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[Vanguard] Stand Up! The Vanguard!


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#1461
Johnny Raptor

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Pretty understandable, considering how games can go on for ages if both players know what they're doing, and their luck hasn't f!shed them.

#1462
werewolfjedi

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I have an odd observation, there are a bunch of completed gold pally decks over at our recently started locals, and yet, none of them ever top. anyone find this a little odd, or does more competent shuffling methods just give the other decks a better chance?

#1463
Johnny Raptor

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It's the more competent shuffling. Every deck has a shot at winning, even while a deck gets labeled with a tier.

Re: The fact that Goku Kagero topped recently in a Cross-Ride Format.

#1464
Legend Zero

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Misaki... ;~;

Can't say I like what happened in the recent episode.

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#1465
Johnny Raptor

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I was perfectly fine with what happened in this episode. Literally the most action we've gotten since the episode where Takuto first screwed over Aichi and Kai.

DOUBLE POST TIME, YEAH! (come at me)

Episode 12: Setsugen no Chousensha (Challenger of the Snowfield)
June 24th, 2012
There is a man wandering the world, seeking a hard and tough Vanguard Fight. That man's name is Kai Toshiki. Kai, who went his own way, and left the team he was on with Aichi and the gang, heads to a certain snowfield.

There is a man wandering the world, seeking a hard and tough Vanguard Fight. That man's name is Kai Toshiki. Kai, who left the team, is now heading to a Snowy Mountain.

Episode 13: Tetsu Arawaru (Tetsu Appears)
July 1st, 2012
Tetsu of AL4 comes to Card Capital, which is full of children. He warns Aichi to keep his eyes out for someone who is smashing Shops(*)

There are a great number of kids at Card Capital, where Team Q4 is a sensation. One day, Tetsu of AL4 appears. Kamui challenges the fearless Tetsu to a fight.

* - I could be wrong, but it sounds like it could be in the sense of someone who is a dojo destroyer/smasher.

Episode 14: Nekkyou no Souru Suteeji (The Frenzied Seoul Stage)
July 8th, 2012
Finally the curtain on the Vanguard Fight Circuit's Seoul Stage rises. This time, there are new and special rules being set up for each fight here.

Finally the curtain on the Vanguard Fight Circuit's Seoul Stage rises. Team Q4's first fight is against members of Team Seven Seas, whose members all resemble pirates, in fights with Special Rules.

#1466
Legend Zero

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Only if you've watched the RAW


Doesn't look like a boring episode will be here in the near future. =D

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#1467
Legend Zero

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http://www.animeaven...hen-episode-10/

Subs

Still dislike the direction the episode went in, but I guess I'll deal with it. :I

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#1468
Expelsword

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Last time I went to animeavenue it gave me a csrss.exe virus.
Just saying.

As I always said in the past, the game does not work at a human level logic, but with its own logic.

To understand this game, you must understand the game's logic. It does not follow obvious situations that the humans playing can see and stays very localized in the current timing.


#1469
Koko

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Why not just link to the sub on YT? Lol.

#1470
Legend Zero

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Because AA had it up before Youtube. :S




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#1471
Expelsword

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All in all, I still say CB1 to hurt yourself is worthlesss.
All it does is trigger Limit Break, and if you already have that, it does essentially nothing.

As I always said in the past, the game does not work at a human level logic, but with its own logic.

To understand this game, you must understand the game's logic. It does not follow obvious situations that the humans playing can see and stays very localized in the current timing.


#1472
DeathSDelano

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All in all, I still say CB1 to hurt yourself is worthlesss.
All it does is trigger Limit Break, and if you already have that, it does essentially nothing.


Don't forget about the put 1 damage back into your deck at your end phase part aka put back said trigger in damage zone back into your deck at end phase that has been used for counterblast. So it can be useful as far as recycling your triggers.

1.jpg

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Pokemon X 3DS  FC: 1392-5637-9090


#1473
Expelsword

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1/~20 is a pretty low odds boost anyway.

As I always said in the past, the game does not work at a human level logic, but with its own logic.

To understand this game, you must understand the game's logic. It does not follow obvious situations that the humans playing can see and stays very localized in the current timing.


#1474
Koko

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All in all, I still say CB1 to hurt yourself is worthlesss.
All it does is trigger Limit Break, and if you already have that, it does essentially nothing.


Are you serious? Ponkichi is amazing. :l

#1475
Legend Zero

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The official channel has added 2 more English episodes.

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#1476
Expelsword

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It has come to my attention that these abilities do not do "essentially nothing."
They do offer an additional card to pay Counter Blasts, which may be interesting if all clans recieve a card like them.

As I always said in the past, the game does not work at a human level logic, but with its own logic.

To understand this game, you must understand the game's logic. It does not follow obvious situations that the humans playing can see and stays very localized in the current timing.


#1477
Koko

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It has come to my attention that these abilities do not do "essentially nothing."
They do offer an additional card to pay Counter Blasts, which may be interesting if all clans recieve a card like them.


>costs a counterblast to activate
>HERRRRRRRP THEY OFFER ANOTHER CARD TO CB

#1478
Expelsword

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>costs a counterblast to activate
>HERRRRRRRP THEY OFFER ANOTHER CARD TO CB


It has come to my attention that these abilities do not do "essentially nothing."
They do offer an additional card to pay Counter Blasts, which may be interesting if all clans recieve a card like them.
The best thing they have is a slight recycle ability, which, based on the number of cards you have in your deck, could range from worthless to deus ex machina. I'm not holding my breath.


As I always said in the past, the game does not work at a human level logic, but with its own logic.

To understand this game, you must understand the game's logic. It does not follow obvious situations that the humans playing can see and stays very localized in the current timing.


#1479
Love of Ghibli

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Well I think all clans do seem to get the bunta boost (DI gets See Saw Game Winner/Loser) but I find that ability to be interesting if you intend to run a limit breaker then it is pretty useful but if you are running something equally great like Ergodial or Locks then you can't really have a use for it however the ability to recycle a trigger is not something one should overlook

Also I hate how my girl Misaki is taking a lot of L's in this season doesn't seem fair is all.

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#1480
Koko

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Well I think all clans do seem to get the bunta boost (DI gets See Saw Game Winner/Loser) but I find that ability to be interesting if you intend to run a limit breaker then it is pretty useful but if you are running something equally great like Ergodial or Locks then you can't really have a use for it however the ability to recycle a trigger is not something one should overlook

Also I hate how my girl Misaki is taking a lot of L's in this season doesn't seem fair is all.


But the thing is that DIs are getting the "...in Hand" series, Pale Moon are getting the Seesaws. And the Seesaws are practically useless for Pales right now because they don't have a Limit Break.




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