='MartMaemees' timestamp='1306644215' post='5239085']
KingMako this is a good idea, yes I knew that too but I'm not working on my Antimatters anymore because this was a month old topic, and I'm working on something else right now.
[/quote]

GOOD because the antimatter thing was more or less sychro so not unquie at all
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