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AGM Mechasauras [WRITTEN]


Tinkerer

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Hello, fine peoples! I'd put these up once before, but I streamlined some stuff out and added a final card. As always, CnC appreciated! Enjoy!

 

Prompt:

An interesting Dinosaur-type archetype, in that they do Ritual, Fusion, and Pendulum. Their biggest bosses are Ritual Pendulums, with a nice twist in that they are their own Ritual Spell Cards as Scales. Some of their Scales also have a limited Super Poly-esque ability, taking advantage of the fact that Mechasauras Fusions work like the Shadoll Fusions. But the most interesting part of the archetype? All their Pendulum Effect monsters are retrains of classic Dinosaurs!

 

[spoiler=Main Deck Monsters]

Mechasauras Ritualist Twin-Rex

EARTH ****

Scale: 1/1

Dinosaur/Pendulum/Ritual/Effect

PE: You can only Special Summon "Mechasauras" monsters. This effect cannot be negated. You can Ritual Summon 1 "Mechasauras" monster from your Hand by tributing monsters from the field or Hand whose levels equal the the level of the Ritual Monster. You can only use this effect of "Mechasauras Ritualist Twin-Rex" once while this card is face-up on the field.

ME: When this card is Special Summoned, you can target 1 face-up Spell card you control, return it to your Hand; this card can attack twice this turn. If this Ritual Summoned monster leaves the field, you can add 1 "Mechasauras Fusion" card from your Deck to your Hand.

1600/1200

 

Mechasauras Fusionist Uraby

EARTH ****

Scale: 9/9

Dinosaur/Pendulum/Effect

PE: You can only Special Summon "Mechasauras" monsters. This effect cannot be negated. You can Fusion Summon 1 "Mechasauras" monster by tributing monsters from either player's field. If you used a monster(s) on your opponent's side of the field, your opponent takes no battle damage until their next End Phase. You can only use this effect of "Mechasauras Fusionist Uraby" once while this card is face-up on the field.

ME: When this card is Normal Summoned, add 1 "Mechasaurus Ritual" card from your Deck to your Hand. If this card is tributed, you can target 1 face-up spell card; return it to its owner's Hand.

1500/800

 

Mechasauras Ritualist Frostosaurapod

WATER 6*

Scale: 1/1

Dinosaur/Pendulum/Ritual/Effect

PE: You can only Special Summon "Mechasauras" monsters. This effect cannot be negated. You can Ritual Summon 1 "Mechasauras" monster from your Hand by tributing monsters from the field or Hand whose levels equal the the level of the Ritual Monster. You can only use this effect of "Mechasauras Ritualist Frostosauras" once while this card is face-up on the field.

ME: When this card is Ritual Summoned, you can target 1 card you control and 1 card your opponent controls; return the first target to its owner's Hand and banish the second target. This card can be used as the whole tribute for the Ritual, Fusion, or Tribute summon of a "Mechasauras" monster.

2600/1700

 

Mechasauras Fusionist Spearphorhynchus

WIND 6*

Scale: 9/9

Dinosaur/Pendulum/Effect

PE: You can only Special Summon "Mechasauras" monsters. This effect cannot be negated. You can Fusion Summon 1 "Mechasauras" monster by tributing monsters from either player's field. If you used a monster(s) on your opponent's side of the field, your opponent takes no battle damage until their next End Phase. You can only use this effect of "Mechasauras Fusionist Spearphorhynchus" once while this card is face-up on the field.

ME: When this card is Special Summoned, you can return all Spell/Trap cards you control to your Hand; Fusion Summon 1 "Mechasauras" fusion monster by banishing this card and 1 card on the field or in your Graveyard. This card can inflict piercing battle damage.

2500/800

 

Mechasauras Ritualist Hydrosaurogon

WATER ****

Scale: 1/1

Dinosaur/Pendulum/Ritual/Effect

PE: You can only Special Summon "Mechasauras" monsters. This effect cannot be negated. You can Ritual Summon 1 "Mechasauras" monster from your Hand by tributing monsters from the field or Hand whose levels equal the the level of the Ritual Monster. You can only use this effect of "Mechasauras Ritualist Hydrosaurogon" once while this card is face-up on the field.

ME: When this card is Ritual Summoned, you can return 1 Spell card on the field to its owner's Hand; add 1 "Mechasauras" monster from your Deck to your Hand. If this Special Summoned monster is tributed, your opponent cannot activate cards or effects during the next battle phase.

1600/1000

 

Mechasauras Fusionist Oxyterragon

WIND ****

Scale: 9/9

Dinosaur/Pendulum/Effect

PE: You can only Special Summon "Mechasauras" monsters. This effect cannot be negated. You can Fusion Summon 1 "Mechasauras" monster by tributing monsters from either player's field. If you used a monster(s) on your opponent's side of the field, your opponent takes no battle damage until their next End Phase. You can only use this effect of "Mechasauras Fusionist Oxyterragon" once while this card is face-up on the field.

ME: You can tribute 1 monster you control to Special Summon this card from your Hand. If this card is tributed by the effect of a Spell card, and the card is still on the field during your next Main Phase; you can return that Spell to your Hand and Special Summon this card in Defense Position.

1800/800

 

Mechasauras Titan Pyrorex

FIRE 8*

Scale: 1/1

PE: You can only Special Summon "Mechasauras" monsters. This effect cannot be negated. You can return 1 Spell card you control to your Hand and target 1 dinosaur-type monster you control. Declare a Level or Attribute. The targetted monster becomes that Level/Attribute. This effect of "Mechasauras Titan Pyrorex" can only be used once while this card is face up on the field and only once per turn.

ME: Place 1 Dino Counter on this card when a card returns from the field to your Hand. All dinosaur-type monsters you control gain 100 ATK for each Dino Counter on this card. If this card is targetted by a card effect, you can remove all Counters on this card to negate that effect and banish that card.

2800/2200

 

Mechasauras Titan Dorogan

FIRE 8*

Scale: 9/9

PE: You can only Special Summon "Mechasauras" monsters. This effect cannot be negated. You can return 1 Spell card you control to your Hand and target 1 dinosaur-type monster you control. Declare a Level or Attribute. The targetted monster becomes that Level/Attribute. This effect of "Mechasauras Titan Pyrorex" can only be used once while this card is face up on the field and only once per turn.

ME: Place 2 Dino Counters on this card when a card returns from the field to your Hand. Once per turn, you can remove any number of Dino Counters from this card and declare 1 Attribute to Special Summon 1 "Mechasauras Tribute Token" (Dinosaur/ATK 0/DEF 0). Its Attribute is the one you declared and its level equals the amount of Dino Counters you removed. If this card is targetted by a card effect, you can remove all Counters on this card to negate that effect and banish that card.

3000/1200

 

 

 

[spoiler=Extra Deck Monsters]

Mechasauras Neo-Dinobeast

EARTH 8*

Dinosaur/Fusion/Effect

1 "Mechasauras" monster + 1 EARTH monster

If a Mechasauras card leaves the field, you can target 1 card on the field; destroy it. If this card is tributed, you can return 2 Spell cards you control to their owner's Hand; return this card to the Extra Deck and, if you do, draw 1 card. You can only use each effect of "Mechasauras Neo-Dinobeast" once per turn.

2700/1400

 

Mechasauras Armored Bracchio

WATER 6*

Dinosaur/Fusion/Effect

1 "Mechasauras" monster + 1 WATER monster

"Mechasauras" monsters you control cannot be destroyed except this one. If this card is targetted (for an attack or card effect), you can tribute 1 "Mechasauras" monster and switch the the attack/effect to another appropriate target (on either player's side of the field). If this card is sent to the Graveyard, you can return 1 Spell card you control to its owner's Hand and return this card to the Extra Deck; this turn, "Mechasauras" monsters you control cannot be destroyed. You can only use each effect of "Mechasauras Armored Bracchio" once per turn.

2200/2000

 

Mechasauras Silent Ptera

WIND 6*

Dinosaur/Fusion/Effect

1 "Mechasauras" monster + 1 WIND monster

When this card is Fusion Summoned; return all Spell/Trap cards on the field to their owner's Hand. This effect cannot be negated. This card can attack your opponent's Life Points directly. If this card is sent to the Graveyard, you can return 1 Spell card you control and 1 monster your opponent controls to their owner's Hand; return this card to the Extra Deck. You can only use each effect of "Mechasauras Silent Ptera" once per turn.

2000/1600

 

Mechasauras Meteosaur

FIRE 6*

Dinosaur/Fusion/Effect

1 "Mechasauras" monster + 1 FIRE monster

When this card is Fusion Summoned, you can inflict 800 damage to your opponent. Before damage calculation, if this card battles a monster, you can tribute that monster and this card; inflict 800 damage to your opponent. If this card is in your Graveyard, you can tribute 1 monster you control; return this card to your Extra Deck, then you can inflict 400 damage to your opponent. You can only use each effect of "Mechasauras Meteosaur" once per turn.

2800/2000

 

 

 

[spoiler=Spells]

Mechasauras Driver

Continuous Spell

When this card is activated, you can add 1 "Mechasauras" monster from your Deck to your Hand. Once while this card is face-up on the field, if a "Mechasauras" monster is tributed, you can return 1 face up Spell card you control (except "Mechasauras Driver") to its owner's Hand; all "Mechasauras" monsters you control gain 500 ATK until the End Phase. You can only use each effect of "Mechasauras Driver" once per turn.

 

Mechasauras Vector Beam

Continuous Spell

When this card is activated, you can shuffle 3 face-up "Mechasauras" cards from your Extra Deck or Graveyard into your Deck then draw 1 card. Once while this card is face-up on the field, if a card is returned from the field to the Hand, you can send 1 card on the field to the Graveyard. You can only use each effect of "Mechasauras Vector Beam" once per turn.

 

Mechasauras Molecular Re-screwer

Equip Spell

You can only equip this card to a "Mechasauras" monster. The equipped monster can attack twice during each battle phase and, if it does, banish it during the End Phase. Once while this card is face-up on the field, you can declare 1 Attribute, the equipped monster becomes the declared Attribute. If the equipped monster is tributed and this card is sent to the Graveyard, you can return 1 Spell card on the Field to its owner's Hand; add this card from your Graveyard to your Hand.

 

Mechasauras Habitat

Field Spell

When this card is activated, you can place 1 "Mechasauras" Pendulum monster from your Deck into an unoccupied Pendulum Zone on your side of the field. You can only use this effect of "Mechasauras Habitat" once per turn. When a card is returned from the field to its owner's hand, you can place 1 "dino counter" on this card (max. 3). Once per turn, you can remove 3 "dino counters" from this card and target 1 monster your opponent controls; this turn, you may tribute that monster or use it as Extra Deck material as if you controlled it.

 

 

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