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[Duel Portal] Herets


Lunar Origins

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https://www.youtube.com/watch?v=ChjJEU8_szU

 

Heret Wanderer

DARK / Level 4

[ Fairy / Effect ]

You can destroy 1 "Heret" card on the field:  Special Summon this card (from your hand).  When you do:  This card gains 500 ATK.  If this card you control in your Monster zone is destroyed:  You can place this card in your Spell/Trap Zone as a continuous Spell card.  While this card you control is in your Spell/Trap zone, when you Summon a "Heret" monster:  You can Special Summon this card from your Spell/Trap zone in Defense position (you can only Special Summon "Heret" monsters up to twice per turn this way).

[ ATK: 1800 / DEF: 0 ]

 

Heret Scales

DARK / Level 3

[ Fairy / Tuner ]

Cannot be used as a Synchro Material monster, except for the Synchro Summon of a "Heret" monster.  When this card is Normal Summoned:  Destroy it.  When this card you control is destroyed by the effect of a "Heret" monster:  You can add 1 "Heret" monster from your Deck to your hand.  If this card you control in your Monster zone is destroyed:  You can place this card in your Spell/Trap Zone as a continuous Spell card.  While this card you control is in your Spell/Trap zone, when you Summon a "Heret" monster:  You can Special Summon this card from your Spell/Trap zone in Defense position (you can only Special Summon "Heret" monsters up to twice per turn this way).

[ ATK: 1200 / DEF: 0 ]

 

Heret Caller

DARK / Level 4

[ Fairy / Effect ]

When this card is Normal Summoned:  You can destroy this card, and if you do:  You can Normal Summon or Set 1 additional monster this turn.  If this card you control in your Monster zone is destroyed:  You can place this card in your Spell/Trap Zone as a continuous Spell card.  While this card you control is in your Spell/Trap zone, when you Summon a "Heret" monster:  You can Special Summon this card from your Spell/Trap zone in Defense position (you can only Special Summon "Heret" monsters up to twice per turn this way).

[ ATK: 1700 / DEF: 1200 ]

 

Heret Ophiliac

DARK / Level 4

[ Fairy / Effect ]

This card cannot be destroyed by battle.  At the end of the Battle Phase:  Destroy this card.  If this card you control in your Monster zone is destroyed:  You can place this card in your Spell/Trap Zone as a continuous Spell card.  While this card you control is in your Spell/Trap zone, when you Summon a "Heret" monster:  You can Special Summon this card from your Spell/Trap zone in Defense position (you can only Special Summon "Heret" monsters up to twice per turn this way).

[ ATK: 1400 / DEF: 1200 ]

 

Heret Kyoto

DARK / Level 4

[ Fairy / Effect ]

You can Special Summon this card (from your hand).  When you do:  Destroy 1 card you control.  If this card you control in your Monster zone is destroyed:  You can place this card in your Spell/Trap Zone as a continuous Spell card.  While this card you control is in your Spell/Trap zone, when you Summon a "Heret" monster:  You can Special Summon this card from your Spell/Trap zone in Defense position (you can only Special Summon "Heret" monsters up to twice per turn this way).

[ ATK: 1900 / DEF: 0 ]

 

Heret Omega

DARK / Rank 4

[ Fairy / Effect ]

2 Level 4 monsters

You can detach 1 Xyz material from this card:  Place 1 "Heret" monster from your Deck face-up in your Spell/Trap zone as a continuous Spell card.  When this card you control is sent to the Graveyard:  Special Summon 1 "Heret" monster from your Graveyard, except "Heret Omega".

[ ATK: 2400 / DEF: 2300 ]

 

Heret Siik

DARK / Level 7

[ Fairy / Effect ]

1 Tuner + 1 or more non-Tuner "Heret" monsters

When this card is Synchro Summoned:  Destroy all Spell/Trap cards on the field.  If this card you control in your Monster zone is destroyed:  You can place this card in your Spell/Trap Zone as a continuous Spell card.  While this card you control is in your Spell/Trap zone, when you Summon a "Heret" monster:  You can Special Summon this card from your Spell/Trap zone in Defense position (you can only Special Summon "Heret" monsters up to twice per turn this way).

[ ATK: 2000 / DEF: 3000 ]

 

Heret Sek

DARK / Level 11

[ Fairy / Effect ]

1 "Heret" Tuner + 2 or more non-Tuner "Heret" monsters

This card cannot be targeted by card effects.  During your End Phase:  You can place 2 "Heret" monsters from your Deck in your Spell/Trap zone face-up as continuous Spell cards.  If this card you control in your Monster zone is destroyed:  You can place this card in your Spell/Trap Zone as a continuous Spell card.  While this card you control is in your Spell/Trap zone, when you Summon a "Heret" monster:  You can Special Summon this card from your Spell/Trap zone in Defense position (you can only Special Summon "Heret" monsters up to twice per turn this way).

[ ATK: 3400 / DEF: 2700 ]

 

Heret Skill Link

[ Spell / Continuous ]

Place 1 "Heret" monster from your Deck face-up in your Spell/Trap zone as a continuous Spell card.  When this face-up card you control is destroyed:  Draw 1 card.

 

Heret Absolute Territory

[ Spell / Field ]

You must destroy 1 "Heret" card in order to activate this card.  All monsters on the field are treated as "Heret" monsters.  You can target 1 "Heret" monster on the field:  Destroy that target, then you can place 1 "Heret" monster from your Graveyard in your Spell/Trap zone face-up as a continuous Spell card.  When this card is destroyed:  You can place 2 "Heret" monsters from your Deck in your Spell/Trap zone face-up as continuous Spell cards.

 

Heret Banishment

[ Spell / Continuous ]

Destroy 1 "Heret" card on the field:  You can place up to 2 "Heret" monsters from your Deck in your Spell/Trap zone face-up as continuous Spell cards.  If this card you control is destroyed:  You can destroy 1 card on the field.

 

Heret Stolen Vice

[ Trap / Continuous ]

This is also treated as a Counter Trap card.  Activate only when a monster effect is activated:  Destroy 1 "Heret" card on the field;  Negate that monster's effect, and if you do, banish it.  You can only activate 1 "Heret Export" per turn.  When this face-up card you control is destroyed:  Add 1 "Heret" monster from your Deck to your hand.

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