My goal is to go as far as my brain allows. Chale, VA BOLA!
But first, Let's add up the new concept...
Power-Up Summon
It's like a Fusion/Ritual Summon hybrid, but more consistent with transformations rather than combinations, allows the summon of a Powered Monster. As you "Overlay" in XYZ Summons or "Tune" in Synchro Summons, in the Power-Up Summons you "Empower" the Basic Monster with the Power Spell into the Powered Monster. It works like this:
This is a special type of Power-Up Summon where the Basic Monster is already "empowered" by the Power Spell into another Powered Monster. You can replace said Powered Monster by another monster by a Slide Summon. The action of replace the Start-Up Powered Monster with the Alternate Powered Monster is called "swipe". You "swipe" the Start-Up Powered for the Alternate Powered. The rules on Power-Up Summons previously stated also work on Slide Summons. This works like this...
How that sounds?
- To Power-Up Summon a Powered Monster needs a Monster card to "empower", or Basic Monster, and a Power Spell, which does the "empowering". The Power Spell card says which monster can be a Basic Monster for a Power-Up Summon:
When equipped to [Basic Monster], ___: Power-Up Summon [Powered Monster]
The Powered Monster card says:This monster can only be Power-Up Summoned by the effect of [Power Spell] on [Basic Monster]
- Some Power Spells might not need a specific monster as a Basic Monster. Usually the target must have a determined level, type, attribute and/or ATK/DEF range to be used as the Basic Monster. This is stated on the Power Spell:
When equipped to a [Basic Monster Requirements] monster... Power-Up Summon [Powered Monster]
The Powered Monster card says:This monster can only be Power-Up Summoned by the effect of [Power Spell] on a [Basic Monster Requirements] monster.
- Some Power Spells might not need a specific monster as a Basic Monster. Usually the target must have a determined level, type, attribute and/or ATK/DEF range to be used as the Basic Monster. This is stated on the Power Spell:
- You must also pay a price to perform the Power-Up Summon, usually set on the Power Spell, like "Pay ___ Life Points" or "Banish ___"
- Some Powered Monster can be summoned with the cost of Spell Counters. In that case, the Basic Monster must have the required amount of counters to perform the Power-Up Summon.
- The Power Spell also has used other than perform a Power-up Summon, as they can act like Equip Spell cards. In this case, they can be added to any monster other than the designated Basic Monster.
- In regards of other cards' effects, they'll be treated as Equip cards, so any card that affects Equip Cards, can be used on them (Example: "Fairy of the Spring" can be used to bring them from the graveyard)
- To summon the Powered Monster, which will be on the Extra Deck, place it over the Basic Monster, like on XYZ Summons.The Powered Monster will be automatically equipped with the Power Spell.
- If the Power Spell leaves the field, no matter the reason, the Powered Monster will return to the Extra Deck, leaving the Basic Monster on the field.
- If the Powered monster is destroyed or banished, send the Power Spell to the Graveyard, but leave the Basic Monster on the field unless stated otherwise by the Powered Monster/Power Spell card.
- If the Powered Monster is instead set to return to the owner's hand, it will go to the Extra Deck instead, leaving the Basic Monster equipped with the Power Spell on the field.
- Certain Powered monsters, however, act like Spirit Monsters and only remain for a certain time on the field, after which they usually return to the Extra Deck unless said otherwise.
- The Powered Monster can be used as Fusion, Ritual, Synchro or XYZ materials for a Fusion, Ritual, Synchro or XYZ Summon. Their Power Cards will remain with the summoned monster unless stated otherwise by the Power Spell card.
This is a special type of Power-Up Summon where the Basic Monster is already "empowered" by the Power Spell into another Powered Monster. You can replace said Powered Monster by another monster by a Slide Summon. The action of replace the Start-Up Powered Monster with the Alternate Powered Monster is called "swipe". You "swipe" the Start-Up Powered for the Alternate Powered. The rules on Power-Up Summons previously stated also work on Slide Summons. This works like this...
- As you can guess, the Powered Monster you wanna Slide Summon, the Alternate Powered Monster, must be able to be Power-Up Summon from the same Basic Monster with the same Power Spell than the Powered Monster you want to "swipe" for, the Start-Up Powered Monster.
- You can, however, perform a special Power-Up Summon that behaves like a Slide Summon by equipping the Start-Up Powered Monster with an Alternate Power Spell, then Power-Up Summon the Alternate Powered Monster; this action sends the Start-Up Powered Monster to the Extra Deck, leaving the Alternate Monster equipped with both the Start-Up Power Spell and the Alternate Power Spell.
- Not all the Powered Monsters on the same Power Family can swipe with each other. The Power Spell card states which Powered Monsters can be Slide Summoned and for which other Powered Monsters they can "swipe":
When equipped to [Start-Up Powered Monster], ___: Slide Summon [Alternate Powered Monster]
The Alternate Powered Monster card also states this, usually after it states its Power-Up Summon requirements:...or Slide Summoned by the effect of [Power Spell] on [Start-Up Powered Monster]
- When a Powered Monster can be Slide Summoned from any other Powered Monster of the Power Family, this is usually stated clearly on the Power Spell card by referencing to the Basic Monster on the statement:
When equipped to a [Power Family] Powered Monster, ___: Slide Summon (Alternate Powered Monster)
This also goes for the Alternate Powered Monster card:...or Slide Summoned by the effect of [Power Spell] on a [Power Family] Powered Monster other than [Alternate Powered Monster].
- Some Power Cards can allows a Full-On Slide Summon, whose only limit is that you can't slide into a Powered Monster of the same name. The Lore goes:
When equipped to a [Power Family] Powered Monster, ___: Slide Summon a [Power Family] Powered Monster with a different name than the one equipped on this card.
- When a Powered Monster can be Slide Summoned from any other Powered Monster of the Power Family, this is usually stated clearly on the Power Spell card by referencing to the Basic Monster on the statement:
- Some Powered Monsters can only be Slide Summoned, so their cards would usually state this:
This monster can only be Slide Summoned by the effect of (Power Spell) on [Start-Up Powered Monster]/a [Power Family]
How that sounds?
Now for the packs!
Rise of the Hidden Blade (50 cards)
This pack is based on the story "Hidden Blade of Saratoga" I'm working on. The pack features the power trio that stars the story plus the mentors and the extras.
(I merged Honey's pack into this because of my following pack's size)
This pack is based on the story "Hidden Blade of Saratoga" I'm working on. The pack features the power trio that stars the story plus the mentors and the extras.
(I merged Honey's pack into this because of my following pack's size)
Mitsuru Kanna
Mitsuru Kanna
DARK/Lv. 3
[Warrior/Effect]
When this card battles a monster of the same level or lower, said monster's ATK and DEF will be halved.
ATK/1200 DEF/1100
Mitsuru Kanna
DARK/Lv. 3
[Warrior/Effect]
When this card battles a monster of the same level or lower, said monster's ATK and DEF will be halved.
ATK/1200 DEF/1100
Saratoga Claymore
Saratoga Claymore
Power Spell Card
When a monster equipped with this card is attacked by a Spellcaster, flip a coin and call it. If you call it correctly, the attack will be cancelled.
When equipped to "Mitsuru Kanna", you can choose one of the following effects:
- Pay 500 Life Points: Power-Up Summon "Hidden Blade Mitsuru".
- Pay 500 Life Points + Banish a FIRE Monster other than "Aoshi Minamino": Power-Up Summon "Taiyou Blade Mitsuru".
When equipped to "Hidden Blade Mitsuru", you can Remove 3 Spell Counters of said monster: Slide Summon "Taiyou Blade Mitsuru".
Saratoga Claymore
Power Spell Card
When a monster equipped with this card is attacked by a Spellcaster, flip a coin and call it. If you call it correctly, the attack will be cancelled.
When equipped to "Mitsuru Kanna", you can choose one of the following effects:
- Pay 500 Life Points: Power-Up Summon "Hidden Blade Mitsuru".
- Pay 500 Life Points + Banish a FIRE Monster other than "Aoshi Minamino": Power-Up Summon "Taiyou Blade Mitsuru".
When equipped to "Hidden Blade Mitsuru", you can Remove 3 Spell Counters of said monster: Slide Summon "Taiyou Blade Mitsuru".
Hidden Blade Mitsuru
Hidden Blade Mitsuru
DARK/Lv. 7
[Warrior/Powered]
This monster can only be Power-Up Summoned by the effect of "Saratoga Claymore" on "Mitsuru Kanna".
When this card in attack position is attacked, it increases its original ATK/DEF by half of the ATK/DEF of the attacking monster prior to damage calculation until your End Phase.
If this card is attacked by a Special Summoned Monster or targeted by a Spell Card, Put 1 Spell Counter on it.
ATK/2500 DEF/2200
Hidden Blade Mitsuru
DARK/Lv. 7
[Warrior/Powered]
This monster can only be Power-Up Summoned by the effect of "Saratoga Claymore" on "Mitsuru Kanna".
When this card in attack position is attacked, it increases its original ATK/DEF by half of the ATK/DEF of the attacking monster prior to damage calculation until your End Phase.
If this card is attacked by a Special Summoned Monster or targeted by a Spell Card, Put 1 Spell Counter on it.
ATK/2500 DEF/2200
Taiyou Blade Mitsuru
Taiyou Blade Mitsuru
DARK/Lv. 10
[Warrior/Powered]
This monster can only be Power-Up Summoned by the effect of "Saratoga Claymore" on "Mitsuru Kanna" or Slide Summoned by the effect of "Saratoga Claymore" on "Hidden Blade Mitsuru".
When this card is attacked, it increases its original ATK/DEF by the ATK/DEF of the attacking monster prior to damage calculation until your End Phase.
Choose a Spell or Trap card from the opponent's field and destroy it, then Put 1 Spell Counter on this card.
ATK/3500 DEF/3000
Taiyou Blade Mitsuru
DARK/Lv. 10
[Warrior/Powered]
This monster can only be Power-Up Summoned by the effect of "Saratoga Claymore" on "Mitsuru Kanna" or Slide Summoned by the effect of "Saratoga Claymore" on "Hidden Blade Mitsuru".
When this card is attacked, it increases its original ATK/DEF by the ATK/DEF of the attacking monster prior to damage calculation until your End Phase.
Choose a Spell or Trap card from the opponent's field and destroy it, then Put 1 Spell Counter on this card.
ATK/3500 DEF/3000
Moretsu Shogekiha
Moretsu Shogekiha
Spell Card
Remove 1 Spell Counter from a Powered "Mitsuru" monster in the field: the Powered "Mitsuru" attacks all opponent monsters in the field and inflicts Piercing Damage each time. The destroyed monsters are sent back to the owner's Deck.
Moretsu Shogekiha
Spell Card
Remove 1 Spell Counter from a Powered "Mitsuru" monster in the field: the Powered "Mitsuru" attacks all opponent monsters in the field and inflicts Piercing Damage each time. The destroyed monsters are sent back to the owner's Deck.
Kousoku Banshi
Kousoku Banshi
Quick-Play Spell Card
This card only can be used when a "Mitsuru" Powered Monster is in face-up Attack Position on the field.
Remove 3 Spell Counters from "Hidden Blade Mitsuru": Destroy all monsters in the field except for "Aoshi Minamino" and "Mitsuru Kanna". If a Fusion Monster, Powered Monster, Synchro Monster or XYZ Monster is destroyed by the effect of this card, put it back on the Extra Deck instead.
Remove 3 Spell Counters from "Taiyou Blade Mitsuru": Banish all cards in the field except for "Aoshi Minamino", "Mitsuru Kanna" and "Saratoga Claymore"; Send all the "Mitsuru" Powered monsters back to the Extra Deck; Both players take 2000 Life Points damage.
Kousoku Banshi
Quick-Play Spell Card
This card only can be used when a "Mitsuru" Powered Monster is in face-up Attack Position on the field.
Remove 3 Spell Counters from "Hidden Blade Mitsuru": Destroy all monsters in the field except for "Aoshi Minamino" and "Mitsuru Kanna". If a Fusion Monster, Powered Monster, Synchro Monster or XYZ Monster is destroyed by the effect of this card, put it back on the Extra Deck instead.
Remove 3 Spell Counters from "Taiyou Blade Mitsuru": Banish all cards in the field except for "Aoshi Minamino", "Mitsuru Kanna" and "Saratoga Claymore"; Send all the "Mitsuru" Powered monsters back to the Extra Deck; Both players take 2000 Life Points damage.
Sobou Tsunami
Sobou Tsunami
Spell Card
This card only can be used when a "Mitsuru" Powered Monster is in face-up Attack Position on the field.
Remove all the Spell Counters from "Hidden Blade Mitsuru" or "Taiyou Blade Mitsuru": Shuffle all the cards from the opponent's Graveyard back in his deck; Your opponents draws a card for each Spell Counter removed; You gain 500 Life Points for each card your opponent draws by this effect.
Sobou Tsunami
Spell Card
This card only can be used when a "Mitsuru" Powered Monster is in face-up Attack Position on the field.
Remove all the Spell Counters from "Hidden Blade Mitsuru" or "Taiyou Blade Mitsuru": Shuffle all the cards from the opponent's Graveyard back in his deck; Your opponents draws a card for each Spell Counter removed; You gain 500 Life Points for each card your opponent draws by this effect.
Jishin Moukou
Jishin Moukou
Field Spell Card
During their Standby Phase, both players can choose to pay 100 Life Points to draw 2 cards.
When an Attack Position monster, other than "Aoshi Minamino" or a "Mitsuru" monster, is involved in a battle, its controller loses Life Points equal to half of the monster's ATK prior to Damage Calculation.
When a Defense Position monster is involved in a battle, its controller gains Life Points equal to half of the monster's DEF prior to Damage Calculation.
Jishin Moukou
Field Spell Card
During their Standby Phase, both players can choose to pay 100 Life Points to draw 2 cards.
When an Attack Position monster, other than "Aoshi Minamino" or a "Mitsuru" monster, is involved in a battle, its controller loses Life Points equal to half of the monster's ATK prior to Damage Calculation.
When a Defense Position monster is involved in a battle, its controller gains Life Points equal to half of the monster's DEF prior to Damage Calculation.
Dokuga Tekken
Dokuga Tekken
Continuous Spell Card
Whenever a battle involves "Mitsuru Kanna" or a "Mitsuru" Powered Monster: flip a coin and call it. If called right, the opposite monster's active value (DEF in Defense Position monsters and ATK in Attack Position Monsters) becomes 0; that target's controller loses life equal to that value; the monster's flipped into face-down Attack Position.
Dokuga Tekken
Continuous Spell Card
Whenever a battle involves "Mitsuru Kanna" or a "Mitsuru" Powered Monster: flip a coin and call it. If called right, the opposite monster's active value (DEF in Defense Position monsters and ATK in Attack Position Monsters) becomes 0; that target's controller loses life equal to that value; the monster's flipped into face-down Attack Position.
Saratoga Tuning
Saratoga De-Tuning
Quick-Play Spell Card
Activate only when a "Mitsuru" Powered Monster is face-up in the field.
The ATK and DEF of every Synchro Monster in the field becomes 0 and their effects are nullified until the end of the turn.
Saratoga De-Tuning
Quick-Play Spell Card
Activate only when a "Mitsuru" Powered Monster is face-up in the field.
The ATK and DEF of every Synchro Monster in the field becomes 0 and their effects are nullified until the end of the turn.
Gyakufuu Kenpou
Gyakufuu Kenpou
Continuous Spell Card
Activate only while "Mitsuru Kanna" is face-up on the field.
When a monster other than "Mitsuru Kanna" attacks, its ATK/DEF are switched.
Gyakufuu Kenpou
Continuous Spell Card
Activate only while "Mitsuru Kanna" is face-up on the field.
When a monster other than "Mitsuru Kanna" attacks, its ATK/DEF are switched.
I Hate Ya!
I Hate Ya!
Counter-Trap Card
Activate only while "Mitsuru Kanna" is on the field.
Your opponent must draw as many cards as the Chain Link number of this card, then banish as many cards as they drew. If this card's Chain Link 4 or higher, the level of "Mitsuru Kanna" becomes the Chain Link number until the end of the Battle Phase.
I Hate Ya!
Counter-Trap Card
Activate only while "Mitsuru Kanna" is on the field.
Your opponent must draw as many cards as the Chain Link number of this card, then banish as many cards as they drew. If this card's Chain Link 4 or higher, the level of "Mitsuru Kanna" becomes the Chain Link number until the end of the Battle Phase.
It's Time to Saratoga!
It's Time to Saratoga!
Spell Card
Pay 200 Life points: Add "Saratoga Claymore" from your Deck or your Graveyard to your hand.
If this card's controller has only a "Mitsuru Kanna" on the field, make all opponent monsters switch to Defense Position until your next End Phase
It's Time to Saratoga!
Spell Card
Pay 200 Life points: Add "Saratoga Claymore" from your Deck or your Graveyard to your hand.
If this card's controller has only a "Mitsuru Kanna" on the field, make all opponent monsters switch to Defense Position until your next End Phase
Aoshi Minamino
Aoshi Minamino
FIRE/Lv. 4
[Warrior/Union]
Once per turn you can equip this card to any monster on the field, OR unequip it to Special Summon this card in face-up Attack Position.
Equip to a monster you control: The ATK/DEF of the equipped monster will be increased by the ATK/DEF of this card.
Equip to a monster your opponent controls: The ATK/DEF of the equipped monster will be decreased by half of the ATK/DEF of this card.
If this card is Special Summoned by its own effect: Inflict damage to your opponent's Life Points by 100 times as many Spell and Trap cards he/she has on the field.
When this card battles a Normal Summoned Monster while unequipped, said monster's ATK and DEF will be halved.
When the monster equipped with this Card is destroyed in battle, this card will be Special Summoned in Attack Position.
ATK/1500 DEF/1800
Aoshi Minamino
FIRE/Lv. 4
[Warrior/Union]
Once per turn you can equip this card to any monster on the field, OR unequip it to Special Summon this card in face-up Attack Position.
Equip to a monster you control: The ATK/DEF of the equipped monster will be increased by the ATK/DEF of this card.
Equip to a monster your opponent controls: The ATK/DEF of the equipped monster will be decreased by half of the ATK/DEF of this card.
If this card is Special Summoned by its own effect: Inflict damage to your opponent's Life Points by 100 times as many Spell and Trap cards he/she has on the field.
When this card battles a Normal Summoned Monster while unequipped, said monster's ATK and DEF will be halved.
When the monster equipped with this Card is destroyed in battle, this card will be Special Summoned in Attack Position.
ATK/1500 DEF/1800
Bokken Drive
Bokken Drive
Quick-Play Spell Card
This card can only be used when "Aoshi Minamino" is in face-up Attack Position on the field.
The ATK of "Aoshi Minamino" is increased by 200 for every card in the opponent's Graveyard until the end of the turn.
If this card's on the graveyard, you can send the top card of the deck and a card from your hand to the Graveyard: put this card on the top of your deck.
Bokken Drive
Quick-Play Spell Card
This card can only be used when "Aoshi Minamino" is in face-up Attack Position on the field.
The ATK of "Aoshi Minamino" is increased by 200 for every card in the opponent's Graveyard until the end of the turn.
If this card's on the graveyard, you can send the top card of the deck and a card from your hand to the Graveyard: put this card on the top of your deck.
Failed Love Advance
Failed Love Advance
Trap Card
Activate only while "Aoshi Minamino" is face-up on the field: pay 100 x the level of the attacking monster, its ATK becomes 0; If that target wasn't destroyed at the End Phase, shuffle it back into the deck; in your next Draw Phase, your opponent draws a card as well.
Failed Love Advance
Trap Card
Activate only while "Aoshi Minamino" is face-up on the field: pay 100 x the level of the attacking monster, its ATK becomes 0; If that target wasn't destroyed at the End Phase, shuffle it back into the deck; in your next Draw Phase, your opponent draws a card as well.
Tag Up!
Tag Up!
Trap Card
If "Aoshi Minamino" would be destroyed in battle, banish another monster you control (if you choose a Powered Monster, banish the Basic monster as well); negate the attack and end the Battle Phase.
If a "Mitsuru" monster was banished by this card's effect, Special Summon "Mitsuru Kanna" from your Banished monsters during the next End Phase.
Tag Up!
Trap Card
If "Aoshi Minamino" would be destroyed in battle, banish another monster you control (if you choose a Powered Monster, banish the Basic monster as well); negate the attack and end the Battle Phase.
If a "Mitsuru" monster was banished by this card's effect, Special Summon "Mitsuru Kanna" from your Banished monsters during the next End Phase.
Hiroshi Asunaga
Hiroshi Asunaga
WATER/Lv.4
[Warrior/Effect]
FLIP: Special Summon from your deck 1 level 4 or lower Warrior-Type monster. This card inflicts Piercing Damage.
ATK/1900 DEF/1500
Hiroshi Asunaga
WATER/Lv.4
[Warrior/Effect]
FLIP: Special Summon from your deck 1 level 4 or lower Warrior-Type monster. This card inflicts Piercing Damage.
ATK/1900 DEF/1500
Katana Goukaku
Katana Goukaku
Continuous Spell Card
Activate only while "Hiroshi Asunaga" is face-up in the field: Card effects and attack can only target a card on the same column.
Katana Goukaku
Continuous Spell Card
Activate only while "Hiroshi Asunaga" is face-up in the field: Card effects and attack can only target a card on the same column.
Synch Giri
Synch Giri
Trap Card
Activate only when "Hiroshi Asunaga" is in face-up Attack Position. Pay 1000 Life Points: Special Summon a Warrior-type monster in face-up Attack Position; The attacking monster loses ATK equal to the sum of the ATK of "Hiroshi Asunaga" and the Special Summoned monster.
Synch Giri
Trap Card
Activate only when "Hiroshi Asunaga" is in face-up Attack Position. Pay 1000 Life Points: Special Summon a Warrior-type monster in face-up Attack Position; The attacking monster loses ATK equal to the sum of the ATK of "Hiroshi Asunaga" and the Special Summoned monster.
Cosplay Time!
Cosplay Time!
Continuous Spell Card
Activate only while "Aoshi Minamino" and/or "Hiroshi Asunaga" are face-up on your side of the field: When a monster you control leaves the field: "Aoshi Minamino"'s name is treated as that monster's, gaining it's stats and effects; When a monster your opponent controls leaves the field, "Hiroshi Asunaga"'s name is treated as that monster's, gaining it's stats and efects.
Cosplay Time!
Continuous Spell Card
Activate only while "Aoshi Minamino" and/or "Hiroshi Asunaga" are face-up on your side of the field: When a monster you control leaves the field: "Aoshi Minamino"'s name is treated as that monster's, gaining it's stats and effects; When a monster your opponent controls leaves the field, "Hiroshi Asunaga"'s name is treated as that monster's, gaining it's stats and efects.
Reality Breach!
Reality Breach!
Trap Card
Shuffle every card in the field into the owner's deck, except "Aoshi Minamino", "Hiroshi Asunaga" and "Mitsuru Kanna"; both players draw as many cards they shuffled by this effect.
Reality Breach!
Trap Card
Shuffle every card in the field into the owner's deck, except "Aoshi Minamino", "Hiroshi Asunaga" and "Mitsuru Kanna"; both players draw as many cards they shuffled by this effect.
MiShinRei
MiShinRei
Spell Card
Activate only when a combination of "Aoshi Minamino", "Hiroshi Asunaga" and "Mitsuru Kanna" is face up on the field. Depending which of the above cards is on the field you can activate the following effects:
- "Aoshi Minamino": Activate a Trap Card from their hand as if it were a Spell Card.
- "Hiroshi Asunaga": Special Summon a level 4 or lower monster from your Deck;
- "Mitsuru Kanna": Activate a Spell Card from your hand, ignoring said card's requirements;
- "Aoshi Minamino" and "Hiroshi Asunaga": one of those monsters attack directly this turn;
- "Aoshi Minamino" and "Mitsuru Kanna": destroy a random card from your opponent's hand;
- "Hiroshi Asunaga" and "Mitsuru Kanna": banish a monster from your opponent's Graveyard.
- "Aoshi Minamino", "Hiroshi Asunaga" and "Mitsuru Kanna": Return all the cards in the field to the owner's hands; each player take 200 damage for every card they got added to their hands by this effect.
MiShinRei
Spell Card
Activate only when a combination of "Aoshi Minamino", "Hiroshi Asunaga" and "Mitsuru Kanna" is face up on the field. Depending which of the above cards is on the field you can activate the following effects:
- "Aoshi Minamino": Activate a Trap Card from their hand as if it were a Spell Card.
- "Hiroshi Asunaga": Special Summon a level 4 or lower monster from your Deck;
- "Mitsuru Kanna": Activate a Spell Card from your hand, ignoring said card's requirements;
- "Aoshi Minamino" and "Hiroshi Asunaga": one of those monsters attack directly this turn;
- "Aoshi Minamino" and "Mitsuru Kanna": destroy a random card from your opponent's hand;
- "Hiroshi Asunaga" and "Mitsuru Kanna": banish a monster from your opponent's Graveyard.
- "Aoshi Minamino", "Hiroshi Asunaga" and "Mitsuru Kanna": Return all the cards in the field to the owner's hands; each player take 200 damage for every card they got added to their hands by this effect.
Ghost Captain Saratoga
Ghost Captain Saratoga
LIGHT/Lv.7
[Zombie/Effect]
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 1 Spell Counter from any "Mitsuru" monster during either player's turn and can't be Special Summoned by other means.
This card inflicts Piercing Battle Damage.
This card returns to its owner's hand during the End Phase of the turn it is Special Summoned.
ATK/2000 DEF/0
Ghost Captain Saratoga
LIGHT/Lv.7
[Zombie/Effect]
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 1 Spell Counter from any "Mitsuru" monster during either player's turn and can't be Special Summoned by other means.
This card inflicts Piercing Battle Damage.
This card returns to its owner's hand during the End Phase of the turn it is Special Summoned.
ATK/2000 DEF/0
Unlock the Rage!
Unlock the Rage
Quick-Play Spell Card
Activate only when both "Ghost Captain Saratoga" and "Hidden Blade Mitsuru" are face-up on your side of the field: Add Spell Counters on "Hidden Blade Mitsuru" until you get 3; you lose 500 Life Points for any Spell Counter added during this turn.
Unlock the Rage
Quick-Play Spell Card
Activate only when both "Ghost Captain Saratoga" and "Hidden Blade Mitsuru" are face-up on your side of the field: Add Spell Counters on "Hidden Blade Mitsuru" until you get 3; you lose 500 Life Points for any Spell Counter added during this turn.
Granny Minamino
Granny Minamino
LIGHT/Lv.2
[Spellcaster/Effect]
FLIP: You gain 1000 Life Points.
Each time you use a Spell Card, Put 1 Spell Counter on this card (max 3).
Remove 3 Spell Counters from this card: Add a Spell Card from your Graveyard to your hand.
ATK/1000 DEF/2100
Granny Minamino
LIGHT/Lv.2
[Spellcaster/Effect]
FLIP: You gain 1000 Life Points.
Each time you use a Spell Card, Put 1 Spell Counter on this card (max 3).
Remove 3 Spell Counters from this card: Add a Spell Card from your Graveyard to your hand.
ATK/1000 DEF/2100
Mahou wa Kirameki
Mahou Wa Kirameki
Quick-Play Spell Card
Activate only when "Granny Minamino" is face-up on your side of the field: Activate all set cards in your Spell and Trap zone, regardless of activation timings, starting from the far left to the far right; Your opponent can chain a Spell or Trap card already set on the same column; you cannot chain cards to the card's your opponent chains by this effect.
Mahou Wa Kirameki
Quick-Play Spell Card
Activate only when "Granny Minamino" is face-up on your side of the field: Activate all set cards in your Spell and Trap zone, regardless of activation timings, starting from the far left to the far right; Your opponent can chain a Spell or Trap card already set on the same column; you cannot chain cards to the card's your opponent chains by this effect.
Battle Queen Minamino
Battle Queen Minamino
LIGHT/Lv.7
[Spellcaster/Effect]
Cannot be Normal Summoned or Set.
Must be Special Summoned by tributting a face-up "Granny Minamino" you control, and cannot be Special Summoned by other ways.
This card is unaffected by Spell or Trap Cards.
Each time a Spell Card is used, Put 1 Spell Counter on a monster your opponent control and a Spell Counter on this card (max. 7).
When a monster with a Spell Counter is removed from the field: inflict 100 damage to the card's controller x the monster's level x the ammount of Spell Counters on said card.
Remove 7 Spell Counters from this card: Add a Spell Card from your Graveyard to your hand and shuffle the other spell cards in the Deck; you gain 700 Life Points.
ATK/2500 DEF/3000
Battle Queen Minamino
LIGHT/Lv.7
[Spellcaster/Effect]
Cannot be Normal Summoned or Set.
Must be Special Summoned by tributting a face-up "Granny Minamino" you control, and cannot be Special Summoned by other ways.
This card is unaffected by Spell or Trap Cards.
Each time a Spell Card is used, Put 1 Spell Counter on a monster your opponent control and a Spell Counter on this card (max. 7).
When a monster with a Spell Counter is removed from the field: inflict 100 damage to the card's controller x the monster's level x the ammount of Spell Counters on said card.
Remove 7 Spell Counters from this card: Add a Spell Card from your Graveyard to your hand and shuffle the other spell cards in the Deck; you gain 700 Life Points.
ATK/2500 DEF/3000
Hakkou Hasai
Hakkou Hasai
Quick-Play Spell Card
Activate only with "Battle Queen Minamino" is face up on the field: destroy all non-LIGHT monsters in the field; each player gains Life Points equal to the ATK of the destroyed monsters they control.
Hakkou Hasai
Quick-Play Spell Card
Activate only with "Battle Queen Minamino" is face up on the field: destroy all non-LIGHT monsters in the field; each player gains Life Points equal to the ATK of the destroyed monsters they control.
Honey Murray
Honey Murray
EARTH/Lv. 5
[??/Effect]
Cannot be Special Summoned.
There can only be 1 face-up "Honey Murray" in the field.
This card's Level is unaffected by card effects.
This card's Type in the field is the same than the type of the monster tributed to summon this card.
This card can't attack the opponent directly and can't be destroyed in battle.
This card loses ATK equal to the half of the damage inflicted to either player in a battle involving it.
If this card's ATK becomes 0 by it's own effect, banish it; Draw a card for every Spell and Trap card in the opponent's field; In your next Stand-By Phase, return this card to your hand.
ATK/2000 DEF/800
Honey Murray
EARTH/Lv. 5
[??/Effect]
Cannot be Special Summoned.
There can only be 1 face-up "Honey Murray" in the field.
This card's Level is unaffected by card effects.
This card's Type in the field is the same than the type of the monster tributed to summon this card.
This card can't attack the opponent directly and can't be destroyed in battle.
This card loses ATK equal to the half of the damage inflicted to either player in a battle involving it.
If this card's ATK becomes 0 by it's own effect, banish it; Draw a card for every Spell and Trap card in the opponent's field; In your next Stand-By Phase, return this card to your hand.
ATK/2000 DEF/800
Idol Ring
Idol Ring
Power Spell Card
Once per turn, if the monster equipped with this card is targeted by an effect, spell or trap, Special Summon a Level 4 or lower monster of the same attribute than the equipped monster: the summoned monster is affected instead; The equipped monster can't attack the next turn.
When equipped to "Honey Murray", decrease the level of all the monsters in your field by 1: Power-Up Summon an "Idol Honey" Powered Monster.
When equipped to a "Idol Honey" Powered Monster, send the top card of your Deck to the Graveyard: Slide Summon a different named "Idol Honey" Powered Monster.
Idol Ring
Power Spell Card
Once per turn, if the monster equipped with this card is targeted by an effect, spell or trap, Special Summon a Level 4 or lower monster of the same attribute than the equipped monster: the summoned monster is affected instead; The equipped monster can't attack the next turn.
When equipped to "Honey Murray", decrease the level of all the monsters in your field by 1: Power-Up Summon an "Idol Honey" Powered Monster.
When equipped to a "Idol Honey" Powered Monster, send the top card of your Deck to the Graveyard: Slide Summon a different named "Idol Honey" Powered Monster.
Mermaid Idol Honey
Mermaid Idol Honey
LIGHT/Lv. 7
[Aqua/Powered/Effect]
This monster can only be Power-Up Summoned by the effect of "Idol Ring" on "Honey Murray" or Slide Summoned by the effect of "Idol Ring" on an "Idol Honey" Powered monster other than "Mermaid Idol Honey".
This card can't attack your opponent directly.
This card can inflict Piercing Damage.
If this card inflicts Battle Damage to the opponent: Put 1 Idol Counter on this card for every 500 Life Points of damage inflicted (max 7).
Remove all the Idol Counters from this card: Draw a card for every Idol Counter removed, then shuffle the same amount of cards you drew into your deck.
ATK/2100 DEF/1800
Mermaid Idol Honey
LIGHT/Lv. 7
[Aqua/Powered/Effect]
This monster can only be Power-Up Summoned by the effect of "Idol Ring" on "Honey Murray" or Slide Summoned by the effect of "Idol Ring" on an "Idol Honey" Powered monster other than "Mermaid Idol Honey".
This card can't attack your opponent directly.
This card can inflict Piercing Damage.
If this card inflicts Battle Damage to the opponent: Put 1 Idol Counter on this card for every 500 Life Points of damage inflicted (max 7).
Remove all the Idol Counters from this card: Draw a card for every Idol Counter removed, then shuffle the same amount of cards you drew into your deck.
ATK/2100 DEF/1800
Catgirl Idol Honey
Catgirl Idol Honey
LIGHT/Lv. 7
[Beast-Warrior/Powered/Effect]
This monster can only be Power-Up Summoned by the effect of "Idol Ring" on "Honey Murray" or Slide Summoned by the effect of "Idol Ring" on an "Idol Honey" Powered monster other than "Catgirl Idol Honey".
This card can't attack your opponent directly.
This card can inflict Piercing Damage.
If this card inflicts Battle Damage to the opponent: Put 1 Idol Counter on this card for every 500 Life Points of damage inflicted (max 7).
Remove all the Idol Counters from this card: Decrease the ATK of every monster your oponent control by 100 for every Idol Counter removed until your next End Phase.
ATK/2200 DEF/1500
Catgirl Idol Honey
LIGHT/Lv. 7
[Beast-Warrior/Powered/Effect]
This monster can only be Power-Up Summoned by the effect of "Idol Ring" on "Honey Murray" or Slide Summoned by the effect of "Idol Ring" on an "Idol Honey" Powered monster other than "Catgirl Idol Honey".
This card can't attack your opponent directly.
This card can inflict Piercing Damage.
If this card inflicts Battle Damage to the opponent: Put 1 Idol Counter on this card for every 500 Life Points of damage inflicted (max 7).
Remove all the Idol Counters from this card: Decrease the ATK of every monster your oponent control by 100 for every Idol Counter removed until your next End Phase.
ATK/2200 DEF/1500
Steampunk Idol Honey
Steampunk Idol Honey
LIGHT/Lv. 7
[Machine/Powered/Effect]
This monster can only be Power-Up Summoned by the effect of "Idol Ring" on "Honey Murray" or Slide Summoned by the effect of "Idol Ring" on an "Idol Honey" Powered monster other than "Steampunk Idol Honey".
This card can't attack your opponent directly.
This card can inflict Piercing Damage.
If this card inflicts Battle Damage to the opponent: Put 1 Idol Counter on this card for every 500 Life Points of damage inflicted (max 7).
Remove all the Idol Counters from this card: This card can attack twice this turn and increases its ATK by 100 for every Idol Counter removed until your next End Phase.
ATK/2100 DEF/2500
Steampunk Idol Honey
LIGHT/Lv. 7
[Machine/Powered/Effect]
This monster can only be Power-Up Summoned by the effect of "Idol Ring" on "Honey Murray" or Slide Summoned by the effect of "Idol Ring" on an "Idol Honey" Powered monster other than "Steampunk Idol Honey".
This card can't attack your opponent directly.
This card can inflict Piercing Damage.
If this card inflicts Battle Damage to the opponent: Put 1 Idol Counter on this card for every 500 Life Points of damage inflicted (max 7).
Remove all the Idol Counters from this card: This card can attack twice this turn and increases its ATK by 100 for every Idol Counter removed until your next End Phase.
ATK/2100 DEF/2500
Poison Idol Honey
Poison Idol Honey
LIGHT/Lv. 7
[Plant/Powered/Effect]
This monster can only be Power-Up Summoned by the effect of "Idol Ring" on "Honey Murray" or Slide Summoned by the effect of "Idol Ring" on an "Idol Honey" Powered monster other than "Poison Idol Honey".
This card can't attack your opponent directly.
This card can inflict Piercing Damage.
If this card inflicts Battle Damage to the opponent: Put 1 Idol Counter on this card for every 500 Life Points of damage inflicted (max 7).
Remove all the Idol Counters from this card: Special Summon a "Poison Thorn Token" (LIGHT, Plant-type, Level 3, ATK 0, DEF 2000)" in every free monster slot on your opponent's field; at your next End Phase, the tokens will be destroyed, inflicting 100 LP damage to your opponent for every Idol Counter removed. If there's no free slot on your opponent's side of the field, inflict 100 LP damage to your opponent for every Idol Counter removed.
ATK/2200 DEF/1800
Poison Idol Honey
LIGHT/Lv. 7
[Plant/Powered/Effect]
This monster can only be Power-Up Summoned by the effect of "Idol Ring" on "Honey Murray" or Slide Summoned by the effect of "Idol Ring" on an "Idol Honey" Powered monster other than "Poison Idol Honey".
This card can't attack your opponent directly.
This card can inflict Piercing Damage.
If this card inflicts Battle Damage to the opponent: Put 1 Idol Counter on this card for every 500 Life Points of damage inflicted (max 7).
Remove all the Idol Counters from this card: Special Summon a "Poison Thorn Token" (LIGHT, Plant-type, Level 3, ATK 0, DEF 2000)" in every free monster slot on your opponent's field; at your next End Phase, the tokens will be destroyed, inflicting 100 LP damage to your opponent for every Idol Counter removed. If there's no free slot on your opponent's side of the field, inflict 100 LP damage to your opponent for every Idol Counter removed.
ATK/2200 DEF/1800
Devil Idol Honey
Devil Idol Honey
LIGHT/Lv. 7
[Pyro/Powered/Effect]
This monster can only be Power-Up Summoned by the effect of "Idol Ring" on "Honey Murray" or Slide Summoned by the effect of "Idol Ring" on an "Idol Honey" Powered monster other than "Devil Idol Honey".
This card can't attack your opponent directly.
This card can inflict Piercing Damage.
If this card inflicts Battle Damage to the opponent: Put 1 Idol Counter on this card for every 500 Life Points of damage inflicted (max 7).
Remove all the Idol Counters from this card: Banish from your graveyard a card for every Idol Counter removed; at your next End Phase, take as many cards as you banished, add one ot your hand and shuffle the rest into your deck.
ATK/2400 DEF/1700
Devil Idol Honey
LIGHT/Lv. 7
[Pyro/Powered/Effect]
This monster can only be Power-Up Summoned by the effect of "Idol Ring" on "Honey Murray" or Slide Summoned by the effect of "Idol Ring" on an "Idol Honey" Powered monster other than "Devil Idol Honey".
This card can't attack your opponent directly.
This card can inflict Piercing Damage.
If this card inflicts Battle Damage to the opponent: Put 1 Idol Counter on this card for every 500 Life Points of damage inflicted (max 7).
Remove all the Idol Counters from this card: Banish from your graveyard a card for every Idol Counter removed; at your next End Phase, take as many cards as you banished, add one ot your hand and shuffle the rest into your deck.
ATK/2400 DEF/1700
Kunoichi Idol Honey
Kunoichi Idol Honey
LIGHT/Lv. 7
[Warrior/Powered/Effect]
This monster can only be Power-Up Summoned by the effect of "Idol Ring" on "Honey Murray" or Slide Summoned by the effect of "Idol Ring" on an "Idol Honey" Powered monster other than "Kunoichi Idol Honey".
This card can't attack your opponent directly.
This card can inflict Piercing Damage.
If this card inflicts Battle Damage to the opponent: Put 1 Idol Counter on this card for every 500 Life Points of damage inflicted (max 7).
Remove all the Idol Counters from this card: Special Summon a monster with the same level or less than the amount of Idol Counters removed; Send the summoned monster to the Graveyard in your next End Phase.
ATK/2500 DEF/1300
Kunoichi Idol Honey
LIGHT/Lv. 7
[Warrior/Powered/Effect]
This monster can only be Power-Up Summoned by the effect of "Idol Ring" on "Honey Murray" or Slide Summoned by the effect of "Idol Ring" on an "Idol Honey" Powered monster other than "Kunoichi Idol Honey".
This card can't attack your opponent directly.
This card can inflict Piercing Damage.
If this card inflicts Battle Damage to the opponent: Put 1 Idol Counter on this card for every 500 Life Points of damage inflicted (max 7).
Remove all the Idol Counters from this card: Special Summon a monster with the same level or less than the amount of Idol Counters removed; Send the summoned monster to the Graveyard in your next End Phase.
ATK/2500 DEF/1300
Android Idol Honey
Android Idol Honey
LIGHT/Lv. 7
[Psycho/Powered/Effect]
This monster can only be Power-Up Summoned by the effect of "Idol Ring" on "Honey Murray" or Slide Summoned by the effect of "Idol Ring" on an "Idol Honey" Powered monster other than "Android Idol Honey".
This card can't attack your opponent directly.
This card can inflict Piercing Damage.
If this card inflicts Battle Damage to the opponent: Put 1 Idol Counter on this card for every 500 Life Points of damage inflicted (max 7).
Remove all the Idol Counters from this card: You can take a monster the opponent controls of the same level or lower than the amount of Idol Counters removed until the end of the turn.
ATK/2200 DEF/1600
Android Idol Honey
LIGHT/Lv. 7
[Psycho/Powered/Effect]
This monster can only be Power-Up Summoned by the effect of "Idol Ring" on "Honey Murray" or Slide Summoned by the effect of "Idol Ring" on an "Idol Honey" Powered monster other than "Android Idol Honey".
This card can't attack your opponent directly.
This card can inflict Piercing Damage.
If this card inflicts Battle Damage to the opponent: Put 1 Idol Counter on this card for every 500 Life Points of damage inflicted (max 7).
Remove all the Idol Counters from this card: You can take a monster the opponent controls of the same level or lower than the amount of Idol Counters removed until the end of the turn.
ATK/2200 DEF/1600
Vampire Idol Honey
Vampire Idol Honey
LIGHT/Lv. 7
[Zombie/Powered/Effect]
This monster can only be Power-Up Summoned by the effect of "Idol Ring" on "Honey Murray" or Slide Summoned by the effect of "Idol Ring" on an "Idol Honey" Powered monster other than "Vampire Idol Honey".
This card can't attack your opponent directly.
This card can inflict Piercing Damage.
If this card inflicts damage to the opponent's Life Points: Put 1 Idol Counter on this card for every 500 Life Points of damage it inflicts to the opponent (max 7).
Remove all the Idol Counters from this card: Your opponent draws a card for every Idol Counter you remove, then he must pick one and send the rest to the graveyard.
ATK/2100 DEF/1500
Vampire Idol Honey
LIGHT/Lv. 7
[Zombie/Powered/Effect]
This monster can only be Power-Up Summoned by the effect of "Idol Ring" on "Honey Murray" or Slide Summoned by the effect of "Idol Ring" on an "Idol Honey" Powered monster other than "Vampire Idol Honey".
This card can't attack your opponent directly.
This card can inflict Piercing Damage.
If this card inflicts damage to the opponent's Life Points: Put 1 Idol Counter on this card for every 500 Life Points of damage it inflicts to the opponent (max 7).
Remove all the Idol Counters from this card: Your opponent draws a card for every Idol Counter you remove, then he must pick one and send the rest to the graveyard.
ATK/2100 DEF/1500
Idol Stage On!
Idol Stage On!
Spell Card
Pay 300 Life Points: Add 1 "Idol Ring" from your Deck or Graveyard to your Hand.
Your opponent can't enter into his Battle Phase this turn.
Idol Stage On!
Spell Card
Pay 300 Life Points: Add 1 "Idol Ring" from your Deck or Graveyard to your Hand.
Your opponent can't enter into his Battle Phase this turn.
Idol Illusion Attack
Idol Illusion Attack
Continous Spell Card
This card will remain in the field as long as there's a "Idol Honey" Powered Monster face-up on the field.
Each time a player declares an attack, must flip a coin and call it. If called incorrectly, player takes damage equal to the monster's ATK.
Idol Illusion Attack
Continous Spell Card
This card will remain in the field as long as there's a "Idol Honey" Powered Monster face-up on the field.
Each time a player declares an attack, must flip a coin and call it. If called incorrectly, player takes damage equal to the monster's ATK.
Charity of the Idol
Charity of the Idol
Spell Card
This card can only be used when a "Idol Honey" Powered Monster is in face-up Attack Position.
For every Idol Counter attached to a "Honey" Monster, draw a card; Select one of those cards and shuffle the others back into the deck.
Charity of the Idol
Spell Card
This card can only be used when a "Idol Honey" Powered Monster is in face-up Attack Position.
For every Idol Counter attached to a "Honey" Monster, draw a card; Select one of those cards and shuffle the others back into the deck.
Roleplay Finish
Roleplay Finish
Trap Card
If your opponent attacks an "Idol Honey" Powered Monster: Negate the attack; send the "Idol Honey" Powered Monster to the Extra Deck.
Roleplay Finish
Trap Card
If your opponent attacks an "Idol Honey" Powered Monster: Negate the attack; send the "Idol Honey" Powered Monster to the Extra Deck.
Idol Stage
Idol Stage
Field Spell Card
Increases the ATK of the LIGHT monsters by 300 and decreases the ATK of the DARK Monsters by 200.
All the "Idol Honey" Powered Monsters gain an extra Idol Counter any time their effects act.
There's no cost for Power-Up Summons (there's still the cost for Slide Summons).
Idol Stage
Field Spell Card
Increases the ATK of the LIGHT monsters by 300 and decreases the ATK of the DARK Monsters by 200.
All the "Idol Honey" Powered Monsters gain an extra Idol Counter any time their effects act.
There's no cost for Power-Up Summons (there's still the cost for Slide Summons).
Idol Surrogate
Idol Surrogate
Equip Spell Card
The name of a monster equipped with this card will be treated as "Honey Murray".
During each of your End Phases, pay 200 Life Points or destroy this card and the monster equipped to it; If the monster is empowered into a "Idol Honey" Powered Monster, send the "Idol Honey" Powered Monster back to the Extra Deck and "Idol Ring" back to the owner's hand.
Idol Surrogate
Equip Spell Card
The name of a monster equipped with this card will be treated as "Honey Murray".
During each of your End Phases, pay 200 Life Points or destroy this card and the monster equipped to it; If the monster is empowered into a "Idol Honey" Powered Monster, send the "Idol Honey" Powered Monster back to the Extra Deck and "Idol Ring" back to the owner's hand.
Idol Sword Mark V
Idol Sword Mark V
Power Spell Card
The monster equipped with this card can attack all monsters your opponent controls once each.
When equipped to "Honey Murray", pay the half of your Life Points: Power-Up Summon "Ultimate Idol Mistress Honey"
When equipped to a "Idol Honey" powered monster, banish all the "Idol Honey" Powered Monsters in the Extra Deck and the "Idol Ring" in the field: Slide Summon "Ultimate Idol Mistress Honey"
Idol Sword Mark V
Power Spell Card
The monster equipped with this card can attack all monsters your opponent controls once each.
When equipped to "Honey Murray", pay the half of your Life Points: Power-Up Summon "Ultimate Idol Mistress Honey"
When equipped to a "Idol Honey" powered monster, banish all the "Idol Honey" Powered Monsters in the Extra Deck and the "Idol Ring" in the field: Slide Summon "Ultimate Idol Mistress Honey"
Ultimate Idol Mistress Honey
Ultimate Idol Mistress Honey
LIGHT/Lv. 12
[??/Powered/Effect]
This monster can only be Power-Up Summoned by the effect of "Idol Sword Mark V" on "Honey Murray" or Slide Summoned by the effect of "Idol Sword Mark V" on an "Idol Honey" Powered monster.
This monster can not be destroyed in battle and is unaffected by the effects of other monsters.
This card is treated as the type picked up by the card's owner.
In order to attack, draw cards until you get a monster card (you must show any card you draw by this effect); banish the monster and shuffle the other cards back in the deck; the sum of the ATK and DEF of the banished monster becomes the ATK of this card; when this card switches to Defense Position, its current ATK becomes its DEF.
When this card leaves the field, Banish it instead: Special Summon the last monster banished by this card's effect.
ATK/?? DEF/??
(NOTE: This card can not be destroyed by other monster, but spells and traps can take it away. Also it can be tributed for Power-Up/Slide Summons or even be used in Rituals, but can't be used for Tributes, Synchro or XYZ Summons as these are handled by the monster's effects and not by a spell.)
Ultimate Idol Mistress Honey
LIGHT/Lv. 12
[??/Powered/Effect]
This monster can only be Power-Up Summoned by the effect of "Idol Sword Mark V" on "Honey Murray" or Slide Summoned by the effect of "Idol Sword Mark V" on an "Idol Honey" Powered monster.
This monster can not be destroyed in battle and is unaffected by the effects of other monsters.
This card is treated as the type picked up by the card's owner.
In order to attack, draw cards until you get a monster card (you must show any card you draw by this effect); banish the monster and shuffle the other cards back in the deck; the sum of the ATK and DEF of the banished monster becomes the ATK of this card; when this card switches to Defense Position, its current ATK becomes its DEF.
When this card leaves the field, Banish it instead: Special Summon the last monster banished by this card's effect.
ATK/?? DEF/??
(NOTE: This card can not be destroyed by other monster, but spells and traps can take it away. Also it can be tributed for Power-Up/Slide Summons or even be used in Rituals, but can't be used for Tributes, Synchro or XYZ Summons as these are handled by the monster's effects and not by a spell.)
Idol Dimension Blast
Idol Dimension Blast
Spell Card
This card can only be used when "Ultimate Idol Mistress Honey" is in face-up Attack Position.
Pick 3 monsters from your deck and banish them: Inflict 100 damage to your opponent x the total levels of the banished monsters.
Idol Dimension Blast
Spell Card
This card can only be used when "Ultimate Idol Mistress Honey" is in face-up Attack Position.
Pick 3 monsters from your deck and banish them: Inflict 100 damage to your opponent x the total levels of the banished monsters.
Idol Dimension Infinity Strike
Idol Dimension Infinity Strike
Spell Card
This card can only be used when "Ultimate Idol Mistress Honey" is in face-up Attack Position.
Each player takes 100 damage for each card on their opponent's banished zone.
Idol Dimension Infinity Strike
Spell Card
This card can only be used when "Ultimate Idol Mistress Honey" is in face-up Attack Position.
Each player takes 100 damage for each card on their opponent's banished zone.
More up NEXT!
Edited by R.Surraco, 17 November 2012 - 07:22 PM.



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