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Tactical Evolution Elemental Heros Limited edition Rate/comment


senatheEND

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Here are some new heros to play around with HEROS FTW

 

Credit to Image creators: HP DooM, Alcander, and Wanderley Awesome work

 

[spoiler=Original Set]

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[spoiler=Card Text:]

 

If you control a "Elemental hero" monster other than "Elemental Hero Darkness", you can Special Summon this card from your hand. When this card is Summoned, you can Special Summon 1 Level 4 or lower "Elemental Hero" monster from your Graveyard.

 

 

 

 

 

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"Elemental Hero Darkness" + 1 or more non-Tuner "Elemental Hero" Monsters

 

When this card is Summoned you can destroy up to 2 cards on the field. If this card battles a non-LIGHT monster, this card gains ATK equal to the DEF of that monster, until the End Phase.

 

 

 

 

 

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"Elemental Hero New Nova" + 2 "Elemental Hero" monster(s)

 

This monster cannot be Special Summoned except by Fusion Summon. The Special Summon of this card cannot be negated. When this card is Summoned, Spells, Traps, and Effect Monster effects cannot be activated. When this card destroys an opponent's monster, place 1 Hero counter on this card. If this card would be destroyed, you can remove 1 Hero Counter from this card instead.

 

 

 

 

 

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When this card is Normal Summoned, Return all Spell and Trap Cards on the field to their owners' hands. You can discard 1 Spell or Trap Card and select 1 other face-up "Elemental Hero" monster you control. That monster can attack twice during each Battle Phase.

 

 

 

 

 

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Once per turn, you can destroy 1 face-up monster your opponent controls that has the lowest ATK. During damage calculation, you can remove from play this card from your Graveyard to prevent monsters you control from being destroyed by battle, until the End Phase. You take no Battle Damage this turn.

 

 

 

 

 

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This card cannot declare an attack unless you control 2 other face-up "Elemental hero" monsters. Once per turn, you can select 2 monsters from your Deck and send them to the Graveyard, and draw 2 cards.

 

 

 

 

 

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During either player's turn, you can send 3 cards from the top of your Deck to the Graveyard to negate the activation of a Spell or Trap Card and destroy it. Once per turn, you can destroy 1 Spell or Trap Card on the field.

 

 

 

 

 

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If you have 2 or more "Elemental Hero" monsters in your Graveyard and you control no monsters, you can Special Summon this card from your hand. During your Main Phase, if you control no other monsters while this card is in your Graveyard, you can Special Summon this card in face-up Defense Position.

 

 

 

 

 

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Once per turn, you can select 1 face-up monster your opponent controls. While you control this face-up card, until the end of this turn this card's ATK becomes the same as the selected monster's. If the selected monster is removed from the field, return this card from the field to its owner's hand.

 

 

 

 

 

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Once per turn, you can discard 1 "Elemental Hero" monster to, inflict damage to your opponent equal to the discarded monsters level x 300. While at least 1 other monster exists on your side of the field, your opponent cannot select this card as an attack target.

 

 

 

 

 

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While this card remains face-up on the field, increase the ATK of all your Warrior-Type monsters by 400 points. Once per turn, while this card is face-up on the field, you can negate the attack of 1 of your opponent's monsters. If this card destroys a Defense Position monster your opponent controls by battle, you can Special Summon 1 Level 4 or lower "Elemental Hero" monster from your Graveyard.

 

 

 

 

 

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[spoiler=Card Text:]

 

You can activate 1 of the following effects once per turn:

 

• Pay 2000 life points to negate the Normal Summon of a monster, and destroy that card.(This effect can be used on either players turn)

 

• Remove from play 2 "Elemental Hero" monsters from your graveyard, to gain 2000 life points.

 

 

 

 

 

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[spoiler=Card Text:]

 

Negate the activation of a Spell or Trap Card, or the Normal Summon or Special Summon of a monster, and destroy that card. After that, your opponent can Special Summon 2 level 4 or lower monsters from their deck in face-up Defense position.

 

 

 

 

 

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Once per turn, you can have your opponent draw 1 card. Reveal that card, and based on its type apply the proper effect:

 

● Monster: Your opponent draws another card, and end your turn.

 

● Spell: Discard that card and you gain 1000 life points.

 

● Trap: Discard that card both players take 1000 points of damage.

 

 

 

 

 

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Once per turn, you can select 1 face-up Effect Monster on the field if it is not already selected by this card. While you control this face-up card, the selected monster's effect is negated until it is removed from the field. (You can select up to 3 monsters at a time with this effect.) If this card is destroyed, destroy 1 monster your opponent controls.

 

 

 

 

 

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Once per turn, by discarding your entire hand and paying 3000 life points, you can Special Summon 2 "Elemental Hero" monsters from your Extra Deck except "Elemental Hero Eclipse Nova" monsters Summoned by this effect can not attack this turn.(This counts as a Fusion Summon only)

 

 

 

 

 

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During either players turn, you can halve this card's ATK until the End Phase. If you do, you can flip 1 face-up monster on the field into face-down Defense Position. Once per turn, you can inflict 300 damage to your opponent for each face-down Defense Position monster they control. Each time your opponent Sets a Spell or Trap card, inflict 300 damage to your opponent.

 

 

 

 

 

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You can Special Summon this card by removing from play 2 "Elemental Hero" monsters you control.

 

When this card is Special Summoned, it is unaffected by the effects of Trap Cards. When this card is Normal Summoned, this card can attack twice during the same Battle Phase. When this card battles, any Battle Damage to your opponent becomes 0.

 

 

 

 

 

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[spoiler=Card Text:]

 

You can return 1 "Elemental Hero" monster you control to your Deck, and Special Summon 1 "Elemental Hero" monster with 1600 or less ATK from your Deck. When this card is destroyed by battle and sent to the Graveyard, by removing from play this card and 3 different "Elemental Hero" monsters in your Graveyard, select 3 Spell Cards in your Graveyard and add them to your hand.

 

 

 

 

 

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Once per turn, you can roll a six-sided die. Reveal cards from the top of your Deck equal to the roll and Special Summon 1 "Elemental Hero" monster from among them, ignoring the Summoning conditions. Shuffle the rest into the Deck.

 

 

 

 

 

 

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[spoiler=Card Text:]

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 4 other "Elemental Hero" monsters from your hand to the Graveyard. Once per turn, you can negate the effect(s) of 1 face-up monster your opponent controls. Also, if the negated effect can be activated, you can activate it as this card's effect. If this face-up card is destroyed and sent to the Graveyard, you can Special Summon it from the Graveyard during the End Phase, and inflict 800 damage to your opponent.

 

 

 

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[spoiler=Card Text:]

While this card is in face-up Attack Position, negate the effects of all Trap Cards that target a "Elemental Hero" monster(s) you control. If this face-up card is destroyed by battle and sent to the Graveyard, you can Special Summon it from your Graveyard during the End Phase. When this card is Special Summoned this way, draw 1 card.

 

 

 

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[spoiler=Card Text:]

When this face-up Attack Position card is selected as an attack target, you can destroy all Spell and Trap Cards on the field. If this face-up card is destroyed by battle and sent to the Graveyard, you can Special Summon it from your Graveyard during the End Phase. When this card is Special Summoned this way, return 1 Trap Card in your Graveyard to your hand.

 

 

 

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Activate only when your opponent declares an attack while you control a "Elemental Hero" monster. Return to the hand all Attack Position monsters your opponent controls.

 

 

 

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1 Tuner + 1 or more non-Tuner monsters.

When this card destroys an opponent's monster by battle and sends it to the Graveyard, reveal the top card of your opponents deck if it is a monster this card can attack again. If this face-up card is destroyed by card effect and sent to the Graveyard, you can Special Summon it from your Graveyard during the End Phase. When this card is Special Summoned this way, destroy 1 card on the field.

 

 

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yes but with the new fusion synchro monsters coming out it feels appropriate


yes but with the new fusion synchro monsters coming out it feels appropriate

 

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Card text:

1 Psychic-Type Synchro monster + 1 Psychic-Type monster.

This card cannot be Special Summoned from your Extra Deck except by a Fusion Summon. This card cannot be destroyed by card effects. During the battle between this attacking card and a Defense Position monster whose DEF is lower than than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points. Also, when this card destroys a monster by battle and sends it to the Graveyard, gain Life Points equal to the ATK of the destroyed monster.

 

Like him if u dont know what im talking about

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Elemental Hero Darkness OCG Fix: If you control a monster with "Elemental Hero" in it's Card Name other than "Elemental Hero Darkness", you can Special Summon this card from your hand. When this card is Special Summoned successfully, you can Special Summon one Level-4 or lower monstert with "Elemental Hero" in it's Card Name from your Graveyard.

Review: 5/10; OP

 

Elemental Hero New Nova OCG Fix: "Elemental Hero Darkness" + 1 or more non-Tuner "Elemental Hero" monster(s)

When this card is Synchro Summmoned successfully you can destroy up to two cards on the field. If this card destroys a non-LIGHT monster as a result of battle, increase the ATK of this card by the DEF of the destroyed monster.

Review: 1/10; Synchro E-Heroes Are Unrealistic, Also, This Card Is OP

 

I'll review all others later today

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Elemental Hero Darkness OCG Fix: If you control a monster with "Elemental Hero" in it's Card Name other than "Elemental Hero Darkness"' date=' you can Special Summon this card from your hand. When this card is Special Summoned successfully, you can Special Summon one Level-4 or lower monstert with "Elemental Hero" in it's Card Name from your Graveyard.

Review: 5/10; OP

 

Elemental Hero New Nova OCG Fix: "Elemental Hero Darkness" + 1 or more non-Tuner "Elemental Hero" monster(s)

When this card is Synchro Summmoned successfully you can destroy up to two cards on the field. If this card destroys a non-LIGHT monster as a result of battle, increase the ATK of this card by the DEF of the destroyed monster.

Review: 1/10; Synchro E-Heroes Are Unrealistic, Also, This Card Is OP

 

[b']I'll review all others later today[/b]

Elemental hero darkness isnt Op and the wording is correct i took right from blackwing - Bora the spear and his effect is from blizzard the far north.

 

2 New nova is suppose to be when ever he is summoned not only synchro summoned also his wording is right i took from Ally of justice catasor and Thunder monarch the only hero here is deserves the title OP is Eclipse Nova and he was ment to be cause all Fusion Syncho monsters Are OP

Dont mean to sound jerkish.

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They're good. Images are good. Minor OCG errors such as:

graveyard = Graveyard

and when you have "" around elemental hero, hero should be capitalized, not just elemental.

Some are overpowered. Mmmm, E-Hero synchros...

They're unrealistic because the only E-Hero Tuner is the one you made. So basicly you'd have to have that card just for a tuner summon. I mean, that is the summoning requirement for the synchro. Plus it's the only E-Hero synchro ever so it has no purpose but it's OK besides that. Overall, the cards get a 6/10. They're OK, but nothing new to the table. Although it could be lower but the OCG seems fine and the images are good, but it is from an archive. Though there's nothing wrong with that, I use them too, but all images are good when they're from pro archives. Am I Right? The ones you used being most overused, but nothing wrong with that.

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Well I havent been here long enought to know they these shots are "overused"

also if it was real it would all be relesed Together in a starter Deck with Darkness in it

Just like Junk synchron was Make sense right there may be some errors here and there thats why i asked for feedback (please point them out if i miss), But every card would be in the starter deck - Eclipse Nova


i'm stealing the pic from war wolf

 

Shes Amazing Desho!


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