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Mirror Force Archetype[Written]


TF2_The_Scout

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Yes, a Mirror Force deck. The monsters all have similar effects to Mirror Force and have access to a large amount of pendulum summoning. As a drawback though, they have low stats, are all level 5, and cannot inflict battle damage.

 

Mirror Force Warrior

 

Level 5

 

ATK: 1300 DEF: 1200

 

Warrior/Light

 

Any Battle Damage from this card is reduced to 0. When this card attacks: Destroy all ATK position monsters on the field. When this card is destroyed: Add 1 "Mirror Force" monster from your Graveyard to Hand.

 

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Mirror Force Shark

 

Level 5

 

Fish/Water

 

ATK: 1200 def: 1500

 

Any Battle Damage from this card is reduced to 0. When this card attacks: destroy all DEF position monsters on the field. If 2 other "Mirror Force" monsters you control are destroyed by this effect: You can shuffle 2 "Mirror Force" cards in your Graveyard into your Deck and Special Summon 1 "Mirror Force" monster from your Hand.

 

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Mirror Force Jaguar

 

Level 5

 

Beast/Earth

 

ATK: 1500 def: 1100

 

Any Battle Damage from this card is reduced to 0. When this card attacks: Destroy all DEF Position monsters on the field. When this card is destroyed: Shuffle 2 "Mirror Force" Pendulum cards on the field into your Deck; Special Summon 1 "Mirror Force" monster from your Hand.

 

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Mirror Force Bat

 

Level 5

 

Winged-Beast/Wind/Pendulum

 

ATK:1400 def: 1200

 

Scale: 7

 

Once per turn: You can Normal Summon 1 "Mirror Force" monster without Tributing. If you do, return it to Hand during the End Phase. You cannot Pendulum Summon monsters, except "Mirror Force" monsters.

 

Any Battle Damage from this card is reduced to 0. If this card is attacked: Destroy all DEF position monsters on the field. When this card is destroyed: Add 1 "Mirror Force" Pendulum card from your Deck to Hand.

 

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Mirror Force Snake

 

Level 5

 

Reptile/Water/Pendulum

 

Scale: 4

 

ATK: 1300 DEF: 1200

 

You cannot Pendulum Summon monsters, except "Mirror Force" monsters. Once per turn: You can Normal Summon 1 "Mirror Force" monster without Tributing, and if you do, it's ATK and DEF is halved.

 

Any Battle Damage from this card is reduced to 0. When this card is attacked: Destroy all DEF position monsters on the field. When this card is destroyed: Add 1 "Mirror Force" Pendulum card from your Deck to Hand.

 

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Mirror Force Raptor

 

Level 5

 

Dinosaur/Earth/Pendulum

 

Scale: 4

 

ATK: 1500 def: 1300

 

If both of your Pendulum Zones have a "Mirror Force" Pendulum monster in them, you can return 1 of them to Hand and activate this card in that Pendulum Zone(this is a Quick-Effect). While this card is face-up in either Pendulum Zone, "Mirror Force" monsters cannot be destroyed by their effects. You cannot Pendulum Summon monsters, except "Mirror Force" monsters.

 

Any Battle Damage from this card is reduced to 0. If this card is attacked: Destroy all DEF position monsters on the field. When this card is destroyed: You can activate 1 Pendulum Monster from your Hand.

 

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Mirror Force Barbarian

 

Level 5

 

ATK: 1600 def: 1400

 

Warrior/Earth/Pendulum

 

Scale: 7

 

Once per turn, if you Pendulum Summon "Mirror Force" monsters(min. 2): Add 1 "Mirror Force" card from your Deck to Hand, except "Mirror Force Barbarian". You cannot Pendulum Summon monsters, except "Mirror Force" monsters.

 

Any Battle Damage from this card is reduced to 0. If this card attacks: Destroy all ATK position monsters on the field. When this card is destroyed: Target 1 card your opponent controls and send it to the Graveyard. The targeted card cannot be activated in response and its effects are negated until the end of this turn.

 

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Radioactive Mirror Force

 

Trap

 

When your opponent's monster declares an attack on a "Mirror Force" monster: Reduce the ATK of all monsters your opponent controls to 0. All monsters your opponent controls must attack, if able.

 

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Swinging Mirror Force

 

Trap

 

When your opponent's monster declares an attack: Destroy 2 "Mirror Force" Pendulum monsters in your Pendulum Zones; Destroy all monsters on the field.

 

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Mirror Force Generator

 

Continuous Spell

 

Destroy 1 "Mirror Force" Pendulum Monster in either one of your Pendulum Zones; Add 1 "Mirror Force" Spell/Trap card from your Deck to Hand. You can use the effect of "Mirror Force Generator" once per turn.

 

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Mirror Force Core

 

Continuous Spell

 

Once per turn, if a "Mirror Force" monster(s) is destroyed: Place 1 "Core Counter" on this card. If this card has 4 Counters on it, send it to the Graveyard and target 4 cards on the field; Destroy them.

 

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Mirror Force Recovery

 

Spell

 

Special Summon any number of "Mirror Force" pendulum monsters from your Extra Deck, then banish an equal number of "Mirror Force" Trap cards from your Graveyard.

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  • 2 months later...

If all the monsters in this archetype can't deal damage to your opponent, how are you supposed to win the game? What's the win condition? Are you trying to lockdown your opponent, establish field control then wait for them to deck out? Otherwise, I think this is an interesting concept with some unique mechanics behind it. 

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