SD22-EN002 Phantom Beast Salt-Water-Spearman (Super Rare)
SD22-EN003 Phantom Beast Egg Shield Hatchling (Super Rare)
SD22-EN004 Phantom Beast Cross-Wing
SD22-EN005 Phantom Beast Hild Horn
SD22-EN006 Phantom Beast Rock-Lizard
SD22-EN007 Phantom Beast Thunder-Pegasus
SD22-EN008 Gazelle the King of Phantom Beasts*
SD22-EN009 Enraged Battle Ox
SD22-EN010 Gene-Warped Warwolf
SD22-EN011 Pitch-Black Warwold
SD22-EN012 Manticore of Darkness
SD22-EN014 Ryko, Lightsworn Hunter
SD22-EN015 Hyena x2
SD22-EN017 Des Koala
SD22-EN018 Beast King Barbaros
SD22-EN019 Ape Fighter
SD22-EN020 Phantom Beast's Forest Tale
SD22-EN021 Foolish Burial
SD22-EN022 Mystical Space Typhoon
SD22-EN023 Rush Recklessly
SD22-EN024 Burial from a Different Dimension
SD22-EN025 Spiritual Forest
SD22-EN026 Wild Nature's Release x2
SD22-EN027 Monster Reincarnation
SD22-EN029 Pot of Avarice
SD22-EN030 Primal Focus
SD22-EN031 Horn of the Phantom Beast x2
SD22-EN032 Beast Rising
SD22-EN033 Royal Oppresion
SD22-EN034 Skill Drain
SD22-EN035 Adhesive Trap Hole
SD22-EN036 Return from the Different Dimension
SD22-EN037 Threatening Roar
I Have Been Incredibly into the idea of Making Phantom Beasts into a Much more Useful and Playable archtype
Basically Players will have a rather Agro-eqsue Deck, Capable of producing Good Monsters and powering them up to make them even bigger
I am Producing my First Structure Deck, which has 5 New Cards
And 35 re-prints, of corse
The Purspose of this Deck is to be a Beginer's Turbo Deck... and 3 Copies of this Thing Should be able to make nearly Any Player have a Good Deck... atleast in theory
This is missing some Key Beast-Warriors, and by "some" I mean 3 Copies of Reborn Tengu, but can't give a new player EVERYTHING...
I was thinking that this may actually be TOO powerful for a Structure Deck... but then I remembered, That isn't really the point of this Topic... its the New Support Cards
My basic Idea with the 5 New Cards for the Deck are the Following:
If you have 4 or more "Phantom Beast" monsters, including "Gazelle the King of Mythical Beasts", in your Graveyard, you can banish 2 monsters in your Graveyard to Special Summon this card from your hand or Graveyard. If this card destroys an opponents monster by battle, you can send the top 2 cards of your Deck to the Graveyard to select up to 2 cards on the field and return them to the hand.
When a Beast- or Beast-Warrior-type monster destroys a monster by battle, you can banish this card from your Graveyard to draw 1 card. If that card is a "Gazelle the King of Mytical Beasts" or "Phantom Beast" card you can reveal it to draw 1 more card.
When this card is sent from the field to the Graveyard, you can add 1 banished Beast- or Beast-Warrior-Type monster to your hand. Then, send 1 "Gazelle the King of Mythical Beasts" or "Phantom Beast" monster from your Deck to your Graveyard.
Once per turn, you can banish 1 "Gazelle the King of Mythical Beasts" or "Phantom Beast" monster in your Graveyard to send the top 3 cards of your Deck to the Graveyard. Up to twice per turn, if a Spell or Trap card would target a Face-up monster(s) you control you can banish 1 "Gazelle the King of Mythical Beasts" or "Phantom Beast" monster from your Graveyard instead.
Activate when your opponent's monster declares an attack, send the top card of your Deck to the Graveyard. Select and banish 1 Beast- or Beast-Warrior-Type monster in your Graveyard. The attacking monster loses ATK equal to the original ATK of the selected monster until the End Phase.
I'm in the process of creating a few more Phantom Beast Monsters... Hope to have them up soon...
If I ever Get around to Writing My FanFic, one of the Main Characters will be a Phantom Beast User, one of the few people to use an ACTUAL Archtype...
There will be at least 1 person Dumb enough to ask for a source of this Deck or ask why I posted it here... Don't be the Idiot who does not realize that these are CUSTOM CARDS
More Phantom Beast Support can be Found: Here