Jump to content

Elementalist [Mini-Set, 7/6]


Recommended Posts

Throughout the world many sorts of magic exist. Yet all these magic have something in common. They all originate from from one of the six original elements. Light, Dark, Fire, Water, Earth, and Wind; these are the original elements. Although users of the magic which use one of the original six elements are considered to be weak, do to simplicity of the magic, they are actually one of the most deadly. Users of this type of magic can end a battle in a single blow by expelling all of their elemental energy into one shot. If this isn't enough they also have a forbidden art. They can turn themselves into pure elemental magic, letting them gain power beyond comprehension. Although this comes at a cost, their lives.
[hr]
Okay this is you a six card set(one monster for each attribute). Their effects activate once summoned or you can turn them into continuous spell cards to have much stronger effects. So anyways here they are...
[hr]

[img]http://i.imgur.com/9tVfV.jpg[/img]
Lore:When this card is summoned reveal the top card of your deck. If it is an "Elementalist" monster add it to your hand, if not send it to the graveyard. You can place this card from your hand to your spell/trap card zone. It is treated as a continuous spell card while in the spell/trap card zone. While this card is treated as a continuous spell card: Once per turn: You can select one set card and see it. If the selected card is a monster switch it to face-up attack position.


[img]http://i.imgur.com/cz0OS.jpg[/img]
Lore: When this card is summoned you can send one other card from your side of the field to the graveyard to destroy two cards on your opponents side of the field. You can place this card from your hand to your spell/trap card zone. It is treated as a continuous spell card while in the spell/trap card zone. While this card is treated as a continuous spell card: Once per turn: You can return two other cards on your side of the field to your hand to destroy one card on your opponents side of the field.

[IMG]http://i638.photobucket.com/albums/uu105/monkeylife2/createcard-1.jpg[/IMG]
Lore: When this card is summoned you can Special Summon one "Elementalist:" monster from your hand. You can place this card from your hand to your spell/trap card zone. It is treated as a continuous spell card while in the spell/trap card zone. While this card is treated as a continuous spell card: Once per turn: You can send one monster on your side of the field to your deck to Special Summon one "Elementalist:" monster from your hand.

[img]http://i.imgur.com/7LPUr.jpg[/img]
Lore: When this card is summoned you can select 3 "Elementalist:" monsters from your deck and add them to your hand. You can place this card from your hand to your spell/trap card zone. It is treated as a continuous spell card while in the spell/trap card zone. While this card is treated as a continuous spell card: Once per turn: You can half the ATK of one monster on your side of the field until the End Phase. It can attack directly until the End Phase.

[img]http://i.imgur.com/uy8q3.jpg[/img]
Lore: When this card is summoned you can select one monster on the field and banish it. Decrease the attack of all your monsters equal to half the banished monsters ATK. You can place this card from your hand to your spell/trap card zone. It is treated as a continuous spell card while in the spell/trap card zone. While this card is treated as a continuous spell card: Once per turn: You can select one monster on the field. Decrease your life points by multiples of 100 and decrease the selected monsters ATk by the same amount.

[img]http://i.imgur.com/A3JOc.jpg[/img]
Lore: When this card is summoned you can select one monster on the field. Gain life points equal to that monsters ATK. You can place this card from your hand to your spell/trap card zone. It is treated as a continuous spell card while in the spell/trap card zone. While this card is treated as a continuous spell card: Once per turn: You can select one "Elementalist:" monster and one other monster. Make the selected "Elementalist:" monsters level equal to the other monster.

[img]http://i638.photobucket.com/albums/uu105/monkeylife2/image1.jpg[/img]
Lore: 2 level 4 "Elementalist:" monsters
You can detach one Xyz material monster from any card on the field to select one continuous spell card on the field. Force activate its effect. Once per turn you can select one monster card in your spell/trap card zone. Attach it to this card as an Xyz material monster.

Link to comment
Share on other sites

Well the set seems interesting. Being able to drop a hand full of monster into your backrow sounds funny to be honest. While this particular girl does not do anything special by herself but I guess force ryko into the light. (haven't figured out if its a good thing or not) but maybe the others will be slightly more spectacular.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...