Bringerofcake Posted January 28, 2015 Report Share Posted January 28, 2015 Not sure whether to post it here or EC, but mods, if this is a problem, I have no issue packing up and moving elsewhere. Cosmic Assimilator E-Erkh -NULL- Reptile/Carrier/Alloy/Effect 7/2500/2500 (This card is always treated as an "Alien" monster.) 1 LIGHT Reptile-type monster + 1 non-LIGHT, non-Reptile-type monster. This card's type is always treated as the type of the monster used to Alloy Summon it. If this card battles monsters with the same type, neither monster is destroyed by that battle, also put A-Counters on that opponent's monster equal to half its Level, rounded down. If this card is destroyed by your opponent's card (by battle or card effect) and sent to the Graveyard; Put up to 7 A-Counters on any number of monsters on the field. [spoiler='Non-RP version']Cosmic Assimilator E-Erkh DARK Reptile/Fusion/Effect 7/2500/2500 (This card is always treated as an "Alien" monster.) 1 "Alien" monster + 1 non-"Alien" monster. This card's type is also treated as the same type as its non-"Alien" Fusion Material while on the field or in the Graveyard. If this card battles monsters with the same type, neither monster is destroyed by that battle, also put A-Counters on that opponent's monster equal to half its Level, rounded down. If this card is destroyed by your opponent's card (by battle or card effect) and sent to the Graveyard; Put up to 7 A-Counters on any number of monsters on the field. [/spoiler] "A" Cell Protective Barrier Normal Trap Tribute 1 "Alien" monster or remove 3 A-Counters from the field; This turn, "Alien" monsters you control cannot be targeted or destroyed by card effects. "A" Cell Focused Research Normal Spell Banish 2 "Alien" monsters in your Graveyard or remove 5 A-Counters from the field; Draw 2 cards. Alien Warlord LIGHT Reptile/Effect 6/2500/1600 When this card declares an attack, you can target 1 monster on the field: put 1 A-Counter on that monster. Neither player can activate other cards or effects until the end of the Damage Step. When this card is sent to the Graveyard: Add 1 "Alien" or ""A"" card, except "Alien Warlord", from your Deck to your hand. You can only activate this effect of "Alien Warlord" once per turn. (If a monster with an A-Counter battles an "Alien" monster, that attacking monster loses 300 ATK and DEF for each A-Counter it has during damage calculation only.) The Aliens Surge Forth Quick-Play Spell Once during this turn, if you would Tribute a monster(s) for a Tribute Summon, you can Tribute 1 monster your opponent controls with an A-Counter as if you controlled it. You cannot Summon monsters this turn, except "Alien" and "Cosmic" monsters. "A" Cell Mind Meld Continuous Trap Target 1 face-up "Alien" monster you control and 1 face-up monster your opponent controls; take control of the opponent's target. When your opponent's monster targeted by this card leaves the field, banish the other monster targeted by this card. If both monsters leave the field at the same time, put A-Counters on this card equal to the combined total of both monsters' Levels. Alien Tyrant DARK Reptile/Xyz/Effect R6/2600/2000 2 Level 6 Reptile-type monsters When this card is Xyz Summoned: Put A-Counters on it equal to the number of monsters on the field. If a card effect would target this card: remove 1 A-Counter from this card; negate that effect. If this card would be destroyed by a card effect, you can detach 2 Xyz Materials from this card instead. Link to comment Share on other sites More sharing options...
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