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Divine in Advance


Ryusei the Morning Star

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This has been discussed before, and there honestly isn't any reason not to allow them. This isn't part of the intended distinction between casual and advanced, and honestly a relic in the rules.

 

Mound and Disciple give them a design niche, and walling that niche off for arbitrary purposes is unneeded.

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They did make the Aesirs in 5Ds as DIVINE, but those were changed to regular Types/Attributes when they were released in the TCG/OCG. 

 

To be fair, I would allow for retrains of the ORIGINAL god cards to be posted, but I don't want people getting the idea that Yugi's cards are getting special treatment because of this (we let you guys retrain those, but all other DIVINE cards are shafted to Casual).

 

Certainly, there exists more deities than simply the gods that Yugi's cards came from, but again be mindful that aside from Ra's Disciple (and it specifically says the original Gods by name), DIVINE doesn't have support in game that you can use for them. 

 

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BTW Gadjiltron, we do have a section for us to discuss this (and other CC related issues).

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I mean, the rule is there because advanced is a section where you're held to higher standards, including flavor.

 

Considering what Konami has put forward, between the Aesir, the Wicked Gods, and the Egyptian Gods/Horakhty, ONLY those 4 are meant to be DIVINE/Divine Beast  (or Creator God). 6 other monsters that were DIVINE (though 3 were a dark DIVINE).

 

It is not consistent or realistic to further design DIVINE cards, outside of the 3(4) given the role.

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Divine Attribute seems to be the Special Snowflake Syndrome of Card Creation. The only divine attribute cards are the four god cards, not even Ra's Disciple is a divine attribute, nor are the Norse Gods. 

 

There's pretty much nothing that warrants using Divine attribute on any card.

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You know, I'd honestly love to see DIVINE/Divine-Beast-Type monsters floating around in Advanced area. I mean, it's not like those kinds of monsters would realistically get any sort of support/etc, since all preexisting support would almost always fall flat for anything that anyone could make. So in hindsight, it would be fine if such cards were allowed to be made.

However....

There is also a looming mentality that older fans/fans-that-cling-to-season-1/etc have, in which they assume DIVINE/Divine-Beast monsters, by default, have some sort of immunity to Spell/Traps, and other silly things, when in reality it was never the case and just an effect that Slifer/Obelisk/Ra had in the anime, to which would cause some issues if such a case were to present itself.

Furthermore, you'd almost always be skating on very thin ice. Not only because it's counterproductive to an already established set of rules that both the anime and the card game itself have laid out for us, like how Black pointed out that it isn't realistic because it's basically an Attribute/Type that's reserved for oddly specific monsters, but because any sort of support/etc that one would be intending to make would have to take into account the fact the original 6 god cards(Slifer, Obelisk, all 3 Ras, and Horakthy, mind you), so it would propose some issues if this case was also a thing.

 

So while DIVINE/Divine-Beast could be something new for Advanced Cards, it would just be a novelty at best.

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Can anyone who thinks that Ra's Disciple is DIVINE support please read this?

When this card is Summoned: You can Special Summon up to 2 "Ra's Disciple" from your hand and/or Deck. Cannot be Tributed, except for the Tribute Summon of "Slifer the Sky Dragon", "Obelisk the Tormentor", or "The Winged Dragon of Ra". You cannot Special Summon monsters, except by the effect of "Ra's Disciple".

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Can anyone who thinks that Ra's Disciple is DIVINE support please read this?

When this card is Summoned: You can Special Summon up to 2 "Ra's Disciple" from your hand and/or Deck. Cannot be Tributed, except for the Tribute Summon of "Slifer the Sky Dragon", "Obelisk the Tormentor", or "The Winged Dragon of Ra". You cannot Special Summon monsters, except by the effect of "Ra's Disciple".

 

Exactly

Divine Support is meant solely to support the god cards. 

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Under the current rulebook, the stuff on DIVINE monsters (which has been around since 2013 or whenever Black [or whomever] added that to the rulebook) said to post them in Casual; though the implication was for newer DIVINE monsters that aren't Yugi's ones.

 

Granted, they have been printed and have some degree of support (need to check if Ra's Disciple supports Yugi's gods by name or as a blanket thing for DIVINE/Divine-Beast), but really, there hasn't been much of a thing about retooling them, except from maybe 1-2 members lately.

I just think advanced is taking itself a little too seriously. If I want to make support for Divine that happens to be Divine, that should be acceptable

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As already mentioned, no one brought that up until now, so there hadn't been much reason to change it. (I'm not the one who originally drafted that, and can't recall if it existed prior to 2012 before I left for a while). 

 

It's not that we want Yugi's original Gods to be the only eligible DIVINE monsters in Advanced, but in reality, they only have Ra's Disciple to support them (and I did check on its effect; specifically lists the original Gods by name). Because of the nature of Divine-Beast/DIVINE, not much to really work off of. 

 

We'll look into changing that rule though after some consideration (in fact, both of the section rules need some modifications)

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I temporarily forgot about those two (though they are generic in a sense), but I never said they didn't have support (except for Disciple). 

 

But as Black already mentioned, while it is true that other deities do exist and certainly hold equivalent status in their respective religions, Konami simply hasn't given DIVINE monsters more members (outside of the anime with Aesir, but they were changed). This is not to say that we're giving Yugi's cards special treatment because they're the original Gods who started this whole series, but that's simply how things were designed. 

 

It is unlikely that Konami will design new DIVINE monsters (they skipped this in ZEXAL in favor of the Numbers, and ARC-V seems to have ditched this). 

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Change it. An outdated rule considering we've had legal ones since 2008(?), and nothing's stopping Konami from making more in the future.

 

It's pretty clear that the Divines we have are all some form of mythological deities and boss monsters, so that's plenty to work off of.

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I am in favour of lifting the DIVINE and Divine-Beast ban in Advanced.

 

However, that doesn't mean a member can slap DIVINE or Divine-Beast on any little card and be done with it. There's got to be an explicit mythological link to warrant it being DIVINE or Divine-Beast, otherwise that gets booted off to Experimental. This means retools of the existing God cards will then be permitted in Advanced. That is the change in the rules that I will advocate.

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Under the current rulebook, the stuff on DIVINE monsters (which has been around since 2013 or whenever Black [or whomever] added that to the rulebook) said to post them in Casual; though the implication was for newer DIVINE monsters that aren't Yugi's ones.

 

Granted, they have been printed and have some degree of support (need to check if Ra's Disciple supports Yugi's gods by name or as a blanket thing for DIVINE/Divine-Beast), but really, there hasn't been much of a thing about retooling them, except from maybe 1-2 members lately.

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