Maeriberii Haan Posted September 3, 2013 Report Share Posted September 3, 2013 Cobalt Wave's skill: Grade 3/Twin Drive!!/10,000 Power Auto [V] LB(4): When one of your Rearguard attacks a Vanguard, and it is the 3rd or more battle for this turn, during this battle, this unit gains Power +5000 and Critical +1. Auto [V]: When this unit attacks a Vanguard, and it is the 3rd or more battle for this turn, during this battle, this unit gains Power +3000. It's not a chain ride, thus marking BT-13 as the only recent set without one. Link to comment Share on other sites More sharing options...
Aerion Brightflame Posted September 3, 2013 Report Share Posted September 3, 2013 I'm actually liking the new set of LB +5k attackers. Since they swing for 18k by themselves. It's just a shame the base off sets it, but it's still a decent enough card for pressure. Just outclassed. Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted September 3, 2013 Author Report Share Posted September 3, 2013 Kinda messed up on the numbers. It's +2000 +1 crit for limit break, and +5000 when attacking fourth, not third. And yes, the skill stacks for each 3+ attack. Link to comment Share on other sites More sharing options...
Rawkobo Posted September 4, 2013 Report Share Posted September 4, 2013 Actually pretty easy to set up as a 17k/3 crit attacker unboosted, considering g1/2 Benedicts now exist. 10k base makes it less safe than Revonn, but it does invoke some thought. Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted September 4, 2013 Author Report Share Posted September 4, 2013 This card's main appeal is it's like Reijy, since it can control your opponent's damage if set-up. You can have some outrageously weak columns to bully your opponent's 20k+ lines and use your VG to keep them at 3 damage, something you can easily achieve in a deck focused on this. And you'll be attacking for 19k 3 crit unboosted all these times. Crits are bad in a build around this combo, simply because it'll ruin the damage lock, and stands can help you further draining their RGs. Link to comment Share on other sites More sharing options...
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