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Child Dragon JF15


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so I assume the effect doesn't mean that you can substitute the monster in your hand for the synchro needed in an accel synchro, cos that would just be ridiculous.

side note, art is adorable.


That would be pretty ridiculous. Its effect is similar to Malefic Parallel Gear's effect (Except it's for Accel Synchros).
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The idea behind wyrms was that they were basically dragon ghosts, or at least phantasmal in some way.

This theme was reflected in the art of the metaphys and Yan Zing cards, and in things like Night Dragolich. This card, on the other hand, doesn't look remotely ghostly. If anything, it looks like it should be a sea serpent type. Sooo... IDK

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I don't understand what differentiates Wyrm from Dragon. Except that most Wyrms look like Pokémon.

 

Since you'd need a Tuner to make this anyways I fail to see what use this has. Something with Quasar as always. Something with Burning Abyss not likely.

I mean, the implication is clearly Level 1 + 2 tokens = this + draw, then use your hand

 

It's difficult for decks like Synchrons to put enough of their hand onto the board in a turn, and this, in theory, helps it out. If you have a doppel in hand it can allow you to speed up getting it out to make a Level 5, or it can Dandy for 6.

 

I don't think it's necessary, but the idea is cute and is trying to help a recently supported theme out.

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The idea behind wyrms was that they were basically dragon ghosts, or at least phantasmal in some way.
This theme was reflected in the art of the metaphys and Yan Zing cards, and in things like Night Dragolich. This card, on the other hand, doesn't look remotely ghostly. If anything, it looks like it should be a sea serpent type. Sooo... IDK

To be fair, Types in Ygo tend to be on and off for being consistent.
I mean, some types are more consistent then others, but still...
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