SunKistRebelution Posted April 17, 2012 Report Share Posted April 17, 2012 This is a Machine-type set I created for my brother because he requested the type. He told me to go wild with the effects, so that is what I did. This is my first time ever posting a set I've made. Tell me what you think. EDIT: I finally figured it out. Thank you for your patience. [img]http://img51.imageshack.us/img51/3509/crashtoearth.jpg[/img][img]http://img834.imageshack.us/img834/2420/commoncause.jpg[/img] [img]http://img193.imageshack.us/img193/9712/swallowunitupgradex2.jpg[/img][img]http://img42.imageshack.us/img42/8056/fleethescenex2.jpg[/img] [img]http://img839.imageshack.us/img839/7008/ggrecyclingfacilityfiel.jpg[/img] [img]http://img96.imageshack.us/img96/1548/ggplanetacex2.jpg[/img][img]http://img21.imageshack.us/img21/2183/ggghostpatrolx2.jpg[/img] [img]http://img528.imageshack.us/img528/7215/gg8x3.jpg[/img][img]http://img546.imageshack.us/img546/7241/gg7x3.jpg[/img] [img]http://img15.imageshack.us/img15/7103/gg6x3.jpg[/img][img]http://img717.imageshack.us/img717/2931/gg5x3.jpg[/img] [img]http://img717.imageshack.us/img717/8855/gg4x3.jpg[/img][img]http://img96.imageshack.us/img96/7813/gg3x3.jpg[/img] [img]http://img341.imageshack.us/img341/6386/gg2x3.jpg[/img][img]http://img407.imageshack.us/img407/3536/gg1x3.jpg[/img] EDIT: Added XYZ support: [img]http://img856.imageshack.us/img856/7524/gghostileleverager.jpg[/img][img]http://img833.imageshack.us/img833/8307/ggheavyartilleryunit.jpg[/img] [img]http://img543.imageshack.us/img543/9461/ggdisablerpatrol.jpg[/img] Link to comment Share on other sites More sharing options...
mariolord640 Posted April 19, 2012 Report Share Posted April 19, 2012 Some people know, but [i]I [/i]don't. Link to comment Share on other sites More sharing options...
gradysocool Posted April 20, 2012 Report Share Posted April 20, 2012 go to "tutorials" and look for how to do it manually Link to comment Share on other sites More sharing options...
SunKistRebelution Posted April 24, 2012 Author Report Share Posted April 24, 2012 Finally figured it out. Thanks gradysocool for your help. Now, let the rating begin! Link to comment Share on other sites More sharing options...
gradysocool Posted April 24, 2012 Report Share Posted April 24, 2012 I give it 9.5/10. Awesome pictures, very creative, just slightly overpowered a couple cards. Great deck! My rating system: 5 for how realistic. 4.5/5 2 for pictures. 2/2 2 for usability. 2/2 1 for creativeness. 1/1 Link to comment Share on other sites More sharing options...
morethanicecream Posted April 24, 2012 Report Share Posted April 24, 2012 its good, but instead of having the 'banish effect' do send to the graveyard. They look very Yu-Gi-Oh like, I might even make them into cards if you want Link to comment Share on other sites More sharing options...
SunKistRebelution Posted April 24, 2012 Author Report Share Posted April 24, 2012 What do you mean make them into cards? Link to comment Share on other sites More sharing options...
SunKistRebelution Posted April 27, 2012 Author Report Share Posted April 27, 2012 BUMP. Anybody else? Link to comment Share on other sites More sharing options...
L0SS Posted April 27, 2012 Report Share Posted April 27, 2012 A really good start, but criticism here hasn't exactly been constructive. The special summoning of the sector monsters could be too much, I would instead limit this capability to one monster and instead focus the others effects on different aspects of the strategy. Having that many cards being special summoned isn't really going to give your opponent a chance. Maybe think of a cost to add when special summoning, like skipping your next draw phase if they are special summoned. I don't get why you have added the part about 'face up from the Deck' as you don't need to state the way the cards are drawn, they are always face-down in the deck and can only be special summoned face-up (unless otherwise stated). Overall though, things are looking promising. They seem realistic and tactile; so as long as you give the archetype a bigger variety of skills, these could see serious play. -Stay frosty. Link to comment Share on other sites More sharing options...
SunKistRebelution Posted April 27, 2012 Author Report Share Posted April 27, 2012 The whole "face-up in the Deck" is the gimmick of this set. It is the restriction for their effects, which have absolutely no bearing if it isn't face-up. It also provides the drawback of revealing Monsters in your Deck to your opponent, which helps balance their effects out. In addition, it's pretty difficult to get an overwhelming amount of them face-up, since the maximum of cards that get flipped up per turn is at most 2, since they can only be flipped up by Normal Summoning, short of any Spell or Trap that is yet to be made that allows it. Other than that, your comments are very appreciated, and I will work on adding more variety to them. Spells and Traps? Is Recycling facility unfair? EDIT: The idea came from Parasite Paracide's effect, which places it face-up in your opponent's Deck. This is my spinoff of that. EDIT2: And there is a drawback to Special Summoning them. They cannot attack their first turn if they are Special Summoned by their own effect. Link to comment Share on other sites More sharing options...
L0SS Posted April 28, 2012 Report Share Posted April 28, 2012 I hadn't realized. I think I must have misread them. That's actually quite a cool idea, now I see it. It gives you a bigger build up to their special summoning. Nice and balanced. Good job, and my bad. Link to comment Share on other sites More sharing options...
SunKistRebelution Posted April 28, 2012 Author Report Share Posted April 28, 2012 Thanks! And don't worry about it. I misread things all the time. Link to comment Share on other sites More sharing options...
Communityreborn Posted May 3, 2012 Report Share Posted May 3, 2012 This archtype is cool. Concidering all the Machine Support, (Limiter Reverse, teching Machinas, Geargianto X) this has great possibilities. Link to comment Share on other sites More sharing options...
SunKistRebelution Posted May 4, 2012 Author Report Share Posted May 4, 2012 Thanks! I'm glad you like it. Any constructive criticism you'd like to offer? Also, just something to add: anyone may print these out and test play them if they would like to do so. There is just one condition: You must give me credit and post on this topic that you have printed the cards. Link to comment Share on other sites More sharing options...
Jamesgent111 Posted June 1, 2012 Report Share Posted June 1, 2012 [url="http://yugioh.wikia.com/wiki/Convulsion_of_Nature"]http://yugioh.wikia.com/wiki/Convulsion_of_Nature[/url] This card makes your deck incredibly overpowered. :3 I like it though. Creative. Link to comment Share on other sites More sharing options...
Tekashi Mutzomuto Posted June 2, 2012 Report Share Posted June 2, 2012 Change number 84's rank to 8 or 8 level 3 dark monster. Link to comment Share on other sites More sharing options...
SunKistRebelution Posted June 4, 2012 Author Report Share Posted June 4, 2012 Ha, I hadn't even considered Convulsion of Nature. Very true. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.