Cobalt_000 Posted January 20, 2013 Report Share Posted January 20, 2013 Link to comment Share on other sites More sharing options...
Aerion Brightflame Posted January 20, 2013 Report Share Posted January 20, 2013 Whats the trap between Call and Judgement? Also your build doesn't seem to do a lot of self mill, how has it tested? My gut instinct has always been to main the LS engine. Link to comment Share on other sites More sharing options...
~British Soul~ Posted January 20, 2013 Report Share Posted January 20, 2013 Whats the trap between Call and Judgement? Heraldry Change, SS a Heraldric and end the BP. Link to comment Share on other sites More sharing options...
Aerion Brightflame Posted January 20, 2013 Report Share Posted January 20, 2013 Eww... I'd say lose Change for Torrential and maybe an evac? Link to comment Share on other sites More sharing options...
Cobalt_000 Posted January 20, 2013 Author Report Share Posted January 20, 2013 I like playing the Troopers just because you can actually do something immediately with what you mill, and it has great synergy with the Calls. I was playing Lylas, but i was kind-of torn between LS and Trooper... I don't feel you need much mill really, so I didn't feel running both LS and Troopers was appropriate. I haven't tryed testing with both LS and Troopers, but individually, both tested really well. Change isn't actually that bad, considering you have no really good method of instant swarm and their amount of field presence seems underwhelming. Link to comment Share on other sites More sharing options...
EmpoleMew Posted January 21, 2013 Report Share Posted January 21, 2013 Don't use Unicorn. Link to comment Share on other sites More sharing options...
Cobalt_000 Posted January 21, 2013 Author Report Share Posted January 21, 2013 Why not? It's a reborn for my Genom-Heritage, and is another Heraldic. It's not like there are many good ones to choose from. Link to comment Share on other sites More sharing options...
EmpoleMew Posted January 21, 2013 Report Share Posted January 21, 2013 It also negates Genome Heriter's effect, which is its entire point. Also as has been mentioned already, Change Medallion is bad. Maindeck the Lightsworn stuff. Link to comment Share on other sites More sharing options...
Cobalt_000 Posted January 21, 2013 Author Report Share Posted January 21, 2013 2400 beatstick? Seems pretty good to me... I guess I agree with the Lightsworns though. Link to comment Share on other sites More sharing options...
evilfusion Posted January 21, 2013 Report Share Posted January 21, 2013 The problem with Unicorn is that it's ONLY good for bringing that one specific monster back as a 2400 beater with no effect. While it is a Heraldic Beast, the others are usually sufficient with High Medallion Arts to bring out virtually anything, so you don't need it to make sure you dont run out of Heraldics. You could run Unicorn if you run specific Xyz that need LIGHT Materials, but that's still pushing it. Heraldics tend to clog a bit at times because of the limited methods of swarming with them. Lyla's good because it can kill S/Ts, and if you follow it with High Medallion Arts, it's very effective. Ryko is also an option, although it trades speed for versatility in what you can destroy. Link to comment Share on other sites More sharing options...
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