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Synchros without Tuners?!

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#1
razzy

razzy

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    Last Visit Mar 08 2019 06:17 AM

What if Synchro Summon was treated more like fusion summoning with a little twist?

Will hopefully  cleanup tomorrow if i'm not goo busy. 

 

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You can only use each effect of "Animage Apprentice Aza" once per turn.
*You can discard this card; add 1 "Animage" Spell/Trap card from your deck your to your hand.
*If this card is in your Graveyard: You can target other "Animage Apprentice" in your Graveyard; banish both this card and target, and if you do, Special Summon 1 "Animage" Synchro monster from your Extra Deck whose level equals the level of the monsters banished for this effect. (This Special Summon is treated is a Synchro Summon.)
 
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You can only use each effect of "Animage Apprentice Nolon" once per turn.
*You can discard this card; Special Summon 1 "Animage" monster card from your hand or deck.
*If this card is in your Graveyard: You can target any number of other "Animage Apprentice" in your Graveyard; banish both this card and target, and if you do, Special Summon 1 "Animage" Synchro monster from your Extra Deck whose level equals the level of the monsters banished for this effect. (This Special Summon is treated is a Synchro Summon.)
 
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You can only use each effect of "Animage Apprentice Sylys" once per turn.
* During either player's tuner when an "Animage" card(s) is targeted: you can discard this card; negate that effect, then if you have a Spellcaster" Synchro-Type monster in your Graveyard you return it the Deck, and if you do, draw 1 card.
*If this card is in your Graveyard: You can target other "Animage Apprentice" in your Graveyard; banish both this card and target, and if you do, Special Summon 1 "Animage" Synchro monster from your Extra Deck whose level equals the level of the monsters banished for this effect. (This Special Summon is treated is a Synchro Summon.)
 
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If this card is Summoned: You can Special Summon 1 "Animage" monster from your hand that is a lower Level than this card. If this card is sent to the Graveyard: You can target 1 face-up monster your opponent controls; its ATK and DEF become zero, also switch it to ATK position. If this card is banished: you can target 1 Spellcaster-Type Synchro monster you control; it gains 300 ATK for each banished monster that has a different Attribute, also it cannot be destroyed by card effects this turn.
 
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You can Normal Summon this card without Tribute, but its Level becomes 4. If this card is Summoned: You can target 1 "Animage" monster in your Graveyard; add it to your hand. If this card is banished: You can Special Summon 1 "Animage" monster from your Graveyard, but of a different Attribute than one your already control.'
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You can only use each effect of "Animage Apprentice Aza" once per turn.
* During either player's tuner when an "Animage" card(s) is targeted: you can discard this card; negate that effect, then if you have a Spellcaster" Synchro-Type monster in your Graveyard you return it the Deck, and if you do, draw 1 card.
*If this card is in your Graveyard: You can target other "Animage Apprentice" in your Graveyard; banish both this card and target, and if you do, Special Summon 1 "Animage" Synchro monster from your Extra Deck whose level equals the level of the monsters banished for this effect. (This Special Summon is treated is a Synchro Summon.)

 

 

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If your opponent controls a monster and you controls no monsters: Reveal 1 "Animage" monster in your hand; send 1 "Animage" Synchro monster from your Extra Deck to the Graveyard, and if you do, Special Summon 1 "Animage" monster that is a different Attribute than that sent monster. You can only activate 1 "Animage Shift' per turn. 

 

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Send "Animage" monsters from your hand and or field to the Graveyard; Special Summon 1 "Animage" Synchro monster from your Extra Deck whose Level equals the combined original Levels of those sent monsters. If your opponent controls a monster(s) and you controls no monsters, you can also use monsters from your Main Deck as Synchro Material. You can only activate 1 "Animage Spark" per turn.

 

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'Your opponent can not activate cards or effects when you summon Spellcaster-Type Synchro monsters. Your opponent can not Target Spellcaster-Type Synchro monsters on the field or Graveyards. During the Main Phase of either Player's turn, if the only monster you control is a "Animage Prefect": You can target that monster; banish 1 "Animage Apprentice" from your Graveyard, and if you do, that target becomes unaffected by your opponents card effects this turn, then you can draw a number of cards equal to the Level of banished monster -2. At the End Phase take 500 damage for each card you drew by this effect.

 

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1 Wind Tuner + 1 or more non winer monster
If this card is Special Summoned: Return all Spell/Trap cards your opponent controls to the the hand, then inflict 500 damage to your opponent for each return this way. Once per turn, during either player's turn you can target 1 other "Animage" card you control; return it to the hand, and if you do, shuffle 1 card your opponent controls or in their Graveyard into the Deck. You can only control 1 "Animage Prefect Hawind".
 
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1 Earth Tuner +1 1 EARTH non-tuner + 1 non EARTH Tuner monsters
If this card is Special Summoned: Each player that has more than 1 Attribute of a monster one the field (in their monster zone and Pendulum zone) must banish cards on the field until they control only 1 Attribute of that Attribute, for each monster and/or card in their Pendulum zone. Neither player can Summon monsters or active cards in their Pendulum zone with the same Attribute Pendulum zone as one they already have in play. This card gains 300 ATK /DEF for each monster banished that has a different Attribute. You can only control 1 "Animage Prefect Foxarth".





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