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Synchro and Tuner deck.


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26 replies to this topic

#1
Aximil

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First of all, don't get on me about "Wronge section!". I just asked and was told this would go in this section.

Now, the actual thread.

I was wondering if you could post a good build for a Synchro and Tuner deck. I'm told on here that I'm a horrible deck maker. So, I wanted all of your masterful opinions and inputs on how to make this deck. I'll be going to the sneak peak in 8 days and wanted to get a head start on getting the cards for my deck when I get back from it.
JadenxAtemYAOI hacked YCM.

Yep, she made it say I sent her something even though she has me blocked since disproving her in a Yu-Gi-Oh! ruling argument. A week after she joined. Do the math.

#2
Void Old

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Well, there are different builds of Synchro Decks, but you could re-vamp your current Deck so that it's "Synchronized". What are you currently running?
100% of these things have made up statistics, if you're 1 of the 0% who has 1 of these things with real statistics, don't add this, or 1 of these things to your signature!

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#3
Aximil

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A Crystal Beast deck. That was my first idea. But, I want some opinions on a good deck.
JadenxAtemYAOI hacked YCM.

Yep, she made it say I sent her something even though she has me blocked since disproving her in a Yu-Gi-Oh! ruling argument. A week after she joined. Do the math.

#4
Azuh

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Rescue Cat is a good idea

#5
Aximil

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Yep. I already went out and got 3.
JadenxAtemYAOI hacked YCM.

Yep, she made it say I sent her something even though she has me blocked since disproving her in a Yu-Gi-Oh! ruling argument. A week after she joined. Do the math.

#6
Flame Dragon

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Rescue Cat is a good idea

Too bad the tuner target is at the moment OCG only.
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#7
Aximil

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Well, I'll actually have the cards in 8 days. I just want some helpful ideas.
JadenxAtemYAOI hacked YCM.

Yep, she made it say I sent her something even though she has me blocked since disproving her in a Yu-Gi-Oh! ruling argument. A week after she joined. Do the math.

#8
Void Old

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Well, here's a list of TDGS Tuners that you'll be able to get:

TDGS-JP002
Nitro Synchron (Tuner)
Fire/Machine/2/300/100
When this card is sent to the Graveyard to Synchro Summon a "Nitro" Synchro Monster, draw 1 card.
Super Rare

TDGS-JP009
Dark Sprocketer (Tuner)
Dark/Fiend/1/400/0
When this card is sent to the Graveyard to Synchro Summon a DARK Synchro Monster, destroy 1 face-up Magic or Trap Card on the field.
Super Rare

TDGS-JP010
Dark Resonator (Tuner)
Dark/Fiend/3/1300/300
Once per turn, if this card would be destroyed as a result of battle, it is not destroyed. (Damage calculation is applied normally).

TDGS-JP012
Jutte Knight (Tuner)
Earth/Warrior/2/700/900
Once per turn, you can change 1 face-up Attack Position monster your opponent controls to face-up Defense Position.

TDGS-JP016
Mental Master (Tuner)
Light/Psychic/1/100/200
Pay 800 Life Points and Tribute 1 Psychic-Type monster you control except "Mental Master". Special Summon 1 Level 4 or lower Psychic-Type monster from your Deck in Attack Position.
Rare

TDGS-JP018
Clevonce (Tuner)
Dark/Psychic/2/1200/400
When this card is attacked, you can pay 800 Life Points to negate the attack.

TDGS-JP020
Psycho Commander (Tuner)
Earth/Psychic/3/1400/800
When a Psychic-Type monster you control battles a monster, you can pay multiples of 100 Life Points (max. 500) during the Damage Step. Until the End Phase of the turn, decrease the ATK and DEF strength of your opponent's monster equal to the amount of Life Points paid.

As for Synchro monsters, put in any you pull into your Extra Deck, they'll all be able to help, Goyo Guardian and Stardust in particular. ^_^

Right now I don't see any Tuners from TDGS being too CB related, so just try to fit them in or don't use them.
100% of these things have made up statistics, if you're 1 of the 0% who has 1 of these things with real statistics, don't add this, or 1 of these things to your signature!

YEEEEY EPIC BROKEN:D



#9
Aximil

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I'll try them in my Crystal Beast deck first. If they lose to many duels, I'll make them into their own deck. I'll even post my Crystal Tuner deck once it's made.
JadenxAtemYAOI hacked YCM.

Yep, she made it say I sent her something even though she has me blocked since disproving her in a Yu-Gi-Oh! ruling argument. A week after she joined. Do the math.

#10
「tea.leaf」

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Use X-Saber Airbellum with Rescue Cat in CB. Synchro into Goyou for lulz.
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#11
Void Old

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I don't think we'll be getting X-Saber any time soon, certainly not in TDGS. Possibly never since it's Duel Terminal.
100% of these things have made up statistics, if you're 1 of the 0% who has 1 of these things with real statistics, don't add this, or 1 of these things to your signature!

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#12
Azuh

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Well, here's a list of TDGS Tuners that you'll be able to get:

TDGS-JP002
Nitro Synchron (Tuner)
Fire/Machine/2/300/100
When this card is sent to the Graveyard to Synchro Summon a "Nitro" Synchro Monster, draw 1 card.
Super Rare

TDGS-JP009
Dark Sprocketer (Tuner)
Dark/Fiend/1/400/0
When this card is sent to the Graveyard to Synchro Summon a DARK Synchro Monster, destroy 1 face-up Magic or Trap Card on the field.
Super Rare

TDGS-JP010
Dark Resonator (Tuner)
Dark/Fiend/3/1300/300
Once per turn, if this card would be destroyed as a result of battle, it is not destroyed. (Damage calculation is applied normally).

TDGS-JP012
Jutte Knight (Tuner)
Earth/Warrior/2/700/900
Once per turn, you can change 1 face-up Attack Position monster your opponent controls to face-up Defense Position.

TDGS-JP016
Mental Master (Tuner)
Light/Psychic/1/100/200
Pay 800 Life Points and Tribute 1 Psychic-Type monster you control except "Mental Master". Special Summon 1 Level 4 or lower Psychic-Type monster from your Deck in Attack Position.
Rare

TDGS-JP018
Clevonce (Tuner)
Dark/Psychic/2/1200/400
When this card is attacked, you can pay 800 Life Points to negate the attack.

TDGS-JP020
Psycho Commander (Tuner)
Earth/Psychic/3/1400/800
When a Psychic-Type monster you control battles a monster, you can pay multiples of 100 Life Points (max. 500) during the Damage Step. Until the End Phase of the turn, decrease the ATK and DEF strength of your opponent's monster equal to the amount of Life Points paid.

As for Synchro monsters, put in any you pull into your Extra Deck, they'll all be able to help, Goyo Guardian and Stardust in particular. ^_^

Right now I don't see any Tuners from TDGS being too CB related, so just try to fit them in or don't use them.


You forgot these

http://yugioh.wikia..../Counselor_Lily

http://yugioh.wikia....of_Orange_Light

#13
Aximil

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Anyways, are these all of the suggestions? And, would it be alright if I bump this thread after I get the cards to give you a better idea of what I'm working with?
JadenxAtemYAOI hacked YCM.

Yep, she made it say I sent her something even though she has me blocked since disproving her in a Yu-Gi-Oh! ruling argument. A week after she joined. Do the math.

#14
Void Old

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Well, here's a list of TDGS Tuners that you'll be able to get:

TDGS-JP002
Nitro Synchron (Tuner)
Fire/Machine/2/300/100
When this card is sent to the Graveyard to Synchro Summon a "Nitro" Synchro Monster, draw 1 card.
Super Rare

TDGS-JP009
Dark Sprocketer (Tuner)
Dark/Fiend/1/400/0
When this card is sent to the Graveyard to Synchro Summon a DARK Synchro Monster, destroy 1 face-up Magic or Trap Card on the field.
Super Rare

TDGS-JP010
Dark Resonator (Tuner)
Dark/Fiend/3/1300/300
Once per turn, if this card would be destroyed as a result of battle, it is not destroyed. (Damage calculation is applied normally).

TDGS-JP012
Jutte Knight (Tuner)
Earth/Warrior/2/700/900
Once per turn, you can change 1 face-up Attack Position monster your opponent controls to face-up Defense Position.

TDGS-JP016
Mental Master (Tuner)
Light/Psychic/1/100/200
Pay 800 Life Points and Tribute 1 Psychic-Type monster you control except "Mental Master". Special Summon 1 Level 4 or lower Psychic-Type monster from your Deck in Attack Position.
Rare

TDGS-JP018
Clevonce (Tuner)
Dark/Psychic/2/1200/400
When this card is attacked, you can pay 800 Life Points to negate the attack.

TDGS-JP020
Psycho Commander (Tuner)
Earth/Psychic/3/1400/800
When a Psychic-Type monster you control battles a monster, you can pay multiples of 100 Life Points (max. 500) during the Damage Step. Until the End Phase of the turn, decrease the ATK and DEF strength of your opponent's monster equal to the amount of Life Points paid.

As for Synchro monsters, put in any you pull into your Extra Deck, they'll all be able to help, Goyo Guardian and Stardust in particular. ^_^

Right now I don't see any Tuners from TDGS being too CB related, so just try to fit them in or don't use them.


You forgot these

http://yugioh.wikia..../Counselor_Lily

http://yugioh.wikia....of_Orange_Light


Thanks Azuh, I knew I was missing the TCG exclusives. >_<

Try to post your Deck after you aquire Tuner cards and will help from there on in. ^_^
100% of these things have made up statistics, if you're 1 of the 0% who has 1 of these things with real statistics, don't add this, or 1 of these things to your signature!

YEEEEY EPIC BROKEN:D



#15
Aximil

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Well, you'll have to wait til the 11th.
JadenxAtemYAOI hacked YCM.

Yep, she made it say I sent her something even though she has me blocked since disproving her in a Yu-Gi-Oh! ruling argument. A week after she joined. Do the math.

#16
Aximil

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I just wanted to see if anyone has anymore ideas of what type of Synchro deck I should make when they come out.
JadenxAtemYAOI hacked YCM.

Yep, she made it say I sent her something even though she has me blocked since disproving her in a Yu-Gi-Oh! ruling argument. A week after she joined. Do the math.

#17
werewolfjedi

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sparks., thats realy the useless card i can think of. 200 damage, wop dee do. i do more by playing fluff-balls

and whoever thinks that final countdown is worthless is not all that bright, its not that hard to stall for 10 of your opponent's turns. swords, good number of counters, couple of other stuff that slows them down like limit area b. easy win. and it doesn't stay around to screw you up by dieing, no, once played, if it isn't countered, you win in 10 turns.

#18
Sixty

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sparks., thats realy the useless card i can think of. 200 damage, wop dee do. i do more by playing fluff-balls

and whoever thinks that final countdown is worthless is not all that bright, its not that hard to stall for 10 of your opponent's turns. swords, good number of counters, couple of other stuff that slows them down like limit area b. easy win. and it doesn't stay around to screw you up by dieing, no, once played, if it isn't countered, you win in 10 turns.


20 turns, actually.

              cough                          


#19
Phantom Roxas

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Order (Goyou) Guardian is a definite. SD and RDA are also good.

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#20
XanderTheGreat

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Right now, the good tuners are X-Saber Airbellum, Zombiecarrier, Copy Plant, Weed, and to an extent Magna Drago.

All of them aren't in The Duelist Genesis. Wait for Crossroads of Chaos to see Synchro decks shine.
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