Lunar Origins Posted May 5, 2014 Report Share Posted May 5, 2014 https://www.youtube.com/watch?v=ChjJEU8_szU Heret Wanderer DARK / Level 4 [ Fairy / Effect ] You can destroy 1 "Heret" card on the field: Special Summon this card (from your hand). When you do: This card gains 500 ATK. If this card you control in your Monster zone is destroyed: You can place this card in your Spell/Trap Zone as a continuous Spell card. While this card you control is in your Spell/Trap zone, when you Summon a "Heret" monster: You can Special Summon this card from your Spell/Trap zone in Defense position (you can only Special Summon "Heret" monsters up to twice per turn this way). [ ATK: 1800 / DEF: 0 ] Heret Scales DARK / Level 3 [ Fairy / Tuner ] Cannot be used as a Synchro Material monster, except for the Synchro Summon of a "Heret" monster. When this card is Normal Summoned: Destroy it. When this card you control is destroyed by the effect of a "Heret" monster: You can add 1 "Heret" monster from your Deck to your hand. If this card you control in your Monster zone is destroyed: You can place this card in your Spell/Trap Zone as a continuous Spell card. While this card you control is in your Spell/Trap zone, when you Summon a "Heret" monster: You can Special Summon this card from your Spell/Trap zone in Defense position (you can only Special Summon "Heret" monsters up to twice per turn this way). [ ATK: 1200 / DEF: 0 ] Heret Caller DARK / Level 4 [ Fairy / Effect ] When this card is Normal Summoned: You can destroy this card, and if you do: You can Normal Summon or Set 1 additional monster this turn. If this card you control in your Monster zone is destroyed: You can place this card in your Spell/Trap Zone as a continuous Spell card. While this card you control is in your Spell/Trap zone, when you Summon a "Heret" monster: You can Special Summon this card from your Spell/Trap zone in Defense position (you can only Special Summon "Heret" monsters up to twice per turn this way). [ ATK: 1700 / DEF: 1200 ] Heret Ophiliac DARK / Level 4 [ Fairy / Effect ] This card cannot be destroyed by battle. At the end of the Battle Phase: Destroy this card. If this card you control in your Monster zone is destroyed: You can place this card in your Spell/Trap Zone as a continuous Spell card. While this card you control is in your Spell/Trap zone, when you Summon a "Heret" monster: You can Special Summon this card from your Spell/Trap zone in Defense position (you can only Special Summon "Heret" monsters up to twice per turn this way). [ ATK: 1400 / DEF: 1200 ] Heret Kyoto DARK / Level 4 [ Fairy / Effect ] You can Special Summon this card (from your hand). When you do: Destroy 1 card you control. If this card you control in your Monster zone is destroyed: You can place this card in your Spell/Trap Zone as a continuous Spell card. While this card you control is in your Spell/Trap zone, when you Summon a "Heret" monster: You can Special Summon this card from your Spell/Trap zone in Defense position (you can only Special Summon "Heret" monsters up to twice per turn this way). [ ATK: 1900 / DEF: 0 ] Heret Omega DARK / Rank 4 [ Fairy / Effect ] 2 Level 4 monsters You can detach 1 Xyz material from this card: Place 1 "Heret" monster from your Deck face-up in your Spell/Trap zone as a continuous Spell card. When this card you control is sent to the Graveyard: Special Summon 1 "Heret" monster from your Graveyard, except "Heret Omega". [ ATK: 2400 / DEF: 2300 ] Heret Siik DARK / Level 7 [ Fairy / Effect ] 1 Tuner + 1 or more non-Tuner "Heret" monsters When this card is Synchro Summoned: Destroy all Spell/Trap cards on the field. If this card you control in your Monster zone is destroyed: You can place this card in your Spell/Trap Zone as a continuous Spell card. While this card you control is in your Spell/Trap zone, when you Summon a "Heret" monster: You can Special Summon this card from your Spell/Trap zone in Defense position (you can only Special Summon "Heret" monsters up to twice per turn this way). [ ATK: 2000 / DEF: 3000 ] Heret Sek DARK / Level 11 [ Fairy / Effect ] 1 "Heret" Tuner + 2 or more non-Tuner "Heret" monsters This card cannot be targeted by card effects. During your End Phase: You can place 2 "Heret" monsters from your Deck in your Spell/Trap zone face-up as continuous Spell cards. If this card you control in your Monster zone is destroyed: You can place this card in your Spell/Trap Zone as a continuous Spell card. While this card you control is in your Spell/Trap zone, when you Summon a "Heret" monster: You can Special Summon this card from your Spell/Trap zone in Defense position (you can only Special Summon "Heret" monsters up to twice per turn this way). [ ATK: 3400 / DEF: 2700 ] Heret Skill Link [ Spell / Continuous ] Place 1 "Heret" monster from your Deck face-up in your Spell/Trap zone as a continuous Spell card. When this face-up card you control is destroyed: Draw 1 card. Heret Absolute Territory [ Spell / Field ] You must destroy 1 "Heret" card in order to activate this card. All monsters on the field are treated as "Heret" monsters. You can target 1 "Heret" monster on the field: Destroy that target, then you can place 1 "Heret" monster from your Graveyard in your Spell/Trap zone face-up as a continuous Spell card. When this card is destroyed: You can place 2 "Heret" monsters from your Deck in your Spell/Trap zone face-up as continuous Spell cards. Heret Banishment [ Spell / Continuous ] Destroy 1 "Heret" card on the field: You can place up to 2 "Heret" monsters from your Deck in your Spell/Trap zone face-up as continuous Spell cards. If this card you control is destroyed: You can destroy 1 card on the field. Heret Stolen Vice [ Trap / Continuous ] This is also treated as a Counter Trap card. Activate only when a monster effect is activated: Destroy 1 "Heret" card on the field; Negate that monster's effect, and if you do, banish it. You can only activate 1 "Heret Export" per turn. When this face-up card you control is destroyed: Add 1 "Heret" monster from your Deck to your hand. Link to comment Share on other sites More sharing options...
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