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Life Balcancers


Love of Ghibli

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[img]http://img842.imageshack.us/img842/6157/348533.jpg[/img]

2 Light + 2 Dark "Life" Monsters
This card can only be summoned by fusion summon. Once per turn you may special summon one monster with Life in its name from your deck. You gain life equal to that monster attack or defense (you choose).


[img]http://img600.imageshack.us/img600/6157/348533.jpg[/img]

If you deal effect damage to you opponent with the effect of a monster card (other than Archer of the Life Balancers) you can deal damge to your opponent equal the combined level of all of your opponents face up monsters x100

[img]http://img688.imageshack.us/img688/6157/348533.jpg[/img]

Once per turn when you gain lifepoints due to the effect of a monster card you can draw a card for every 1000 lifepoints.

[img]http://img585.imageshack.us/img585/6157/348533.jpg[/img]

You can special summon this card from your hand when you take damage. Your opponent takes damage in the same amount you took.

[img]http://img543.imageshack.us/img543/6157/348533.jpg[/img]

Any time your opponent would gain life points they take damage to that amount instead. Once per turn if your opponent took effect damage then you gain life points equal to that amount.

[img]http://img852.imageshack.us/img852/6157/348533.jpg[/img]

This monster cannot be destroyed by battle. When you deal damage with a card effect you can special summon one monster from your deck whose defense is equal to or less than the damage dealt.


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[img]http://img10.imageshack.us/img10/8619/348533o.jpg[/img]

1 Tuner + 1 or more non-Tuner monsters
When this card is synchro summoned successfully and you have more monsters than your opponent then you may be give control of your monsters to you opponent till you both have the same number of monsters or they have exactly one more than you do.

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[img]http://img593.imageshack.us/img593/6157/348533.jpg[/img]

This card cannot be destroyed by card effects. When you gain life points from the effect of a monster card you can destroy one monster on your side of the field to have your opponent take damage equal to that monster's Defense.

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[img]http://img153.imageshack.us/img153/6157/348533.jpg[/img]

1 "Life" Tuner + 1 or more non-Tuner "Life" monsters
When this card is synchro summoned successfully and your opponent has more monsters than you, you may take control of any number of your opponents monsters till you both have the same number or you have exactly one more than they do.

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[img]http://img88.imageshack.us/img88/6157/348533.jpg[/img]

As long as this card is face-up on the field you do not have to pay lifepoints for the activation or continuance of your Spell cards.

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[img]http://img848.imageshack.us/img848/6157/348533.jpg[/img]

As long as this card is face-up on the field you do not have to pay lifepoints for the activation or the continuation of your trap cards. This card cannot be special summoned from the graveyard.

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[img]http://img221.imageshack.us/img221/3778/348533dub.jpg[/img]

You can only activate this card when your opponent has 2 more monsters than you do. You may special summon "Life" monsters from your deck or graveyard to the field till you have the exact same number of monsters as your opponent does.

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[img]http://img151.imageshack.us/img151/6157/348533.jpg[/img]

During this turn monsters on your side of the field cannot be removed from the field. All of your opponents monsters can attack directly this turn.

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[img]http://img685.imageshack.us/img685/9616/348533j.jpg[/img]

During the end phase of each turn both you and your opponent gains life points equal to the number of monsters on their respective fields x400.

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[img]http://img861.imageshack.us/img861/9616/348533j.jpg[/img]

As long as you have the same number of monsters on your side of the field as your opponent, monsters with "Life" in their name are unaffected by your opponents card effects. At the end of each turn if the turn player has more monsters than their opponent, the turn player must destroy their own monsters till they have the same number of monsters on their side of the field as their opponents. If the turn player has less monsters than their opponent then the turn special summons a monster(s) from their graveyard to the field till both players control the exact same number of monsters.

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[img]http://img218.imageshack.us/img218/6157/348533.jpg[/img]

5 "Life" Monsters
This card can only be summoned by fusion summon. Once per turn you may send one monster from your deck to the graveyard to have this monster gain the sent monsters effect till the end phase. This card cannot be destroyed by card effects.

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[img]http://img714.imageshack.us/img714/554/348533h.jpg[/img]

Add one card with "Life" in its name from your deck to your hand.

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[img]http://img69.imageshack.us/img69/6157/348533.jpg[/img]

You can only activate this card when your opponent controls 3 or more monsters than you do. Offer all monsters on your side of the field to special summon one Abada of Fleeting Life from your Extra Deck ignoring all summoning conditions.

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[img]http://img840.imageshack.us/img840/944/348533r.jpg[/img]

Activate this card when you 3 or more monsters you control are destroyed in one turn. During the end phase of the turn special summon one Enforcer of the Life Balancer from your deck. This cards effect cannot be negated and that monsters summon cannot be negated.

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[img]http://img215.imageshack.us/img215/6157/348533.jpg[/img]

When this card is summoned return all other monsters on the field to their owners deck. Your opponent cannot control more monsters than you do. This card is unaffected by the effects of spell cards.
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