Iaashadow Posted May 22, 2011 Report Share Posted May 22, 2011 [img]http://img89.imageshack.us/img89/33/389649.jpg[/img] [u]Any ideas of improvement?[/u]_________________________________________________________________________________ thinking about adding a "discard 1 card from your hand to special summon" effect Link to comment Share on other sites More sharing options...
Loiden Posted May 22, 2011 Report Share Posted May 22, 2011 really good iaashdow. its a little weak, mabye x 500. It also needs to be a level 5. 7/10 Link to comment Share on other sites More sharing options...
Iaashadow Posted May 22, 2011 Author Report Share Posted May 22, 2011 x500 would make it's max. atk at the end of a turn be 2500. I like it this way but a level 5 may justify it, don't really know though Link to comment Share on other sites More sharing options...
·Toot Posted May 22, 2011 Report Share Posted May 22, 2011 OCG Fix This card's ATK is equal to the number of cards in your hand x400. You can discard 2 cards to have this card attack your opponent directly. This card is way Op'ed in my eyes this + infinite cards = pwnage you should probably lower the number of the atk it gains maybe 300 and you might want to raise the level by at least 2 The pic is kinda bad, but eh... I give it a 7/10 Link to comment Share on other sites More sharing options...
Tatsuya KiImura Posted May 22, 2011 Report Share Posted May 22, 2011 Dont worry dude Ii liked the card!!! Link to comment Share on other sites More sharing options...
bigbull rules Posted May 22, 2011 Report Share Posted May 22, 2011 Adding to what the others said, I think it would be less Overpowered if the 2 cards had to be discarded from your hand, therefore lowering the monster's attack before the Damage Step. Link to comment Share on other sites More sharing options...
Iaashadow Posted May 22, 2011 Author Report Share Posted May 22, 2011 [quote name='bigbull rules' timestamp='1306088905' post='5225413'] Adding to what the others said, I think it would be less Overpowered if the 2 cards had to be discarded from your hand, therefore lowering the monster's attack before the Damage Step. [/quote] that's what i intendedupdated Link to comment Share on other sites More sharing options...
AshPhoenix Posted May 22, 2011 Report Share Posted May 22, 2011 nice cards. also adding on to what the others said: make it x500. check out my cards and comment. [url="http://forum.yugiohcardmaker.net/topic/250414-brand-new-malicious-monsters-plz-rate-and-comment/"]Malicious Monsters[/url] Link to comment Share on other sites More sharing options...
ragnarok1945 Posted May 23, 2011 Report Share Posted May 23, 2011 you can go higher than 400 atk per card it's not likely you'd hold more than 3 cards in your hand anyway, and 1200 atk is weak as hell for lv5 not to mention you have a discard effect, so I would have made it 700 or 800 per card instead 8.2/10 Link to comment Share on other sites More sharing options...
Iaashadow Posted May 23, 2011 Author Report Share Posted May 23, 2011 will probably change it to x500 Link to comment Share on other sites More sharing options...
Iaashadow Posted May 25, 2011 Author Report Share Posted May 25, 2011 bump Link to comment Share on other sites More sharing options...
Lexadin Posted May 25, 2011 Report Share Posted May 25, 2011 Img is decent, the name is mehish. Pehaps something shorter? OCG fix is given. Well about the card, it's quite UP as it is now. Make it x500 and it should do way better. Perhaps lowering the cost to 1 card, or give it means to Special Summon itself, should also ballance it out some more. The idea itself isn't all that original, but still decent. A 7.2/10 Link to comment Share on other sites More sharing options...
Iaashadow Posted May 25, 2011 Author Report Share Posted May 25, 2011 i just updated the status of what i'm going to do with this card when i get around to it Link to comment Share on other sites More sharing options...
Iaashadow Posted May 26, 2011 Author Report Share Posted May 26, 2011 bump Link to comment Share on other sites More sharing options...
Iaashadow Posted May 27, 2011 Author Report Share Posted May 27, 2011 bump Link to comment Share on other sites More sharing options...
Iaashadow Posted May 29, 2011 Author Report Share Posted May 29, 2011 bump ... again Link to comment Share on other sites More sharing options...
Iaashadow Posted June 3, 2011 Author Report Share Posted June 3, 2011 bump, for the 4th time Link to comment Share on other sites More sharing options...
This Account is Unplayable Posted June 3, 2011 Report Share Posted June 3, 2011 With its current effect, what use is there running this over Enraged Muka Muka? Definitely needs a Special Summon effect if that's the case, since the direct attack will be doing next to nothing most of the time, unless in a completely dedicated deck. Link to comment Share on other sites More sharing options...
Iaashadow Posted June 11, 2011 Author Report Share Posted June 11, 2011 bump Link to comment Share on other sites More sharing options...
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