Been working on this for a while, but essentially a hybrid variant of MPBs that uses a primarily Synchro engine with Karakuris.
I'll write a brief explanation for each, so you know why they're included.
2 MPB Blackhawk (generate Tokens + soften opponent 'mons when necessary)
2 MPB Blue Impala (Synchro from hand; although for the most part, generally used to make Burei + stuff)
2 MPB Coltwing (Scramble target, provides 2 Tokens on summon and banishes stuff)
2 MPB Hamstrat (SS 2 Tokens when flipped; can revive Jacruslan and others from Graveyard when needed)
3 MPB Megaraptor (Searcher, makes more Tokens when triggered with other effects)
3 MPB Harrliard (SS enabler, also triggers well with Megaraptor and things)
3 MPB Tetherwolf (free Token + power boost; again chains nicely with Mega)
3 MPB Olion (Generates Tokens; SS from hand. Also makes Jac and other Synchros easier)
2 Karakuri Watchdog mdl 313 Saizan (basically here to provide access to Level 8 Synchros [and likely Star Eater if I find room])
1 Foolish Burial (dump Olion for Token, and/or set up Graveyard for Ham. I usually do the former)
1 RUM - Astral Force (for Enterblathnir off of a used Dracossack; or right then and there)
1 Limiter Removal (enables OTKs when given chance; won't blow up MPBs if Token is present [save for Jac])
1 Raigeki (field wipe)
2 MST (gets rid of backrow)
2 Scramble! Scramble! (uses MPB tokens to summon new stuff; although I may cut this to 1 b/c it tends to clog at times)
2 Scapegoat (should be running 3, but honestly never run all of them [2 at most]. But yeah, mandatory because free protection and triggers stuff)
2 Pot of Duality (search things when needed; especially if combo pieces aren't there)
2 Fiendish Chain (stops opponent from attacking)
2 Aerial Recharge (SS Tokens)
1 Mirror Force (field wipe; I should switch this with that new one in CORE)
1 BTH (self-explanatory; gets rid of opponent's monsters)
1 Armades (Olion + Token; shuts down effects if it fights)
1 Cloudcastle (revive Jacruslan if needed; also stalls opponent if I have MPB tokens up)
1 Crimson Blader (shuts down opponent's summons; made with Saizan + MPB)
1 Goyo (SS opponent's dead mons; 2.8k beater)
2 Karakuri Shogun mdl 00 Burei (enables more Synchros that turn, and either softens opponent into Defense OR force them to attack)
1 MPB Jacruslan (nukes the opponent's hand [although I only hit 1 card on average]; sets Scapegoat or other things when it dies.)
1 BW - Nothung (burn and weaken stuff up. Olion + L4 MPB)
1 Stardust Spark (general protection things)
2 MPB Dracossack (your boss in this Deck; spams Tokens nicely and can pop when needed)
1 Number 11: Big Eye (another R7 drop; steals monsters)
1 Enterblathnir (banishes your opponent's resources; often summoned via Astral Force on Dracossack)
1 Gangaridai (pops stuff and burns; also has a 3.4k body.)
1 Gustav Max (2k damage is nothing to laugh about, especially on 3K body. Usually done with Mega+Tetherwolf or other things)
Other stuff in the Side Deck are things that I'd like to add in Extra, but lack the room to do so.
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And yeah, running Mask Change 2 + Kamikaze is something that'll help them out a lot here, but no room for it.
I can cut one of the Scrambles (again, it clogs) and maybe Inzektron in ED (I haven't been using it lately).
Not using Concoruda, because it's bad. (24/12 stats are fine; but effect isn't particularly good)
(TBH, this functions similarly to my RL build; minus the addition of certain cards [obviously Draco/11]. Generally, the staple cards here are the only things differing from my actual one.)
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So yeah, CnC please.