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The Valhallan Set


sebihp2007

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[font="Lucida Console"][u][size="4"]The "Valhallan" cards[/size][/u][/font]

Valhallan monsters are monsters of a variety Types, but they only use mostly the LIGHT attribute, with a few exceptions. Their play style implies keeping an as small as possible number of cards in your Graveyard. As such, most Valhallan cards contain effects like "If you have no cards in your Graveyard" or "For every card in your Graveyard" or "Remove X cards from your Graveyard from play to ...", as such, making an advantage out of a disadvantage. A sample card, which is already in the TCG, which may help you have a guess of the card effects you are about to see is [url="http://images4.wikia.nocookie.net/__cb20091001113038/yugioh/images/5/50/TreacherousTrapHoleCSOC-EN-ScR-1E.png"]Treacherous Trap Hole[/url]

[font="Lucida Console"][u][size="3"]Monsters[/size][/u][/font]

[spoiler=Valhallan Blessed Light]
[img]http://img825.imageshack.us/img825/5527/188374k.jpg[/img]
When this card would be removed from play, from either your hand or your Graveyard, if there would be 3 or less cards in your Graveyard, draw 1 card. Otherwise, gain 500 Life Points[/spoiler][spoiler=Valhallan Bulwark]
[img]http://img574.imageshack.us/img574/5070/188374o.jpg[/img]
When a Valhallan monster you control attacks or is attacked, you may discard this card from your hand to have that monster gain 1700 ATK. This number is reduced by 300 for every card in your Graveyard[/spoiler][spoiler=Valhallan Dark Emperor]
[img]http://img602.imageshack.us/img602/3801/188374e.jpg[/img]
While you have no cards in your Graveyard this card gains 800 ATK and, once per turn, you may remove from play one card in your Graveyard to have this monster gain 400 more ATK until the End Phase of the turn[/spoiler][spoiler=Valhallan Dark Empress]
[img]http://img255.imageshack.us/img255/6185/188374.jpg[/img]
As long as this card remains face up on the field, all of your cards that would be sent to the Graveyard are removed from play instead; while you have at least one card in your Graveyard, your opponent gains 500 Life Points during each of their Standby Phases[/spoiler][spoiler=Valhallan Fossil]
[img]http://img829.imageshack.us/img829/6185/188374.jpg[/img]
When this card is Normal Summoned remove up to 2 cards from your Graveyard from play. Afterwards, if you have no cards in your Graveyard, Special Summoned one of your Level 3 or lower removed from play LIGHT monsters[/spoiler][spoiler=Valhallan Lizard Queen]
[img]http://img821.imageshack.us/img821/6185/188374.jpg[/img]
If this card is used for the Synchro Summon of a monster, remove it and up to 2 other cards from your Graveyard from play. Afterwards, if you have no cards in your Graveyard, the Sycnhro monster this card was used for gains 700 ATK[/spoiler][spoiler=Valhallan Machine Knight]
[img]http://img577.imageshack.us/img577/6185/188374.jpg[/img]
Once per turn, if you have no cards in your Graveyard, you can increase or decrease the level of a monster you control by 2
[/spoiler][spoiler=Valhallan Protector]
[img]http://img602.imageshack.us/img602/5527/188374k.jpg[/img]
While you have no cards in your Graveyard, once per turn, if this card would be sent to the Graveyard, it stays on the field instead[/spoiler][spoiler=Valhallan Returner]
[img]http://img600.imageshack.us/img600/3432/188374p.jpg[/img]
Once per turn, if this card is removed from play while there are no Monster cards in your Graveyard, Special Summon it to your side of the field in face-up Defense Position[/spoiler][spoiler=Valhallan Summoner]
[img]http://img820.imageshack.us/img820/6185/188374.jpg[/img]
When this card is Normal Summoned, you can remove up to 2 cards from your Graveyard from play. Once per turn, if you have no cards in your Graveyard, by removing one card in your hand fro, play, you can Special Summon one Level 4 or lower you have removed from play[/spoiler][spoiler=Valhallan Thunder Lord]
[img]http://img600.imageshack.us/img600/5545/188374l.jpg[/img]
Decrease the ATK of this monster by 400 for each card in your Graveyard[/spoiler][spoiler=Valhallan Viking]
[img]http://img822.imageshack.us/img822/218/188374f.jpg[/img]
While this card is face up on the field, cards you control that would be sent to the Graveyard are removed from play instead. Once per turn, when a card is removed from play, this monster gains 600 ATK until the End Phase[/spoiler][spoiler=Valhallan Weakened Spirit]
[img]http://img820.imageshack.us/img820/3801/188374e.jpg[/img]
Decrease the ATK of this monster by 300 for each card in your Graveyard[/spoiler][spoiler=Valhallan Blessed Knight]
[img]http://img585.imageshack.us/img585/156/188374h.jpg[/img]
While you have 2 or more removed from play monsters, you can return 2 of them to your Deck to Special Summon this monster from your hand. When this card is Special Summoned this way, remove from play all cards in your Graveyard[/spoiler][spoiler=Valhallan Naga Prince]
[img]http://img820.imageshack.us/img820/5545/188374l.jpg[/img]
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 2 monsters you control, while there are no cards in your Graveyard. Once per turn, you can shuffle 4 up to removed from play cards into their owner's Decks. If one of the players has added 4 cards to their Deck via this effect, they draw a card[/spoiler][spoiler=Valhallan Ultimate Dark Lord]
[img]http://img573.imageshack.us/img573/5862/188374ix.jpg[/img]
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by its own effect. During either player's turn, you can remove this card from play while in your hand to remove up to 2 cards in your Graveyard. While you have no cards in your Graveyard, once per duel, you can Special Summon this removed from play card[/spoiler][spoiler=Valhallan Ultimate Light Lord]
[img]http://img825.imageshack.us/img825/2781/188374g.jpg[/img]
This card cannot be Normal Summoned or Set. This card can only be Special Summoned once per duel while removed from play by having 5 or more removed from play "Valhallan" monsters with different names. If this card is used for the Synchro Summon of a monster, remove the Synchro Material monsters from play[/spoiler]

[font="Lucida Console"][u][size="3"]Synchros[/size][/u][/font]

[spoiler=Valhallan Demon]
[img]http://img835.imageshack.us/img835/3092/188374v.jpg[/img]
1 Tuner Monster + 1 or more Non Tuner Monsters
As long as this card remains face-up on the field, its attribute is also treated as LIGHT and all card effects that would prevent other cards from being removed from play are negated[/spoiler][spoiler=Valhallan Scion]
[img]http://img577.imageshack.us/img577/2781/188374g.jpg[/img]
1 "Valhallan" Tuner Monster + 1 or more Non Tuner Monsters
All Valhallan monsters on the field gain the following ability: "During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent"[/spoiler][spoiler=Fallen Valhallan Angel]
[img]http://img577.imageshack.us/img577/4409/188374a.jpg[/img]
1 "Valhallan" Tuner monster + 1 "Ultimate" non-tuner monster
This card can only be Special Summoned by Synchro Summon while there are no cards in your Graveyard. Once per turn, you can pay 1500 Life Points to remove from play all other cards on the field[/spoiler]

[font="Lucida Console"][u][size="3"]Spells[/size][/u][/font]

[spoiler=Valhalla]
[img]http://img577.imageshack.us/img577/3144/188374y.jpg[/img]
Once per turn, during their Standby Phase, the turn player can remove up to 2 cards from their Graveyard from play. Once per turn, during the Main Phase, if the turn player has no cards in their Graveyard, they can pick a monster Type. If there is no monster on the field of the selected Type, they can Special Summon from one of their removed from play DARK or LIGHT attribute monsters with the selected type[/spoiler][spoiler=Fire Obscurity of the Valhalla]
[img]http://img835.imageshack.us/img835/5276/188374d.jpg[/img]
Remove up to 2 Valhallan monsters in your Graveyard from play. Then, If you have no monster card in your Graveyard, destroy up to 1 Spell or Trap Card on the field and inflict 800 damage to your opponent[/spoiler][spoiler=Valhallan Blessing]
[img]http://img600.imageshack.us/img600/2564/188374s.jpg[/img]
Remove one "Valhallan" monster from your hand from play to draw 1 card from your Deck. If there are no Spell cards in your Graveyard, draw an additional card. After activation, this card is removed from play[/spoiler][spoiler=Valhallan Path]
[img]http://img560.imageshack.us/img560/9385/188374m.jpg[/img]
Once per turn, during your Main Phase, you must remove as many cards from your Graveyard from play as possible, up to a maximum of 2. While you have no cards in your Graveyard and you control at least one "Valhallan" monster, you take no effect damage and, once per turn, you can halve the battle damage you take from one attack (this effect can be activated during either players' Battle Phase). If you have at least 1 card in your Graveyard, pay 200 Life Points during each of your Standby Phases. If you do not, this card is destroyed[/spoiler][spoiler=Valhallan Return]
[img]http://img714.imageshack.us/img714/5276/188374d.jpg[/img]
You can only activate this card while you have no cards in your Graveyard. Special Summon one of your removed from play "Valhallan" monsters in attack position and equip it with this card. When either this card or the equipped monster is removed from the field, remove both this card and the equipped monster from play[/spoiler][spoiler=Valhallan Saint Light]
[img]http://img585.imageshack.us/img585/5008/188374c.jpg[/img]
Remove up to 1 Spell card, up to 1 Trap card and up to 1 Monster card in your Graveyard from play. Then, if there are no cards in your Graveyard, add 1 Valhallan card from your Deck to your hand[/spoiler]

[font="Lucida Console"][u][size="3"]Traps[/size][/u][/font]

[spoiler=Valhallan Seal #1]
[img]http://img560.imageshack.us/img560/3092/188374v.jpg[/img]
Activate only when your opponent Normal Summons, Flip Summons or Special Summons a monster. Remove one "Valhallan" monster you control and the top 3 cards from your Deck from play to destroy the monster and draw one card from your Deck. After activation, this card is removed from play[/spoiler][spoiler=Valhallan Seal #2]
[img]http://img44.imageshack.us/img44/7193/188374b.jpg[/img]
Activate only when your opponent activates a Spell or Trap Card while you have no cards in your Graveyard, by removing from play one "Valhallan" monster you control. Negate the activation of the Spell or Trap card, destroy it and destroy all face-down Spell or Trap cards your opponent controls. After activation, this card is removed from play[/spoiler][spoiler=Valhallan Wave]
[img]http://img577.imageshack.us/img577/1588/188374j.jpg[/img]
Activate only when a "Valhallan" monster you control is selected as an attack target. Remove all Trap cards in your Graveyard from play. Afterwards, if you don't have any cards in your Graveyard, destroy all attack position monsters your opponent controls. After activation, remove this card from play[/spoiler]

Please let me know if you liked this set (or its idea, at the very least) and let me know what you think in terms of balance, as well :)

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Well, heres my judgement (:

I give you 5/10

Good Points:
Nice idea for a deck - good consistant theme
Some interesting effects
Some interesting features such as tons of types and decent pictures
enough cards to make a decent deck, or near enough anyway.

Bad Points:
Flaws in your OCG
Quite an underpowered deck, quite easy to defeat
I might be wrong, but your card effects that bring cards back when removed from play aren't allowed, I don't think.
Some shabby pictures and predictable effects.
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[quote name='Thermatic' timestamp='1289519735' post='4777787']
Well, heres my judgement (:

I give you 5/10

Good Points:
Nice idea for a deck - good consistant theme
Some interesting effects
Some interesting features such as tons of types and decent pictures
enough cards to make a decent deck, or near enough anyway.

Bad Points:
Flaws in your OCG
Quite an underpowered deck, quite easy to defeat
I might be wrong, but your card effects that bring cards back when removed from play aren't allowed, I don't think.
Some shabby pictures and predictable effects.
[/quote]

Thank you for the review :)

Could you please point out the mistakes in my OCG for further reference?
I was focusing quite hard, since the mind of a card creator often flies towards imbalance (and that is to be noticed in 90% of the cases). Nobody says that all cards have to make top-tiers, though (points and laughs at Skull Servant :D)

As for the pictures, yeah, I know .. haven't really put too much whoop into it

NOTE: cards that bring back RFGs are allowed (a classic example from the current TCG is Burial from a Different Dimension)

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  • 3 weeks later...

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