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Medieval Set (Awesome, give it a look)


FUNE

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[center][b][size=5][font=trebuchet ms,helvetica,sans-serif][size=7][color=#8b4513]WELCOME... TO MY MEDIEVAL SET SHOWCASE[/color][/size][/font][/size][/b][/center]
[center][b][font=trebuchet ms, helvetica, sans-serif][size=4][color=#000000]Hy there, this is my newest set, the medieval one... i know it needs some work and i need some help whit the traps (ideas and images for the ideas), but i think that in the overall it turned out pretty good, and i would advice you to give it a look (:[/color][/size][/font][/b][/center]

[left][spoiler=Monsters''][spoiler=Vannila''][/left]
[left][img]http://i1020.photobucket.com/albums/af323/MAXIMOSMAX/asad/8.jpg[/img][/left]
[left]A dark dragon from the deeps of the enchanted forest, whit a huge power, but to slow to defend itself.[/left]

[img]http://i1020.photobucket.com/albums/af323/MAXIMOSMAX/asad/9.jpg[/img]






[left]Once a strong warrior, this man was aged by time, gaining a strange form and a thought skin.[/left]

[img]http://i1020.photobucket.com/albums/af323/MAXIMOSMAX/asad/19.jpg[/img]






[left]A renegade gifted whit the power of nature, using it to destroy it's enemys.[/left]

[img]http://i1020.photobucket.com/albums/af323/MAXIMOSMAX/asad/23.jpg[/img]






[left]A Knight who rides the mos powerful horse, smashing his enemys on the way to complete his quest.[/left]

[img]http://i1020.photobucket.com/albums/af323/MAXIMOSMAX/asad/29.jpg[/img]






[left]The best of his rank at Eledis, but not enought against the remaing world.[/left]

[img]http://i1020.photobucket.com/albums/af323/MAXIMOSMAX/asad/34.jpg[/img]






[left]The rage and ferocity in it's eyes cause fear even to the strongest human. Capable of destroying an entire army this monster was contained for years, but now his back for revenge.[/left]

[left][/spoiler][/left]
[left][spoiler=Effect''][/left]
[left][img]http://i1020.photobucket.com/albums/af323/MAXIMOSMAX/asad/2.jpg[/img][/left]
[left]You can only use this card's effect once per turn. Roll a six-sided dice, inflict direct damage to your opponent's life points equal to the result x 100.[/left]

[left][img]http://i1020.photobucket.com/albums/af323/MAXIMOSMAX/asad/3.jpg[/img][/left]
[left]Pay 200 life points to activate this effect. Toss a coin, if you call it right detroy 1 Spell or Trap Card on the Field.[/left]

[left][img]http://i1020.photobucket.com/albums/af323/MAXIMOSMAX/asad/4.jpg[/img][/left]
[left]You can only activate this effect when your opponent attacks whit a monster. Toss a coin, if you call it right, reduce the opponent's monster ATK to half, until the end of the turn if you call it wrong reduce the ATK and DEF of this card to half untill the end of this turn.[/left]

[left][img]http://i1020.photobucket.com/albums/af323/MAXIMOSMAX/asad/15.jpg[/img][/left]
[left]When this card attacks or is attacked you can discard a card from the top of your deck to remove from play the opponent's monster.[/left]

[left][img]http://i1020.photobucket.com/albums/af323/MAXIMOSMAX/asad/16.jpg[/img][/left]
[left]Once per turn, during your Main Phase, you can equip this card to any Medieval-Type monster on your side og the field OR uneqquip this card and Special Summon it on the field in face-up Defense Position. While equipped to a monster increase it's ATK by 400. If the equipped monster is destroyed, you can remove this card from play instead.[/left]

[left][img]http://i1020.photobucket.com/albums/af323/MAXIMOSMAX/asad/18.jpg[/img][/left]
[left]You can only activate this cards effect once a turn. Toss a coin, if you call it right increase the ATK of this card by 300 points and this card cannot attack your opponent directly until the end of the turn. If you call it wrong put it in Defense Position and its battle position cannot be changed until the End Phase of your next turn.[/left]

[left][img]http://i1020.photobucket.com/albums/af323/MAXIMOSMAX/asad/20.jpg[/img][/left]
[left]You can attack your opponent's Life Points directly, if you do, roll a six-sided dice. Increase the ATK of this card by the result X 100 untill the end of the turn. Turn this card to Defense Position in the end of your turn.[/left]

[left][img]http://i1020.photobucket.com/albums/af323/MAXIMOSMAX/asad/21.jpg[/img][/left]
[left]You can only activate this effect once per turn, during your Main Phase. Reduce the ATK of this card to half until the end of your turn. Then toss a coin, if you call it right you can attack you opponent's life points directly, if you call it wrong reduce the DEF of this card to 0 untill your next Standby Phase.[/left]

[left][img]http://i1020.photobucket.com/albums/af323/MAXIMOSMAX/asad/22.jpg[/img][/left]
[left]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 3 'Knight' monsters, except this card, from your side of the field, hand or Graveyard. The ATK and DEF of this card is equal to the number of Medieval-Type monsters removed from play x 1000[/left]

[left][img]http://i1020.photobucket.com/albums/af323/MAXIMOSMAX/asad/24.jpg[/img][/left]
[left]When this card is destroyed by battle and sent to the Graveyard: You can Special Summon one "Knight of Summoning", in face-up Attack Position. Also you can pay 100 Life Points to Special Summon one "Zombie Ogre Token".[/left]

[left][img]http://i1020.photobucket.com/albums/af323/MAXIMOSMAX/asad/26.jpg[/img][/left]
[left]This card can only be Normal Summoned or Set by tributing two Medieval-Warrior-Type monsters on your side of the field. As long as thins card remains faced up on the field all Medieval-Warrior-Type monsters have their ATK increased by 300 during your Battle Phase.[/left]

[left][img]http://i1020.photobucket.com/albums/af323/MAXIMOSMAX/asad/28.jpg[/img][/left]
[left]If there is any face-up Medieval-Type monster on your side of the field, increase the ATK of this card by 300 points.[/left]

[left][img]http://i1020.photobucket.com/albums/af323/MAXIMOSMAX/asad/31.jpg[/img][/left]
[left]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of "The King's Summoning Staff". As long as "Knights' King" is on the field this card's ATK and DEF are 3000. When "Knights' King" is destroyed or removed from play, remove this card from play.[/left]

[left][/spoiler][/left]
[left][spoiler=Ritual''][/left]
[left][img]http://i1020.photobucket.com/albums/af323/MAXIMOSMAX/asad/27.jpg[/img][/left]
[left]This card can only be Ritual Summoned with the Ritual Spell Card "Conquering the Dragon". During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.[/left]

[left][/spoiler][/left]
[left][spoiler=Synchro''][/left]
[img]http://i1020.photobucket.com/albums/af323/MAXIMOSMAX/asad/17.jpg[/img]
"Knight of Sunlight" + "Hell Patrouler"
For each face-up 'Knight' monster on your side of the field, excluding this card, this monster gains 200 ATK points.







[left][/spoiler][/left]
[left][spoiler=Token''][/left]
[left][img]http://i1020.photobucket.com/albums/af323/MAXIMOSMAX/asad/createcardphp.jpg[/img][/left]
[left]Summoned from the acient times by an Evil Knight, this creature doesn't fell any pain, smashing all of his enemys whit it's huge force.[/left]

[left][/spoiler][/left]
[left][/spoiler][/left]
[left][spoiler=Magic''][/left]
[left][img]http://i1020.photobucket.com/albums/af323/MAXIMOSMAX/asad/1.jpg[/img][/left]
[left]You can only activate this card when you have "Archer Sister Darwen", "Archer Sister Owa" and "Archer Sister Wither" on the field. Reduce the ATK and DEF of the all 'Archer Sister' monsters on the field by 300 untill your next Standby Phase. Reduce the ATK of all your opponent's monsters on the field to 0 untill the end of the turn.[/left]

[left][img]http://i1020.photobucket.com/albums/af323/MAXIMOSMAX/asad/7.jpg[/img][/left]
[left]This card is used to ritual summon "Skilled Dragon Knight". You must also tribute "Skilled Knight" and pay 200 Life Points.[/left]

[left][img]http://i1020.photobucket.com/albums/af323/MAXIMOSMAX/asad/11.jpg[/img][/left]
[left]You can only activate this card when "Dark Dragon" is face-up on the field. Remove "Dark Dragon" from play. Inflict 3000 points of direct damage to your opponent's Life Points.[/left]

[left][img]http://i1020.photobucket.com/albums/af323/MAXIMOSMAX/asad/13.jpg[/img][/left]
[left]You can only equip this card to an Medieval-Type monster. Increase the ATK of the equipped monster by 600. You can pay 200 Life Points to return this card from the Graveyard to your hand.[/left]

[left][img]http://i1020.photobucket.com/albums/af323/MAXIMOSMAX/asad/14.jpg[/img][/left]
[left]As long as this card is face-up on the field "The Castle of Eledis" cannot be destroyed nor removed from play. If this card is destroyed, you can discard one card from your hand instead.[/left]

[left][img]http://i1020.photobucket.com/albums/af323/MAXIMOSMAX/asad/25.jpg[/img][/left]
[left]This card can only be equiped to a Medieval-Type monster. The equipped monster has it's ATK reduced to half. The equipped monster can attack your opponent's Life Points directly. When this card is in the Graveyard you can discard one card to return it back to your hand.[/left]

[left][img]http://i1020.photobucket.com/albums/af323/MAXIMOSMAX/asad/30.jpg[/img][/left]
[left]As long as this card is face-up on the field increase the ATK and DEF of all Medieval-Type monsters by 300 and decrease the ATK and DEF of all Light and Dark monsters by 100.[/left]

[left][img]http://i1020.photobucket.com/albums/af323/MAXIMOSMAX/asad/32.jpg[/img][/left]
[left]This card can only be equipped to "Knights' King". When "Knight's King" is equipped whit this card you can remove from play 2 Medieval-Type monsters from your side of the field, hand or Graveyard to Special Summon one "King's Elite Warrior".[/left]

[left][/spoiler][/left]
[left][spoiler=Trap''][/left]
[left][img]http://i1020.photobucket.com/albums/af323/MAXIMOSMAX/asad/5.jpg[/img][/left]
[left]Active only when your opponent declares an attack. Pay 500 Life Points. Remove the attacking monster from play and inflict direct damage to your opponent's life points equal to half the ATK of the attacking monster.[/left]

[left][img]http://i1020.photobucket.com/albums/af323/MAXIMOSMAX/asad/6.jpg[/img][/left]
Activate only when your opponent has more monsters on the field than you. Destroy all monsters your opponent controls.

[img]http://i1020.photobucket.com/albums/af323/MAXIMOSMAX/asad/10.jpg[/img]
[left]This card can only be activated by removing 5 Medieval-Type monsters from your Graveyard. As long as this card remains faced-up on the field all your Medieval-Type monsters can attack twice a turn.[/left]

[left][img]http://i1020.photobucket.com/albums/af323/MAXIMOSMAX/asad/12.jpg[/img][/left]
[left]Activate only when your opponent activates a Spell or Trap Card. Negate the effect of the Spell or Trap card and destroy it.[/left]

[left][img]http://i1020.photobucket.com/albums/af323/MAXIMOSMAX/asad/33.jpg[/img][/left]
[left]You can only activate this card's effect when your opponent attacks whit a monster. Remove the monster from play and inflict direct damage to both players' Life Points equal to the ATK of the monster.[/left]

[left][/spoiler][/left]
[center][font=trebuchet ms,helvetica,sans-serif][color=#FF0000][size=6][b]PLEASE RATE AND LEAVE A COMMENT[/b][/size][/color][/font][/center]

[center][font=trebuchet ms,helvetica,sans-serif][color=#FF0000][size=6][b]HELP WOULD BE MUCH APPRECIATED[/b][/size][/color][/font][/center]

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You really need to go through the Normals and spell-check, as well as read them out loud to make them sound more appealing. For example, you have "with" misspelled all over the place, and "enemies" as "enemys". Please fix those, I want to like these, but things like that make this look very amateurish. You also have a number of out-of-date terms, like "Remove from Play", which has since been shortened to "Banish". face positions are just face-up and face-down, not faced-down. Damage is Capitalized, like Direct Damage, as are Life Points.

On cards like "Desire", you have a handful of problems, whose fixes I''m going to bold: "As long as this card remains face-up on the field[b],[/b] all Medieval-Type monsters [b]you control[/b] can attack twice [b]during the same Battle Phase[/b]." Keep the "control" bit in mind, as it shortens up phrases like "on your side of the field" or "your opponent has". Try to look around at the more popular threads in RC or PC for reference on official effect grammar.


Medieval Wings has a small issue, where the effect should be shortened to "The equipped monster's ATK is halved. The equipped monster can declare a direct attack." Archetypes, like the "Archer Sisters", need to be put in quotes. You did write types correctly, so props for that.


Cards like Skilled Knight have a problem. The start of its effect should be written like "If [b]you control another[/b] Medieval-Type monster, this card [b]gains [/b]300 ATK."


You have a LOT of cards here, so I'm not going to even try to look them all over. From what I have observed, though, you're on the right track, but you're also pretty rusty. I'll give you a 4.5/10 for the set. If you make more cards, might want to try making only a handful at first so we can better help you out.

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[quote name='Nu-Mou Knight' timestamp='1342470429' post='5980141']
You really need to go through the Normals and spell-check, as well as read them out loud to make them sound more appealing. For example, you have "with" misspelled all over the place, and "enemies" as "enemys". Please fix those, I want to like these, but things like that make this look very amateurish. You also have a number of out-of-date terms, like "Remove from Play", which has since been shortened to "Banish". face positions are just face-up and face-down, not faced-down. Damage is Capitalized, like Direct Damage, as are Life Points.

On cards like "Desire", you have a handful of problems, whose fixes I''m going to bold: "As long as this card remains face-up on the field[b],[/b] all Medieval-Type monsters [b]you control[/b] can attack twice [b]during the same Battle Phase[/b]." Keep the "control" bit in mind, as it shortens up phrases like "on your side of the field" or "your opponent has". Try to look around at the more popular threads in RC or PC for reference on official effect grammar.


Medieval Wings has a small issue, where the effect should be shortened to "The equipped monster's ATK is halved. The equipped monster can declare a direct attack." Archetypes, like the "Archer Sisters", need to be put in quotes. You did write types correctly, so props for that.


Cards like Skilled Knight have a problem. The start of its effect should be written like "If [b]you control another[/b] Medieval-Type monster, this card [b]gains [/b]300 ATK."


You have a LOT of cards here, so I'm not going to even try to look them all over. From what I have observed, though, you're on the right track, but you're also pretty rusty. I'll give you a 4.5/10 for the set. If you make more cards, might want to try making only a handful at first so we can better help you out.
[/quote]

thanks, i would correct them, but they are a lot, so maybe whit my next set, but thanks for the advice and i'll change the most awfull ones... so, thanks... also, i didnt do cards since 2010, so i am a lil rusty

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