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Phantom Mailady


Blake

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1 Tuner + 1 or more non-Tuner monster(s)
If this card is Synchro Summoned: You can target 1 face-up monster on the field; change that target to face-down Defense Position. You can target 1 face-up Monster; equip this monster you control to that target. It loses 500 ATK. If that monster would be removed from the field: You can banish this equipped card instead, then take 1500 Damage.
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Why would this ever be played? The only advantage this gives you is it allows you flip pesky monsters that can't be flip summoned face-down, thus shutting hem down, but after that, what does really do? Give another monster you control a slight shield? Not really cause you have to pay 1500 life points to use that shield. Give another monster you control a power boost? No, it does the opposite in fact. Now of course even equipping it is optional, so you don't have to weaken your own monster and give them a shield that costs nearly 1/5 of your starting life points. All in all, the first effect is the only reason I could see for even considering putting this in a deck. 

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Why would this ever be played? The only advantage this gives you is it allows you flip pesky monsters that can't be flip summoned face-down, thus shutting hem down, but after that, what does really do? Give another monster you control a slight shield? Not really cause you have to pay 1500 life points to use that shield. Give another monster you control a power boost? No, it does the opposite in fact. Now of course even equipping it is optional, so you don't have to weaken your own monster and give them a shield that costs nearly 1/5 of your starting life points. All in all, the first effect is the only reason I could see for even considering putting this in a deck.

There's this thing called design intent. It makes sense if you try to figure out why such a card could see use, considering everything about it definitely lends itself to one deck in particular. Or another design it emulates.

And there's still another 2 decks that could put it to good use, though even I doubt if they would actually want to, due to space constraints.

Your initial point is wrong considering the design clearly indicates that you summon it alongside something you already have. "Can't be flip summoned" applies to, like, 5 cards in the game or something. Miniscule.

It's a book of moon. It's on summon, so bar Yang Zing it's not going to be as good as Book of Moon, but it also enables you to have an easier time removing threats from the board. Maybe it could be changed, but a bounce would be largely outclassed. It could destroy, but then it's far easier to outplay.

Also there is the fact that FLIP effects and pseudo-FLIPs benefit from being flipped back down.

Maybe the -500 could be removed I suppose, but then what would you suggest? If I remove it, I remove flavor, and the design largely worsens. And even then, the decks that it could see play in don't particularly care about the -500 ATK.

I could make it equip to either side of the board, though, which I think I will.

So, care to suggest something, or would you like to assess the card in a vacuum more?
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I tried to see how this would be used and literally said the only used for this I saw

 

The only advantage this gives you is it allows you flip pesky monsters that can't be flip summoned face-down, thus shutting them down

 

 

There's this thing called design intent. It makes sense if you try to figure out why such a card could see use, considering everything about it definitely lends itself to one deck in particular. Or another design it emulates

The intent, as is, seems to be Book of Moon- ish. (yes i realize you say this, i'm just breaking your response down so i can get all my thoughts out in the order they came)  

 

And there's still another 2 decks that could put it to good use, though even I doubt if they would actually want to, due to space constraints.

Your initial point is wrong considering the design clearly indicates that you summon it alongside something you already have. "Can't be flip summoned" applies to, like, 5 cards in the game or something. Miniscule.

Also there is the fact that FLIP effects and pseudo-FLIPs benefit from being flipped back down.

And while it is a minuscule amount, those monsters that do have "Can't be flip summoned" are generally powerful and annoying, yes?

and yes there are effects that benefit from being flipped back down, but really, how many are there? Enough to justify the costs of equipping this guy to another monster you control? Probably not.

 

Maybe the -500 could be removed I suppose, but then what would you suggest? If I remove it, I remove flavor, and the design largely worsens. And even then, the decks that it could see play in don't particularly care about the -500 ATK.

I could make it equip to either side of the board, though, which I think I will.

Making it able to equip to either side would be great. 

 

So, care to suggest something, or would you like to assess the card in a vacuum more?

I would suggest you lose the attitude. I'm trying to be helpful and you're reacting like I insulted you in some way by daring to comment about the draw backs to your card. We're all in a vacuum. It's called space. And just because I don't have the experience in making cards you do or in every single archetype under the sun doesn't mean you get to treat me like I or my opinions are beneath you. 

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I tried to see how this would be used and literally said the only used for this I saw

The intent, as is, seems to be Book of Moon- ish. (yes i realize you say this, i'm just breaking your response down so i can get all my thoughts out in the order they came)

And that is not true. You have not assessed the card outside of a vacuum. The book of moon was something I thought about after the initial idea of the card, and was just the particular option of being a form of "removal".
 

And while it is a minuscule amount, those monsters that do have "Can't be flip summoned" are generally powerful and annoying, yes?
and yes there are effects that benefit from being flipped back down, but really, how many are there? Enough to justify the costs of equipping this guy to another monster you control? Probably not.

no. They're niche old cards that don't actually matter.

Shaddolls are a good example of FLIP effects that are common and can use it beyond just a Synchro. There's also Geargiarmor, though that has no use with this.
 

Making it able to equip to either side would be great.

Already did.
 

I would suggest you lose the attitude. I'm trying to be helpful and you're reacting like I insulted you in some way by daring to comment about the draw backs to your card. We're all in a vacuum. It's called space. And just because I don't have the experience in making cards you do or in every single archetype under the sun doesn't mean you get to treat me like I or my opinions are beneath you.

I would suggest you actually BE helpful and suggest changes if you can't supply sufficient reason for it being badly designed in either direction.

Assessing a card in a vacuum is not helpful. You have to take account of cards that exist, and you cannot simply say "this card seems meh on its own". Vulcan the Divine's not a good card in a vacuum, but it is when you use context of the actual gamestate.

I don't care if you comment. But do it correctly, and actually attempt to understand the core of the design. It's something this section lacks as a whole, so it's not like I'm just on you about it.
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And that is not true. You have not assessed the card outside of a vacuum. The book of moon was something I thought about after the initial idea of the card, and was just the particular option of being a form of "removal".
 
no. They're niche old cards that don't actually matter.

did i not address the "vacuum" statement? odd, i thought i did. 

you know, some people do still use older cards. 

 

Shaddolls are a good example of FLIP effects that are common and can use it beyond just a Synchro. There's also Geargiarmor, though that has no use with this.

Shaddolls are an annoying archetype, but yes they can. 

 

I would suggest you actually BE helpful and suggest changes if you can't supply sufficient reason for it being badly designed in either direction.

Assessing a card in a vacuum is not helpful. You have to take account of cards that exist, and you cannot simply say "this card seems meh on its own". Vulcan the Divine's not a good card in a vacuum, but it is when you use context of the actual gamestate.

I don't care if you comment. But do it correctly, and actually attempt to understand the core of the design. It's something this section lacks as a whole, so it's not like I'm just on you about it.

wow. 

 

Just because I don't have the experience in making cards you do or in every single archetype under the sun doesn't mean you get to treat me like I or my opinions are beneath you. 

Everyone's comments should matter. why are so insistent on saying I'm in some kind of vacuum? the only vacuum i'm in is the same one you're in: SPACE.  unless the "vacuum" you're mentioning is inexperience, because, well i already quoted my self up there ^ so, i won't quote it again

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did i not address the "vacuum" statement? odd, i thought i did. 
you know, some people do still use older cards.

You seem to not understand what "in a vacuum means".

http://idioms.thefreedictionary.com/in+a+vacuum

Shaddolls are an annoying archetype, but yes they can.

And this has what to do with design?
 

wow. 
 
Everyone's comments should matter. why are so insistent on saying I'm in some kind of vacuum? the only vacuum i'm in is the same one you're in: SPACE.

Loq quality, incorrect, and/or useless comments don't matter. Vacuum covered above.
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Black, to be honest.... The issue that Custom Cards tends to have as a whole, is that unless the OP mentions what your exact intended interaction is/was, then hardly anyone will think your card does anything, solely because this section runs on a sort of 'Instant gratification' premise, where you literally have to post EVERYTHING in the OP, or else it doesn't go anywhere.
It's pretty sad...

That, or outlandish/supports-new-archetype-[x] cards typically get that reception.

Me, I can see that you went with a slight DD motif in your card design, and you even made it playable through that Howling guy.
However, I've never seen them in action in a realistic manner(anime doesn't count), so I apologize that I can't give a better insight.

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Black, to be honest.... The issue that Custom Cards tends to have as a whole, is that unless the OP mentions what your exact intended interaction is/was, then hardly anyone will think your card does anything, solely because this section runs on a sort of 'Instant gratification' premise, where you literally have to post EVERYTHING in the OP, or else it doesn't go anywhere.
It's pretty sad...

That, or outlandish/supports-new-archetype-[x] cards typically get that reception.

Me, I can see that you went with a slight DD motif in your card design, and you even made it playable through that Howling guy.
However, I've never seen them in action in a realistic manner(anime doesn't count), so I apologize that I can't give a better insight.

So we're obliged to automatically find a use in a card we just get to know? Are we not allowed to criticize a fan-made card for not being useful or relevant in our eyes? Is everyone required by law to be born knowing everything about the card game and the metagame surrounding it so that we know exactly what to do with every single card that we cross path with? Really, guys, can't you stop holding everyone to the same über-powerful standards you hold yourselves and believe to belong to?

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TIL: Expecting people to assess design without assuming it's in a vacuum is wrong and I should feel bad

Like, I understand people not getting DDs. They're not even officially released yet.

Not getting Shaddolls or Yang Zing or even trying to think in terms of decks that exist, and assessing it in a vacuum, is incorrect. It's not in a vacuum, it's in an active gamestate. If you can't bother to think before you comment, especially when the Advanced Clause is in effect, why post at all?

And I'm not even saying it's optimal necessarily in the decks it can go in. Most times, Moonlight Rose Dragon will be better. But this is a niche card that will surely have format dependant usages. This also doesn't just lose to something like Judgment Dragon, unlike MRD.

You should assess the design on what exists and what it does relative to other cards that exist and how decks can/will drop them.

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TIL: Expecting people to assess design without assuming it's in a vacuum is wrong and I should feel bad

Like, I understand people not getting DDs. They're not even officially released yet.

Not getting Shaddolls or Yang Zing or even trying to think in terms of decks that exist, and assessing it in a vacuum, is incorrect. It's not in a vacuum, it's in an active gamestate. If you can't bother to think before you comment, especially when the Advanced Clause is in effect, why post at all?

And I'm not even saying it's optimal necessarily in the decks it can go in. Most times, Moonlight Rose Dragon will be better. But this is a niche card that will surely have format dependant usages. This also doesn't just lose to something like Judgment Dragon, unlike MRD.

You should assess the design on what exists and what it does relative to other cards that exist and how decks can/will drop them.

Maybe the dude didn't know Yang Zing or Shaddoll yet. Maybe he's just a newbie or someone coming back to the card game after a long period of absence. Did you think about that?

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Maybe the dude didn't know Yang Zing or Shaddoll yet. Maybe he's just a newbie or someone coming back to the card game after a long period of absence. Did you think about that?

Then maybe he shouldn't be commenting when he doesn't know what he's talking about. Ever think of that?

And kindly stop spamming in my thread.
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