Been working on this for a while, but essentially a hybrid variant of MPBs that uses a primarily Synchro engine with Karakuris.
I'll write a brief explanation for each, so you know why they're included.
2 MPB Blackhawk (generate Tokens + soften opponent 'mons when necessary)
2 MPB Blue Impala (Synchro from hand; although for the most part, generally used to make Burei + stuff)
2 MPB Coltwing (Scramble target, provides 2 Tokens on summon and banishes stuff)
2 MPB Hamstrat (SS 2 Tokens when flipped; can revive Jacruslan and others from Graveyard when needed)
3 MPB Megaraptor (Searcher, makes more Tokens when triggered with other effects)
3 MPB Harrliard (SS enabler, also triggers well with Megaraptor and things)
3 MPB Tetherwolf (free Token + power boost; again chains nicely with Mega)
3 MPB Olion (Generates Tokens; SS from hand. Also makes Jac and other Synchros easier)
2 Karakuri Watchdog mdl 313 Saizan (basically here to provide access to Level 8 Synchros [and likely Star Eater if I find room])
1 Foolish Burial (dump Olion for Token, and/or set up Graveyard for Ham. I usually do the former)
1 RUM - Astral Force (for Enterblathnir off of a used Dracossack; or right then and there)
1 Limiter Removal (enables OTKs when given chance; won't blow up MPBs if Token is present [save for Jac])
1 Raigeki (field wipe)
2 MST (gets rid of backrow)
2 Scramble! Scramble! (uses MPB tokens to summon new stuff; although I may cut this to 1 b/c it tends to clog at times)
2 Scapegoat (should be running 3, but honestly never run all of them [2 at most]. But yeah, mandatory because free protection and triggers stuff)
2 Pot of Duality (search things when needed; especially if combo pieces aren't there)
2 Fiendish Chain (stops opponent from attacking)
2 Aerial Recharge (SS Tokens)
1 Mirror Force (field wipe; I should switch this with that new one in CORE)
1 BTH (self-explanatory; gets rid of opponent's monsters)
1 Armades (Olion + Token; shuts down effects if it fights)
1 Cloudcastle (revive Jacruslan if needed; also stalls opponent if I have MPB tokens up)
1 Crimson Blader (shuts down opponent's summons; made with Saizan + MPB)
1 Goyo (SS opponent's dead mons; 2.8k beater)
2 Karakuri Shogun mdl 00 Burei (enables more Synchros that turn, and either softens opponent into Defense OR force them to attack)
1 MPB Jacruslan (nukes the opponent's hand [although I only hit 1 card on average]; sets Scapegoat or other things when it dies.)
1 BW - Nothung (burn and weaken stuff up. Olion + L4 MPB)
1 Stardust Spark (general protection things)
2 MPB Dracossack (your boss in this Deck; spams Tokens nicely and can pop when needed)
1 Number 11: Big Eye (another R7 drop; steals monsters)
1 Enterblathnir (banishes your opponent's resources; often summoned via Astral Force on Dracossack)
1 Gangaridai (pops stuff and burns; also has a 3.4k body.)
1 Gustav Max (2k damage is nothing to laugh about, especially on 3K body. Usually done with Mega+Tetherwolf or other things)
Other stuff in the Side Deck are things that I'd like to add in Extra, but lack the room to do so.
And yeah, running Mask Change 2 + Kamikaze is something that'll help them out a lot here, but no room for it.
I can cut one of the Scrambles (again, it clogs) and maybe Inzektron in ED (I haven't been using it lately).
Not using Concoruda, because it's bad. (24/12 stats are fine; but effect isn't particularly good)
(TBH, this functions similarly to my RL build; minus the addition of certain cards [obviously Draco/11]. Generally, the staple cards here are the only things differing from my actual one.)
So yeah, CnC please.