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[Written] The Emerald Glade (14/?)


Brimtosis

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So, a while back (*cough* 2 weeks *cough*) I posted the first card into the Casual Singles section of the board, and went to work on some more. But life got in the way, and I forgot about it for a bit, but now it's back. The original card was a full on card, not written, but as I couldn't find artwork that I liked, and my drawing tablet is still not purchased, I have elected to make these cards as a written archetype.

 

The basics behind the archetype is that they can recycle each other by banishment, and give general support to Plant-Types. Whilst they cycle themselves out, the larger Syncros get dropped and allow you to return some of the banished cards back to your graveyard to get them back again.

 

[spoiler=Main Archetype: The Emerald Glade]

[spoiler=Monsters]
Druid of the Emerald Glade
LIGHT/Lv 3
Plant/Effect
During each of your Stand-By Phases; Gain 500 Life Points. If a Plant-Type monster you control is destroyed whilst this card is in the graveyard: Activate one of the following;
•Banish this card; Special Summon the destroyed monster.
•Banish the destroyed monster; Special Summon this card.
ATK- 800
DEF- 1100
 
Martyr of the Emerald Glade
LIGHT/Lv 3
Plant/Effect
If a monster on your side of the field is going to be destroyed by battle, you can destroy this card instead.  If a Plant-Type monster you control is destroyed whilst this card is in the graveyard: Activate one of the following;
•Banish this card; Special Summon the destroyed monster.
•Banish the destroyed monster; Special Summon this card.
ATK- 1000
DEF- 900
 
Whisperer of the Emerald Glade
LIGHT/Lv 3
Plant/Effect
During each of your Stand-By Phases; Draw 1 card, then discard 1 card. If a Plant-Type monster you control is destroyed whilst this card is in the graveyard: Activate one of the following;
•Banish this card; Special Summon the destroyed monster.
•Banish the destroyed monster; Special Summon this card.
ATK- 600
DEF- 1300
 
Archer of the Emerald Glade
LIGHT/Lv 3
Plant/Effect
During your Battle Phase, you can make your opponent discard 1 card, also this card cannot attack. If a Plant-Type monster you control is destroyed whilst this card is in the graveyard: Activate one of the following;
•Banish this card; Special Summon the destroyed monster.
•Banish the destroyed monster; Special Summon this card.
ATK- 1500
DEF- 400
 
Healer of the Emerald Glade
LIGHT/Lv 3
Plant/Effect
During each of your Stand-By Phases; gain 200 Life Points for each "Emerald Glade" monster you control. If a Plant-Type monster you control is destroyed whilst this card is in the graveyard: Activate one of the following;
•Banish this card; Special Summon the destroyed monster.
•Banish the destroyed monster; Special Summon this card.
ATK- 0
DEF- 1900
 
Guardian of the Emerald Glade
LIGHT/Effect
Plant/Effect
Your opponent cannot target any other "Emerald Glade" monster you control in the battle phase whilst you control this monster. If a Plant-Type monster you control is destroyed whilst this card is in the graveyard: Activate one of the following;
•Banish this card; Special Summon the destroyed monster.
•Banish the destroyed monster; Special Summon this card.
ATK- 1700
DEF- 200
 
Musician of the Emerald Glade
LIGHT/Lv 3
Plant/Tuner
During your Stand-By Phase, you can Special Summon 1 "Emerald Glade" monster from your hand, but you must then tribute it during your End Phase. If a Plant-Type monster you control is destroyed whilst this card is in the graveyard: Activate one of the following;
•Banish this card; Special Summon the destroyed monster.
•Banish the destroyed monster; Special Summon this card.
ATK- 600
DEF- 500
 
Choir of the Emerald Glade
LIGHT/Lv 3
Plant/Tuner
You can tribute this card and Banish one Plant-Type monster from your graveyard to Syncro Summon 1 Plant-Type monster from your Extra Deck. If a Plant-Type monster you control is destroyed whilst this card is in the graveyard: Activate one of the following;
•Banish this card; Special Summon the destroyed monster.
•Banish the destroyed monster; Special Summon this card.
ATK- 200
DEF- 800
 
Messenger of the Emerald Glade
LIGHT/Lv 3
Plant/Effect
During your Stand-By Phase, your opponent must reveal cards from their hand equal to the number of "Emerald Galde"s you control. If a Plant-Type monster you control is destroyed whilst this card is in the graveyard: Activate one of the following;
•Banish this card; Special Summon the destroyed monster.
•Banish the destroyed monster; Special Summon this card.
ATK- 1000
DEF- 500
 
Explorer of the Emerald Glade
LIGHT/Lv 3
Plant/Effect
You can tribute this card to add 1 "Emerald Glade" from your deck to your hand. If a Plant-Type monster you control is destroyed whilst this card is in the graveyard: Activate one of the following;
•Banish this card; Special Summon the destroyed monster.
•Banish the destroyed monster; Special Summon this card.
ATK- 1200
DEF- 700

 
[spoiler=Spells]
The Emerald Glade
Field Spell
When an "Emerald Glade" monster attacks or is attack; it's controller takes no Battle Damage. Once per turn, at the start of your Draw Phase, you can return 1 banished monster to your graveyard. If you do so, you cannot draw a card during your Draw Phase.
 
 

 
[spoiler=Traps]
None yet

 
[spoiler=Extra Deck]
Gwendolyn, Queen of the Emerald Glade
LIGHT/Lv 6
Plant/Syncro/Effect
1 Plant-Type Tuner + 1 or more Plant-Type non-tuners
Whilst you control this card, "Emerald Glade" monsters cannot be destroyed by battle. During each of your End Phases, you can return 1 banished Plant-Type monster that has been banished to your graveyard.
ATK- 2400
DEF- 1800
 
Blodwen, Huntress of the Emerald Glade
LIGHT/Lv 6
Plant/Syncro/Effect
1 Plant-Type Tuner + 1 or more Plant-Type non-tuners
During your Battle Phase, if you control an "Emerald Glade", this card deals Piercing Damage. During each of your End Phases, you can return 1 banished Plant-Type monster that has been banished to your graveyard.
ATK- 2800
DEF- 1200
 
Rhoswen, High Priestess of the Emerald Glade
LIGHT/Lv 6
Plant/Syncro/Effect
1 Plant-Type Tuner + 1 or more Plant-Type non-tuners
During each of your Stand-By Phases, you gain Life Points equal to the number of "Emerald Glade"s you control x400. During each of your End Phases, you can return 1 banished Plant-Type monster that has been banished to your graveyard.
ATK- 1700
DEF- 2500

 
[spoiler=Sub Archetype: The Spirit of the Glade]
Still in development. Going to base it around Beast-Types and Spirit monsters, as well as other support for the main Archetype, as well as probably a big boss monster. Dunno yet, open to suggestions.

 
I have no idea how balanced this is. It might be broken, it might be terrible. Any and all help will be appreciated.
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