Jump to content

Crossover Set - "Dimension Hopper" / "DH" Archetype


Kingdom Xathers

Recommended Posts

The main strategy of this Archetype revolves around Banishing and Un-banishing the DH (Dimension Hopper) monsters to trigger effects.


[spoiler=DH Monsters]

[img]http://img651.imageshack.us/img651/1041/11858i.jpg[/img]

[img]http://img836.imageshack.us/img836/57/11858.jpg[/img]

[img]http://img717.imageshack.us/img717/60/11858d.jpg[/img]

[img]http://img683.imageshack.us/img683/8097/11858x.jpg[/img]

[img]http://img842.imageshack.us/img842/456/11858h.jpg[/img]

[img]http://img94.imageshack.us/img94/57/11858.jpg[/img]

[img]http://img855.imageshack.us/img855/2530/11858n.jpg[/img]

[img]http://img12.imageshack.us/img12/8728/11858g.jpg[/img]

[img]http://img836.imageshack.us/img836/3392/11858dt.jpg[/img]

[img]http://img195.imageshack.us/img195/57/11858.jpg[/img]

[img]http://img338.imageshack.us/img338/57/11858.jpg[/img]

[img]http://img440.imageshack.us/img440/57/11858.jpg[/img]

You can banish 2 "DH" monsters from your Graveyard to Special Summon this card from your hand. Twice per turn, you can move 1 card on the field to an adjacent unoccupied Card Zone of its respective type. When this card does battle with a monster in the same column as this card, return 1 card in this card's column to its owner's hand. If this card would be destroyed as a result of battle, you can banish 2 "DH" monsters from your Graveyard instead.

[img]http://img221.imageshack.us/img221/4544/11858vj.jpg[/img]

[img]http://img841.imageshack.us/img841/811/11858e.jpg[/img]

During either player's turn: You can banish this card from your Graveyard; Place two Planet Protector Counters on all face-up "DH" monsters you control. If a "DH" monster with a Planet Protector Counter(s) would be destroyed by battle or by a card effect controlled by your opponent: Remove one Planet Protector Counter from that monster instead. If this card was banished by its own effect; This card is not affected by card effects while banished.

[img]http://img41.imageshack.us/img41/57/11858.jpg[/img]

This card can be Special Summoned from your hand by returning two of your banished "DH" monsters to your Deck while you control a face-up "Ratchet - DH". When this card is destroyed and sent to the Graveyard: You can banish this card, then Special Summon 2 Level 4 or lower Tuner Monsters from your hand, Deck, and/or Graveyard to your side of the Field. When this card is banished by its own effect; This card is not affected by card effects while banished.

[img]http://img255.imageshack.us/img255/2980/11858u.jpg[/img]

[img]http://img202.imageshack.us/img202/57/11858.jpg[/img]

This card returns to its owner's hand during the End Phase of the turn it was Summoned or flipped face-up. When this card is Summoned: You can banish 1 "DH" monster from your hand or Graveyard; return one card on the field to its owner's hand. If this card is banished: You gain Life Points equal to the total number of cards in both players' hands x 300.

[img]http://img842.imageshack.us/img842/9341/11858f.jpg[/img] [img]http://img153.imageshack.us/img153/57/11858.jpg[/img]

[img]http://img600.imageshack.us/img600/57/11858.jpg[/img]

[img]http://img710.imageshack.us/img710/57/11858.jpg[/img]

During each players' Standby Phase: the Turn Player can rearrange all monsters they control (monsters affected by this effect remain in their original battle positions), then roll a six-sided dice once. The turn player treats their Monster Card Zones as #'s 1-5, counting from the turn player's left. Destroy the monster that is in the same Monster Card Zone as the dice result. If the result is 6: the turn player targets 1 card in their Graveyard and banishes it.

[img]http://img822.imageshack.us/img822/655/11858t.jpg[/img]

[img]http://img190.imageshack.us/img190/57/11858.jpg[/img]

[/spoiler]


Despite being mostly Pop Culture cards, I tried making their effects as Realistic as possible, so please give me as much feedback on these cards as possible.

I will add more cards once I find pictures for them.

Link to comment
Share on other sites

I like how u combined all the series cards into a set called Dimension Hopper.
im sad how no one views good cards like these, and only view cards like Pokemon yugioh. like rly pokemon alrdy have their own cards -.-
8/10 grammar: u dnt need a colon after sum effects.
[b]in that case[/b] is not a real effect.
Noel and Ragna needs lower ATK or more negative effects.
good pics.
total: 7/10

Link to comment
Share on other sites

  • 2 weeks later...
  • 2 weeks later...
  • 4 weeks later...
  • 2 weeks later...
  • 2 weeks later...
  • 4 weeks later...

I can't really speak to effects that allow for direct damage, or for much of the destruction or banishment your cards allow. I think they're overpowered, but as a new member (and one whose cards are often overpowered themselves) you should not take my word as certainty. I do believe, though, that one of the inherent limitations to the effects a card may have is determined by whether or not the text becomes too small to read if you were to print the card. The card should be made so it's all clear enough for a first-time user to use properly, at least on its own, in my opinion. Also, if your pictures have a lot of black they use more ink in printing.

You're using characters from games, right? The ones I know are real old-school: Caleb from [i]Blood[/i]; Kyle Katarn from [i]Star Wars: Dark Forces[/i]; Corvus from [i]Heretic[/i], and his equals from [i]Hexen[/i]; Owyn, Gorath, James, and Locklear from the [i]Krondor[/i] games and books. Yeah, real old. What about the protagonist from [i]Prototype[/i] with that Venom-like suit he has? Except it might be a touch on the violent side? I'm surprised you don't have Dante from [i]Devil May Cry[/i], given his popularity. Well, those are some ideas.

Link to comment
Share on other sites

  • 3 months later...
  • 4 weeks later...

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...