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Legend Moon [OOC/PG-13/Started/Always Accepting] *sequel*


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[spoiler=Gnarl]

Username: Ketodama


Name: Gnarl


Gender: Male


Race: Werewolf


Age: Uncertain


[spoiler=Appearance:]Old_Claw_by_SickJoe_zps087740f0.jpg

It is worth noting that Gnarl stands significantly taller than other werewolves, and is generally larger.

[/spoiler]


[spoiler=Bio:]  Gnarl remembers very little about his history, and most of it is in flashes of events.  The earliest thing, though, is the most clear.  He sees a large number of lithe, delicate looking figures both male and female gathering about what appears to be some sort of massive egg made from glowing jade.  As best as he can tell, he is one of them that has gathered in the circle.  The lot of them join hands, and begin to speak in a language which he no longer understands.  The egg's light becomes brighter, and once it has become almost painful to look at several beams of light shoot out and strike each of them in the chest.  He is overcome by pain, a pain like every bone in his body has broken and every muscle torn while every single sense is simultaneously overloaded.  He briefly turns his head to the left and his gaze meets that of a female who addresses him as "Alantir" before falling to the ground.  He maintains his consciousness long enough to see the others fall and begin to transform into bizarre combinations of their humanoid form and beast.  For a long while after that all that fills his memory are nondescript shapes, colors, sounds, and sensations.  In fact, his second most recent memory of clarity is what he regards as quite recent, being separated from the present day by only eighty winters.  It is a remarkably clear view of a frosted glade within which he hears...something speaking to him.  Over the course of the following moons, he discovers what he is hearing to be the spirits of nature calling out to him.  Gradually, he managed to overcome his new found bestial nature and regain the control he had lost through the aid of these spirits.  Since having managed to recover his sanity, he has made it his quest to find other werewolves and help them to gain control of the raw instinct and bestial rage from which their kind suffer.[/spoiler]


Personality: Despite his size and strength, not to mention the brutality implied in his name, Gnarl is something of a pacifist.  He prefers to keep himself out of situations where he needs to fight, and would prefer to persuade someone wishing to fight him to, well, not.  He is also quite patient, and this can be reflected in the slow and methodical way in which he approaches finding a situation to a problem.  In the rare instances of situations where he does have to fight, Gnarl utilizes his shamanistic abilities and substantial strength through attempts to incapacitate rather than kill his foes.  As such, he primarily uses snaring abilities and attempts to knock his for unconscious over, say, beating their face in with his mace.  Of course his patience also leads to him being rather slow to make any real changes and, by choice, prevents him from acting quickly.


Faction: Werewolves


Abilities:  Gnarl, on top of being monstrously strong and surprisingly agile, is capable of communing with the spirits of nature.  Thus he is able to manipulate the basic elements as well as command simple-minded beasts simply through the force of his will.  It should be noted that while this functions in a way very similar to magic it is actually not.  Gnarl is, in fact, possessing of psychic abilities.  Because of this his ability to fight using the elements is reliant upon his ability to contact the spirits thereof, with one exception.  Gnarl's psychic abilities allow him to amplify the electrical impulses of his nervous system into producing a phenomenon known as Bio Lightning.  Effectively a remarkably powerful electrical discharge with similar properties as normal lightning, it can also be used to amplify the destructive power of his melee attacks.  Furthermore, he can use these amplified nerve impulses to accelerate the normal healing processes of a chosen target's body so that their wounds knit shut in mere seconds.

 

Equipment: The only notable piece of equipment Gnarl carries is the large runic mace with which he is always seen.  Someone of lesser physique than Gnarl would be forced to wield with both hands.  The mace is of some importance, having been wielded by an Elvin naturalist of some renown named Alantir, but Gnarl knows nothing of its origins.  He knows only that it is a weapon which he has carried as long as he can remember, and that it makes a perfect channel for his abilities.

[/spoiler]

 

Figured I'd make a werewolf.

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Oh, you. Why do you always have to make such overly complicated characters, Ketodama~

 

I'm assuming Gnarl is permanently in a werewolf form? By the way, have we ever discussed about the origins of the werewolves before? I might've forgotten, but I think we have since your description matches close to what the origins of the werewolves are. If not, perhaps you should PM me and we'll have to discuss it. In any case, accepted~

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I don't think its been mentioned but if a werewolf dies in wolf form do they stay that way or return to human form,I'm considering a Necromancer as a character and if he can have zombie werewolves he be trying for that, also how quickly do vampires decompose? Also you never said what happens if a werewolf bites a wolf.

 

Also I think Sam and Gnarl are going to get along if they ever meet.

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...I am really unsure about having a Necromancer in our midst, and the fact that we already have one mini-boss might make the fray way too confusing. I'm conflicted with my opinions this time.You definitely cannot revive them, I strictly forbid that, but maybe you can control dead bodies as puppets... no, no, even the potential for that is too much. I'm conflicted this time, lemme think, lemme think...

 

Okay. If you're going to use a necromancer, then you can only control two dead bodies at a time, like puppets. No zombie armies. No reviving people's minds. And what mana remaining within them is limited, at best.

 

Apart from that, if a werewolf dies, it depends on the manner of death whether he turns back into a human or not. External death (slicing off their heads, blowing a hole through their hearts, burning/freezing them to death) will mean they stay as they are. Internal death (such as drowning, mega-poison overdose, bloodbending) will mean they revert back to human form.

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Okay and a for the Necromancer I wanted him to have a Zombie army but the theory behind his means of bringing corpses back to life runs with regenerate the dead cells with magic so they'd have no minds and can't infect people so he'd have an army of slow, dumb, but highly resilient Zombies but zero defensive or offensive power himself unless he tried to Necromance himself which would just end really really bad. For motivation he originally wanted to bring the woman he loved back to life but even after getting her body back to life he couldn't bring back the soul and eventually went crazy. Also you never answered my can wolves become werewolves question.

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Here's my app...tell me what I need to change, if there's anything.

 

Oh and before you ask, the name Grey came to me after watching "League of Extraordinary Gentlemen". Dorian Grey to be precise xD

 

[spoiler=Lance Grey]

Username: Chaos Sonic


Name: Lance Grey


Gender: Male


Race: Human/Werewolf


Age: 20


[spoiler=Appearance:]

[spoiler=Human]

Akira-anime-guys-20846982-500-523_large.

[/spoiler]

[spoiler=Werewolf]

Werewolf_by_JLoneWolf.jpg

Upon transformation, his clothes get ripped (like any other werewolf), however they do remain completely in tact (give or take the several tears). The jacket he wears only has its sleeve's ripped, making it a sleeveless jacket/vest.

[/spoiler]

[/spoiler]


[spoiler=Bio:]

Lance, unlike most others of his kind, actually had a life he held dear to him. He was born into a poor family that lived in the gutters of Noirlune, not really having anything as he grew. The family he had was broken and small: his father killed in a raid on a neighbor's house, only leaving Lance with his mother, Gail and his older brother, Arn. The next few years, these three kept living as best they could...however...best wasn't good enough.

 

Within the year Lance turned five, Arn had decided to leave home and make something of himself. The back of Arn as he left Noirlune, the one image Lance had kept in his mind as he continued to grow, hoping one day he would see his older brother again. He kept waiting... days... months... then years... Eventually, Lance gave up hope that Arn would ever return...but having his brother return was actually the least of his worries. Now being sixteen, he had been taking a custom to stealing what he could so he and his mother could survive, whenever Gail wasn't making enough money doing a "different" style of job. This kept going for quite a bit of time...until one night, upon not having returned home at her normal time...Lance went to find Gail...

 

...He should've just stayed at home...

 

After asking around the town, Lance located where his mother was at, and found a massacre instead. A bloody scene was before the young sixteen year old Lance, as he saw on the floor a cold unmoving Gail. He tried to scream, to run away...but this was an unforeseen night for anyone. If he had taken note bloody claw marks on the walls, the doors...maybe even the paw prints from the bodies...perhaps it might've saved him. As he tried to run for help...he ran into "them"...werewolves...a small pack...and this was their feeding ground. Lance proved himself valiant as he tried to defend himself against these horrid creatures, hard to do without a lot of silver within the house. To no avail...Lance Grey was bitten. Before he knew what was happening, the werewolves had left as quickly as they came. But that was hardly the end of this...

 

Lance began feeling the infection spread through his body, and being unable to fight back because of a young age, became an relentless monster. With a loud screeching howl, he alerted everyone about this...however, the people though he had killed his own mother and those who were in it...before too long, he was run out of the gutters of Noirlune...entering the outskirts. The mindless monster began to feel tears fall down his face, unable to remember what happened, but felt such a heart-wrenching pain. This...is where Wylfred came into the picture. This man became the father to Lance that he needed, and he began to understand what happened to him and what he had become.

 

Now in his twenties, Lance Grey feels almost like he's the son of Wylfred, seeing how he got special treatment here and there. However, deep within his heart, he knows this to be false... This and what happened to his mother still plagues his mind...as he's reminded that he needs to try and keep creatures like those werewolves away from the innocent...

 

But what this will lead to...even Lance doesn't even know...[/spoiler]


[spoiler=Personality:]

Lance is a active young man, always on the move whenever he can. Because of this, he usually does different errands for Wylfred, either around the mansion, or even within the city. He does rest when he feels it necessary, always watching the night sky, as it help to relax quite a bit. He holds a lot of respect for Wylfred, seeing him as the father figure in his life. His normal attitude is quite unlike others within the mansion, as he doesn't seem the sadistic type or even the killing type. Quite the opposite, Lance is kind hearted and sort of a prankster when the situation calls for it. However, he hides that side of him, so he doesn't seem weak in front of the others.

 

His transformation is another story. Although he can maintain his mind within the transformations, his anger and malicious intents bubble over to the point of him not being able to control himself. Lance does try and remind himself that he isn't a mindless monster, which helps...but all supposive methods don't last forever...[/spoiler]


Faction: Werewolves


Abilities/Equipment:

Lance is great with handling the broad sword, able to strike quickly and able to deal enough damage when he can. Though there are the times where his weapon is not able to be used, but that's where his adaptability comes into play. Along with being able to use the broad sword, Lance is also good with hand to hand (or paw to paw) combat, both in his human and werewolf form.

 

He has complete control of his werewolf form, however the times where he gets into the heat of battle, his anger grows to the point of no control. A specific ability of the werewolf that Lance despises happens to be the changing others into his kind. He always is hesitant when he is either told to do this, or when a situation would call for it. Its the only ability that he absolutely refuses to use.

 

Theme Song: Radioactive (Cover) ~ Lindsey Stirling & Pentatonix

[/spoiler]

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@Trimage: I can accept that (I did accept the guy with the T-Virus from the previous RP), but what's the point of having a zombie army? That's the thing. It just seems...a tad bit too much. But if you're not going to change your mind, it's fine.

 

@Chaos Sonic: YAY! Another werewolf! Accepted~

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made a second app, it's not the sage I promised, he'll come in later and isn't needed to start the roleplay, but I do feel the werewolves may need this....maybe

 

[spoiler=Amisi Nefertari]Username:Lord JZ of the Enigma

Name:  Amisi Nefertari

Gender: Female

Race: Human

Age: 22


Appearance: http://safebooru.org/index.php?page=post&s=view&id=919756

Bio:  Amisi is known as "the flower of the desert" a traveling priestess that takes her time to go ahead and heal any who are ailed ever since she was young. Her mother was also a priestess while her father was never known to her, he was a valiant knight whose mother fell in love with in her youth, as she lived in a sect of only women he was not allowed to stay however, something they both understood despite their sadness.


She had heard from the many priestesses of the dangers of the outside world, however they never discouraged her from traveling, as it was their duty to heal the sick. In her studies she progressed quickly, her bloodlines of the most powerful healing priestesses along with her unknown lineage from her father.


While Traveling for the first time outside the city she noticed how desolate her home was, nothing but sand as far as the eye could see, it left her heartbroken to see how nothing could survive the blazing sun in the desert with exceptions. She studied the animals and whatever plants existed around her, learning all she could to find what they needed to live, inadvertently increasing her knowledge of medicinal herbs as well, by the time she was 18 she was on par with the Elder Priestess in terms of healing.
The Elder decided to give her a final test to see if she could take her place however, she had little experience with people outside the sect and despite having healed thousands of wandering soldiers, she never knew any of them or what they were like, so she would take a journey to find an organization in need of a healer and stay with them.


She traveled for a few years, never meeting many large groups, a few that attempted to place her as a slave, but her knowledge of magic and plants had culminated in her control of them, allowing her to remain unharmed. She has met many people, none of which needed her help for longer then a month and as such believes she hasn't learned much more then the prejudice between the various species, which is a concept she doesn't understand, but knew that someone may need her help.


Arriving in Noirlune she was also looked down upon, her attire did not reflect much and her odd mannerisms received much spite from the town's women, leaving her very alone. However once she heard of the Werewolves and their cause she felt maybe, a small group like that could use a healer, even if she wasn't a werewolf, maybe she could go ahead and show them the kindness they deserved.


Personality: She is a very naive girl, especially around men, having had little contact with them, she doesn't see any of her actions as odd, and feels that the clothes the people of Noirlune wears is "uncomfortable and hot" as such she normally sticks to her priestess outfit which may or may not be rather risque. However all she does is to help those in need and will even help someone from the other side if they are hurt and she can reach them in time.

Faction: Werewolves, hopefully they won't eat her

Abilities/Equipment: As a medic she has many tools at her disposal, all to go ahead and clear wounds and make sure her patients suffer the least amount of pain possible, however on the battlefield she has powerful magic for quick healing, minor injuries can be fixed in seconds and even large gaping holes can be closed within a few minutes, as for offensive capabilities she is also capable of limited control over plants, normally using them to restrain people while she is healing, or even encasing herself in a near impenetrable shield while she operates on the battlefield. She has yet to explore other possibilities with plants but she laments when one is injured and has a deep connection with nature itself as by the teachings of her tribe.[/spoiler]

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@Lord JZ: It's okay~ accepted. Such a naive girl is gonna end up bitten sooner or later...the only question is when, and who. ^_^

 

@Bailas: WHO ARE YOU----- Beginning? Oh. Well, there's a little problem with my laptop right now but I will add all the new apps soon, before the RP starts.

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Finally finished Dave's app. Took longer than expected due to laziness.

 

[spoiler=App]Username: Shotaro Ishinomori (or Gar, Cannibal, AC, or Shotaro if you prefer)

 

Name: Dave Garith

 

Gender: Male

 

Race: Human

 

Age: 21

 

Appearance: Dave is incredibly tall, standing over 6 feet tall, almost dwarfing Ed. He has a wiry form, including thin and long limbs, yet has a lean, muscular build to them. He has messy, unkept black hair and piercing golden eyes, the signature aspect aspect of a shaman. Dave has inherited Ed's almost unnatural obsession with black clothing. He wears a sleeveless, high-collared undershirt with Ainu markings tucked into loose black pants along with black boots. He also wears a long black cloak-like jacket with silver trim, reminiscent of Ed's trench coat. He sports a dark blue scarf with Ainu markings at the ends that he uses to cover his mouth. He also keeps a long strand of beads wrapped around his left wrist that he uses for shamanic rituals

 

[spoiler=Bio:]Dave was born to a long line of shamans in the northern ice tribe. As such, he subject to much harsher ice training than others. Despite his young age, he excelled during the training, being called a prodigy. As per being raised as a shaman, he was very spiritually aware and had a close connection to the northern land. Because of the training, Dave become desensitized and developed a cold demeanor. Despite only being a year old when Ed came back to the tribe to train and six when he finished, Dave was fascinated by him and would always check on him by sensing what was going on through the land.

 

When Ed finished his black dragon training and started spending time with the tribe, Dave kinda sorta started stalking him. He admired him from a distance, never confronting Ed, thinking he should come to Dave, as he was a shaman in training. He observed Ed for four years, even though his training wouldn't normally allow that, but Dave always found a way to watch him. When Ed said he was planning on leaving in a year, Dave was devastated. He eventually worked up enough courage to talk to Ed and asked to be his apprentice. Ed happily agreed, but would only be able to train Dave since he had to stay in the tribe for training.

 

The tribe allowed Dave to train under Ed, but he had to stay in their land. They began training right away with Dave excelling at an alarming rate, with Ed thinking that what he had planned for Dave actually would be finished in a year. While hiking, they came across a rock made of a strange metal. Dave sensed a large amount of spiritual power coming from the rock, but Ed said the rock came from space, though it might have magical properties. When the year was up, it took Dave and Ed quite a bit of convincing to let Dave out of the northern lands and continue training under Ed. The heads of the tribe eventually gave out and allowed it.

 

On their way out of the north, they passed Lyon and Kate, said hello, then went their separate ways. They built a house on the outskirts of Nuevida to set a permanent base of operations, and have a home to live in. Ed would take Dave on trips to the castle to train with the Royal Guard and train them a little bit as well. Despite that, they would travel around quite a bit. Ed wanted to expose Dave to as much of the world, so he could develop a love for nature like Ed's and learn about the application of swordsmanship and ice magic in the outside world, not just in the north. After getting back from one of their trips, Ed finally found a use for the rock they, make it into a sword.

 

Ed spent several days in a forge with Dave keeping close watch. When the sword was finished, Ed said that the sword would be Dave's when his training was complete, but in the meantime, Ed would hold on to it. Ten years had passed since Dave's training had begun making twenty years since the rebellion had ended. Ed planned to go to the reunion party turned hunting trip to Noirlune and bring Dave along. At the end of the trip, Ed said he would give Dave his sword and complete his training.[/spoiler]

 

Personality: Dave is usually cold and serious, as opposed to his cheery and up-beat master, Ed. Despite stark contrast in personalities, they get along extremely well. Having been hardened by a harsh childhood and training, Dave dislikes emotion and rarely shows his own, even when fighting. He is the strong silent type, despite his age, and speaks only when necessary. Dave is a strict, no-nonsense person, usually keeping Ed in line, even though its supposed to be the other way around. Dave has devoted his life to Ed, even taking his last name as his own, and puts Ed's matters before his own. He also idolizes Ed, despite not saying so, but his constant companionship proves otherwise. As a prodigy, Dave is a genius and highly analytical, able to learn all of his ice magic and swordsmanship just from observing them. With his natural talent, he could surpass Ed given enough time. As a shaman and despite his high intelligence, Dave is an avid spiritualist, though doesn't express his beliefs as he thinks everyone has the right to believe in what they want.

 

Faction: Neutral

 

Abilities/Equipment: With Ed's training and being a prodigy, Dave is master ice mage, almost on par Ed if he wasn't a master swordsman or didn't have his black dragon, because of the harsh training he was put through during his childhood, and could even surpass given enough time and training. He can freeze almost anything he touches, as well as freeze his or others' blood, but has to be in physical contact with the person. He can also use both static and dynamic ice techniques, despite most people specializing in one or the other. Along with being an ice mage, he is also trained in the way of the sword, wielding a chokuto, as opposed to Ed's katana. He is not on the level of the likes of Ed or Adrian, but is quite skilled. His fighting style is the opposite of Ed's. Ed uses his ice magic and black dragon to supplement his sword, while Dave uses his sword to supplement his ice attacks, only drawing it when in close combat. Since he was raised to be a shaman and has shaman blood, Dave has a connection to the land and a sort of sixth sense. It gives a sort him a sort of premonition of an attack, though it can't predict random attacks. This sixth sense is linked with Dave's awareness of himself and his surroundings. Dave is also adept at shamanic rituals and spiritual healings.[/spoiler]

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Those old-timey cameras that you have to sit still for something like an hour or so for the picture to be properly taken, or are we talking the more modern film-based cameras with which Edison would be familiar?

 

Dear lord I hope it is film-based cameras...

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