Normally I'd design Decks after they get released with all of their support, but I suppose this time I tested it out beforehand.
Hopefully they get more stuff in the coming days, but we'll have to see what comes up.
Because Unicorn and Pegasus both have unconfirmed stats or effects, this Deck runs on whatever coding YGOHack had done for them.
In this case, Unicorn is a 2300/1600 mon; Pegasus pumps by 500 ATK/DEF and will SS a Level 4 or lower Majespecter.
2 Odd-Eyes Pendulum Dragon (lowers damage + searches out the other monsters, save for Unicorn)
3 MS Raccoon (this is the Deck's Stratos)
3 MS Crow (searches out the Spell Cards)
3 MS Cat (delayed searching for any Majespecter card)
3 MS Unicorn (bounce stuff)
3 Eccentric Archfiend (blows up opponent's backrow, provides the scale needed to P-Summon Unicorn, blows up monsters)
1 Harpie Dancer (supposed to help trigger Divine Wind and SS stuff)
1 Raigeki (monster destruction)
2 Majestic Pegasus (power boost + searches; I should be running 3 since it does help as a deck thinner for SSing stuff. I'm testing with 2 and 3; 3rd slot being used for Divine Wind right now)
1 Divine Wind of Mist Valley (supposed to trigger off Dancer; because of bricking problems [mostly due to no Majespecters when needed])
3 MS Cyclone (I enjoy popping the opponent's stuff, and then recycling the monsters used for it)\
2 MS Storm (Bounce stuff back to the Deck; I cut it to 2 mainly due to monster issues at the time.)
2 Terraforming (self-explanatory)
1 Odd-Eyes Fusion (make Vortex Dragon)
1 Book of Moon (soften opponent's monster so either LP gets saved, or monster doesn't die in the absence of Odd-Eyes or any Scales)
1 Pot of Riches (for recycling ED Pendulums, and Majespecters used to Xyz)
2 MS Tornado (banishing stuff)
2 MS Tempest (killing ED-mons and other SS stuff is also fun; tried testing at 3, but didn't always work out well)
2 Spiritual Wind Art - Miyabi (bounce stuff)
1 BTH (get rid of monsters)
1 Mirror Force (monster removal)
1 Odd-Eyes Vortex Dragon
1 Odd-Eyes Meteorburst (Fusion target)
1 Odd-Eyes Rebellion (literally only here for Odd-Eyes Vortex things; I honestly NEVER make it)
2 Performage Trapeze Magician (blocks damage; this thing saved my ass from Phantasmal Dragon and a lot of other burn attempts)
2 Chidori (bounce stuff away; mostly things that I either cannot run over in battle, or annoying backrow)
2 Totem Bird (negation)
2 Leviair (can SS stuff that Tornado takes out; also could be used to recur Birdman after he got banished due to effect)
1 ARK Knight <101>
I was originally testing the Deck with Birdman, hence why the other Synchros are in there.
However, I never drew him, and when I do, I'm usually not in the position to use it to Synchro; Meteorburst can allow SSing Unicorn from the P-Zone, which is cool.
As a result, the Synchros are shafted for a while until I figure out a better way to incorporate him in here.
I can probably add him back, although trying to keep this at 40 cards [I don't mind going over a bit though].
Might remove the Divine Wind for that 3rd Pegasus again; as well as Dancer (although I don't know what to replace her with).
Hamster was in here for a while, although he hasn't been useful lately (maybe only once or so, and mostly mid-game or something). I might try giving him another chance; could probably be that he's drawn at a time when I cannot use effects properly.
I do have to admit that this Deck is prone to bricking at times, due to lack of monsters at times; thus lack of required targets to use the S/T's, although it could be YGOPro being an asshole at times with the draws.
Because of how things are, most of the fights here are against the AI Decks, which aren't really fun at times. (Some Decks are a threat; others aren't).
Think I defeated the AI's tellar build at least once or twice (or was it my own build that I posted last time?) with this, but can't be certain.
Again, the Deck is likely incomplete at this stage until the set is released. (It will certainly be different post-DOCS)
Hopefully, they get at least 1-2 more members that work with the Deck, but we'll have to wait and see in the coming days.