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[Written] Tareya!


Draconus297

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While I'm rebooting old archetype attempts that failed, here we have something that was initially just an attempt to give a Main Deck only archetype a way to use the card stacking of Xyz Materials.

 

I've ditched that experimental concept for something resembling a cross between The Seal of Oraicalchos letting you have more than 5 monsters on the field and Meklords having a full field contribute to one greater whole.

 

Since there are only 13 cards total, I won't bother with spoilers.

 

Combat Maiden Tareya

LIGHT - Level 3 - Warrior/Effect - 700/600

Once per turn, you can Special Summon 1 "Tareya" monster from your hand or Graveyard. This monster gains the ATK, DEF, and effects of all other "Tareya" monsters on the field. There can be only 1 "Combat Maiden Tareya" on the field.

 

Sword of Tareya

EARTH - Level 3 - Fairy/Effect - 800/800

If this monster would be Special Summoned while you control 1 or more "Tareya" monsters, you can Special Summon this monster into a Spell/Trap Card Zone (this card is still a monster). This monster gains 100 ATK and DEF for every "Tareya" monster you control. If this monster battles, you can decrease the ATK and DEF of the opposing monster by this monster's ATK.

 

Spear of Tareya

EARTH - Level 2 - Fairy/Effect - 1000/500

If this monster would be Special Summoned while you control 1 or more "Tareya" monsters, you can Special Summon this monster into a Spell/Trap Card Zone (this card is still a monster). This monster inflicts piercing Battle Damage. If this monster inflicts Battle Damage to your opponent, you can add 1 "Tareya" card from your Deck to your hand.

 

Axe of Tareya

EARTH - Level 2 - Fairy/Effect - 900/100

If this monster would be Special Summoned while you control 1 or more "Tareya" monsters, you can Special Summon this monster into a Spell/Trap Card Zone (this card is still a monster). If this monster destroys your opponent's monster by battle, inflict damage to your opponent equal to the destroyed monster's original ATK. If this monster battles, your opponent cannot activate cards or effects until the end of the Damage Step.

 

Chakram of Tareya

EARTH - Level 1 - Fairy/Effect - 200/200

If this monster would be Special Summoned while you control 1 or more "Tareya" monsters, you can Special Summon this monster into a Spell/Trap Card Zone (this card is still a monster). If this monster is Summoned successfully, you can Special Summon 1 "Tareya" monster from your hand, except "Chakram of Tareya". Once per turn, if this monster successfully attacked this turn, it can declare an additional attack using its DEF for damage calculation.

 

Shield of Tareya

EARTH - Level 3 - Fairy/Effect - 600/1000

If this monster would be Special Summoned while you control 1 or more "Tareya" monsters, you can Special Summon this monster into a Spell/Trap Card Zone (this card is still a monster). Cannot be destroyed by battle. Once per turn, if a "Tareya" monster(s) would be destroyed, you can destroy 1 card your opponent controls, instead.

 

Gauntlet of Tareya

EARTH - Level 2 - Fairy/Effect - 500/400

If this monster would be Special Summoned while you control 1 or more "Tareya" monsters, you can Special Summon this monster into a Spell/Trap Card Zone (this card is still a monster). If a "Tareya" monster you control battles your opponent's Special Summoned monster, increase the ATK of all "Tareya" monsters you control by 200 until the end of this turn. This monster's effects cannot be negated.

 

Breastplate of Tareya

EARTH - Level 2 - Fairy/Effect - 400/900

If this monster would be Special Summoned while you control 1 or more "Tareya" monsters, you can Special Summon this monster into a Spell/Trap Card Zone (this card is still a monster). Cannot be destroyed by card effects. Your opponent cannot negate the Summon of "Tareya" monsters.

 

Helm of Tareya

EARTH - Level 1 - Fairy/Effect - 300/700

If this monster would be Special Summoned while you control 1 or more "Tareya" monsters, you can Special Summon this monster into a Spell/Trap Card Zone (this card is still a monster). If all monsters you control are "Tareya" monsters, you select the target(s) of your opponent's attacks. Once per turn, during either player's turn, if your opponent activates a card effect, you can add 1 "Tareya" card from your Deck to your hand (your opponent cannot activate cards or effects in response to this effect).

 

Cloak of Tareya

EARTH - Level 1 - Fairy/Effect - 100/300

If this monster would be Special Summoned while you control 1 or more "Tareya" monsters, you can Special Summon this monster into a Spell/Trap Card Zone (this card is still a monster). Cannot be targeted by your opponent's cards or effects. Once per turn, if your opponent would activate a card effect: You can negate that effect, also you can use that effect as if you had activated it.

 

Mindscape of Tareya

Field Spell

"Tareya" monsters you control gain 200 ATK and DEF. During your Standby Phase, you can select 3 "Tareya" cards from your Deck: Your opponent randomly selects 1 of those cards, and it is banished face-down (The other 2 cards are shuffled back into your Deck.). During your opponent's Draw Phase, add 1 card in your Banished Zone to your hand, if possible. If this card is destroyed by your opponent's card effect, you can destroy up to 3 Spell and/or Trap Cards your opponent controls, then Special Summon 1 "Tareya" monster from your Graveyard, if possible.

 

Armory of Tareya

Normal Spell

If you control 1 or more "Tareya" cards, you can discard this card from your hand to add 1 "Tareya" card from your Deck to your hand. During the turn this card is activated on the field, if you would add a "Tareya" monster to your hand, you can Special Summon it instead. During your opponent's turn, you can banish this card from your Graveyard: Add 1 "Tareya" monster from your Deck to your hand. While this card is banished, your opponent cannot Tribute "Tareya" monsters.

 

Call for Tareya

Normal Spell

Special Summon 1 "Tareya" monster from your hand or Graveyard. If your opponent Special Summons a monster(s), you can banish this card from your Graveyard: Return that monster to your opponent's hand and Special Summon 1 "Tareya" monster from your Deck.

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