BatMed Posted July 2, 2014 Report Share Posted July 2, 2014 These are some cards I made to support "Darklord" Archetype and make them more energetic... [spoiler='Effect Monsters'] Once per turn: You can discard 1 monster; send 1 "Darklord" monster from your Deck to the Graveyard. When this card is Destroyed; Special Summon 1 "Darklord" fairy-type monster from your Graveyard. You must have 4 or more Fairy-type monsters in the Graveyard to activate and to resolve this effect. This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect. *Once per turn: You can shuffle 1 Fairy-type monster in your Graveyard into your Deck to Special Summon 1 "Darklord" monster from your Graveyard. If this card is Special Summoned from the Graveyard, it gains the following effect. *This card cannot be targeted by your opponent's cards effects and for attacks. When this card is summoned; You can special summon 1 Level 5 or lower Fairy-type monster from the graveyard in face-up Attack position. Each time this card destroys a monster by battle; Inflict 500 Damage to your opponent. When this card is destroyed; Special Summon it from the Graveyard during your Next Standby Phase. You can only activate this effect of "Darklord Alastor" Once per turn and only once that turn. If you have exactly 4 DARK Fairy-Type monsters in your Graveyard, you can Special Summon this card (from your hand). When you do: Target 1 "Darklord" monster in the Graveyard; Special summon that target (You cannot declare an attack during the turn you activate this effect). When this face-up card is targeted for battle: You can switch the target to another monster you control. If your opponent controls a monster and you control only "Darklord" monsters: You can Special Summon this card (from your Graveyard). If you do; Banish it When it leaves the field. If you Tribute this card for the Tribute Summon of a Fairy-type monster, that monster gains this effect. *During the End Phase, if this card was destroyed by battle this turn: Special Summon it from the Graveyard in Attack Position. When this card is summoned; Send 1 "Darklord" monster from your deck to the graveyard. Once per turn you can banish 1 monster from your hand; Special summon 1 Fairy-type monster from your graveyard. During each of your End Phases: You can target 1 DARK monster you control whose ATK is lower then its original ATK; that target’s ATK becomes its original ATK. [/spoiler] [spoiler='Fusion Monsters'] 1 "Darklord" monster + 1 LIGHT Fairy-type monster Once per turn: You can discard 1 DARK monster from your hand, and then, Destroy all other Special summoned monsters on the field. If this card would be destroyed; You can banish it instead to Special summon 1 Fairy-type monster from your hand or graveyard. "Darklord Azazel" + 1 "Darklord" monster This card cannot be destroyed by your opponent card's effects. Return 1 of your banished DARK monsters to the graveyard; Destroy 1 card your opponent controls. You can banish 1 "Darklord" monster you control; Special summon 1 "Darklord" monster from your graveyard. You only use each effect of "Darklord Lucifer" once per turn. [/spoiler] [spoiler='Spells / Traps'] Send 1 Fairy-Type monster you control to the Graveyard. Special Summon 1 Level 7 or higher DARK Fairy-Type monster from your hand. When a DARK Fairy-Type monster you control is selected as an attack target. Switch the target to another monster you control. If you control 1 monster or less; Destroy this card. If this card is destroyed (except by its own effect): You can Special summon 1 "Darklord" monster from your Graveyard. [/spoiler] Criticisms are Welcome .. (+rep) :D Link to comment Share on other sites More sharing options...
BatMed Posted July 3, 2014 Author Report Share Posted July 3, 2014 bump Link to comment Share on other sites More sharing options...
Tojin Posted July 3, 2014 Report Share Posted July 3, 2014 These all look pretty great. Keep it up! Link to comment Share on other sites More sharing options...
BatMed Posted July 4, 2014 Author Report Share Posted July 4, 2014 bump Link to comment Share on other sites More sharing options...
BatMed Posted July 6, 2014 Author Report Share Posted July 6, 2014 bump Link to comment Share on other sites More sharing options...
BatMed Posted July 21, 2014 Author Report Share Posted July 21, 2014 bump Link to comment Share on other sites More sharing options...
Anarkist Posted July 22, 2014 Report Share Posted July 22, 2014 yoooo AMAZING set dogg, I myself am a huge dark angel fan:) the only bad things I saw were some minor ocg fixes sorry I gotta bounce right now, as soon as I get back on I'll give a better more in-depth review Link to comment Share on other sites More sharing options...
BatMed Posted July 26, 2014 Author Report Share Posted July 26, 2014 bump Link to comment Share on other sites More sharing options...
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