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May now be locked - The Original Chance Format


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As you all know, my tournies have a unique format and from now on I'm going to solidify that format.

Main/Extra Deck are allowed to contain (both combined):

  • 0-1 Game Breaker
  • 0-1 Limiter
  • 0-2 Skills with the same name
  • 0-2 Supporters with the same name
  • 3 copies of only 1 Unlimited Card
  • All other cards now have a Max Copy capacity at 2.

Other Rules:

  • Extra Deck monsters cannot attack the turn they are Summoned from the Extra Deck.

[spoiler=Chance Format Ban List]

[spoiler=Banned]

Atlantean Dragoons (New)

Black Luster Soldier - Envoy of the Beginning

Sangan (from Special Limited)

Wind-Up Carrier Zenmaity (From Power Limited)

Gateway of the Six (From Power Limited)

[/spoiler]

 

[spoiler=Game Breakers]

Exodia, the Forbidden One
Dark Armed Dragon
Elemental HERO Stratos
Gorz, The Emissary of Darkness
Inzektor Dragonfly
Inzektor Hornet
Morphing Jar
Necroface
Red-Eyes Darkness Metal Dragon
Legendary Six Samurai - Shi En
Evigishki Gustkraken
Black Whirlwind
Card Destruction
Dark Hole

Divine Judgment of the Spellbooks (New)
Heavy Storm
Limiter Removal
Mind Control
Monster Reborn

Pot of Avarice (From Special Limited)

Return from the Different Dimension
Solemn Judgment
Ultimate Offering

[/spoiler]
[spoiler=Limiters]
Left Arm of the Forbidden One

Right Arm of the Forbidden One

Left Leg of the Forbidden One

Right Leg of the Forbidden One
Chaos Sorcerer
Blackwing - Gale the Whirlwind
Dandylion
Gladiator Beast Bestiari
Honest

Lonefire Blossom (From Power Limited)
Mezuki
Neo-Spacian Grand Mole
Night Assailant
Plague Spreader
T.G. Striker

Wind-Up Magician (New)
Formula Synchron

T.G. Hyper Librarian (From Power Limited)

Hieratic Dragon King of Atum (New)
Allure of Darkness
Book of Moon
Burial from the Different Dimension
Charge of the Light Brigade
Foolish Burial

Infernity Launcher (From Power Limited)
Monster Gate
One for One

One Day of Peace (New)
Reinforcement of the Army
Scapegoat
Ceasefire (From Power Limited)

Magical Explosion

Solemn Warning (From Power Semi-Limited)
The Transmigration Prophecy
Wall of Revealing Light

[/spoiler]
[spoiler=Skills]
Archlord Kristya

High Priestess of Prophecy (New)

Machina Fortress (New)

Mermail Abyssmegalo (New)
Rescue Rabbit
Tragoedia
Chain Strike

Fire Formation - Tenki (New)
Royal Tribute
Bottomless Trap Hole
Mirror Force
Torrential Tribute

[/spoiler]
[spoiler=Supporters]
Card Trooper

Debris Dragon (From Power Semi-Limited)

Geargiarmor (New)
Destiny HERO - Malicious
Summoner Monk
Reborn Tengu

The Agent of Mysteries - Earth (From Power Semi-Limited)

Thunder King Rai-Oh (New)

Tour Guide of the Underworld (From Power Semi-Limited)

Tsukuyomi (From Special Limited)
Dewloren, Tiger King of the Ice Barrier
A Hero Lives (From Power Semi-Limited)

Adcanced Ritual Art (From Special Limited)

E - Emergency Call (From Power Semi-Limited)

Hieratic Seal of Convocation (From Power Semi-Limited)

Magical Stone Excavation

Pot of Duality (From Power Semi-Limited)
Reasoning
Ojama Trio

[/spoiler]
[spoiler=No longer on the lists]
Lumina, Lightsworn Summoner

Blackwing - Kalut the Moon Shadow

Spore

Primal Seed

Shien's Smoke Signal

Mind Crush

[/spoiler]

[/spoiler]

 

[spoiler=Format Staples]

Monsters:

Effect Veiler


Spells:

Mystical Space Typhoon

Forbidden Lance

Traps:

Compulsory Evacuation Device

Dimensional Prison

Fiendish Chain


Extra Deck:


[/spoiler]
[spoiler=Potential Techs/Sides]
Monsters:


Spells:

 

Traps:


[/spoiler]
[spoiler=Meta]
[spoiler=Top Meta For Chance Tournament V]

Machina Genex

Machina Gadget

Karakuri

Merlantians

Fire Fist

Spellbooks

 

Undermeta:

Gladiator Beasts

Dark World

Chaos Stun

Madolche

[/spoiler]

 

Top Meta for Chance Tournament VI:

N/A

 

Undermeta:

N/A

[/spoiler]

 

Discuss gamplays, potent deck builds, etc.


All YCM rules apply, now go!

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@D.A. - Add in D. Prison, and MST. Those are still pretty good also.

@Mido: When I mean't both Main and Extra Deck combined it means that if you have, let's say, Formula Synchron in your Extra, you can't have Gorz in your Main Deck, even if you sided. Same applies to Semi-Limits and the unlimited card at 3.

I was hanzo'ed by D.A. .-.

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[quote name='Armadilloz' timestamp='1351186640' post='6053691']
Format seems interesting.
Mostly, you are basically without your usual staples, so the format seems a little more skill based then simply topdecking Reborn for game.
[/quote]

That was actually the base point. OH! and forgot about that Extra Deck Summon sickness rule.

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[quote name='Chance Furlong' timestamp='1351186567' post='6053689']
Which actually makes them all the better. Also, is it safe to add Dust Tornado and Night Beam? Those have seen a little if not more play lately O_o
[/quote]
Yeah they're pretty decent cards.

This I guess would mostly be tech but Silver Sentinel is a pretty good counter.

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To start with: I support the format. It limits even more the cards that are Limited and Semi-Limited for a reason and promotes the player to be smart with his/her Deck and card choices (specially with the card you should run at 3). Also good but underused cards now have a place because with the "adaptation" of an standard Deck (that usually run 3 copies a several cards and 5+ Limited and Semi-Limited cards) to this format a lot of space is generated. Card searchers of any kind become precious tools in this format.

If I am not mistaken the purpose of this format is to slow down duels in contrast to the official one, and it's actually effective at that: OTKs are less common, but at the same time rarely the opponent will blow off your entire field in a single turn while keeping advantage.

I also like how it gives underused or low tiers Decks a chance to shine: For instance, Jurracs, with the aid of "Fossil Dig", might be able to stand against DWs, HEROs and otherwise Meta Decks.

[quote name='Chance Furlong' timestamp='1351183209' post='6053637']
3 copies of only 1 Unlimited Card
All other cards now have a Max Copy capacity at 2.
[/quote]

These 2 rules are what impact Decks the most. A Deck can easily be left with all Limited or Semi-Limited card replaced by generic, unlimited cards, but only running 2 copies of each card except 1 reduces the consistency, hence the reliance on searchers or +0 cards. On the other hand, these rules promotes creativity because a player may choose to "fill" the Deck for key monsters from another archetype, or with an small engine. For instance, since I run a Machine-Themed Deck in this Tournament I added a Gadget engine, which doesn't work that bad, but another choice I had was to fill the space with generic Traps.

Staples on this format? Probably:
- MST
- Compulsory
- Forbidden Lance
- Dark Bribe

And if there is still space:
- Dimensional Prison
- Safe Zone
- Night Beam

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I normally run Night beams, and alot of 1 for 1 monster removal [as evident in my duels against darklink].

Heck even cardcar D can do well in this format though I have not seen anyone play it yet besides me.

Heck with as many traps that go around jinzo and royal decree could techinically be helpful in this format[well in my case kusanagi]

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Adding Safe Zone, Lance and Bribe. With the reduction of the Solemn Brigade, other types of counters are actually alot more useful than before. Even the classic Seven Tools and Magic Drain can see play in the format.

Also +1 frex. You pretty much covered entirely what the format was aimed to do in the first place :P

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TBH, I think the unintentional effect (though it is a good one) was that Limited and Semi-Limited cards sort of...loose most of their focus and become mostly "Side" material, with a few exceptions. Like for example, Inzektors. They either become control based with Hornet in the Deck or Swarm based with Dragonfly, HEROes become either more "consistant" with E-Call or more field oriented with AHL, etc, etc. The "generic" ones though, basically come down to:

Limited:
BLS
BoM
Burial of D.D.
Ceasefire
Dark Hole
DAD
Foolish
Formula
Gorz
Heavy Storm
Honest
Limiter Removal
Mind Control
Monster Gate
Monster Reborn
Grand Mole
Assailant
1-4-1
Plaguespreader
Avarice
RotA
Return from D.D.
Sangan
Scapegoat
Judment
Spore
Librarian
Transmigration
Tsukuyumi
Offering
Wall of Light

Semi:
Bottomless
Card Trooper
Debris Dragon
Magical Stone
Mirror Force
Oja Trio
Duality
Reasoning
Warning
Monk
Torrential Tribute
TGU

Other than that, most of the cards are "Deck" specific so they can usually be seen a mile away.

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Heavy Storm, Dark Hole and Monster Reborn remain as Limited staples. I actually sided the latter 2 in my Deck, along Mind Control as I can both Synchro and Xyz Summon, but I wouldn't recommend this last card for every Deck.
On the other hand, I wouldn't consider Book of Moon, Foolish Burial or One for one at all because chances are that Dark Hole/Heavy Storm will provide more advantage than those.
I don't know if Solemn Judgment would be staple: I feel that Life Points in this format do make a difference.

Semi-Limited:
I agree on Botomless, and I would add Tour Guide as well since she remains splashable.
Torrential Tribute should also be a good choice.

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Something I was thinking about this whole time is if you let Dewloren not count as a Semi-limited card, but give it a rule that you can only play 2 of it max. It's only semi-limited because unfair interaction at 3. and other than that it's not a powerful enough card to be semi-limited. I don't think anyone would run 2, anyways.

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What I meant in the other thread was that I'd like to get it done due to anxiety and flow more than need to get it done

As for the format... It pretty much makes certain decks the tier 1 for no real cost. If a deck uses an Extra as a toolbox and has a flexible set of usable monsters along with just a bit of consistent speed it can easily beat most of the other decks in the format.

AKA it rewards stuff like Monarchs and heavily punishes anything that doesnt have a flexible deck for consistency or needs the extra. At least it seems to reward skillful plays...

Monarchs dont need Jinzo in this format just like they dont need it normally. Its a tech and nothing more

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TBH, Monarchs as much as they enjoy their Tributes and bonuses, don't seem to "escape" as much as one thinks. Other staple cards can really hammer down decks (lol sleepy using Soul Release against Dark Worlds). In a sense, the meta hammers down the band wagon of "I play solitaire" to "I'm going to have to think this through and play my best!"

Of course...if problem decks still "pop-up" at any time, we can most likely fix that.

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