Brimtosis Posted September 1, 2015 Report Share Posted September 1, 2015 So, a while back (*cough* 2 weeks *cough*) I posted the first card into the Casual Singles section of the board, and went to work on some more. But life got in the way, and I forgot about it for a bit, but now it's back. The original card was a full on card, not written, but as I couldn't find artwork that I liked, and my drawing tablet is still not purchased, I have elected to make these cards as a written archetype. The basics behind the archetype is that they can recycle each other by banishment, and give general support to Plant-Types. Whilst they cycle themselves out, the larger Syncros get dropped and allow you to return some of the banished cards back to your graveyard to get them back again. [spoiler=Main Archetype: The Emerald Glade][spoiler=Monsters]Druid of the Emerald GladeLIGHT/Lv 3Plant/EffectDuring each of your Stand-By Phases; Gain 500 Life Points. If a Plant-Type monster you control is destroyed whilst this card is in the graveyard: Activate one of the following;•Banish this card; Special Summon the destroyed monster.•Banish the destroyed monster; Special Summon this card.ATK- 800DEF- 1100 Martyr of the Emerald GladeLIGHT/Lv 3Plant/EffectIf a monster on your side of the field is going to be destroyed by battle, you can destroy this card instead. If a Plant-Type monster you control is destroyed whilst this card is in the graveyard: Activate one of the following;•Banish this card; Special Summon the destroyed monster.•Banish the destroyed monster; Special Summon this card.ATK- 1000DEF- 900 Whisperer of the Emerald GladeLIGHT/Lv 3Plant/EffectDuring each of your Stand-By Phases; Draw 1 card, then discard 1 card. If a Plant-Type monster you control is destroyed whilst this card is in the graveyard: Activate one of the following;•Banish this card; Special Summon the destroyed monster.•Banish the destroyed monster; Special Summon this card.ATK- 600DEF- 1300 Archer of the Emerald GladeLIGHT/Lv 3Plant/EffectDuring your Battle Phase, you can make your opponent discard 1 card, also this card cannot attack. If a Plant-Type monster you control is destroyed whilst this card is in the graveyard: Activate one of the following;•Banish this card; Special Summon the destroyed monster.•Banish the destroyed monster; Special Summon this card.ATK- 1500DEF- 400 Healer of the Emerald GladeLIGHT/Lv 3Plant/EffectDuring each of your Stand-By Phases; gain 200 Life Points for each "Emerald Glade" monster you control. If a Plant-Type monster you control is destroyed whilst this card is in the graveyard: Activate one of the following;•Banish this card; Special Summon the destroyed monster.•Banish the destroyed monster; Special Summon this card.ATK- 0DEF- 1900 Guardian of the Emerald GladeLIGHT/EffectPlant/EffectYour opponent cannot target any other "Emerald Glade" monster you control in the battle phase whilst you control this monster. If a Plant-Type monster you control is destroyed whilst this card is in the graveyard: Activate one of the following;•Banish this card; Special Summon the destroyed monster.•Banish the destroyed monster; Special Summon this card.ATK- 1700DEF- 200 Musician of the Emerald GladeLIGHT/Lv 3Plant/TunerDuring your Stand-By Phase, you can Special Summon 1 "Emerald Glade" monster from your hand, but you must then tribute it during your End Phase. If a Plant-Type monster you control is destroyed whilst this card is in the graveyard: Activate one of the following;•Banish this card; Special Summon the destroyed monster.•Banish the destroyed monster; Special Summon this card.ATK- 600DEF- 500 Choir of the Emerald GladeLIGHT/Lv 3Plant/TunerYou can tribute this card and Banish one Plant-Type monster from your graveyard to Syncro Summon 1 Plant-Type monster from your Extra Deck. If a Plant-Type monster you control is destroyed whilst this card is in the graveyard: Activate one of the following;•Banish this card; Special Summon the destroyed monster.•Banish the destroyed monster; Special Summon this card.ATK- 200DEF- 800 Messenger of the Emerald GladeLIGHT/Lv 3Plant/EffectDuring your Stand-By Phase, your opponent must reveal cards from their hand equal to the number of "Emerald Galde"s you control. If a Plant-Type monster you control is destroyed whilst this card is in the graveyard: Activate one of the following;•Banish this card; Special Summon the destroyed monster.•Banish the destroyed monster; Special Summon this card.ATK- 1000DEF- 500 Explorer of the Emerald GladeLIGHT/Lv 3Plant/EffectYou can tribute this card to add 1 "Emerald Glade" from your deck to your hand. If a Plant-Type monster you control is destroyed whilst this card is in the graveyard: Activate one of the following;•Banish this card; Special Summon the destroyed monster.•Banish the destroyed monster; Special Summon this card.ATK- 1200DEF- 700 [spoiler=Spells]The Emerald GladeField SpellWhen an "Emerald Glade" monster attacks or is attack; it's controller takes no Battle Damage. Once per turn, at the start of your Draw Phase, you can return 1 banished monster to your graveyard. If you do so, you cannot draw a card during your Draw Phase. [spoiler=Traps]None yet [spoiler=Extra Deck]Gwendolyn, Queen of the Emerald GladeLIGHT/Lv 6Plant/Syncro/Effect1 Plant-Type Tuner + 1 or more Plant-Type non-tunersWhilst you control this card, "Emerald Glade" monsters cannot be destroyed by battle. During each of your End Phases, you can return 1 banished Plant-Type monster that has been banished to your graveyard.ATK- 2400DEF- 1800 Blodwen, Huntress of the Emerald GladeLIGHT/Lv 6Plant/Syncro/Effect1 Plant-Type Tuner + 1 or more Plant-Type non-tunersDuring your Battle Phase, if you control an "Emerald Glade", this card deals Piercing Damage. During each of your End Phases, you can return 1 banished Plant-Type monster that has been banished to your graveyard.ATK- 2800DEF- 1200 Rhoswen, High Priestess of the Emerald GladeLIGHT/Lv 6Plant/Syncro/Effect1 Plant-Type Tuner + 1 or more Plant-Type non-tunersDuring each of your Stand-By Phases, you gain Life Points equal to the number of "Emerald Glade"s you control x400. During each of your End Phases, you can return 1 banished Plant-Type monster that has been banished to your graveyard.ATK- 1700DEF- 2500 [spoiler=Sub Archetype: The Spirit of the Glade]Still in development. Going to base it around Beast-Types and Spirit monsters, as well as other support for the main Archetype, as well as probably a big boss monster. Dunno yet, open to suggestions. I have no idea how balanced this is. It might be broken, it might be terrible. Any and all help will be appreciated. Link to comment Share on other sites More sharing options...
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