Hello, everyone! I'd like to welcome you to my latest RP, which is set in the DC Comics Universe, as seen in the animated series Teen Titans. Although I don't doubt that something similar has been previously attempted, I'm confident that I've established a refreshing environment and engaging storyline, and I'm hoping to find some enthusiastic participation. Sure, the Advanced Tag means you'll have to work a bit harder to be accepted, but I am determined to make this an enjoyable RP of the highest quality.
Please check out the information listed below and take your first step into the many adventures that await you within the depths of the Heroes of the North universe!
Responding to this crisis is the Justice League, dispatching its most senior members across the planet in an attempt to preserve peace. Nevertheless, the civilized world stands poised upon the brink of collapse, plagued by internal forces and increasingly manipulated towards the path of open war. In order to manage the rising outbreaks of crime, the Justice League has also approved the formation of several new Teen Titan groups, as well as their assignment to a particular city or region, where they are responsible for upholding order and protecting the common people. In this manner, the Senior Council seeks not only to respond to the rapidly spreading threat of corruption, but also to prepare potential members for the challenges of the future.
In more recent years, however, one particular region has become of serious concern to the leading Council of the Justice League—the Northeastern Region of Sector 4, also known as the United States. Although formerly an area which maintained an open and positive relationship with the Justice League, suspicious, illegal activity has begun to occur within its boundaries, spawning political dissent and sowing the seeds of social unrest and rebellion among its people. The work of powerful, unknown agents, these disruptive crimes have been localized by the Justice League to Aurora City, which serves as one of the regional capitals of Sector 4. Although its technology and urban landscape are remarkable, the capital city also doubles as an unfortunate hotspot for the trade of illegal substances as well as super-powered crime, both in the form of solo agents and organized groups of criminals. Only a few days ago, the Senior Council of the Justice League approved the formation of a new division of young heroes, known as the Teen Titans North, which will be assigned to help manage the problems of Aurora City.
How will you rise to the many challenges and dangers that await you, the mysteries that lie waiting to be solved? No one ever said being a hero was easy...
2. Posts must contain some IC actions. Meaning no OoC only posts.
3. This is a high-action, engaging RP, and it requires that you post often. Failure to post for more than 5 days will result in expulsion from the RP.
4. The RP will use third-person narrative. This is to avoid confusion and allow for greater character development and description.
5. If you feel that others are slowing the RP down or are creating problems for it, please feel free to contact the Game Master (Saiba Aisu). However, keep in mind that I will have the final say regarding any such matters.
6. You cannot create more than one character at a time. Only Game Masters have this ability, unless specified otherwise.
7. Although a large portion of this RP's appeal is its futuristic, science fiction nature, please do not abuse this concept. When it comes to creating your character, please keep your designs simple and manageable. The same goes without saying for any technology or powers that are involved.
8. The RP will also feature an item/level up system in which each character will be able to improve his or her fighting style as the plot progresses. Items/improved skills will be manifested in different ways, obtainable through special events, challenges, or training, as dictated by the Game Master.
9. You may apply a maximum of two times in a row. For whatever reason, if your character is rejected both times, you will be obliged to wait one business week (five days) before being able to appy again. Any applications posted or PMed during this five-day period will be politely disregarded.
10. All additional RP rules apply and will be enforced.
NOTE: This list is courtesy of Lovely Lady, with some minor modifications by myself. Thanks for typing it up!
NOTE: If you would like to use some of the less-ridiculous powers listed below and you have implemented a limitation that would make it completely fair and balanced, PM the Game Masters with the details before you use it. Exceptions to this list are at my exclusive discretion.
1. Power Shifting
The ability to disperse one power and take on another. The reason why is quite obvious. With this power, you could have every power imaginable.
2. Unlimited Power Snatching
The ability to extract the power from someone rendering them powerless for a remainder of the RP.
3. Limitless Power Absorbtion
The ability to absorb someone's power for as long as the user wishes.
4. Power Reflector
The ability to deflect all powers.
This is just another way of Godmodding which is prohibited.
5. Power Bestowal
The ability to grant others a specific power.
This would be greatly unfair to the opposing Faction since someone could grant each member of their own faction a power to beat the other faction.
6. Negation Power
The ability to cancel out any other person's power.
Obviously this would cause disruption in a battle. All this person needs to do is run around and tag everyone in the other faction and bam! Instant domination. Totally unfair.
7. Biological manipulation
The ability to control all aspects of a living creature's biological make-up. This includes, but is not limited to, genetic alterations, physical distortion/augmentations, healing, disease, and biological functions.
The user of this power has the capability of never being hit in the heart- or virtually dying for that matter.
8. Temporal duplication
The ability to bring past and future versions of oneself back to the present.
Bringing yourself from the past and future messes with the storyline and confuses things easily. Best to avoid this power all together.
The ability to be immune to one or more forms of physical damage.
Two simple words...GOD MODDING!
10. Matter ingestion
The ability to consume any sort of matter without any ill effects on the user.
The power's desription says it all.
11. Reactive adaptation/evolution
The ability to develop a resistance or immunity to whatever they were injured by or exposed to. This effect can be permanent or temporary.
The ability to know anything and everything.
13. Domination/Mind Control
The ability to alter the perceptions of others, and general ability to control the actions of others with the mind.
14. Astral trapping
The ability to cause an astral projection to stay on the astral plane, usually in one specific place.
This is just a tad irrelevant. You may have the ability to release your essence into the astral planes, but not being able to trap others.
15. Memory manipulation
The ability to erase or enhance the memories of another.
The ability to take control and inhabit the body of an individual with impunity.
The ability to bring inanimate objects to life or to free an individual from petrification or the ability to restore a once animate object to life in an unconsious state under manipulation. In certain cases (such as sorcery), this may be acceptable.
The ability to disintegrate matter through touch or through beams.
The ability to live forever. This may be complete immortality encompassing invulnerability, partial invulnerability to all but specific events or simply an inability to age normally.
The ability to come back to life after being killed.
21. Intangibility or phasing
This ability is a bit tricky. I would avoid staying away from it, unless a balancing factor is introduced.
22. Molecular manipulation
The ability to mentally manipulate the molecules of objects and/or one's self on a molecular level.
23. Probability manipulation
The ability to alter probability, causing unlikely things to happen or likely things to not happen. Again, this is not entirely impossible, but difficult to balance (at least for PCs).
24. Reality warping
The ability to change or manipulate reality itself.
25. Time manipulation
The ability to affect the flow of time by slowing, accelerating, reversing, or stopping it.
26. Energy conversion
The ability to absorb one form of energy and convert it into another form of energy. Allows user to create any energy, and thus the one that might be able to kill you easily.
27. Dimensional transportation / Teleportation
The ability to create wormholes, portation "discs" or other spatial portals for transport between two non-adjacent locations. Again, acceptable in some cases, but I would advise to stay away from it.
The ability to be present anywhere and everywhere always.
29. Time travel
The ability to travel back or forth through time.
The ability to transform into a gaseous, mist, or fog-like form.
31. Substance Mimicry
Ability to transform into substance touched.
32. Power Absorbtion Shapeshifting
The ability to transform into another person with a specific ability and obtain the transformation's abilities while retaining your own.
33. Sound manipulation
The ability to manipulate sound. Can be acceptable in some cases, so long as it is not inherently fatal or overpowered.
Other banned powers / abilities will be added as needed.
USER NAME: [Your user name. Self-explanatory.]
NAME: [Any name, so long as it's not something ridiculous. Keep in mind that while Earth has had contact with aliens by this period, they are still not particularly welcome upon the planet. Also, naming criteria should match those of the actual Teen Titans program—don't give your character a name that would be difficult or bizarre to pronounce.]
AGE: [Over the last 40 years, the Justice League has revised its standards and procedures in regards to the process of selecting members of the Teen Titans. According to these new rules, members must be 16 at the minimum to apply, and 21 at the maximum, at which point they are subjected to several proficiency tests in order to determine their potential as a full member of the Justice League.]
GENDER: [Male or Female.]
- HEIGHT: [Nothing too extravagant.]
- WEIGHT: [See above.]
- FIGURE: [For reference, pick one of the following: Petite, Slim, Regular, Athletic, Muscular, Overweight. NOTE: Only humanoid characters will be considered for this RP, as it would be too difficult to accommodate too many different body types.]
- HAIR COLOR: [Can generally be whatever.]
- HAIR STYLE: [Can generally be whatever.]
- EYE COLOR: [Can generally be whatever, although I have a low tolerance for cliche selections.]
- COMPLEXION: [Your skin tone. Within human / near-human limitations]
- CLOTHING: [The clothing your character wears. Keep in mind that while it can serve to reflect your character's style and personality, it should also be practical and appropriate for fighting crime.]
DIVISION / POSITION: [The Division to which your character belongs, as well as their position. Currently, the only category available is Teen Titans North / New Member. Upon having review the applications, I will select approximately 4-5 members to participate, one of which will be selected as Team Captain. Depending upon the amount of participation and the presence of other Game Masters, I may also accept anti-heroes / villains in the future.]
POWERS / ABILITIES: [The abilities that your character possesses. They must conform to the limitations set by the Game Master (see above section). They must be sufficiently expanded - at least 100 words is a bare minimum, more is strongly advised. They should very clearly define what your character can and can't do. Keep in mind that I have little patience for cliche abilities (such as elemental manipulation or psychic powers) or overly complicated ones. In essence, your character's power should be refreshing, unique, and balanced; a good rule is to try not to copy the abilities of other DC Comics characters. It should also be noted that your character does not require supernatural powers; as Robin has proven throughout the series, technological savoir-faire and martial arts mastery can be equally as useful as any genetic mutations or sorcery.]
STANDARD EQUIPMENT: [The weaponry or equipment carried or used by your character. Remember, it can be distinctive, but not impractical. Within the first few events of the RP, your character will receive a high-tech Titan Communicator with a variety of functions.]
PERSONALITY: [A few words about how your character acts, thinks, what their mentality is, etc. It does not necessarily have to be aligned to your Faction's mentality, but they must at least have a solid reason for their decisions. A few sentences are required as a minimum, but you can expand as much as you wish.]
BIOGRAPHY: [Include the character's biography in as much detail as possible. I realize that this is difficult, as you may not be familiar with the sociopolitical, economic, and scientific circumstances of the future world in which this RP is set. However, it might be a good idea to draw from the Teen Titans universe, with a sprinkling of other futuristic sources like Batman Beyond.]
• 1. Saiba Aisu.
GM spots are currently not available. If the RP is successful, I will consider opening more spots for GMs to help out.
ACCEPTED Player Characters
• 1. Kresnick // Hydra of Clocks // Accepted.
• 2. Luxa // Saiba Aisu // Accepted.
• 3. Milani // Hotaru987 // Accepted.
• 4. Kowen // ~Renegade~ // Accepted.
• 5. Hikaru // Shion Kaito // Accepted.