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[AGM] [Written] Bounty Hunter: Eyes on the Attribute!


Dova

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[spoiler=Monsters (7):]Bounty Hunter Teff
DARK - ✪✪✪✪ - Warrior/Effect - 1700/1000
When this card destroys a LIGHT monster by battle, you can draw 1 card. Once per turn, during either player’s turn, if you control another face-up “Bounty Hunter” monster: You can declare 1 Attribute, then target 1 monster your opponent controls; That monster becomes that Attribute.

Bounty Hunter Sumsaa
LIGHT - ✪✪✪✪ - Warrior/Effect - 1800/200
When this card destroys a DARK monster by battle, you can draw 1 card. Once per turn, if you control another face-up “Bounty Hunter” monster: You can declare 1 Attribute; All monsters your opponent controls becomes that Attribute, until the end of this turn.

Bounty Hunter Thades
WIND - ✪✪✪✪ - Warrior/Effect - 1400/1200
When this card destroys an EARTH monster by battle, you can draw 1 card. If a “Bounty Hunter” monster you control attacks an opponent's monster: You can pay LP equal to the difference of your monster’s and the opponent’s monster's ATK or DEF (whichever is higher) +100: Your monster gains an equal amount of ATK.

Bounty Hunter Nolcaf
EARTH - ✪✪✪✪ - Warrior/Effect - 1600/1400
When this card destroys a WIND monster by battle, you can draw 1 card. If a “Bounty Hunter” monster you control attacks or is attacked by an opponent’s monster, your opponent cannot activate cards or effects until the end of the Damage Step.

Bounty Hunter Xinj
FIRE - ✪✪✪✪ - Warrior/Effect - 2000/0
When this card destroys a WATER monster by battle, you can draw 1 card. Once per turn, if this card destroys an opponent’s monster by battle: It can attack once again in a row. This card cannot attack unless you control another Warrior-Type monster(s).

Bounty Hunter Dolc
WATER - ✪✪✪✪ - Warrior/Effect - 1500/500
When this card destroys a FIRE monster by battle, you can draw 1 card. If a Warrior-Type monster you control destroys an opponent's monster(s) by battle: Shuffle the destroyed monsters into the Deck.

Bounty Hunter Naeb
DARK - ✪✪✪✪ - Warrior/Effect - 1900/100
When this card destroys a monster by battle with the same attribute as all other monsters your opponent controls (min. 1), you can draw 1 card. Once per turn: You can target 1 monster your opponent controls; declare 1 Attribute, also that monster becomes that Attribute.


[spoiler=Spells/Traps (4):]Bounty Placement
Continuous Spell
Once per turn: You can target 1 face-up monster your opponent controls: Special Summon 1 “Bounty Hunter” monster from your Deck with the same Attribute as the targeted monster. You can only control 1 “Bounty Placement”.

Target Assistance
Normal Spell
If you control a Warrior-Type monster(s): Special Summon 1 Warrior-Type monster from your Deck with an Attribute different to the Attribute of every monster on the field.

Predator and Prey
Quick-Play Spell
When an attack is declared involving a face-up monster you control and a monster your opponent controls: Destroy that opponent’s monster, also your monster is treated as having destroyed it by battle, then end the Battle Phase.

Hunting Mirror Force
Normal Trap
When an opponent’s monster declares an attack: Target 1 face-up monster you control; Send all face-up attack position monsters your opponent controls to the Graveyard, also the targeted monster is treated as having destroyed them by battle.



[spoiler=AGM Prompt:]The Bounty Hunters are a set of Warriors with various attributes (mostly DARK) based around your opponent controlling certain Attributes. They all have the effect of "When this card destroys a (insert attribute) monster by battle, you can draw 1 card." They also have effects that let you change your opponent's monsters attributes, and one of their S/T support cards lets you summon a Bounty Hunter whose attribute is the same as a monster on the field once a turn.



Unsure about the genericness of the S/T, but I also wanted to support those rarely used monsters which had to destroy by battle with low ATK. On battle destruction effects are meant to be continuous. CnC?

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